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I. CONTENT: I want my students to improve their keyboarding, reading and spelling skills while having fun. II. INSTRUCTIONAL OBJECTIVES: • The student will improve their keyboarding skills. • The student will improve their reading and spelling skills. III. INSTRUCTIONAL PROCEDURES: • Introduction. Create a desktop paper copy of a keyboard for each student. The teacher calls out a letter key. The student touches the letter. Process continues with other letters. Tell students that you cannot wait for them to practice keyboarding in a more fun way. Explain to the students that they will practice keyboarding while using Speedy Keys software. • Activity. The student will use Speedy Keys software. IV. MATERIALS AND EQUIPMENT: • Tool Factory Speedy Keys Software • Computer • Desktop paper copy of a keyboard V. ASSESSMENT/EVALUATION: • Teacher observation of students correctly using the Speedy Keys program. VI. FOLLOW-UP ACTIVITY: • Students can make a bulletin board display of a keyboard and the creatures and pies in the Speedy Keys program. |
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