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Lesson Plan Name Grades
Apps for Egypt 6 to 6
(0 stars, 1 ratings)
Middle school students will create a digital storybook explaining various aspects of Egypt to elementary school students. Final product will be a collection of stories told and "digitized" by the students!
Musical Centers with i-pad apps 3 to 5
(0 stars, 1 ratings)
Students will work independently or with a partner to use a variety of i-pad apps. Students will demonstrate understanding and application of musical skills in pitch matching, rhythm and composition at their grade level.
LEVELED READING COMMUNICATION GROUP & I AM WORKING FOR CHART... 6 to 1
(0 stars, 1 ratings)
STUDENTS WILL IDENTIFY DETAILS THAT SUPPORT ANSWERS TO LITERAL QUESTIONS DURING SMALL LEVELED READING GROUP.
Finding Your NOOK (TM) in the Classroom 9 to 12
(0 stars, 2 ratings)
The Barnes and Noble's NOOK will allow students in my classroom to access e-books, digital resources, educational apps, and more. The sky is the limit!
Google & Tablets for 1st Grade Reading And Response Program K to 3
(0 stars, 1 ratings)
"Interactive & Data-driven Planned Lessons" are being implemented in our 5 1st grade classes in a grant for 5 Nexus tablets to support a program integrating Lexia Reading, Google Apps and Promethean Response systems. This is a small southern NH farming town. Our students come mostly from lower to middle income families and had little technology integration before this past year. We are now bringing our students into the 21st century and exposing them to the different tools they will need to be successful in today's society. Many of these students struggle with reading and have learning weaknesses that greatly benefit from an interactive integrated program.
Smartphone Q & A Discussions, Polling and Quizzes 6 to 8
(0 stars, 1 ratings)
Using Smartphones, students will use the Edmodo application to have discussions with fellow students in their group and the teacher. There will be polling and quizzes in order to review topics learned in the classroom.
Talking Babies 1 to 6
(0 stars, 1 ratings)
Students (using information their parents provided), write autobiographies. Then, using their baby pictures, students use an app called "talking faces" and record their autobiographies. Autobiographies are shared in school and also sent to parents.
"To Be, or Not To Be, A Digital Citizen? That is the Question! 4 to 12
(0 stars, 1 ratings)
Students will become active participants in understanding what it means to be a digital citizen. The students will become aware of the importance of online responsibilities.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Building cross cultural learning through technology 3 to 3
(0 stars, 1 ratings)
Students will conduct research and create a PowerPoint presentation on an animal. Students will then showcase their PowerPoint to families and Skype presentations to pen pals in Japan.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Creating a Virtual Zoo: A Cross-Curriculum, Problem Based Learning Project 1 to 1
(0 stars, 1 ratings)
In this unit lessons, students will use technology skills and digital media applications, along with science and literacy skills to research animals in order to create a "virtual zoo", for students who do not have a zoo nearby or cannot afford to make the trip.
Cyber Safety 4 to 5
(0 stars, 1 ratings)
The children will learn cyber safety rules and then create a presentation to teach younger children the same information.
Debating with Technology 3 to 12
(0 stars, 1 ratings)
Students will debate over a predetermined topic and use the technology located around them to back up their statements. They will also be using their smart phone apps to use their phones as "clickers" to complete an assessment.
Digital Devices in the classroom 2 to 12
(0 stars, 1 ratings)
The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Digital Pen Pal K to 8
(0 stars, 2 ratings)
Partnering with Spanish students in our local area, the students at my school will be exchanging video messages, emails, and performances with each other to create a language learning community.
Five Themes of Geography 7 to 12
(0 stars, 1 ratings)
This is an assessment tool for the Five Themes of Geography. Students will research the five themes of Geography for the assigned Canadian Province and make a “Doodlecast Pro.”, or another presentation app, make a presentation. This could be an individual or group project. . This could be a group on individual project..
Flipping the Science Classroom: iEnergy 4 to 5
(0 stars, 2 ratings)
What if homework was done in the classroom and the teacher lesson was watched at home? With the help of this grant I plan to flip my classroom as I engage students in creativity and interactive learning.
Getting Techy With Insects 1 to 5
(0 stars, 1 ratings)
Students will engage in a variety of activities, including a WebQuest and Google Hangout with another classroom. The duration of this lesson is a 2-5 days, depending on the activities used.
Getting to Know the Characters in The Tempest P-K to P-K
(0 stars, 1 ratings)
This lesson is about characterization and Shakespear's play, The Tempest
How to NOT End Up In *Digital Jail* 4 to 12
(0 stars, 1 ratings)
In this lesson, students will learn what it means to be a responsible digital citizen by seeing how their digital choices could land them in "Digital Jail".
iPad for assisted communication! P-K to P-K
(0 stars, 1 ratings)
Would like to incorporate an iPad and the app Communication by Gus to my classroom to assist and provide communication as well as support making choices for my students with Autism Spectrum Disorders.
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
Math Intervention Adding to 10 K to 3
(0 stars, 1 ratings)
The child will practice adding to 10 using a mobile device.
Maxi's Amazing Adventures P-K to K
(0 stars, 1 ratings)
This fun, family activity, which encourages both reading and writing through the use of modern technology, is called Maxi’s Amazing Adventures. Maxi is a friend that we have in our classroom. He is a soft and cuddly bear friend that travels home with each child.
Meeting a Real World Need: Textbooks 2 to 5
(0 stars, 1 ratings)
This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Mystery Word Wall Vocabulary 9 to 12
(0 stars, 1 ratings)
This lesson will be used to introduce high students to new vocabulary and words commonly found on assessments (OGT, SAT, ACT). Students will learn and use the words in a fun and engaging way.
Penguin Pals 1 to 3
(0 stars, 2 ratings)
Utilizing a cross curricular theme based lesson, this multi-sensory approach will allow my second grade struggling readers to experience activities in reading,writing,speaking,listening,science,technology, and integrated art.
PLTW APP CREATOR 6 to 8
(0 stars, 1 ratings)
Students will learn to code apps using Android Tablets. Using the knowledge of coding, students will create games and apps to submit to the Google Play Store.
Restoring Memories and Planning Autobiography 4 to 8
(0 stars, 1 ratings)
This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
Sharing Feelings in the Classroom P-K to P-K
(0 stars, 1 ratings)
Preschool students will take pictures of peers and/or self after instruction on feelings in the classroom. Students will communicate how peers feel in the pictures taken.
Teaching and Learning: Using iPods in the Classroom P-K to 5
(0 stars, 2 ratings)
My students need an iPod touches, apps, and software so I can facilitate the implementation of activities that are in step with the 21st century classroom.
The "FLIP IT" Experience 9 to 12
(0 stars, 1 ratings)
This lesson uses technology, multimedia, business, and journalism skills in a real-life application to produce a high school yearbook. Journalism is a class that captures memories for historical reference. It requires many academic and social skills in collaboration for the preservation of intangible treasures.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
(0 stars, 1 ratings)
Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Tour of African History 3 to 11
(0 stars, 2 ratings)
Students will explore African history by taking a gallery walk through an interactive museum, exploring Africa's geography and taking a virtual field trip.
Using Tablets for Project Based Learning in Science 6 to 6
(0 stars, 2 ratings)
Students will be able to use net books, laptops, and digital cameras to successfully complete learning projects that meet expectations in our new CCSS as well as the forthcoming Next Generation Science Standards. Tablets will enable students to conduct necessary research as well as produce digital presentations that they will share with their classmates.
Virtual Reality in the Middle School Classroom 7 to 7
(0 stars, 1 ratings)
Virtual Reality is a relatively new concept, but it would be amazing for students to be able to tour places around the world virtually while they are learning about them in the classroom.
Vocabulary Taboo Review 3 to 12
(0 stars, 1 ratings)
This lesson is a twist on the card game "Taboo", where people aim to describe a word at the top of the card, but are not allowed to use the "Taboo" words printed on the card in their description.
Voice and Choice Technology Integrated Independent Reading Projects 3 to 5
(0 stars, 1 ratings)
The students will demonstrate voice and choice in their technology integrated independent reading projects.The students will pick from a genre choice board and project choice board to complete their independent reading project.The students read the book outside of class and complete their book project in class on book project day (One class period devoted to completing book project and starting presentations.)
Wishing for Wells 2 to 2
Students of all ability levels will learn about the water crisis in Africa. They will use iPads to conduct research, make PSAs to broadcast on the morning announcements, and complete other technology-infused projects to raise awareness (such as an interactive QR code exhibit about a region in Africa). The unit will culminate in a fundraiser to try to fund the construction of a well in Africa.
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