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Lesson Plan Name Grades
"Scientific Method Multimedia Project" 6 to 12
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Student teams will develop a multimedia project utilizing Flip Video in conjunction with i-Movie. Teams will document from beginning to end their own journey through the steps of the scientific method as they design, carry out, analyze and troubleshoot an original experiment.
Learning More About Inventors! 2 to 5
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4th Grade students in Lori Porter’s class at Dozier Elementary had a taste of the movie industry as they worked on an inventor/invention project for Social Studies. The goal of the lesson was for the class to learn about twenty famous inventors/inventions and how those have impacted life in America.
Movement across the Cell Membrane using Multimedia 6 to 8
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Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Real-World Probability 11 to 12
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Students will use digital media to complete a culminating project relating probability concepts to real-world events.
Captured at the Farm K to 2
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Kindergarten students will capture digital photos and/or video while visiting a local farm to represent "life" (animals, gardens, milk, butter, etc.). Students will collaborate with a second grade class to create a multimedia digital storybook about their field experience.
Flat Stanley in the 21st Century 1 to 5
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Students use the Jeff Brown story "Flat Stanley" as a bridge to learn about different geographic, cultural, and scientific features of communities around the state, country, and world. Letters and their "flat" person is emailed to friends and family, in order to learn about the world around them via email, websites and Skype conversations. and results are shared with the grade level.
In Our Own Voice 4 to 5
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The purpose of this lesson is to help students learn about poetry and apply it to real-world settings.
Las Vegas: We are just like you 9 to 12
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What do you think of when you hear about Las Vegas? You think of Casinos, Theme Hotels, The Strip, CSI, and the bright lights. Our project will dispell the stereotypes and stigmas, by showing the world how similar we are to cities and towns everywhere.
Mitosis and Meiosis Field Project 9 to 12
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A Biology class composes a documentary on Mitosis and Meiosis using themselves (i.e., holding hands, creating a circle) to diagram and perform the different phases of cell reproduction. The students will then be able to evaluate their performance through watching themselves on the video.
Podcasting About Our World 1 to 5
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Students will combine learning about the world around them through our 21st Century lesson about Flat Stanley with technology to create podcasts about their flat adventures.
Reviving the Renaissance 7 to 12
(0 stars, 2 ratings)
Using the world wide web, students will research the Renaissance Era and present a multimedia project to classmates which will focus on one aspect of that time period: food, clothing, pastime, gender roles, law enforcement, etc. This is done prior to reading any of Shakespeare's literature.
S.C.A.N.M.E. P-K to 12
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Students Creating A New Method of Evaluation
Spanish I Going Places and Invitations 10 to 12
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This lesson plan is multifaceted and provides a week of introduction, modeling, practice and review before the actual video cameras are put into use. Day five begins our video camera use with the students creating clips to be used with an interactive white board in order to play a vocabulary game featuring the students. The end of the unit culminates in a Multimedia project where students will divide into groups to create and perform dialogues and rap videos with the assistance of props also created by the students.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
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All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
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This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
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