About Us
Our Team
Our Impact
FAQs
News
Contact Us
Corporate Programs
Search results for hypothesis:
Browse All Lesson Plans
Lesson Plan Name Grades
Grade 2 Air Show 2 to 3
(0 stars, 1 ratings)
This is a science and math lesson using paper airplanes. The students develop a hypothesis on what makes a paper airplane fly far and test their hypothesis. They utilize measurement skills & estimation in math. It also includes our school's General Learner Outcomes- "GLO's"
Science Fair Preparation 5 to 9
(0 stars, 1 ratings)
In this lesson plan,, students use Brain Pop resources to learn about planning science based projects when they create a science fair exhibit. Students will select a topic, explore the criteria for planning, and design a compelling and realistic experiment based on their research and topic choice.
"50 Ways to Use Your FlipCam" 9 to 12
(0 stars, 1 ratings)
This lesson/power point was developed in order to teach the audience (teachers/instructors) simple and quick ways to enhance their teaching and to help invest their student in their education by using a FlipCam.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
A Matter of Fact 5 to 6
(0 stars, 2 ratings)
A math and science unit on matter.
A Microscopically Enormous Look at Genetic Inheritance 9 to 12
(0 stars, 1 ratings)
A lab to help better understand how traits are controlled by genes using drosophila fruit flies.
Adding Creativity to Science Inquiry 6 to 12
(0 stars, 2 ratings)
Students create flip videos that enhance scientific investigations performed in class by having students think metacognitively while fusing the fun of creativity with the science of analytical thinking.
Breaking Color Barriers 3 to 5
(0 stars, 2 ratings)
Students use the scientific method to compare what is on the outside is not what's on the inside. Using white eggs and brown eggs as the comparison.
Climate Change in Context 8 to 12
(0 stars, 1 ratings)
Students predict and review the effects of climate change by reviewing text and writing hypotheses. Groups then present the information to the class in a jigsaw/spider web format.
Community Problem Solvers 6 to 6
(0 stars, 3 ratings)
Students collaborate in teams to conduct research and solve real community problems using science and engineering. This is applied to the ECybermission Challenge.
CSI London: The Bubonic Plague Edition 7 to 8
(0 stars, 1 ratings)
By doing the role play activity, students will record their parts and clues using flip cams (in partners) and watchthe video of the ten cases. Students will be able to develop a hypothesis and a conclusion for the cause of the Bubonic Plague during the Renaissance.
Don't Just Do It - Talk About it! 3 to 5
(0 stars, 2 ratings)
A hands - on science class provides student with the opportunity to experience learning rather than just hear about it. Combine that with a Flipcam and you have a winning combination. Students using hands-on activities for direct experience and video to help students explain and internalize their learning.
Ecosystem Study 9 to 12
(0 stars, 2 ratings)
An indepth inquiry based study of an ecosystem and how humans impact over time.
Ecosystem Study Outdoor Lab 6 to 9
Students make careful observations of three different ecosystems on our school property (hopefully using digital cameras, to add to their data). They compare and contrast, in order to learn about interactions between living and non-living components of each.
Excel Proability with Dice 3 to 5
(0 stars, 1 ratings)
This project is a 3rd grade excel project about proability and patterns using an Excel spreadsheet and dice.
Flipping the Science Classroom: iEnergy 4 to 5
(0 stars, 2 ratings)
What if homework was done in the classroom and the teacher lesson was watched at home? With the help of this grant I plan to flip my classroom as I engage students in creativity and interactive learning.
Growing STEM Minds Through the Growing Gardens 9 to 12
(0 stars, 2 ratings)
The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school.
Historical Scavenger Hunts 6 to 8
(0 stars, 2 ratings)
Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
How Do My Vegetables Grow? 1 to 1
(0 stars, 1 ratings)
Students will learn how plants grow and how people use some plants while investigating what kind of soil is best for growing plants.
How Slow Can You Go? 9 to 12
(0 stars, 1 ratings)
Students will document the process of oxidation using apples and then write a procedure for slowing down the oxidation process.
How to Build an Electric Motor 6 to 6
(0 stars, 1 ratings)
Students will use the POE method to build an electric motor.
How Trashy are You? 5 to 12
Students collect all the trash they make in a 24 hour period. Then evaluate the trash based on what it is made of and how much is there.
Island Adoption P-K to 12
(0 stars, 1 ratings)
The Neari school has adopted a strip of land from the city in a very low socioeconomic area, and has begun a beautification project. We will be working on community awareness while using STEM work as our base.
Let's Get Active 9 to 12
(0 stars, 1 ratings)
This lesson plan utilizes a variety of technology and collaborative activities to demonstrate the difference between active voice and passive voice. It is for an inclusion classroom using a complementary co-teaching strategy and differentiated process, content, and products.
Mythbusters 8 to 8
The popular show "Mythbusters" is the ultimate way for students to utilize the scientific method every day to answer questions about science and life.
Objective Weathering and Erosion 7 to 12
(0 stars, 1 ratings)
This lesson is contains the learning of the erosion and weathering process. Students will study their own time-lapse photos to determine if their object of study has gone through the process of weathering. The student will have to determine which weathering process has occurred and illustrate what the future product would be.
Science and Art Museum 6 to 8
Middle School students create works of art inspired by document experiments in science. Digital cameras record SCIENCE AS ART, in action!
Sea Scallop Data Mining Research Project 10 to 12
(0 stars, 1 ratings)
Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Skull-dugery 7 to 7
(0 stars, 1 ratings)
Students will use a digital camera to photograph skulls of various specimens and will research on the internet to identify them.
STEMing Mobile Devices 8 to 12
(0 stars, 1 ratings)
Incorporating STEM and mobile devices into the physical science curriculum in an engaging and interactive way.
Studio Photography 9 to 12
(0 stars, 1 ratings)
This project involves shooting long exposure photography in the school portrait lighting studio.
Teching Up the Nature of Science 2 to 5
(0 stars, 1 ratings)
Fourth grade GPS Standards:S4CS8. Students will understand important features of the process of scientific inquiry & S4CS7. Students will be familiar with the character of scientific knowledge and how it is achieved. Students will explore these standards while keeping a video diary of developing results & an online log for their peers to "question" as well.
Using technology to engage students in science through inquiry research 11 to 12
(0 stars, 1 ratings)
My students love to talk about the latest YouTube video so why not engage them through video based research projects? As a central part of an ethology (animal behavior) inquiry research project, my advanced biology students will be collecting data in small groups at a local zoo.
Browse Lesson Plans