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Lesson Plan Name Grades
Collaborating Living Moments 6 to 12
(0 stars, 1 ratings)
Students who are incarcerated experience very little positive influences, have created substantial challenges, and show little ability to make beneficial, character building decisions. which incapacitate them to progress academically, socially, vocationally, etc., and ensure continued failure . We wish to utilize the Seminole County Dividend Speakers to influence these students, however, due to incarceration and facility regulations, students are unable to participate in their presentations. Therefore, we would request technology, in the form of DVD video camera and digital programming, to bring speaker presentations in house. We would tape initial speaker performances at Eugene Gregory and later present to other students at John Polk and the Juvenile Detention Facility.
Collaborating with Robots 6 to 8
(0 stars, 1 ratings)
Students in the Behavior Support Program will practice communication, collaborative and pro-social skills to create and program a classroom robot using Lego Mindstorms technology.
Constructing collaborated constructed responses for the Common Core World 6 to 8
(0 stars, 1 ratings)
Students will be able to get instant peer feedback to better collaborate for correct answers. Students will also be able to get a better sense of peer writing styles to help develop their own.
Alternative Modes for Alternative Ed P-K to P-K
(0 stars, 1 ratings)
To provide media information in the form of a DVD library centrally located at Seminole County District Office in order to provide various learning formats for struggling and at risk incarcerated learnes.
Antony vs. Brutus 9 to 12
(0 stars, 1 ratings)
In groups of four, students will create an advertising campaign based on their given character/speech of Antony or Brutus from Shakespeare's Caesar. Students will use the project as means of debate focusing on the which character should have control of Rome after the death of their former leader, Caesar.
Causes of the American Revolution Research Project 5 to 5
(0 stars, 1 ratings)
Students will use EdCanvas to learn about the causes of the American Revolution, choose one cause of the American Revolution to research furtherand then give a presentation to the class on that cause of the American Revolution.
Collaborative learning through technology assisted projects K to 6
(0 stars, 2 ratings)
My class is a computer literacy class at an arts integrated charter school. Elementary students form Kindergarden to 6th grade will learn computer skills and Google's collaborative tools through project based learning. Problem solving, teamwork and critical thinking skills will be required to complete projects successfully.
Connecting Our World 6 to 8
(0 stars, 1 ratings)
This lesson utilizes FLIP video cameras and a wikispace page. The goal of the unit is to advocate positive global thinking and the need for a team effort to preserve our resources.
Creative Videos for Basic Grammar Concepts K to 2
(0 stars, 4 ratings)
Using Flip Videos, students will teach and enhance classmates' knowledge about basic grammar concepts such as nouns, pronouns, proper nouns, adjectives, and action verbs.
Finding Solutions to Hunger 6 to 8
(0 stars, 1 ratings)
This is a project plan more than a lesson plan. It is a 10-week project using a wonderful online collaboration tool designed to be used by educators. Besides teaching the curriculum objectives—the goal is to open the students’ eyes to hunger in the world.
Flippin' For CJH-A Video Presentation of Our Campus 6 to 8
(0 stars, 1 ratings)
The students use the Flip Video Cameras to learn the principles of multimedia production while producing a meaningful video tour of our campus product. This product will be used to introduce CJH to newcomers and the world wide web.
Learn and Serve Video 10 to 12
Students in my Multimedia class create a video on any topic related to the K-12 curriculum. They partner with a teacher in that subject / grade for ideas and then they script, video, edit, and publish a video that teaches the topic.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Mrs. Valgos' Amazing Race 5 to 5
(0 stars, 1 ratings)
In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
Ocean's 4 4 to 6
(0 stars, 2 ratings)
Integrating technology in the curriculum is vital for the students to learn 21st century skills. By collaborating with the fourth grade classroom teacher and combining science in the computer class the students can learn subject matter in an interactive, self-directed method.
Once Upon Technology 4 to 8
(0 stars, 1 ratings)
Students re-write fairy tales adding current technology to change the ending. Then they make their new story into a movie to record and edit in class.
Reading Rainbow for Second Graders 2 to 2
Students will collaborate to develop a multimedia presentation based on a theme using a Reading Rainbow format consisting of book summaries, a team documentary, and original writing with illustrations. Teams of students with similar interests would be selected to work together on an eight to nine week project which will allow for differentiated learning opportunities.
Scale Model 7 to 7
(0 stars, 1 ratings)
Use of proportions and scale using Google Sketchup and building a model house. Students reflect on the use of scales and scale factors.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
(0 stars, 1 ratings)
Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Voice and Choice Technology Integrated Independent Reading Projects 3 to 5
(0 stars, 1 ratings)
The students will demonstrate voice and choice in their technology integrated independent reading projects.The students will pick from a genre choice board and project choice board to complete their independent reading project.The students read the book outside of class and complete their book project in class on book project day (One class period devoted to completing book project and starting presentations.)
Where and When Was That? 6 to 8
(0 stars, 1 ratings)
Students will utilize Google Applications to apply what they have learned about the civilizations of Egypt, China, India, Greece, and Rome. Students will gain more knowledge on the geography of these areas in Ancient Times.
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