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Search results for Animation:
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Lesson Plan Name Grades
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
ANIMATION - Exploring graphic, movie making and audio software 5 to 8
(0 stars, 1 ratings)
Students will create their own images and use movie making software to create an instructed animation. To remediate skills and enhance creativity, students will create an additional animation of their choice. There is an extra credit audio option.
Animation Book Report 6 to 12
(0 stars, 1 ratings)
Students will read a non-fiction book of choice and express their understanding of the book through an animation project. Students may choose clay animation, white board animation, sticky note animation or human subject/stop animation.
Animation Festival 5 to 6
(0 stars, 1 ratings)
5th and 6th grade students will create claymation and object animation shorts to be produced as a short film festival. This lesson is actually a unit on animation comprised of several weeks of group work and filming.
Animation Pre-Production 3 to 12
(0 stars, 6 ratings)
Students will learn the process of animation from concept to a short storyboard/ comic strip. They will walk through the steps of developing a character creating a story around that character and imagining what they will look like.
Animation Station 4 to 6
(0 stars, 1 ratings)
Students create clay animated videos. These videos are based on idioms or short stories the students write.
DNA Replication Animation 7 to 12
(0 stars, 1 ratings)
Students use modeling clay and stop-motion animation to illustrate the replication of DNA.
FISH FACE: Character Design & Animation 3 to 8
(0 stars, 1 ratings)
Students will explore how animators use facial expressions, physical gesture and sound to create characters, as they work with a partner to create an animated short. Students will be introduced stop motion animation with a screening of the claymation classic, "Creature Comforts."
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Plant Life Cycle Stop Motion Animation 1 to 4
(0 stars, 2 ratings)
Using still drawings or clay, or craft materials, students will create a stop motion movie about the life cycle of a plant using stop motion animation software.
Stop Animation, Art history and Literacy 6 to 8
(0 stars, 1 ratings)
Students work in teams of two to create a short Stop Animation Film for pre-K through 1st graders to learn about the Masters of Art History.
Stop Motion Animation Lesson 10 to 12
(0 stars, 1 ratings)
Students are to create a stop motion animation video from scratch. Students will plan, story board, take pictures, and edit a video to complete the stop motion animation project.
Stop Motion Animation with Photographs 5 to 12
(0 stars, 1 ratings)
Have students move objects in a scene and take a series of photographs that create the illusion of movement of said objects. The students will then put the photos in a video editing program to make a short video of their characters in action.
A tribute to Willis. 11 to 12
(0 stars, 1 ratings)
A culmination of a semester's worth of prep which includes, the history of stop motion animation, clay character design and production, writing story concepts, creating storyboards and building dioramas. All leading to the production of a digitally animated stop motion film.
And Action ........ Stop Motion Style 9 to 12
(0 stars, 1 ratings)
Cross-Curriculum project integrating Art (sculpting) and Technology (Video Editing, Web 2.0 (Video Sharing),
ANIMATORS AND LEGO MANIA! 2 to 6
(0 stars, 2 ratings)
Students will work in groups and create a short informational animated movie on animals they read about. They will use a storyboard to develop their short story.
art tech club 5 to 7
(0 stars, 1 ratings)
Interested and motivated students in various grades join one of my Friday "art club" groups. At least one group spends their time making an animated movie.
Claymation Film Festival 3 to 8
(0 stars, 1 ratings)
This project allows students to extend their story-writing skills to a new medium. Students will learn the essential elements of a story through creating a storyboard, characters, and a short claymation video
Flat Stanley Visits....Your Imagination in Claymation! 3 to 8
(0 stars, 2 ratings)
Students will enhance their literature experience by producing a Claymation movie starring Flat Stanley Goes to...their imagination!
From Book to Script to Claymation 3 to 6
(0 stars, 1 ratings)
Guide to creating a Claymation movie from a children's book. More than LIGHTS, CAMERA, ACTION, it's writing, editing, designing, and building sets, creating characters, filming, recording voices, and oh yes save those out-takes.
Go Animate the 20th Century! 4 to 8
(0 stars, 1 ratings)
In this lesson, students create an animation to share their knowledge of a historical event that took place in the 20th Century.
Gumby Rules! 5 to 6
(0 stars, 2 ratings)
Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
Hey! How'd you get so big? ( The Story of Mitosis) 9 to 10
(0 stars, 1 ratings)
How do we grow from the size of an egg to the size the average human reaches at adulthood? The student will investigate this question through several different sources: hands on, use of technology and research.
Introduction into Graphic Design & Photography 5th Grade Edition 5 to 6
(0 stars, 2 ratings)
Essential Question: How will students apply their knowledge in art & technology through project based lessons that provides hands-on activites to create works of art that communicates ideas and information?
Introduction to Stop Motion 2 to 12
(0 stars, 1 ratings)
This is basically accomplishing three things: teaching kids the process and technology involved with stop-motion animation, working on the editing side of making a movie, and creating two projects (one to practice application and one for synthesis).
Keynote Animated Storybook 6 to 8
(0 stars, 1 ratings)
Junior high students learn to use the Move, Magic Move and Scale animation tools of Apple Keynote presentation software to create an animated storybook. Finished projects to be shared with primary classes for viewing on SmartBoards.
Laws of Motion Keynote Presentation 7 to 10
(0 stars, 1 ratings)
After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
More than a Game 3 to 5
(0 stars, 1 ratings)
Students will create a video game using what they know about narrative writing.
My Art Teacher Ate... 4 to P-K
(0 stars, 1 ratings)
This was an integrated lesson based on the book, "My Little Sister Ate One Hare" by Kevin Hawkes who was a visiting author at our school. Students created their own short stop motion animation movies that we put together to create one longer movie.
New Version of the Story Claymation Movies 7 to 8
(0 stars, 1 ratings)
Students will work in groups of 3 to create a 30 second movie where they take a classic story and rework it into a funny version of the story
Oral Tradition-- digital storytelling 6 to 8
(0 stars, 1 ratings)
Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Peeps Project for Watership Down 9 to 12
(0 stars, 1 ratings)
Students create a video of key scenes in the novel Watership Down. Student first create a storyboard timeline of the key scenes by using skills they have learned for determining importance and sequence of events and then they choose one to recreate using Peeps marshmallow treats.
Persistence of Vision/Thaumatrope and Flip Book 9 to 12
(0 stars, 1 ratings)
Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
Respect yourself and others! 2 to 2
(0 stars, 1 ratings)
Students learn about cooperation and respect. Respecting yourself and others and why/how we do it.
Science Claymation - Which Came First, the Chicken or the Egg? 3 to 6
(0 stars, 2 ratings)
Students in 3rd - 6th could use the Tool Factory Movie Maker, Stop Motion Pro Software to make Claymation videos about science topics such as life cycles, natural cycles, phyics, and space phenomena. These lesson plans are integrated cross-curricula and incorporate multiple 21st Century skills.
Social Skills 6 to 8
(0 stars, 1 ratings)
Students will read a text at their reading level depicting a challenge faced in middle school. They will discuss the relevant issue and collaborate about how to solve the problem through role-play and practice.
Stop Motion PSA 6 to 8
(0 stars, 2 ratings)
Students will create a 30-second stop animation clip to teach one our school's expectations to be shown on the morning announcements. This lesson will support our building-wide Positive Behavior Support (PBS) initiative.
Stop Motion to Jump Start Thinking! 3 to P-K
(0 stars, 5 ratings)
For this project, students will be able to display their knowledge gained from an inquiry project or book reading using the stop motion techniques.
Student Generated Science Digital Presentations 8 to 8
(0 stars, 1 ratings)
Students will create Power Point Presentations of various science concepts to present at the end of the year in a student led review for the class.
The Clay's the Thing 12 to 12
(0 stars, 1 ratings)
Senior Creative Writing students will learn about dramatic structure, create original scripts for claymation, produce a short film, then hold a school-wide The Clay's the Thing Film Festival
The Tales of Nerdy Norm 8 to 12
(0 stars, 1 ratings)
In this lesson, students will create a stop motion video that showcases the transformations of quadratic functions by creating a clay model of "Nerdy Norm the Normal Parabola." Students will add audio to their movie to tell the tale of how a shift in Nerdy Norm's "mood" changes his graph!
The Waning Moon 4 to 5
(0 stars, 1 ratings)
Students will create a short claymation video to explain the phases of the moon and what we can learn from them.
There's No Place Like Home 3 to 6
(0 stars, 1 ratings)
Students will create a claymation video about an animal's habitat and two other habitats for the animal to visit.
Tour the Solar System 4 to 6
(0 stars, 1 ratings)
The students in my computer class will create an animated tour of each planet in our solar system. The movie will take the viewer to each planet starting at the sun.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
What can we learn from a box of crayons? K to 5
(0 stars, 1 ratings)
Working in groups of 3-4 students, students will collaboratively (using a storyboard to plan and organize) create a time lapse stop motion movie through iMotion that expresses one unique characteristic about each child.
Who are you? (quien eres) 9 to 12
(0 stars, 1 ratings)
Students will create an animation in Spanish describing themselves and their interests.
A Genre-riffic Thanksgiving 12 to 7
(0 stars, 1 ratings)
Using different genres in literature, have sutdents explore and discuss the characters, take the characters out of the book and place them into a modern day Thanksgiving celebration. The characters from the books need to retain their personalities and traits. (Time to completion of activities: 3 weeks)
All about "Me" autobiography!! 3 to 5
(0 stars, 1 ratings)
Student will make powerpoints and turn them into movies. These movies will be autobiographies about them!!
Animals and Algorithms K to 2
(0 stars, 2 ratings)
Students will develop the ability to design simple algorithms and implement them digitally on an ipad. Students will consider why humans make things with technology as well as how humans control computers. Students will work in small groups to design and program a simple digital animation about an animal in its habitat.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Artists in Power Point 6 to 12
(0 stars, 1 ratings)
Artist history comes alive to students when they make a power point about the artists. They are encouraged to find online images from the artists' works and incorporate them along with pertinant information to create a techhie bio of them.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Capturing Conic Sections with Digital Cameras 9 to 12
(0 stars, 2 ratings)
This project will help students to make connections between math and the real world by having them identify conic sections in art and architecture in their communities. Students will photograph these examples of circles, ellipses, parabolas, and hyperbolas in the real world with digital cameras and then write the equations for the graphs.
Claymation 7 to 8
(0 stars, 1 ratings)
My students will create a Fairy Tale Remake with clay animation using photography (digital pictures), writing, directing, and editing skills. The computer application iMovie will be used to create the animated video.
Claymation Metamorphosis in Butterflies 3 to 8
(0 stars, 1 ratings)
This Claymation project will show the Butterfly Life Cycle. Starting with a storyboard plan our students will build characters ( young larvae, mature larvae, butterfly) and film their actions one frame at a time with a digital camera.
Computer History Jeopardy (Nonlinear PowerPoint) 10 to 12
Students use PowerPoint to learn about the history of computers. Digital cameras are used to take pictures of items which can be associated with their assigned topic.
Creating a Digital Newspaper P-K to 5
(0 stars, 1 ratings)
Lesson plan for creating a digital school newspaper. This includes some modifications for students with disabilities.
Creating a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Digital Portfolios encourage students to showcase their accomplishments, works in progress, or personal history when applying for a job or for college entrance.
Dazzling Digital Poem Project ¨C 7th grade 7 to 10
(0 stars, 1 ratings)
7th grade students will take one of their original poems and create a digital poem on PowerPoint. This poem will include a student narration of poem, a collage of pictures representing their poem's ideas and background music.
Digital Mitosis and Claymation 9 to 12
(0 stars, 1 ratings)
Students use digital cameras to create a movie or vodcast of mitosis or meiosis.
Digital Parts of Speech 9 to 12
(0 stars, 1 ratings)
Enlgish Language Learners at the high school level will create iMovie projects with music, photo clips, and video clips to enhance learning & instruction of parts of speech.
Digital Science Fair P-K to P-K
(0 stars, 1 ratings)
Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
Digital Storybooks 5 to 8
(0 stars, 1 ratings)
Students will use an online story-starter to produce a creative short story. Students will then illustrate and animate this story using Microsoft PowerPoint software.
Digital Storytelling 6 to 8
(0 stars, 1 ratings)
Students will be challenged to create a digital story using digital cameras and powerpoint.
Earth Day Movie Maker Documentary 9 to 12
(0 stars, 2 ratings)
This lesson, which spans over the course of about a week and a half, has students researching a particular animal and the ways in which it has been impacted by humans and the environment. Students will take a field trip to the zoo and use flip cams to videotape their animal. They will then choose a prompt from the list and create a documentary (using Tool Factory Movie Maker) about their animal.
Electronic Portfolio 3 to 5
(0 stars, 1 ratings)
Students will use Powerpoint to create a multimedia portfolio of work completed during the year. The presentation will also serve as a yearbook where students will be allowed to import pictures of family and friends as well as narrate descriptions of the contents.
Favorite foods of the 7th grade 5 to 8
(0 stars, 1 ratings)
Students survey their classmates and create powerpoint presentations to determine the favorite food of the 7th grade.
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals 6 to 12
(0 stars, 1 ratings)
Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment.
Finding Your NOOK (TM) in the Classroom 9 to 12
(0 stars, 2 ratings)
The Barnes and Noble's NOOK will allow students in my classroom to access e-books, digital resources, educational apps, and more. The sky is the limit!
Flip Out Over Weather 4 to 9
(0 stars, 2 ratings)
Students will investigate will be assigned aspects of weather study and write a report. They will use Flip Video cameras to film each other reading their report. Students will gather photos and video clips to use in a video project that utilizes their weather report. And finally, they will work in groups to create a video script derived from their report.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Historical Claymation! 2 to 3
(0 stars, 2 ratings)
The students will use Tool Factory Movie Maker to make a claymation video of a historical figure.
Input and Output and Processing...Oh My!!! 2 to 5
(0 stars, 1 ratings)
Students will go on a Scavenger Hunt with the digital camera to find input, output, and processing devices. This allows them to learn how to, not only learn about computer devices, but digital photography and multimedia presentations as well...all while having FUN!
Inspirational Essay: Video 6 to 8
(0 stars, 1 ratings)
Students will create an inspirational movie using both video and text. Partners will choose a famous person who has inspired them. Using quotes and filmed clips, students will create a video detailing how and why this person inspired them.
Introduction to Computer Science and Coding 5 to 5
(0 stars, 2 ratings)
Students will be introduced to computer science by learning the basics of coding. They will learn how to code robots to get them to complete a simple task.
Invasion of the Germs: We Fight Back! 3 to 4
(0 stars, 2 ratings)
The news today can be scary for our children hearing the stories of the H1N1 virus. This unit will teach common, quality health practices to serve our community and remove fear and uncertainty out of this disease. Personal hygiene, scientific investigation and fun will mesh in this unit for 4th grade students entitled “Invasion of the Germ: We fight back”. The students will investigate hygiene and determine what habits will help their bodies fight infections. They will create clay animation videos with podcasts to teach younger students and our community how to fight germs and the H1N1 virus.
Keynote Digital Parts of Speech 9 to 12
(0 stars, 1 ratings)
We use Keynote from iLife '09 to write a super powerpoint for a parts of speech video
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Microsoft PowerPoint 6 to 12
(0 stars, 1 ratings)
A step-by-step lesson to teach students how to make an electronic presentations using Microsoft© PowerPoint.
Movement across the Cell Membrane using Multimedia 6 to 8
(0 stars, 1 ratings)
Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Our Town 1 to 3
A walk through our town will unveil several reasons for reading and the culture and history of our town. Students will photograph signs and scenes from the downtown area and create a digital scrapbook detailing the experience.
Pair Ideas:Parody 6 to 12
(0 stars, 1 ratings)
After studying a poem, play, or novel considered to be a "literary canon," students will write and videotape a parody of it utilizing live musical or acting performances, LEGO animation, or puppet theater to share with peers and then serve as mentors for middle school students to recreate this process. All videos will be accessible on a web blog site or through a Google Drive or dropbox.
Parts of Speech Slide Show 1 to 4
(0 stars, 2 ratings)
Students create a slide show demonstrating their knowledge of the parts of speech (noun, verb, adjective, adverb).
Personifying School Supplies 3 to 6
(0 stars, 2 ratings)
Students will personify an object and write a story as part of an online book or animated story. The story will use conflict, experiences, and situations to help the viewer imagine what it might be like to be a particular school supply object.
Pharmaceutical Commerical: Which drug is better? 11 to 12
(0 stars, 1 ratings)
Chemistry students will research a pharmaceutical drug (must be approved by the teacher). The students then will make a brochure and a video commercial to try to sell and promote the drug that they picked.
Pick Your Planet K to 4
(0 stars, 1 ratings)
Allows students to freely explore different "views" of human interaction and communication regarding the areas of being: assertive, aggressive, and passive.
Picture Yourself At New Market 4 to 5
(0 stars, 1 ratings)
Fourth and fifth grade students will get the chance to create a virtual tour of the school using digital cameras and voice recording software. The final product will be viewed on the school's homepage.
PLTW APP CREATOR 6 to 8
(0 stars, 1 ratings)
Students will learn to code apps using Android Tablets. Using the knowledge of coding, students will create games and apps to submit to the Google Play Store.
Podcasting About Our World 1 to 5
(0 stars, 1 ratings)
Students will combine learning about the world around them through our 21st Century lesson about Flat Stanley with technology to create podcasts about their flat adventures.
Portable Art Portfolio 6 to 8
(0 stars, 1 ratings)
Students keep a digital record of all art pieces created throughout the year/s on a convenient pen drive.
PowerPoint Project 9 to 12
(0 stars, 1 ratings)
Cross curriculuar project with English 1 to create a PowerPoint which includes Elements of Rhetoric from a famous Speech they chose from (of 8) in the English class.
Programming with Alice 6 to 12
(0 stars, 1 ratings)
Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
Real-World Probability 11 to 12
(0 stars, 1 ratings)
Students will use digital media to complete a culminating project relating probability concepts to real-world events.
S.C.A.N.M.E. P-K to 12
(0 stars, 1 ratings)
Students Creating A New Method of Evaluation
See the Music 4 to 5
(0 stars, 1 ratings)
Students create PowerPoint presentations featuring famous musicians, singers, or a piece of music
The American Revolution: It Takes Two to Tangle, but Three to Decide a War! 5 to 12
(0 stars, 1 ratings)
This unit on the American Revolution is designed to provide students with a deeper understanding of the complexities of war. The goal is for students to gain knowledge of history from several different points of view.
The Power of Images 9 to 12
A 2 minute Multi-media presentation using colors, textures,images,drawings, photographs, video clips, etc. To portray a political or social issue in the school, community or country.
The Triple O 4 to 8
(0 stars, 1 ratings)
After completing an interactive technology based math lesson, students will create various movies showcasing their knowledge of the order of operations. Using movie making software, it will include a mathematical dance and various small group based presentations.
Toy Inventor’s Workshop 11 to 11
Students work in small groups to develop a toy for preschool age children.
Use of technology to write and edit a composition in Literacy. K to 5
(0 stars, 1 ratings)
The student will demonstrate the skill to use to technology to write properly compositions using good grammar.
Virtual Vacation 6 to 8
(0 stars, 1 ratings)
During this pandemic, it is no advised to get outside and take a vacation! Why not a VIRTUAL vacation? Want to learn more about using technology to create a composition of your DREAM VACATION!?
Vivid Visual Vocabulary 3 to 12
(0 stars, 1 ratings)
The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary 4 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. As students share projects that are developed individually and through cooperative, small learning communities, they become both teacher and learner.
Walking Stick Figure 9 to 12
(0 stars, 1 ratings)
Students explore the history of art and animation and in the end create a walking stick figure on Flash, using traditional and digital animation techniques.
Web 2.0 - Video Sharing 9 to 12
(0 stars, 1 ratings)
Create a video to share on a Video Sharing Site (Youtube, Flickr, etc.). Through this lesson, the student will become proficient at sharing files online using the various Video Sharing Sites. Students will use Tool Factory Movie Maker to edit and produce the video.
What Do You Put Stock Into? 6 to 8
(0 stars, 2 ratings)
Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome.
Why salt the roads? 10 to 12
(0 stars, 2 ratings)
This lesson focuses on why states like Illinois must salt the roads during the winter. We will focus not only on the why but which type of salt is most efficient and safe for the environment.
Wild Flower Project 9 to 12
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Students will have to go out into the community to photograph and collect samples of various types of texas wild flowers for taxonomic identification and dissecction.
Wishing for Wells 2 to 2
Students of all ability levels will learn about the water crisis in Africa. They will use iPads to conduct research, make PSAs to broadcast on the morning announcements, and complete other technology-infused projects to raise awareness (such as an interactive QR code exhibit about a region in Africa). The unit will culminate in a fundraiser to try to fund the construction of a well in Africa.
World History Tool Factory Workshop Fun! 6 to 8
(0 stars, 1 ratings)
Students will make a database of each of the ancient civilizations covered and then use the word processor program to make presentations on each of them.
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