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Inspiration Thinking Skills Bundle

Inspiration Thinking Skills Bundle

Item #: 3007 | Grades 6-12
$79.95
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The Inspiration Thinking Skills Bundle includes one Inspiration 9 software license and The Thinking Classroom: Using Inspiration to Meet Curriculum Standards teacher resource book.

Inspiration 9
Powered by the proven strategies of visual learning, Inspiration® is the essential tool students rely on to plan, research and complete projects successfully. With the integrated Diagram and Outline Views, they create graphic organizers, develop ideas and expand topics into writing. As a result, students gain and retain a better understanding of concepts and demonstrate knowledge, improving their performance across the curriculum.vendor image
The Thinking Classroom: Using Inspiration® to Meet Curriculum Standards
Thinking Classroom: Using Inspiration® to Meet Curriculum Standards is designed to support teachers as they help students develop their critical thinking strategies. Each of the book's six sections includes an overview of a key cognitive strategy and its application in the major curriculum areas of language arts, science and social studies.vendor image
Minimum system requirements: Windows® - Pentium 75 MHz or higher, Windows 95, 98, 2000, NT 4.0, ME, XP or Vista, 8 MB RAM, 15 MB hard drive, 50 MB for full install

Macintosh® - System 8.6, 9.x or OS X (10.1.5 or higher), Leopard compatible, 5 MB RAM, 10 MB hard drive (8.6 and 9.x), 65 MB for full install, QuickTime
Lesson Plan Name Grades
Fit or Fat? 6 to 8
Students will be involved in a Science and Health lessons that involve nutrition and exercise. They will create Healthy Snacks and exercise profiles for the class.
Literature Circles Meeting using Subtext 7 to 10
(5.0 stars, 1 ratings)
In this lesson, students facilitate a literature circle meeting using notes and annotations they've created within e-books using the Subtext app. They then use the ideas generated to write analytical paragraphs in Google Docs for teacher feedback.
Photography Lesson 3 to 5
(5.0 stars, 1 ratings)
Students will learn the beginnings of taking a clear picture of a subject. Students will also learn to upload pictures. grade 3,4,5 (differentiate as needed per grade level)
What The Giver Society is Missing 6 to 12
(5.0 stars, 1 ratings)
Student will create a slideshow about The Giver by Lois Lowry. They will show why some of the rules in that community are actually not beneficial and are quite harmful.
Causes of the American Revolution Research Project 5 to 5
(5.0 stars, 1 ratings)
Students will use EdCanvas to learn about the causes of the American Revolution, choose one cause of the American Revolution to research furtherand then give a presentation to the class on that cause of the American Revolution.
Crawling, Walking, Talking, and QR Codes 9 to 12
(5.0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Stem Cell Research Unit 10 to 12
(5.0 stars, 1 ratings)
Stem Cells are remarkable cells found in humans and scientists claim that they have the potential to treat a variety of diseases and help humans have a better way of life. In this lesson students are going to learn about stem cells and what makes them so unique.
See the Music 4 to 5
(5.0 stars, 1 ratings)
Students create PowerPoint presentations featuring famous musicians, singers, or a piece of music
Create Docents For 25 National Monuments For In Class Field Trip To DC 9 to 12
(5.0 stars, 1 ratings)
Students will each be assigned one of 25 national monuments to docent the class through a virtual field trip through Washington DC. The plan is to aid students in observing the historic changes in US monuments from "single man" to "multiple participant" or event depictions.
Digital Science Fair P-K to P-K
(5.0 stars, 1 ratings)
Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.