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Lesson Plan Name Grades
A Day in the life of..... 5 to 12
(0 stars, 2 ratings)
Students will choose a career in the science or technology fields and research the career on the internet finding specific information. Students will then create trading cards using the "stats" (information) found about the career .
Community Connections 6 to 8
How can students with disabilities learn to connect with their communities? The program described below takes instruction into the community and helps students make important community connections.
Get a Job! 6 to 12
(0 stars, 1 ratings)
Students will learn how to prepare now for a successful career and explore how to choose a career.
S"Printing" into the Future 6 to 8
(0 stars, 1 ratings)
The major objective the purchasing this 3-D printer and curriculum is to inform and our students for their future. After completing the curriculum, original printed object, and profession research, students will have better understanding of possible careers they may be interested in that involve coding and/or 3-D printing.
The Wealth Effect 9 to 12
(0 stars, 1 ratings)
“The Wealth Effect” is a comprehensive based learning activity that engages and promotes sound financial thinking and planning by incorporating numerous aspects of the Personal Financial Literacy NJ core curriculum content standards through a series of integrated lessons.
To High School and Beyond 8 to 8
(0 stars, 1 ratings)
This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Weather Watchers 2 to 5
Students will observe weather collecting data from hand made and scientific instruments and the internet weather resources. They will correspond with weather professionals and devise their own weather forecasting video using their knowledge and vocabulary.
A Ripple of Hope-Using History¡¦s Powerful Stories to Teach Tolerance 3 to 8
(0 stars, 5 ratings)
The overarching goal of this project is to develop conscious and responsible citizens of society.The culminating project will be a student created DVD. Students will select a role such as a journalist, history detective, or author and will record their reflections through genres such as poetry, interviews, stories, and plays. After obtaining parental approval for students to be videotaped, DVD copies of the student¡¦s performances will be shared with colleagues.
21 century pen pals 3 to 8
(0 stars, 1 ratings)
These lessons are for the students to show what they've learned about specific topics to an international school.
A day in the life of a 4th/5th grader 4 to 5
(0 stars, 2 ratings)
To encourage self confidence in a difficult age! Take pictures of themselves from start of the day to finish, then use the pictures and create a powerpoint presentation.
A Hip New Twist on the Past! Creating Music Video Biographies 3 to 5
(0 stars, 2 ratings)
Student motivation is a huge challenge for teachers. Students today are surrounded by multimedia sources and technology. Why not bring that into the classroom? Technology is relevant to their lives and will keep them excited as they learn.
A Hip New Twist on the Past! Creating Music Video Biographies 3 to 6
(0 stars, 2 ratings)
Student motivation is a huge challenge for teachers. Students today are surrounded by multimedia sources and technology. Why not bring that into the classroom? Technology is relevant to their lives and will keep them excited as they learn.
Aiming High with OSMO P-K to 2
(0 stars, 1 ratings)
Every student should be given the opportunity to be successful. The goal of this project is to provide computer science resources to all students, giving them the opportunity to build their problem solving and logic skills.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Animation Station 4 to 6
(0 stars, 1 ratings)
Students create clay animated videos. These videos are based on idioms or short stories the students write.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
Build Your Awesome Life 7 to 8
(0 stars, 1 ratings)
MS Word & Excel Build Your Awesome Life
Career Creation 5 to 12
(0 stars, 1 ratings)
Students will do career investigations based upon personal interests, skills assessments, counselor recommendations, dreams, parental guidance, etc. and develop a "Build Your Own Destiny" Google Form. Included in the Form will be pictures, videos, and links.
Career Research 9 to 12
(0 stars, 1 ratings)
10 grade students will conduct research over a two week scaffolded lesson. This is one of the lesson plans attached to the career research, which includes technology as a way to communicate throughout this lesson.
Classical Greece: Magazine Project 5 to 7
(0 stars, 2 ratings)
Members will be creating a full magazine centered on the Grecian’s Golden Age. Issues will be celebrating either the 30th, 40th, or 50th anniversary of the Greeks victory over the Persians.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Creating a budget 9 to 12
(0 stars, 1 ratings)
Students will research their future career and future expenses to create a budget using a Chromebook. Students will create their budget plan on google documents.
Creating a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Digital Portfolios encourage students to showcase their accomplishments, works in progress, or personal history when applying for a job or for college entrance.
CSI: Chemistry Student Investigators 10 to 12
(0 stars, 1 ratings)
Students master scientific inquiry skills as they design investigations to solve mysteries based on scientific concepts, use hand held computers and digital cameras to capture data generated in their investigations, and use Tool Factory software to compile data and lab reports to create electronic lab journals.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Dr. Seuss Unit 1 to 1
(0 stars, 1 ratings)
This is an integrated unit which includes reading skills and a theme for each day. Each day starts with a guest reader coming in to share a Dr. Seuss book. Then there are activities and lessons all focused on the theme/book of the day.
Explore and Collaborate: Career Choices & Resume 6 to 12
(0 stars, 1 ratings)
Explore and Collaborate Lesson Plans - Google Docs: Career Choices & Resume A lesson that teaches students about career choices and how to build their own resume.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
GPS Treasure Hunt for Knowledge 6 to 8
(0 stars, 1 ratings)
Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Introduction to Computer Science and Coding 5 to 5
(0 stars, 2 ratings)
Students will be introduced to computer science by learning the basics of coding. They will learn how to code robots to get them to complete a simple task.
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
Linear Relationships in the Real World 9 to 12
(0 stars, 1 ratings)
The student will use problem solving, mathematical communication, mathematical reasoning, connections and representations to solve multi-step equations in one variable with the variable on one of two sides of the equations while identifying at least 3 careers which utilize this skill.
MOON PHASE 3 to 5
(0 stars, 1 ratings)
What role has NASA played in space exploration? What role has the Moon played in human history?
Oral Tradition-- digital storytelling 6 to 8
(0 stars, 1 ratings)
Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
PROJECT H.O.P.E. (Highlighting Opportunities for Potential Employment) 4 to 5
This is an exciting Career Exploration Unit that allows students to integrate technology skills while researching various careers.
Project: Mother’s Day Video P-K to 8
(0 stars, 1 ratings)
Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Silent Films with a Flip Cam 4 to 12
(0 stars, 1 ratings)
Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sound Stations 6 to 6
(0 stars, 1 ratings)
Students complete a series of stations to help them understand sound waves.
Technology and your Future: Using SmartPhones and IPads in the classroom 4 to 5
(0 stars, 3 ratings)
Using research from the internet, via Smart Phone or I Pads, studnets will "open their eyes" as to what they will need to do and have in order to attain the life they desire for their future.
The "FLIP IT" Experience 9 to 12
(0 stars, 1 ratings)
This lesson uses technology, multimedia, business, and journalism skills in a real-life application to produce a high school yearbook. Journalism is a class that captures memories for historical reference. It requires many academic and social skills in collaboration for the preservation of intangible treasures.
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
(0 stars, 1 ratings)
This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
Toy Inventor’s Workshop 11 to 11
Students work in small groups to develop a toy for preschool age children.
Transition Planning-Technology in Professions 9 to 10
(0 stars, 1 ratings)
This lesson plan is designed to help student with disabilities (in a Study Skills class for students with IEP's) research and understand how technology is vital in almost every career, particularly health-related careers. It is also designed to show students how technology may help them in their current schooling and future career goals.
TVTV News 9 to 12
(0 stars, 1 ratings)
We are a technology-rich school that wants to take things to the next level! We would like to introduce students to the world of news broadcast journalism and create a daily newscast to deliver that day's announcements.
What will I be when I grow up? 9 to 12
(0 stars, 1 ratings)
Students will research various careers of interest to them using different modes of learning. Students will utilize the library, internet, college tours, guest speakers, college and career center, and classroom materials.
“Through the Eyes of a Child- Student Photography” Elementary Level – Visual Arts 2 to 5
(0 stars, 1 ratings)
Students will experience the beauty of literacy through the use of photography. Teacher guided photography instruction will focus on the subject areas of reading and writing skills to help students become better readers.
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