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Lesson Plan Name |
Grades |
Un anuncio comercial |
10 to 12 |
 (0 stars, 1 ratings) Students will create their own comercial using movie maker |
The Robotics Obstacle Course Challenge |
6 to 8 |
 (0 stars, 1 ratings) The Robotics Obstacle Course Challenge is a comprehensive instructional unit that exposes middle school students to various engineering domains/colleges, enhances student motivation and engagement, provides authentic avenues for research, and challenges all students to excel in a robotics obstacle course challenge. |
Aiming High with OSMO |
P-K to 2 |
 (0 stars, 1 ratings) Every student should be given the opportunity to be successful. The goal of this project is to provide computer science resources to all students, giving them the opportunity to build their problem solving and logic skills. |
Animals and Algorithms |
K to 2 |
 (0 stars, 2 ratings) Students will develop the ability to design simple algorithms and
implement them digitally on an ipad. Students will consider why humans make things
with technology as well as how humans control computers. Students will work in small groups to design and program a simple digital animation about an animal in its habitat. |
Flip Cameras and Puppet Shows Create Education |
9 to 12 |
 (0 stars, 1 ratings) Students will create, film, download, and produce an educational video of a puppet show using a flip camera. |
Introduction to Programming the Recon Rover 6.0 |
2 to 3 |
 (0 stars, 1 ratings) This lesson will demonstrate to the students how to begin programming the Recon Rover 6.0 from SMART Lab as well as introduce them to the online program code.org as they begin to explore coding in the classroom |
Introduction to Python |
9 to 12 |
 (0 stars, 2 ratings) Students will be introduced to the python programming language. They will also learn first hand about cloud based coding software. |
JUPITER |
6 to 8 |
 (0 stars, 2 ratings) This lesson teaches students about Jupiter and Earth Science. It has been modified to accommodate students with various disabilities. |
Ozaria - Lesson 1 Programming RPG |
3 to 8 |
 (0 stars, 1 ratings) We will be introducing RPG programming with Ozaria. The goal is that I can program understand basic computer science concepts to program in RPG style. |
Programming with Alice |
6 to 12 |
 (0 stars, 1 ratings) Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions. |
Technology Career Readiness Pilot Program |
11 to Higher Ed |
 (0 stars, 1 ratings) The Technology Career Readiness Program is designed to equip students with the essential
skills and knowledge required to thrive in the rapidly evolving technology workforce. This program
aims to bridge the gap between academic learning and industry demands by providing
comprehensive training, hands-on experience, and career development support. Through a
combination of workshops, mentorship, and real-world projects, participants will gain
proficiency in key technological areas, enhance their problem-solving abilities, and develop the
professional competencies necessary for successful careers in technology. |
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