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Lesson Plan Name Grades
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
Vocabulary Building Through Visualization Of Word Meanings To Create Digital Art 7 to 8
(0 stars, 1 ratings)
Vocabulary enhancement came to the forefront with acquired skills of manipulating photographs ... utilizing various tools and filters within the software … and this cognitive and creative process placed the students in a new environment of hands-on with photo software and the requirement of researching the "real" meanings of words, then translating these "realities" into "creative" ones through visualization.
A Zoo Book for All 1 to 3
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The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
And Action ........ Stop Motion Style 9 to 12
(0 stars, 1 ratings)
Cross-Curriculum project integrating Art (sculpting) and Technology (Video Editing, Web 2.0 (Video Sharing),
Discovering Your Hometown 7 to 8
Inspired by the "Hometown America" writing contest by "Junior Scholastic," this lesson will allow all 7th and 8th grade students to explore and document the geography, history, culture and traditions of Folsom, New Jersey and the surrounding areas.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Exploring Climate Change Using the Eyes In the Sky 8 to 12
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Using NEO (NASA Earth Observations) satellite images and NIH ImageJ to animate the images, students will explore various aspects of climate change. From the montage of images, students will write a report describing various areas of climate change. Grade level: secondary
From Athena to Zeus: Digital Stories Through the Eyes of Greek Gods and Goddesses 5 to 6
Students will use digital technology to create digital storybooks of a Greek God or Goddess.
Making A Difference 9 to 12
(0 stars, 2 ratings)
Students from Tiffin Columbian High School’s Commercial Art class would like to make a difference by helping local business or organization prosper in this sluggish economy by offering free advertisement design. The students enrolled in commercial art, would like to lend their talents and creativity in designing products that company would find useful such as business cards, poster, flyers, etc.
Memoirs of a Fifth Grader 5 to 5
(0 stars, 1 ratings)
Fifth grade students will write an auto-biography and create a correlating video diary.
Our Family Histories 2 to 6
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Students will research their own histories by interviewing family members (their elders, and extended relatives), collect information, pictures, etc...The students will put their information together using creativity and technology and at the same time apply their knowledge of language arts, math, and social studies.
Persistence of Vision/Thaumatrope and Flip Book 9 to 12
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Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Portrait of a Year 7 to 12
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Using the Internet, you will investigate a year of the twentieth century. After researching the year, you will create an electronic image commemorating that year. You will select images from the Internet representing your research. Using graphics software, you will modify those images and place them together into a single image representing all you have learned of that year.
Rap it up! 3 to 12
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Using a recitation or original poetry, turn poem into a rap, and accompany with a video montage and apple loops.
Technology Across the Curriculum K to 5
Students will be using digital cameras in Math, Language Arts, and Science. They will be producing symmetry pictures, a scrapbook, and learn how a camera and an eye are similar.
WCCS News 78 Investigative Report K to 8
Several television stations in the St. Louis metropolitan area feature a news investigative reporter who acts on tips received from local viewers. The West County Christian School seventh/eighth grade students will research/investigate a news tip, send their own news investigative team to the site to document digitally their findings, write the script to produce a news report, and then videotape that presentation.
We have a dream.... 4 to 8
(0 stars, 1 ratings)
Students will use the Flip ULTRA 120-minute Camcorders to recreate Martin Luther King Jr.'s famous "I have a dream..." speech with a little twist!
What I Like About My School 5 to 12
The objective of this activity is to introduce students to digital photography and Windows Movie Maker. Students will take various pictures of activities that they enjoy and then we will download them into the computer and make a mini movie.
Windsor Opposes Waste - WOW! 2 to 6
We propose a year-long, problem-based learning between grades 2 and 6. Teams of students will meet and discuss and identify the problem(s), brainstorm solutions, implement their solutions and throughout the year evaluate and reexamine their decisions and actions.
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