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Lesson Plan Name Grades
3D Printing in Algebra Class? P-K to 8
(0 stars, 2 ratings)
As a math teacher, one of the most common questions that students have is "Why do we have to learn this?" When students realize that they will need to apply algebraic reasoning to design and print something in 3D, their motivation and interest in mathematics will increase exponentially.
Bringing STEM to the Elementary Classroom Through 3D Printing 4 to 5
(0 stars, 1 ratings)
Utilize a project based approach to STEM by providing students an education in CAD software and 3D printing. The software utilized will be Google SketchUp
Environmental Explorers 3 to 5
(0 stars, 2 ratings)
This project based learning challenges students to use higher level thinking along with technology to problem solve the challenge presented. The students must research, plan, design using a 3D/4D virtual program (and also create a model of their habitat), and then finally write an action plan for a new ecosystem in South Africa.
Flip and Soar P-K to 3
(0 stars, 1 ratings)
My special education (Cognitively/Emotionally Impaired) classroom has incorporated the school-wide Positive Behavior Interventions and Support (PBIS) system. Our goal is to teach safe, respectful & responsible behavior in a variety of locations ( bathroom, lunchroom, classroom, playground,etc.). Most of our students have very poor body awareness and lack the ability to “see” themselves as others do. Video could be the perfect tool to ‘open their eyes’.
P & P- " Portraits and Persepctive" Digital Photography for Kids 2 to 3
(0 stars, 1 ratings)
Grade 2-3 students will be involved in a credential teacher led short term project that teaches the basic of digital photography using portraits and perspective practice lessons. Students will learn layout and design, captioning and title skills.
S"Printing" into the Future 6 to 8
(0 stars, 1 ratings)
The major objective the purchasing this 3-D printer and curriculum is to inform and our students for their future. After completing the curriculum, original printed object, and profession research, students will have better understanding of possible careers they may be interested in that involve coding and/or 3-D printing.
Selfie vs Self-portrait 9 to 12
(0 stars, 1 ratings)
This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail.
Technology Lesson Plan: Pre-K Photography for Geography P-K to P-K
(0 stars, 1 ratings)
To get the children familiar with pictures of people and places in their community.
"A" is Awesome P-K to 5
(0 stars, 1 ratings)
Students respond to the book, The Absolutely Awful Alphabets by Mordicai Gerstein by taking digital pictures of alphabets occurring naturally throughout the school.
"In Three Words" 5 to 8
(0 stars, 1 ratings)
"In Three Words, a lesson creating an anti-bullying Animoto video, allows students to take an active role in the development of an anti-bullying lesson thus taking ownership of the message. Students used the Good Morning America segment “Your Three Words” as a model for creating videos depicting powerful anti-bullying messages. Using flip video cameras, students filmed short clips displaying their three word messages and then created a collective video using the web 2.0 tool, Animoto.
2D Project: Deep Space 10 to 12
(0 stars, 1 ratings)
In this project, the student will create a digital scene that creates the illusion of deep space. This artwork will recreate an event from the student's own everyday life using as many perspective techniques as possible.
3-D Point of View 4 to 4
(0 stars, 1 ratings)
Students will identify and build a three-dimensional object from a two-dimensional representation of that object and vice versa.
3D printing for Math and for projects 6 to 12
(0 stars, 1 ratings)
The ability to figure out the equations necessary to print basic shapes and the ability to print useful items needed for robotics, drama productions, math/history/geography/all subjects demonstrations would be amazing!!
A Picture of Dreams 11 to 12
(0 stars, 1 ratings)
Students will merge photography; gel transfer pictures, writing, and their plan for their future to result in a multi dimensional visual art project that supports digital skills, education and career development, and the arts, poetry and English language.
An Interview With the Past: Ancient Roman and US Government Leader 6 to 12
(0 stars, 4 ratings)
This is a project-based learning opportunity where students compare the government of ancient Rome to that of the United States. In this, students were placed into groups of three and given a political character from both sides. They must role-play an interview in a modern day television interview.
Animal Morphs 2 to 5
(0 stars, 1 ratings)
Students use photos (headshots) of themselves with the expression of an animal that they want to be. The photo sticker is placed on the paper, and the students add the rest of the body in its natural habitat. Information about the animal is written in the border of the picture.
Animal Trading Cards 2 to 4
(0 stars, 1 ratings)
This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software.
Around Town K to 2
(0 stars, 1 ratings)
Objective: Apply organizational writing strategy of sequencing to write about a trip around town. allow students to experience the being the illustrator/photographer for their own writing/book.
Autism Through the Eyes of Technology 6 to 8
(0 stars, 1 ratings)
Statistics show that All children benefit from the use of technology in the classroom, however, children with Autism participate, communicate, and engage MOST effectively by using technology. In addition, most of my students have difficulties with fine motor skills, and using technology in the classroom for various lessons would help them grow tremendously. My project will enhance learning and motivate my students to initiate communication participate and collaborate with their peers in order to reach their greatest potential.
Battleship 5 to 5
(0 stars, 1 ratings)
Our fifth grade students learn about the American Revolution. I had tried to incorporate learning Microsoft Excel by turning it into a fun game
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Behind the Mask P-K to 12
(0 stars, 1 ratings)
A mask has historically been a symbol to both represent and disguise a particular culture, individual, or even a corpse. We associate them with tribal and social celebrations or representations of those who have passed on. Students will create their own masks to represent their external and public persona, but underneath they will enclose a poem on the back that reveals what lies underneath.
Bilingual Books for Home and School K to 8
(0 stars, 2 ratings)
These lessons will allow students to create books that they can take home and share with their families. The books will integrate concepts in Language Arts with Science and Social Studies.
Book Report 1 to 1
(0 stars, 1 ratings)
The Kids Book Report App will allow students to create their own book reports by filling in information on the IPad. Students can print their book reports on a wireless printer and staple them together to keep.
Class Memory Book 9 to 12
The entire class will create a memory book for each student in the class. Pictures and paragraphs will tell a short story about each student.
Colors colors what do you see? P-K to P-K
(0 stars, 1 ratings)
I teach Pre school special needs. This lesson will improve reading literacy ,the students will create an album. The student will take pictures under the teacher directions.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Create a descriptive writing piece using descriptive words 2 to 2
(0 stars, 1 ratings)
In the first part of the lesson we will use Kahoot to make sure all students know what adjectives and adverbs are. The second part will involve researching an animal and coming up with a one paragraph writing to describe how the animal moves and looks.
Culminating Module Project 8 to 8
(0 stars, 1 ratings)
This project taps into the students ability to express their understanding of a novel. They have a choice of two projects from a "menu" of options, ranging in difficulty level.
Digital Art Show P-K to 12
(0 stars, 1 ratings)
Students will take pictures using digital cameras, download and print the pictures. The pictures will be displayed in an art show for people in the community to view at a local business.
Digital Black and White Photography 8 to 12
(0 stars, 2 ratings)
Using a projector, digital camera, laserjet printer and powerpoint, have students create contrast photos. Using the internet, students will discuss famous black and white photographers such as Ansel Adams, American Artist and Activist .
Digital Bubble Maps - Geography of our Environment P-K to 6
Each environment is different depending on where we live. This lesson is to visually capture the geographical environment a student is apart of.
Digital Cameras 6 to 8
(0 stars, 1 ratings)
Performance Objective: Upon completion of this assignment, the students will be able to choose the right digital camera for the type of pictures they are going to take and successfully transfer images from the camera to their computer for editing.
Digital Illustration - partner draw! K to 5
Students will use digital tools to create larger-than life art, and print the results.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Exploration Journal 4 to 8
(0 stars, 2 ratings)
We use Pixlr.com, a free photo editing site, to explore various regions of the world according to the new Social Studies standards in 7th grade. Students will edit a picture to portray themselves exploring the region and then create exploration journals documenting their trip.
Family History 2 to 5
Students will take photographs of their family and gather pictures to create a family tree.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Frogs: ELA and Science 1st grade 1 to 2
(0 stars, 1 ratings)
This is a first grade ELA and science unit. This unit integrates technology and allows students to apply real world application with scientific inquiry, while critically analyzing literary and informational texts.
Going "Diggie" with Math Word Problems 5 to 12
(0 stars, 1 ratings)
This lesson integrates the use of the digital camera into the creation of Math word problems. This approach of learning applies real life experiences for all the students involved.
Growing STEM Minds Through the Growing Gardens 9 to 12
(0 stars, 2 ratings)
The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school.
Impossible Situation Project using Adobe Photoshop Elements 5.0 8 to 10
(0 stars, 1 ratings)
Goal: To put together an artwork that is made up of edited pictures that could not be a real situation.
IMPROVING SUSTAINABILITY THROUGH THERMAL IMAGING 6 to 12
(0 stars, 2 ratings)
Students will use a thermal imaging camera and advance digital technology to analyze homes and business structures and provide them with an energy efficiency assessment. Students will also leave a dvd on how to do home energy improvements and follow up with a survey of property owners energy saving.
In the Days of our People: Shageluk, Alaska K to 12
Archiving Athabaskan Memories from Shageluk: Student projects
Introduction to Programming the Recon Rover 6.0 2 to 3
(0 stars, 1 ratings)
This lesson will demonstrate to the students how to begin programming the Recon Rover 6.0 from SMART Lab as well as introduce them to the online program code.org as they begin to explore coding in the classroom
Kandinsky on Computers 6 to 12
(0 stars, 1 ratings)
This lesson explores the Expressionist art style, specifically, the works of Wassily Kandinsky. Students listen to music and then create a poster expressing the mood oe feelings of the music.
Keep it Beautiful 2 to 5
(0 stars, 1 ratings)
Students will learn different ways to keep the environment clean and conserve resources. They will use digital photography paired with writing to complete an Earth Day bulletin board.
Kindergarten Animal Research Book Making Project P-K to P-K
(0 stars, 1 ratings)
This animal research project integrates writing, science, reading, and technology. Students are able to choose an animal to learn more about, document information using technology and print the project in color to share and keep.
Kindergarten Memories P-K to K
(0 stars, 2 ratings)
We will create a Kindergarten Memory Book. Each month we will create a monthly memory page regarding our experiences during the month and world happenings.
Let the Sun Shine-Development of the Digital Negative/Cyanotype Printing 9 to 12
(0 stars, 2 ratings)
This lesson helps students understand the concept of what photography is and to learn alternative printing processes. Students use hands on traditional photo chemistry along with modern digital imaging techniques.
Lets Go to Mars 12 to 12
(0 stars, 1 ratings)
Students will be working in teams to designing and build a theoretical habitat for a research base on Mars.
Life Map 11 to 12
(0 stars, 1 ratings)
This is a lesson plan that helps you to get to know your students and also helps you determine their computer/writing skills. For this lesson students use a computer that has Adobe Illustrator to design a life map. Then they need to submit a one page typed paper that explains their life map, I suggest using Microsoft Word.
Made in the USA 4 to 5
(0 stars, 1 ratings)
Students will research different states in the United States. They will make commercials, fliers, and they will give persuasive reports on their state using the projector so others can see their brochures.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Mastering a Student's Personal Information in a Special Education Classroom 2 to 5
(0 stars, 2 ratings)
Students come to me lacking personal information such as their middle name, ability to spell and read parents' and siblings names, pets' names, dates of birth, etc. My project will focus on mastering this information through photography. Our product will be a photo book for each student.
Math Technology Lesson 7 to 8
(0 stars, 1 ratings)
Using technology and gathered photos, calculate fractions, decimals, and percents; analyze angles, triangles, and quadrilaterals; and find length and area of objects in and out of school.
Me, My Digital Self, and Eye 11 to 12
Self-portraits are a traditional art project for many high school art classes. This self-portrait assignment is an autobiographical assignment. The purpose of this assignment is for students to show who they are and to tell their own stories, while learning to use technology to express themselves creatively.
Middle Ages Cross Curriculum Project 6 to 8
This project incorporates all subject areas while students learn about the Middle Ages.
Modern Day Piracy 9 to 12
(0 stars, 1 ratings)
Students will lean about copyright laws and how use the internet legally and safely.
Native Americans 3 to 6
(0 stars, 1 ratings)
This unit on Native Americans encourages students to read print and online informational texts focusing on Native American tribes of various regions. They will create, practice, and present digital presentations based on the information they found.
Nature Inspired Digital Alphabet 2 to 5
Through digital photography and basic computer skills students create their own nature inspired digital alphabet. Students find letters of the alphabet in objects made from nature, for example: ground erosion makes the letter “y,” or the veins of a leaf make the “A.”
Parts of the Computer P-K to P-K
(0 stars, 1 ratings)
A lesson to teach students to learn the parts of the computer and to identify whether an item is input or output.
Photo Transfer Mixed Media Collage 8 to 12
(0 stars, 1 ratings)
Students create a mixed media collage incorporating a digital image. Design must be created from a memory or tell a story about the students life. Composition must be created in layers. Students may create a background that is abstract or a background that emphasizes a message or story by use of imagery, pattern or words.
Photographing touch 5 to 12
(0 stars, 2 ratings)
Blind students can do photography too! Students will locate natural material (plants or animals) by touch, and take a photo of what they feel.
PhotoTalk! K to 12
Images communicate without written or spoken speech. Linking images to simple text in the target language is a powerful tool for helping second language learners speak and read!
Picture This - Stars over Hoke /Imaginarse - Estrellas sobre de Hoke 5 to 12
(0 stars, 1 ratings)
My grant request is to enable my middle school ESL students to better communicate and participate in classes by using digital cameraas and software to publish their own personal bilingual dictionaries, story books and PowerPoint presentations for the SMARTboards in their classes.
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
President Slide Show 2 to 3
(0 stars, 2 ratings)
As a part of a government unit my students research Abraham Lincoln and George Washington. Then they make a slide show of the information.
Pride in Diversity - Our Similarities and Differences Make Us Strong K to 8
This project gives students experience with digital cameras and web design tools while showcasing the ways our similarities and differences make us stronger as a community of learning.
Programming with Alice 6 to 12
(0 stars, 1 ratings)
Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
Promoting Reading Posters 9 to 12
Students are featured on large posters endorsing a novel for reading. Posters are student generated and posted throughout the school.
Put the NEW in NEWBERY 4 to 6
(0 stars, 3 ratings)
Every year since 1922, the Newbery Award has been presented to the book selected by librarians as the “most distinguished contribution to American literature for children”. Using current technology, a librarian and classroom teacher team teach students to research and then create a podcast “commercial” for an award winner.
Science and the Environment 6 to 8
(0 stars, 4 ratings)
Interactive Science lesson using digital cameras
Sea Scallop Data Mining Research Project 10 to 12
(0 stars, 1 ratings)
Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Seeing Math Everywhere We Look 9 to 9
(0 stars, 2 ratings)
Through an exploration and photographic capture of parabolas throughout our environment. students will move from the “When am I ever going to use this?” to “I see it being used” stage in math class – specifically for quadratic equations. They will then research the related jobs necessary to "bring the parabola to life."
Self-Portrait 6 to 7
(0 stars, 1 ratings)
For students in middle school, the self-portrait is timely, as it is during these years, between the ages of 11-14, that young people are immersed in “the self”-exploring identity, finding his or her place in the world, building perception of self in relation to others. In the lesson plan, students delve into these artistic qualities as they first explore famous artists’ portraits, which grounds them in a range of styles and art history, all of which students reflect on as they design their self-portraits, which they will create using Photoshop using both the standard desktop computer and the WACOM tablet to compare/contrast the impact of the different technologies on the design process and final product.
Singing en espanol 10 to 12
(0 stars, 2 ratings)
Students will work in pairs to write a song in Spanish about a famous hispanic musician and their country of origin.
Sketch in the Round 8 to 8
(0 stars, 1 ratings)
Students will demonstrate the ability to develop a 3-D main character sketch for their emerging short story continuation.
Students Are the Best Teachers 4 to 12
Students will take an active role in the teaching and learning process by creating digital presentations that review basic concepts that are the foundations for all courses. These may include focused mini lessons on such areas as vocabulary, grammar, figures of speech, math problems and concepts, historical events, scientific elements, or technology operations.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
(0 stars, 1 ratings)
This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
The Emerald Ash is taking over! K to 6
(0 stars, 1 ratings)
Students research the problem of the invasive Emerald Ash Borer and how it is impacting Vermont's environment. Students then design and engineer a solution that can stop the damage being done by the Emerald Ash Borer.
The Five Senses K to K
(0 stars, 1 ratings)
•.This unit will focus on the use of the five senses to develop a heightened awareness of the world. Skill development is centered on observing, describing and classifying objects. Students will use their senses to describe objects and identify common properties. Students will develop more refined methods of observation, ability to make more detailed descriptions and an increasing ability to differentiate among similar objects on the basis of one, and then multiple, characteristics. Describing objects will involve making measurements of various properties and comparing them to other reference points (e.g., a color chart).
The Pumpkin Patch P-K to 4
(0 stars, 1 ratings)
Students use digital images and drawing software, in this case Kid Pix 4, to create a pumpkin patch illustration. Students use their product to write a paragraph on a writing prompt provided by the teacher.
Thorne Comm 6 to 8
Technology can help teachers communicate more effectively with parents. Photographic evidence of student's performance is very effective!
Using Digital Photography in the Classroom K to K
Osolo Elementary School in Elkhart, IN is seeking a grant to incorporate digital photography in the classroom with the objective of helping all kindergarten students increase their math, science, language arts, and social studies skills. The objective is that by the end of the year students will have learned to use digital cameras to incorporate all the subject areas mentioned to increase their core skills.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
What in the World..?!? 3 to 5
You don't need to be able to read to love science, computers, and photography. My special education students will use these materials to create their own photographic "I Spy" books during our What in the World..?!? photo project. Using picture symbol software and photographs, students can address all content areas including math, reading, writing, technology, and science.
What is it... A Frog or a Toad? 1 to 3
(0 stars, 2 ratings)
Frog and Toad Lesson Purpose: Comparing Frogs and Toads (Can be used for science lessons or for any “Frog and Toad” Series book.)
What Makes a Great Plate? Nutrition for Today 4 to 5
(0 stars, 1 ratings)
Students will make informational posters, focusing on the new “MyPlate” nutrition guidelines from the USDA. Using the Tool Factory Word Processor, students will design posters that will be displayed in the school cafeteria to encourage the student body to make wise choices within each food group.
Who Are QR? 3 to 7
(0 stars, 1 ratings)
Use your tablet to create a QR "Who Is" activity that allows self checking.
Who Ate Archy the Anchovy 4 to 6
(0 stars, 1 ratings)
In this lesson, students will use flip cams to film clues about members in the marine food chain. The goal is to solve the puzzle of who ate Archy the Anchovy! Once clues are filmed, an interactive PowerPoint will be created for students to complete a problem-solving activity to solve this mystery!
Writing and Illustrating a Digital Children's Picture Book 6 to 8
Students will use digital cameras and Photoshop to create the pictures for a children's picture book which will be made into a hand bound book.
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
(0 stars, 1 ratings)
At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
“A Drop of Ink Makes A Million Think!” But... "A Design Can Change A Million Lives!" 6 to 8
(0 stars, 1 ratings)
The Research Paper brought to Life.......The Tween Teen Journey in ELA Research! After students research the history and operation of a catapult, they will write an inquiry paper and design their very own catapult! Their research will be connected to all curriculums, as the end result will require building a catapult and synthesizing their outcomes, via comparisons and DATA analysis! Learning brought to life!
“Through the Eyes of a Child- Student Photography” Elementary Level – Visual Arts 2 to 5
(0 stars, 1 ratings)
Students will experience the beauty of literacy through the use of photography. Teacher guided photography instruction will focus on the subject areas of reading and writing skills to help students become better readers.
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