About Us
Our Team
Our Impact
FAQs
News
Contact Us

Advanced Search
Search results for i-movie:
Browse All Lesson Plans
Lesson Plan Name Grades
persuasive writing FLIP style! 3 to 12
(0 stars, 1 ratings)
Students produced a persuasive i-movie presentation on avoiding caffeine-includes the characteristics of persuasive writing, images, voiceovers, data, recommended solutions, and song remake of "Pants on the Ground."
"Scientific Method Multimedia Project" 6 to 12
(0 stars, 1 ratings)
Student teams will develop a multimedia project utilizing Flip Video in conjunction with i-Movie. Teams will document from beginning to end their own journey through the steps of the scientific method as they design, carry out, analyze and troubleshoot an original experiment.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people with real feelings are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
SPARTACUS!!! Wait...what? 9 to 12
(0 stars, 3 ratings)
The student will be able to create a Claymation version of their favorite movie using the skills that were learned in class. They will also create a stop motion version using their classmates as the objects.
The Physics of Sports: An 8th Grade Physical Science Project P-K to P-K
(0 stars, 1 ratings)
Many physics concepts and principles of motion can be observed and studied through sporting events. This activity offers you the opportunity to examine these principles using sporting events as examples. For this activity, you may work alone or as a team of two people. We strongly encourage you to work with a partner due to video-recording and due to the amount of time and effort required to create an I-Movie.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
Browse Lesson Plans