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Lesson Plan Name Grades
A Snap at Geometry 5 to 6
(0 stars, 4 ratings)
This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
Geometry Film Makers 3 to 5
(0 stars, 1 ratings)
Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
Geometry Hunters 3 to 5
(0 stars, 1 ratings)
Students will review basic two dimensional geometric terms as they complete a digital scavenger hunt by snapping photos on the smartphone. Students will present their findings to the class in a googledocs slide show.
Geometry in Our World 6 to 7
(0 stars, 1 ratings)
Find geometric properities in objects inside and ouside of the classroom and building.
Geometry Task Rotation 2 to 2
(0 stars, 1 ratings)
Students will circulate around the room completing geometry tasks displayed on posters. At each question will be a tablet to scan a QR code to instantly check their work.
Geometry with Dash 3 to 5
(0 stars, 1 ratings)
This lesson will have students interact with Dash & Dot robots and programming to support geometry lessons in identifying, classifying, describing, and finding the perimeter of quadrilaterals. Students will also produce quadrilaterals by building a pen attachment for Dash and using loops and angles.
Go Pro Geometry Lesson Plan P-K to P-K
(0 stars, 3 ratings)
Using the Go-Pro students will video record geometric terms around the school to create a video about geometry in Cheltenham High School to share with students abroad.
Human Geometry Book 3 to 12
(0 stars, 1 ratings)
Students model numerous geometry vocabulary using their bodies. Display pictures as a learning tool or a review tool in a geometry book that has photos along with descriptive text.
Nature of Geometry 4 to 5
(0 stars, 1 ratings)
Students use digital cameras to prove their knowledge of geometric terms. Requires (4) 45 minute class periods.
The "Point" of Me... and GeoMEtry 3 to 5
(0 stars, 3 ratings)
This is an interactive story in which geometry vocabulary is introduced and associated with each other as a story unfolds. The students not only listen to the story but create a story board in which the geometry vocabulary becomes clear in differentiated ways.
The Geometry Amazing Race for High School Students 8 to 12
(0 stars, 2 ratings)
Students groups will be able to use digital cameras to site evidence of geometry work completed at different country location stations or tasks given by teachers. Students groups will apply properties of polygons, determine distances, points of concurrence, and justify answers. Integrated subjects of trigonometry and algebra will be visited.
"Geotown" Scrapbook 3 to 5
(0 stars, 2 ratings)
Students will use digital cameras to take photos of architecture and nature that represent geometric concepts. The photos will be used to create a digital scrapbook for the fictional town of "Geotown".
21st Century Picasso 2 to 6
(0 stars, 1 ratings)
Students will create their own Picasso inspired portraits using the different types of lines, angles, and geometric shapes they have already learned about. They will create these portraits using technology instead of paper and pencil.
Create Floor Plans in Excel 2 to 5
(0 stars, 1 ratings)
Students will identify geometric patterns, practice measuring and drawing to scale, find perimeters and areas, improve business application technology skills, incorporate algebra and geometry skills and learn to appreciate a variety of home types.
Designing a School Garden 6 to 6
(0 stars, 1 ratings)
Students will use skills of geometry to design a school box garden.
FlippEd Geo Buddies 3 to 6
(0 stars, 1 ratings)
Students will create videos that incorporate geometric shapes in the real world. They will also collaborate with other classrooms in a social network, uploading and commenting on each others videos using Edmodo.com.
From Future Flight to Past Flight 5 to 8
By integrating a virtual learning environment with a real-world, hands-on experience, students experience a higher level of understanding. Furthermore, by teaching others, students exercise their own creativity and long term recognition.
Gathering Math Myself Lesson 9 to 12
(0 stars, 1 ratings)
Students use iPads and the internet to gather their own notes from 3-4 websites, finding 3 examples, and creating 3 practice problems. Teacher will cover the curriculum notes to verify the student notes as well as work through some practice problems. Students will then use the Geometry Book iPad Applicaton from McDougall Littel to work through their assignments and watch tutorials within their current section for more understanding.
Integrating Technology for At-Risk Learners for the Pythagorean Theorem 8 to 8
(0 stars, 1 ratings)
This lesson plan was developed for at risk 8th Graders at a Title 1 school who exhibit deficiencies in geometry, specifically the Pythagorean Theorem.
Plotting the Way to Washington DC 4 to 6
(0 stars, 2 ratings)
Students will use the streets of Washington DC to discover the unique role geometry plays in the artistic cartography design of our Nation's Capital. This lesson incorporates numerous Common Core Standards across the curriculum and grade levels.
Quadrilateral Scavenger Hunt 6 to 12
(0 stars, 1 ratings)
Students explore the school for various quadrilaterals. Once they find them, they record themselves using a Flip camera describing the various characteristics of each one.
Rockin Robotics K to 5
(0 stars, 2 ratings)
Students will design, engineer, and create a artbot with Cubelets. This problem based exercise will include the student choosing Lego blocks and Cubelets to design a drawing robot that dances to the beat of a favorite song.
Symmetry in Nature 6 to 12
Symmetry and Fibonacci series in nature, explored with photography and photo manipulation.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
(0 stars, 1 ratings)
All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
What's Your Angle 3 to 5
Students will use digital cameras to locate and record several type of angles found in their school. They will identify these angles, put into a slide show and use it to teach others about geometric angles.
'Student Teaching' 6 to 6
Students teamed up to teach a 20 minute mini-lesson. I used my Flip Video Camera and Tripod to record them.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
A Trip to the Mall... Washington D.C. 3 to 5
(0 stars, 2 ratings)
This project incorporate our Nation's Capital into a board game that integrates curriculum not only across subjects, but grade levels.
Alternative Modes for Alternative Ed P-K to P-K
(0 stars, 1 ratings)
To provide media information in the form of a DVD library centrally located at Seminole County District Office in order to provide various learning formats for struggling and at risk incarcerated learnes.
Capturing Conic Sections with Digital Cameras 9 to 12
(0 stars, 2 ratings)
This project will help students to make connections between math and the real world by having them identify conic sections in art and architecture in their communities. Students will photograph these examples of circles, ellipses, parabolas, and hyperbolas in the real world with digital cameras and then write the equations for the graphs.
Math All Around Us! 6 to 8
So many times students will say, "When will I ever need to do math?" This lesson will attempt to make them look at everyday objects in terms of various math concepts.
Tablet use in Centers P-K to 9
(0 stars, 1 ratings)
Teacher will use a tablet in a center in order to focus student on quick activities centered on one concept. Students will cycle through the 6 centers in groups of 4.
Technology Across the Curriculum K to 5
Students will be using digital cameras in Math, Language Arts, and Science. They will be producing symmetry pictures, a scrapbook, and learn how a camera and an eye are similar.
Who's Who in the Art World 2 to 5
(0 stars, 1 ratings)
Students study famous artist and their works, through Internet resource using social bookmarking. The create biographies and recreate famous works then create online portfolios of their final project.
World of Quadrilaterals 7 to 12
(0 stars, 2 ratings)
Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
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