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Lesson Plan Name Grades
At the Movies 1 to 2
(0 stars, 1 ratings)
Students respond to books, poems and literary genres by using flip cameras to make movie trailers, "behind-the-scene-clips", never before seen footage, movie reviews and commercials as the use imagination, innovations and 21st century digital tools to show their understanding.
At the Movies 1 to 2
(0 stars, 1 ratings)
This lesson plan attempts at creating a framework for creativity, innovation and global collaboration while allowing students to create different movies as they respond to books and poems from different literary genres. The lesson plan allows for student-driven learning, with choices and project-based learning.
Greek Mythology Movies 6 to 6
Students will learn about Greek myths. Then, students create a script based off of a Greek myth, film, and edit their movies.
Let's Make Subtraction Movies! 1 to 1
(0 stars, 1 ratings)
Students will create number sentences and create a little movie.
Making Movies to Demonstrate a Process 4 to 5
(0 stars, 1 ratings)
Students demonstrate a process by using pictures and voice and compiling a movie on Windows Movie Maker
Movies for Mothers P-K to 5
Students will use photos, drawings, and videos to create a movie using Tool Factory Movie Maker as a heartwarming gift for their mother on Mother's Day.
Movies for Motivation: Encouraging Literacy Through Student-Created Films 9 to 12
Struggling readers enrolled in a Targeted Reading class will use Tool Factory Movie Maker to create videos advertising their favorite books. These videos will then be shown to the entire school as part of a school-wide literacy encouragement effort.
New Version of the Story Claymation Movies 7 to 8
(0 stars, 1 ratings)
Students will work in groups of 3 to create a 30 second movie where they take a classic story and rework it into a funny version of the story
A Math Twist 3 to 6
(0 stars, 1 ratings)
Students create mathematical problems using computer applications such as Microsoft Word and clearly explain in writing how the problem is solved.
America’s Roaring 20’s Decade Silent Movie Project 9 to 12
(0 stars, 1 ratings)
Using video as a medium to provide a visual presentation of the 1920’s can help students gain a better grasp of its effects on today’s society. In this project students will be asked to research and describe the 1920s and analyze cause and effect relationships within the 1920s and the effects of society on today.
Animal Adventures 4 to 6
(0 stars, 1 ratings)
Students will research a specific zoo animal, and write a script describing various features of the animal. The class will then go to the zoo, find their animal and film each other telling about their animal (Jeff Corwin or Steve Erwin style). Later these will be made into class videos.
Earth Day - 3rd Grade 3 to 3
(0 stars, 1 ratings)
Students will create videos utilizing Tool Factory's movie making software about pollution and how to protect the Earth.
Score it! 3 to 4
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Students would work in small groups to create a movie score/soundscape for a 3-5-scene movie
There's No Place Like Home 3 to 6
(0 stars, 1 ratings)
Students will create a claymation video about an animal's habitat and two other habitats for the animal to visit.
Using Flipgrid to Teach Hamlet 10 to 10
(0 stars, 1 ratings)
Students will use Flipgrid to demonstrate their understanding of each act of Shakespeare's Hamlet. They will create social media posts for characters and act out/modernize scenes.
"In Three Words" 5 to 8
(0 stars, 1 ratings)
"In Three Words, a lesson creating an anti-bullying Animoto video, allows students to take an active role in the development of an anti-bullying lesson thus taking ownership of the message. Students used the Good Morning America segment “Your Three Words” as a model for creating videos depicting powerful anti-bullying messages. Using flip video cameras, students filmed short clips displaying their three word messages and then created a collective video using the web 2.0 tool, Animoto.
All about "Me" autobiography!! 3 to 5
(0 stars, 1 ratings)
Student will make powerpoints and turn them into movies. These movies will be autobiographies about them!!
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Animation Station 4 to 6
(0 stars, 1 ratings)
Students create clay animated videos. These videos are based on idioms or short stories the students write.
art tech club 5 to 7
(0 stars, 1 ratings)
Interested and motivated students in various grades join one of my Friday "art club" groups. At least one group spends their time making an animated movie.
Blogging Books 5 to 12
(0 stars, 1 ratings)
Students would create a "blog" through Google sites where they would establish their theme. Each week they would write about their reading based on the lessons learned and current weekly lessons.
Capturing Animals through Technology 2 to 5
Students will use digital recoding photograpgy equipment to take pictures of animals at our local zoo. They will then insert the photography into a variety of audio-visual technology -based reports featuring thier animals.
Career Research 9 to 12
(0 stars, 1 ratings)
10 grade students will conduct research over a two week scaffolded lesson. This is one of the lesson plans attached to the career research, which includes technology as a way to communicate throughout this lesson.
Cherokee Unit- Lesson 1: Cherokee Religion and Culture 7 to 8
(0 stars, 1 ratings)
In this unit, students will learn about the beliefs, practices and traditions of Native American groups in North Carolina, specifically the Cherokee people, and explain how European explorers and settlers impacted these groups.
Claymation Film Festival 3 to 8
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This project allows students to extend their story-writing skills to a new medium. Students will learn the essential elements of a story through creating a storyboard, characters, and a short claymation video
Connecting Our World 6 to 8
(0 stars, 1 ratings)
This lesson utilizes FLIP video cameras and a wikispace page. The goal of the unit is to advocate positive global thinking and the need for a team effort to preserve our resources.
Creating an Effective Ad Campaign 10 to 12
(0 stars, 2 ratings)
The student will create an ad using technology tools to promote membership in FBLA (Future Business Leaders of America).
Creating Videos for Teachers 7 to 8
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Students created videos for teachers based on an interview with the teacher. The video included specific skills that the teacher requested.
Digital Mitosis and Claymation 9 to 12
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Students use digital cameras to create a movie or vodcast of mitosis or meiosis.
Digital Photography for Movie Making 5 to 5
Students photograph the world around them to create a digital movie in the computer lab. Photos are linked to homeroom lessons to expand on research skills.
Digital Storytelling - My Special Story 4 to 6
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Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Digital Video Interviews 6 to 12
Students will create a video interview. They will interview a business leader from our community and then a Movie Night will invite the community members, families, and students to view the final products.
Digitally Concerned Citizens 5 to 5
(0 stars, 2 ratings)
Students need to learn relevant technology skills to succeed in the modern workforce. This lesson allows students to master skills with an inquiry based investigation on how humans contribute to changes in ecosystems. With a better understanding of issues facing our planet, students increase their ability to voice their concerns and facilitate change.
Documentary-Style Research Projects 4 to 6
(0 stars, 2 ratings)
Students will research a topic related to the social studies curriculum, and then create a report and a short documentary video using iMovie. Along the way, students will learn how to narrow topics, take notes, keep citations, and make editing choices. This is an ideal lesson for a computer lab setting.
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Fairytale tale rewrite video presentations 6 to 6
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The students have rewritten fairytales and made them more modern. They will be video taped and students will also create a power point presentation involoving the video and pictures taken during the project.
Film Legends 6 to 12
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Students utilize the internet to research/respond to topics/questions related to films they view. I found this lesson particularly engaging for my ELL students. Student presentations could definitely expand, if our digital equipment was increased!
FISH FACE: Character Design & Animation 3 to 8
(0 stars, 1 ratings)
Students will explore how animators use facial expressions, physical gesture and sound to create characters, as they work with a partner to create an animated short. Students will be introduced stop motion animation with a screening of the claymation classic, "Creature Comforts."
Flat Stanley Visits....Your Imagination in Claymation! 3 to 8
(0 stars, 2 ratings)
Students will enhance their literature experience by producing a Claymation movie starring Flat Stanley Goes to...their imagination!
Flipping Over Romeo and Juliet! Translating Shakespeare Into Standard American English 8 to 8
(0 stars, 1 ratings)
Students will record performances of important scenes from Shakespeare's Romeo and Juliet and use appropriate software to add subtitles to the scenes, which are translations of Shakespeare's Early Modern English into Standard American English.
Geometry Film Makers 3 to 5
(0 stars, 1 ratings)
Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
How To Be a Successful 8th Grade Student 7 to 8
(0 stars, 1 ratings)
My students will document the success and obstacles they experience throughout the year this year to be shared with next year's students. At the end of the year they will look back over their experiences and compile video instructing the up coming class on what actions they need to take for success in my class for the upcoming school year.
Hummingbird Robotics Introductory Lesson 3 to 8
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This lesson plan introduces students to Hummingbird Robotics and Snap Programming. Students will learn about the difference between servo motors, vibration motors, regular motors and how each type of motor works.
If a Picture is Worth a Thousand Words... 4 to 4
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I will be using photography as a way to focus and enhance students' writing.
If Dracula Walked Today 9 to 12
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Objective: Preserving the message and power within the original manuscript of Dracula, while recreating an original depiction using a flip camera and an understanding of pop culture.
If Spielberg Can Do It, So Can I!! 6 to 8
(0 stars, 2 ratings)
Students learn to make a movie using digital video cameras and video editing technology.
Integrating Video Technology in the Middle School Science Notebooking Process 8 to 8
(0 stars, 1 ratings)
Students record video as an extension of the science notebooking process.
Introduction to Dash & Dot P-K to 12
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In this lesson, the students will be introduced to Dash & Dot, the robots. This is only the beginning of the coding that they will be able to do with Dash & Dot.
Introduction to Stop Motion 2 to 12
(0 stars, 1 ratings)
This is basically accomplishing three things: teaching kids the process and technology involved with stop-motion animation, working on the editing side of making a movie, and creating two projects (one to practice application and one for synthesis).
It's Challenging Being Green! 3 to 5
Students will delve into botany by planting a seed and watching it grow or die based on what they do to take care of it. Prior knowledge of human anatomy and physiology will be the entry point as students connect these two very different areas of biology. By the end of the unit, students will be able to defend plant conservation the way they could any other organism they study. Ultimately, students should have increased awareness of the lack of green spaces in urban areas and the need for more parks and gardens
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
Keynote Digital Parts of Speech 9 to 12
(0 stars, 1 ratings)
We use Keynote from iLife '09 to write a super powerpoint for a parts of speech video
Las Vegas: We are just like you 9 to 12
(0 stars, 1 ratings)
What do you think of when you hear about Las Vegas? You think of Casinos, Theme Hotels, The Strip, CSI, and the bright lights. Our project will dispell the stereotypes and stigmas, by showing the world how similar we are to cities and towns everywhere.
Lesson Plan: Us and Them 10 to 12
(0 stars, 2 ratings)
Students will conduct exercises using cell phones, online applications, and word processing software to study and report on some of the dynamics of societal grouping, with a focus on inclusion/exclusion based on group identity.
Little Owl Press Report/Newspaper and Newscast Project 3 to 8
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Students will take digital photos to produce “The Little Owl Press,” an elementary newspaper, which will summarize important events and programs at our school for each trimester. This newspaper will be transformed into “The Little Owl Press Report,” a newscast that will incorporate digital video, digital photos, music, and voice recordings. This production will be broadcast to ours and surrounding communities through our local access station. The newscast will promote education in our schools and allow people who are not part of our school community an inside view of the highlights of each trimester.
Moving the Brain 5 to 6
Students will lead short exercise routines that can be performed in the classroom. Classroom teachers will then be able to use these videos to get their class up and moving when they are in need of a quick brain break!
My Art Teacher Ate... 4 to P-K
(0 stars, 1 ratings)
This was an integrated lesson based on the book, "My Little Sister Ate One Hare" by Kevin Hawkes who was a visiting author at our school. Students created their own short stop motion animation movies that we put together to create one longer movie.
Noun Book Videos 1 to 3
(0 stars, 2 ratings)
Students create a noun book with pictures they have pulled from various magazines. They then work in pairs, to video record each other as they present and explain their noun book. The videos are added to their Video Portfolios.
Oral Tradition-- digital storytelling 6 to 8
(0 stars, 1 ratings)
Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Peeps Project for Watership Down 9 to 12
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Students create a video of key scenes in the novel Watership Down. Student first create a storyboard timeline of the key scenes by using skills they have learned for determining importance and sequence of events and then they choose one to recreate using Peeps marshmallow treats.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
PhotoTalk! K to 12
Images communicate without written or spoken speech. Linking images to simple text in the target language is a powerful tool for helping second language learners speak and read!
Plant Life Cycle Stop Motion Animation 1 to 4
(0 stars, 2 ratings)
Using still drawings or clay, or craft materials, students will create a stop motion movie about the life cycle of a plant using stop motion animation software.
Podcasting Challenge P-K to 8
(0 stars, 1 ratings)
Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Poetry and Photography 7 to 8
(0 stars, 1 ratings)
Using a digital camera to help students understand poetry
Poetry Slam For a Cause! K to 5
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Problem Based Learning, Driving Question: How can we as poets and poet critics, create and design a Poetry Slam to make other students and parents more aware of (a topic or cause of student choice/interest.) Students will research a few local problems or topics of interest and decide on one of interest to their group. Then, they will find poems and write poems to bring to life for a Poetry Slam and the slam will be recorded in imovie!
Point and Shoot Mood Silent Movie 7 to 8
(0 stars, 2 ratings)
There is a movie, Who is Afraid of Virginia Wolf, that the story is told more by the actions of the characters than their words. This lesson will help students understand emotions and how to portray the mood of a story with facial expressions, music and no words. They will make a silent movie!
Portrait of a Year 7 to 12
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Using the Internet, you will investigate a year of the twentieth century. After researching the year, you will create an electronic image commemorating that year. You will select images from the Internet representing your research. Using graphics software, you will modify those images and place them together into a single image representing all you have learned of that year.
PowerPoint Probability 6 to 6
Students conduct an independent probability experiment and film the scenario. The scene is imported into a PowerPoint presentation with frequency tables and graphs. Students create questions to ask other students about their probability movie.
PROJECT H.O.P.E. (Highlighting Opportunities for Potential Employment) 4 to 5
This is an exciting Career Exploration Unit that allows students to integrate technology skills while researching various careers.
Project: Mother’s Day Video P-K to 8
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Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Reading to Haiti 3 to 6
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Students in the U.S. will practice fluency by reading Haitian picture books in English, creating short videos after book selection and practice, and saving them on flash drives. Students in Haiti will use their One Laptop Per Child laptops, and their own copies of the books to read along with the children in the videos.
Research Project 8 to 12
(0 stars, 1 ratings)
This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Sharing Our School 6 to 8
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Students take flip video cameras and film all the parts of our school. They edit and create a movie of our school to share with our skype school partner across the country in California.
Shark Tank: Industrial Revolution 5 to 6
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Students will read "Immigrant Kids" and create a business idea that they will each present in front of a group of "sharks" (teachers and parents). Students will present ideas using imovie and then make a commercial promoting their inventions.
Silent Films with a Flip Cam 4 to 12
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Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
SPARTACUS!!! Wait...what? 9 to 12
(0 stars, 3 ratings)
The student will be able to create a Claymation version of their favorite movie using the skills that were learned in class. They will also create a stop motion version using their classmates as the objects.
Stop Animation, Art history and Literacy 6 to 8
(0 stars, 1 ratings)
Students work in teams of two to create a short Stop Animation Film for pre-K through 1st graders to learn about the Masters of Art History.
Story Development 3 to 12
(0 stars, 1 ratings)
This lesson can be used in the initial stages of developing a digital story using media literacy skills taught beforehand.
The Battle of the Ancient Civilizations 6 to 8
(0 stars, 1 ratings)
Sixth grade students will create persuasive movie maker presentations on their Ancient Civilization and present them eighth graders who will choose their favorite. Students will use digital cameras, microphones, and computers to help them create the best power point.
The Clay's the Thing 12 to 12
(0 stars, 1 ratings)
Senior Creative Writing students will learn about dramatic structure, create original scripts for claymation, produce a short film, then hold a school-wide The Clay's the Thing Film Festival
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
(0 stars, 1 ratings)
This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
The Important Thing P-K to 7
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At the end of the school year, students create a movie using iMovie or Photostory with the theme of "The Important Thing About Fifth Grade." This movie is shared with incoming 5th graders the next year!
The Next DIY Stars 3 to 8
(0 stars, 4 ratings)
Teach students to write "how to" or "directions" essays, then bring them to life by demonstrating on video using Movie Maker and Flip cameras.
Time Capsule Essay (A Letter to Future Students) 2 to 4
(0 stars, 1 ratings)
Dozier Elementary's Time Capsule Project Link shows all information @http://www.vrml.k12.la.us/dozier/eye/09_10/TimeCapsule09_10/projects.htm
Tuning the World One Note at a Time 6 to 8
This project is intended to broaden the horizon for our small town students. Students will produce a DVD movie/music video highlighting the world of music as its focal point.
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary 4 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. As students share projects that are developed individually and through cooperative, small learning communities, they become both teacher and learner.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
What can we learn from a box of crayons? K to 5
(0 stars, 1 ratings)
Working in groups of 3-4 students, students will collaboratively (using a storyboard to plan and organize) create a time lapse stop motion movie through iMotion that expresses one unique characteristic about each child.
What Do You Put Stock Into? 6 to 8
(0 stars, 2 ratings)
Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome.
What I Like About My School 5 to 12
The objective of this activity is to introduce students to digital photography and Windows Movie Maker. Students will take various pictures of activities that they enjoy and then we will download them into the computer and make a mini movie.
What's In A Name? 6 to 8
(0 stars, 1 ratings)
Sixth grade research class students will learn about triangulation as they collect primary and secondary research about their names, along with expert opinion . The research findings will be presented in the form of a movie.
What's the Matter? 1 to 5
(0 stars, 2 ratings)
Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
Where Oh Where Did the Sand Go 2 to 5
(0 stars, 1 ratings)
Students will build a sand/soil mound and record the erosion of the mound using pictures and videos. The students will then record their data and create a movie to make the erosion time lapsed.
“Flip” the Table on Bullying K to 4
(0 stars, 1 ratings)
Newell Elementary students will create a series of skits to promote effective social problem-solving techniques. Each skit will highlight the most common scenarios of bullying at each grade level. These videos will be shown to all elementary students in an effort to reinforce positive social skills in the classrooms.
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