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Lesson Plan Name Grades
CSI: Native America 5 to 6
This is an interdisciplinary inquiry unit based on a true incident involving the death of the last Native American in an Indiana County. Students will use CSI problem solving skills to draw conclusions concerning the case.
Cubelet 6 Pre-K 4 Lesson Plan for Steam P-K to P-K
(5.0 stars, 1 ratings)
Using the children's book "Robo-Pete," preschool students participate in STEAM activities.
Cubelets Challenge Beginner P-K to 5
(5.0 stars, 1 ratings)
The challenges are aimed at thinking about building something to meet a need, solve a problem or make something that that can help us to understand or do something.
Culminating Alternative Energy project 9 to 12
(5.0 stars, 1 ratings)
Based on research from the Alternative Energy Unit, each team will decide upon the most appropriate alternative energy source that would "best" fit for their specific city with regards to advantages/disadvantages, location, and cost.
Debating with Technology 3 to 12
(5.0 stars, 1 ratings)
Students will debate over a predetermined topic and use the technology located around them to back up their statements. They will also be using their smart phone apps to use their phones as "clickers" to complete an assessment.
Defining the Difference Between Prokaryotic and Eukaryotic Cells--An alternative to direct instruction. 7 to 12
(5.0 stars, 2 ratings)
This inquiry based lesson plan helps students define the difference between prokaryotic and eukaryotic cells using microscopes (one equiped with a camera), a smart board and a powerpoint/pictures of prokaryotic and eukaryotic cells (slides).
Density 4 to 5
(5.0 stars, 1 ratings)
Using a SMART board, density is taught using definitions, SMART board interactive slides, experimentation, and video support.
Density- An Intrinsic Property K to 12
Students will use common lab equipment and materials to design an experiment to prove that density is an intrinsic property. They will use a digital point and shoot, a computer, a PowerPoint program and a digital projector to develop and present the procedures they create and perform in the lab.
Desert Tortoise Adaptations 4 to 8
(5.0 stars, 2 ratings)
Students will observe how a desert tortoise is adapted to its surroundings. They will take notes and then photograph the environment and tortoise to design a powerpoint.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Designing a Playground 3 to 5
(5.0 stars, 1 ratings)
Students will use research and knowledge of money, measurement, forces, perimeter, and area to build a new playground digital prototype for our school to share with the building committee. They will learn how to stay within a budget and how to plan a long-term project.
Designing a School Garden 6 to 6
(5.0 stars, 1 ratings)
Students will use skills of geometry to design a school box garden.
Digital Cloud Riddle Book 1 to 3
Students will learn to identify different cloud types, observe and photograph clouds in nature with interesting shapes, and print and write a riddle about the object they see in the clouds. Each student will add their cloud riddle and photo to form a class book to be added to the class website for everyone to enjoy.
Digital Curation: A way to organize your favorite Web 2.0 tools 6 to 12
(5.0 stars, 1 ratings)
Students will be introduced to Web 2.0 tools that they can use in the classroom (science, math, social studies, ELA) to demonstrate content knowledge
Digital Devices in the classroom 2 to 12
(5.0 stars, 1 ratings)
The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Digital Dissections 11 to 12
Second year biology students participate in a vertebrate comparative anatomy dissection lab. During the dissections, students photograph the dissections and then develop a PowerPoint presentation in which they illustrate the dissections. PowerPoint presentations are used by first year biology teachers during lectures.
Digital Field Guides 3 to 8
(4.5 stars, 2 ratings)
Students create digital field guides that document a local ecosystem.
Digital Journaling in the Outdoor Classroom P-K to 8
(5.0 stars, 1 ratings)
Watch the progression of seeds, plants and animals from late winter till June through journaling, discussions, photography music and poetry.
Digital Leaf Collections 7 to 7
(4.0 stars, 1 ratings)
Students collect leaves in the traditional manner and then, using digital cameras and slideshow software, they create a digital collection complete with hyper-linked dichotomous key.
Digital Photography and Movie Making 4 to 5
(5.0 stars, 1 ratings)
Students will learn skills required for digital photography and movie making while learning about the behavior of light.
Digital Photography for Movie Making 5 to 5
Students photograph the world around them to create a digital movie in the computer lab. Photos are linked to homeroom lessons to expand on research skills.
Digital Photography in Forensics 11 to 12
(5.0 stars, 1 ratings)
Students will need digital cameras to document mock crime scenes.Students will document and analyze mock crime scenes for their Forensic Course. It is important to "capture the scene" in crime scene investigations to Do to new law students are not allowed to have their cell phones during the day. We now need cameras in their place.
Digital Portfolio and the Green School Act of Michigan 9 to 12
(5.0 stars, 1 ratings)
Students will be able to document "Project Green" for the life of the project in following their acceptance to becoming a Michigan Green School through a digital portfolio. They will be able to share this information in getting more schools on board by making powerpoints to ship or present to schools other local school districts.
Digital Research Animal Project 1 to 2
(5.0 stars, 1 ratings)
Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Rube Goldberg Lesson P-K to 12
(5.0 stars, 1 ratings)
This lesson requires the use of physics, critical thinking skills, creativity, and group collaboration to create a multi-step Rube Goldberg design that begins as a virtual lab and can become a physical project or competition.
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