About Us
Our Team
Our Impact
FAQs
News
Contact Us

Advanced Search
Search results for math:
Browse All Lesson Plans
Lesson Plan Name Grades
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
A Math Twist 3 to 6
(0 stars, 1 ratings)
Students create mathematical problems using computer applications such as Microsoft Word and clearly explain in writing how the problem is solved.
Apple Math P-K to 2
(0 stars, 2 ratings)
Students will place apples on each tree based on the amount written on the trunk.
Blasting Math Fact Boredom K to 2
(0 stars, 1 ratings)
In this lesson, students will work on math fact mastery by using various games on the Motion Math app and then discuss in small groups the strategies they used to improve their computation.
Flipping for Math 7 to 7
(0 stars, 1 ratings)
Students will plan and develop a video over current topics taught in math for the semester using Flip Video cameras.
Flipping with Math 1 to 1
(0 stars, 4 ratings)
1st graders will write math sentences and model those with items. Using a flip camera or still camera, the students would model their own number sentences.
Gathering Math Myself Lesson 9 to 12
(0 stars, 1 ratings)
Students use iPads and the internet to gather their own notes from 3-4 websites, finding 3 examples, and creating 3 practice problems. Teacher will cover the curriculum notes to verify the student notes as well as work through some practice problems. Students will then use the Geometry Book iPad Applicaton from McDougall Littel to work through their assignments and watch tutorials within their current section for more understanding.
Gingerbread Math K to 2
This lesson uses addition sentences to help students build a gingerbread man. It coordinates with our thematic unit on the story The Gingerbread man and helps students practice addition in a fun and exciting way.
Going "Diggie" with Math Word Problems 5 to 12
(0 stars, 1 ratings)
This lesson integrates the use of the digital camera into the creation of Math word problems. This approach of learning applies real life experiences for all the students involved.
LCR Math Dice Game 9 to 12
(0 stars, 1 ratings)
The fun and famous LCR Dice Game can be converted to a math game for students with multiple disabilities. The students really enjoy this game and realize how much fun learning can be.
Math All Around Us 7 to 8
(0 stars, 1 ratings)
By using digital cameras and measuring devices, students will create real world problems from their own environment. From area and perimeter, to quadratics and linear equations, students will connect math to the real world.
Math All Around Us! 6 to 8
So many times students will say, "When will I ever need to do math?" This lesson will attempt to make them look at everyday objects in terms of various math concepts.
Math All Around Us! 2 to 5
(0 stars, 1 ratings)
This is a great culminating math project that uses higher level thinking skills. Students will take photographs of "math" in their community. They will use digital cameras and digital voice recorders.
Math Game Video Tutorials 3 to 6
(0 stars, 1 ratings)
To facilitate increased family involvement and support of students' mathematics learning, students collaborated in small groups to create video tutorials for family members to watch and learn how to play the math games students play at school as part of their math lessons.
Math Intervention Adding to 10 K to 3
(0 stars, 1 ratings)
The child will practice adding to 10 using a mobile device.
Math is All Around Us 4 to 5
(0 stars, 1 ratings)
Find real life objects of math vocabulary.
Math Technology Lesson 7 to 8
(0 stars, 1 ratings)
Using technology and gathered photos, calculate fractions, decimals, and percents; analyze angles, triangles, and quadrilaterals; and find length and area of objects in and out of school.
Math Time and Measurement Rap 2 to 5
(0 stars, 2 ratings)
Students create a rap on their own to help them remember their Time and Measurement facts we learn in 2nd grade.
Math Vocab Videos 9 to 12
(0 stars, 1 ratings)
Students create short videos describing a vocabulary word or process from each unit. Students work in groups of 4 to film, edit and save or upload their videos to present to the class as a review before the unit test.
Math Vocabulary 6 to 8
Students create jingles, songs, and displays to teach vocabulary to their peers and younger students.
Mathematical Modeling & Inverse Variations 9 to 12
(0 stars, 1 ratings)
Students will collect and analyze real data completing an exploration. Motion observed during the data collection will be used to create an appropriate math model to fit the data and make predictions that will then be tested.
Music and Math together?? YES! Bringing the Fun Back to Math! 3 to 5
(0 stars, 2 ratings)
Students will use a flip-video camera to create paper-slide and music vides using different math songs that we sing every week in class.
Musical Math 2 to 5
(0 stars, 1 ratings)
This is a math game that reviews whatever you're learning and also keeps students up and moving.
Real Life Math Applications 3 to 5
(0 stars, 1 ratings)
Students will explore and report on mathematical ideas found or experienced in their everyday lives. Although this lesson plan focuses on number sense and place value, the idea can be adapted to support any math standard.
rhythm is math 1 to 3
(0 stars, 1 ratings)
Music and math go together! Learn songs with activities that help understand and reinforce counting, addition, subtraction, and multiplication. Also focus on National Standards for Music Education; Singing, counting, steady beat, etc.
Rotational Math 6 to 6
(0 stars, 1 ratings)
Unit will be on how to use positive rational numbers. I will cover Lesson 1-1 Fluently Add, Subtract, and Multiply Decimals. The same rotational model will be used for all math topics.
Schoolwide Math Competition K to 6
(0 stars, 1 ratings)
Using the online math product, Mangahigh, we would create an excitement over mathematics in our school. Students would work the math lessons to earn as many points as possible for their classroom.
Seeing Math Everywhere We Look 9 to 9
(0 stars, 2 ratings)
Through an exploration and photographic capture of parabolas throughout our environment. students will move from the “When am I ever going to use this?” to “I see it being used” stage in math class – specifically for quadratic equations. They will then research the related jobs necessary to "bring the parabola to life."
Statistics Newscast in Math Class 6 to 8
(0 stars, 2 ratings)
This lesson incorporates video for students to create videos about the statistics data and sports information that have been analyzing.
Target the Question! Daily Math Problem Solving (Smartboard) 1 to 5
(0 stars, 1 ratings)
Students utilize Smartboard software daily to experience, plan, strategize, communicate & evaluate applied math problem solving. Through integrated technology, students develop flexible & efficient math problem solving skills and make connections to their everyday world.
Teach Me Math! 3 to 6
(0 stars, 1 ratings)
After complete mastery from classroom instruction, students will create videos to teach math lessons that other students can view at home or school. Since mathematical concepts are mastered at different paces, it will allow all students to have a visual resource at their disposal, as they progress toward specific mathematical concept mastery. The videos can also be used by students when reviewing mathematical concepts.
Using Math Explorer Series as a Center 1 to 7
(0 stars, 1 ratings)
Students will use the Math Explorer series to enhance and support their learning of concepts taught in class. Students will have this to do as one of the centers since it will be a group of four, if the computers are available; if not it will be in teams.
Virtual Math Portfolio 7 to 9
(0 stars, 1 ratings)
Students will create a customized web page to post a series of unit-based math projects. They will keep a copy of the web page as a virtual portfolio of their exciting math year.
A Snap at Geometry 5 to 6
(0 stars, 4 ratings)
This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
"Geotown" Scrapbook 3 to 5
(0 stars, 2 ratings)
Students will use digital cameras to take photos of architecture and nature that represent geometric concepts. The photos will be used to create a digital scrapbook for the fictional town of "Geotown".
"Just Playing" Playground Design 4 to 5
(0 stars, 1 ratings)
Students will design a playground for our new school. They will measure the area of the proposed space, research pricing and sizes for playground equipment, and create a proposal for donors which will include digital pictures of the proposed area and drawings or digital blueprints of the much-hoped-for playground area.
"Summertime Fun" 2 to 6
(0 stars, 1 ratings)
This adventure will involve students in the way of planning a summer vacation through the use of calculations and estimations with distance, time, money, and entering data into a computer the following school year.
'Student Teaching' 6 to 6
Students teamed up to teach a 20 minute mini-lesson. I used my Flip Video Camera and Tripod to record them.
3D models and Volume 7 to 8
(0 stars, 1 ratings)
Students will create 3D models of cylinders, cones, and spheres to hold specific amounts of water.
3D Printing in Algebra Class? P-K to 8
(0 stars, 2 ratings)
As a math teacher, one of the most common questions that students have is "Why do we have to learn this?" When students realize that they will need to apply algebraic reasoning to design and print something in 3D, their motivation and interest in mathematics will increase exponentially.
A Day in My Life 6 to 8
(0 stars, 1 ratings)
Students will collect data about activities done throughout their day. They will then use this data to describe the percentage of their day doing each activity and the years of their life spent doing the activity.
A Matter of Fact 5 to 6
(0 stars, 2 ratings)
A math and science unit on matter.
A Picture is Worth a Thousand Words 5 to 6
(0 stars, 2 ratings)
We currently have 7 display televisions on our campus. They run all day with a presentation created by me. The presentation includes quotes, vocabulary words, success stories... Last year was our first year for this project. All presentations were created by me. I would like to expand this to be student created. I would like to teach students how to created the presentations and have the televisions reflect student work rather than be teacher created.
Addition Addiction 3 to 5
(0 stars, 2 ratings)
Using interactive whiteboard technology, the students will show different ways of adding multi-digit numbers. The students will present their thinking to the class.
Addition and Subtraction Strategies using Blue-Bots 1 to 3
(0 stars, 1 ratings)
Students will be able to practice different strategies to add and subtract. Students will practice computer coding by programming a Blue-Bot to go to the correct sum or difference.
Array Intro to Multiplication 2 to 2
(0 stars, 1 ratings)
Students will read a story problem and show four ways array, repeated addition, commutative property, and drawing to solve the problem using a chart they created.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
BackYard 5 to 8
(0 stars, 1 ratings)
Interactive lesson that leads into student completion of a Backyard fencing task (including construction of the fencing, locating materials, etc).
Bracket Madness! 9 to 12
(0 stars, 2 ratings)
Students will "compete" against each other by utilizing various forms of imagery to compliment their research-based presentations in an attempt to end up in the championship bracket. Although the original idea is for a "Most Courageous Person in History" presentation, it is a concept that is easily adapted to any classroom curriculum.
Bringing Young Architects to Surface 6 to 8
(0 stars, 1 ratings)
The town of Gastonia is full of architectural history. Many students are unaware of all the architectural details in old buildings. The goal of this project is to introduce the students to past architectural design and have them bring some of these design elements into their own scale model buildings
Can You Carry a Tune in a Bucket? 10 to 12
(0 stars, 1 ratings)
Students will examine the relationships between frequency, wavelength, and measurable parameters associated with test-tube "instruments" used to play a tune.
Capturing Conic Sections with Digital Cameras 9 to 12
(0 stars, 2 ratings)
This project will help students to make connections between math and the real world by having them identify conic sections in art and architecture in their communities. Students will photograph these examples of circles, ellipses, parabolas, and hyperbolas in the real world with digital cameras and then write the equations for the graphs.
Clubhouse design 5 to 5
(0 stars, 2 ratings)
Students design a clubhouse floor plan to scale with blue prints and outside views. The winning design is then developed into a 3D scale model.
Collecting, Organizing, and Displaying Data 6 to 6
(0 stars, 1 ratings)
Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Create Floor Plans in Excel 2 to 5
(0 stars, 1 ratings)
Students will identify geometric patterns, practice measuring and drawing to scale, find perimeters and areas, improve business application technology skills, incorporate algebra and geometry skills and learn to appreciate a variety of home types.
Data Collection Project 8 to 8
(0 stars, 2 ratings)
My students will create a survey and use data collection to showcase the results. Technology will be used to put it in a video format for the school to see the results.
Designing a School Garden 6 to 6
(0 stars, 1 ratings)
Students will use skills of geometry to design a school box garden.
Excel Proability with Dice 3 to 5
(0 stars, 1 ratings)
This project is a 3rd grade excel project about proability and patterns using an Excel spreadsheet and dice.
Exponents 4 to 5
(0 stars, 1 ratings)
Introductions to Exponents: showing students how exponents work, what they are, explaining the meaning, and how important it is to understand it is repeated multiplication.
Fit or Fat? 6 to 8
Students will be involved in a Science and Health lessons that involve nutrition and exercise. They will create Healthy Snacks and exercise profiles for the class.
Flat Stanley in the 21st Century 1 to 5
(0 stars, 1 ratings)
Students use the Jeff Brown story "Flat Stanley" as a bridge to learn about different geographic, cultural, and scientific features of communities around the state, country, and world. Letters and their "flat" person is emailed to friends and family, in order to learn about the world around them via email, websites and Skype conversations. and results are shared with the grade level.
Fractions 3 to 3
(0 stars, 1 ratings)
Students will be learning how to compare fractions of the same numerator or same denominator. The iPad mini will be used in whole group and small group instruction. This grant will help our students to be able to use technology in a 1:1 setting to gain extra independent practice and guided instruction. The iPads will help our students to work towards meeting the 3rd grade CCSS.
Fractions in the Real World 2 to 2
(0 stars, 1 ratings)
Students will use their iPads to find examples of fractions in the real world. They will take pictures of the objects that represent the fractions. They will use educreations to explain their reasoning for selecting that object and label the fractional parts.
Fractions, Decimals and Percents 3 to 4
(0 stars, 1 ratings)
We will be able to convert a fraction to a decimal and a percent after this lesson using an ELMO.
From Future Flight to Past Flight 5 to 8
By integrating a virtual learning environment with a real-world, hands-on experience, students experience a higher level of understanding. Furthermore, by teaching others, students exercise their own creativity and long term recognition.
Fun With Fractions 3 to 3
(0 stars, 1 ratings)
With a classroom set of i-pads all students will be 100% engaged as they are walked through an interactive lesson. This lesson focuses on unit fractions and their size, but I would be able to implement the technology used in this lesson in any other lesson. Currently the best interactive method I utilize is white boards and dry erase marker; however, dry erase markers run out fast and white boards are limited in their ability to be an interactive and collaborative tool.
Geometry Film Makers 3 to 5
(0 stars, 1 ratings)
Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
Geometry Hunters 3 to 5
(0 stars, 1 ratings)
Students will review basic two dimensional geometric terms as they complete a digital scavenger hunt by snapping photos on the smartphone. Students will present their findings to the class in a googledocs slide show.
Geometry in Our World 6 to 7
(0 stars, 1 ratings)
Find geometric properities in objects inside and ouside of the classroom and building.
Get Inspired in Kindergarten! K to K
(0 stars, 1 ratings)
Incorporating the Inspired Classroom approach in a Kindergarten Classroom For more information about the Inspired Classroom model see http://inspiredclassrooms.wikispaces.com/
Graphing with Clickers 2 to 3
(0 stars, 1 ratings)
Students will use clickers to gather data from classmates. Students will then use the gathered data to create their own graphs.
Human Geometry Book 3 to 12
(0 stars, 1 ratings)
Students model numerous geometry vocabulary using their bodies. Display pictures as a learning tool or a review tool in a geometry book that has photos along with descriptive text.
I Spy 9 to 12
(0 stars, 1 ratings)
Students use digital cameras to find objects in and around school that have the shape of various functions, conics, and graphs that they have learned. Students will also write an equation that could represent the shape.
Illustrated Dictionary P-K to 8
(0 stars, 4 ratings)
As a culminating activity for a Science or Social Studies unit, students will create their own illustrated dictionary including key vocabulary learned throughout the unit. This activity will include small group as well as independent work, and employ technologies such as digital cameras, photo editing software, computer, printer, and SMART board.
Interpret the equation 8 to 8
(0 stars, 1 ratings)
To interpret the equation of line, students will rotate through three stations. Each station will require the students to interpret the equation but using different techniques.
Interventions - Data Interpretation 1 to 5
(0 stars, 1 ratings)
This year I watched in amazement as at-risk students were scored as non-proficient in the area of data interpretation because they designed graphs incorrectly using a pencil, paper, and ruler.
Introduction to Fraction Frenzy K to 5
(0 stars, 2 ratings)
In this lesson, students will have a culminating project in which they will produce a skit, song, poem, writing piece, or ANYTHING with their group of 4-5 students using flip cams and flip cam stands to teach the class what they learned about fractions.
M&M Graphing 3 to 5
(0 stars, 1 ratings)
In this series of lessons, students will predict and collect data, create a bar graph with paper and pencil, design bar graphs with different sorts of software, access and use the Internet, identify parts of a bar graph, compare the various graphs.
MAGIC WORMS! 3 to 3
(0 stars, 2 ratings)
This is a fun and relevant Common Core math activity to help third grade students measure their 'worm' to the nearest quarter inch. To conclude the activity, a class line plot is created.
Measuring our Bodies 2 to 3
(0 stars, 2 ratings)
Students will be able to measure their bodies by using string and a ruler. They will be able to master understanding measurements.
Nature of Geometry 4 to 5
(0 stars, 1 ratings)
Students use digital cameras to prove their knowledge of geometric terms. Requires (4) 45 minute class periods.
Order of Operations 9 to 12
(0 stars, 1 ratings)
Assisting high school students who are in an MIID classroom the order of operations in solving algebraic equations.
Out to Lunch 6 to 12
(0 stars, 1 ratings)
Students will look through menus (pictures of items with prices on them) and pick what they would buy for lunch. Students will calculate the cost of their meal and pay for it using exact change.
Outside the Classroom Window P-K to 8
(0 stars, 1 ratings)
Garden Students would record the sights and sound of the garden. Using journals and time lapsed photography and video, the students can track the variables. recording rainfall, temperature, daylight and darkness
Paper Airplanes 9 to 12
(0 stars, 2 ratings)
Applications of Scatter Plots, Lines of Best Fit, Dependant & Independent Variables through the making and flying of paper airplanes. I have the class research several designs of airplanes, we discuss aerodynamics, construct a their desired model, fly the model, gather information and plot the results.
Patchwork Quilt Class Project Thematic Unit 3 to 3
(0 stars, 1 ratings)
This is a thematic unit that integrates social studies, math, reading, and writing.
Percents of Time 5 to 12
(0 stars, 1 ratings)
Students will calculate various percents of time (50% of a minute, 20% of 3 minutes, etc...). They will then have assignments that require them to video a set of events (3 minute time frame: someone walking 20% of the time, running 50% of the time, and eating 30% of the time).
Personalized Learn Plean 6 to 8
(0 stars, 1 ratings)
Grades 6-8th with have a 4 unit personalized learning plan. Students will work through the plan at their own pace to build understanding grade level mathematical concepts.
Place Value and Decimals 5 to 5
(0 stars, 1 ratings)
In this lesson plan unit, students will experience a blended learning experience. Half of the instruction is self-monitored and self-guided in a course I created on Canvas. The other half of instruction is problem-solving and intervention activities as needed.
Probability- How Likely Is It? 5 to 6
(0 stars, 1 ratings)
Students will use online manipulatives, Web 2.0 sites, Excel/spreadsheet software, Glogster.com, and a class wiki to conduct an experiment and communicate their results. This is a culminating activity/project for any probability unit in grades 5-6.
Quadratic Equations in Action 9 to 12
(0 stars, 1 ratings)
Students will video and analyze real-life situations that produce a parabolic curve.
Quadratics in Nature and Architecture 9 to 12
(0 stars, 3 ratings)
Students will discover real-life applications of quadratic functions using video cameras. The students will learn how to write equations for the parabolas that they find in real-life.
Quilting Through the Civil War and Underground Railroad 5 to 6
This lesson involves American History (Civil War), Mathematics, Reading, and Writing. Students will research freedom quilts from the Civil War/Underground Railroad and then make their own.
Ratio/proportional Relationships: using graphs, tables, and equations 6 to 7
(0 stars, 1 ratings)
Students will match proportional relationships using graphs, tables, and one-step equations to show hoe they are related.
Ready SET go! P-K to 1
(0 stars, 2 ratings)
Students will use the Digital Camera Lab to take pictures to identify and create sets of objects.
Real World Addition and Subtraction 1 to 3
(0 stars, 1 ratings)
Students will apply previous knowledge to solve real world addition and subtraction problems.
Real World Equations! 9 to 12
(0 stars, 1 ratings)
Students will use digital cameras to take photos of items or situations that can be modeled using algebraic equations.
Rockin Robotics K to 5
(0 stars, 2 ratings)
Students will design, engineer, and create a artbot with Cubelets. This problem based exercise will include the student choosing Lego blocks and Cubelets to design a drawing robot that dances to the beat of a favorite song.
Scootpad 1 to 6
(0 stars, 1 ratings)
Scootpad is an online math and reading website that provides personalized and engaging practice, based on a spiraled learning path. It allows for self-paced learning and instructional interventions.
Simile Applications P-K to P-K
(0 stars, 1 ratings)
In this lesson students will learn about similes and how to use a simile correctly in a sentence.At the end of this lesson, students will be able to • Identify similes in sentences. • Create simple similes to describe themselves and others.
Solutions to Real World Economic Problems in the Classroom 6 to 12
(0 stars, 1 ratings)
Students will investigate real world American economic issues that are effecting the average family. In this project, students will conduct research to identify the causes of the struggling United States economy. They will examine the effect it has on the average American citizen. They will create strategies to help the struggling American family. The final product of this project will be a documentary about the direct effect of the struggling economy on the DuPage county community.
Solving 2-step Inequalities 7 to 8
(0 stars, 1 ratings)
Students/teachers can do entire lesson on line w/videos and examples to enhance learning.
Stations: Equation of a line and Slope 8 to 8
(0 stars, 1 ratings)
This is a stations lesson to check the learner's understanding of graphing lines and slope. The learner will receive immediate feedback at each station to determine if they fully understand the concept.
Super Size It, Please! 10 to 11
Hands on math project to help students understand scale factors and ratios using photos of themselves!
Technology and Visual Arts: Symmetry Portraits 1 to 6
(0 stars, 1 ratings)
The students will understand the definition of symmetry and the beauty of symmetry by using graphic arts computer software to create the reflection of their face from the line of symmetry taken from a photograph.
Telling Time through Digital Devices and Photo Story Telling in the Classroom K to 5
(0 stars, 1 ratings)
To engage learners physically, mentally, digitally and help them to develop the following time telling skills through an array of digital devices and human interactions
The Algebra of Angry Birds© 6 to 8
(0 stars, 2 ratings)
Angry Birds is a popular application (app) that features birds that are launched from a slingshot at green pigs. Students will explore algebraic and physics content that is embedded in the game.
The Geometry Amazing Race for High School Students 8 to 12
(0 stars, 2 ratings)
Students groups will be able to use digital cameras to site evidence of geometry work completed at different country location stations or tasks given by teachers. Students groups will apply properties of polygons, determine distances, points of concurrence, and justify answers. Integrated subjects of trigonometry and algebra will be visited.
The Shape of Things K to 3
The students will use digital cameras to find examples of circle, squares, and triangles around them.
Third Grade Fractions with iPad 2 to 6
(0 stars, 1 ratings)
Third graders will work to understand and identify fractions, equivalent fractions, compare fractions, order fractions, and add fractions with like denominators using a variety of applications on the iPad.
Welcome Back To School -- You Map It 2 to 5
(0 stars, 2 ratings)
As a welcome back-to-school project for your late elementary or early middle school math students, we will work on measurement, scale, and technology by measuring portions of the school and then using Tool Factory Math Draw to make a scale project with perimeter and area.
What do you know? 4 to 12
(0 stars, 1 ratings)
This is an exercise that has a pre and post casual assessment using polleverywhere.com It assesses what is known before a unit and afterwards by using cellphones and computers
What in the World..?!? 3 to 5
You don't need to be able to read to love science, computers, and photography. My special education students will use these materials to create their own photographic "I Spy" books during our What in the World..?!? photo project. Using picture symbol software and photographs, students can address all content areas including math, reading, writing, technology, and science.
What Time is it? P-K to 5
(0 stars, 1 ratings)
I have several centers that deal with the concept of time and telling time. Computers are highly motivating and a great way to reinforce skills.
Who AM I and Who Are You? P-K to P-K
(0 stars, 2 ratings)
We will be working on strengthening our understanding of identity. What makes us who we are?
Blogging In Kindergarten! K to K
(0 stars, 2 ratings)
All of my 18 Kindergarten children have their own kidblog that they use to record their learning. Kindergarten life is full of day long discoveries and kid blogging is just one of the many ways I am documenting the excitement of the discoveries made.
"50 Ways to Use Your FlipCam" 9 to 12
(0 stars, 1 ratings)
This lesson/power point was developed in order to teach the audience (teachers/instructors) simple and quick ways to enhance their teaching and to help invest their student in their education by using a FlipCam.
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"Teach it to Me"-Seasonal Calendar K to 2
(0 stars, 3 ratings)
Students the use digital technology to pictorially depict weather conditions and environmental changes throughout the months and seasons. Then, they will use photographs to complete a seasonal calendar.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"The Know Show" (Think: Saturday Night Live meets Bill Nye meets Fifth Grade) P-K to 5
(0 stars, 4 ratings)
My fifth grade students will use video editing software with the flip camera we have in the class to produce 'The Know Show' every other week. The students will write skits, perform songs they pen, display historical reinactements, act in joke segments, and describe scientific drawings all during each15 minute show.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
(PART 2) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for all following sections with the exception of Lesson Plan Description.
(PART 3) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for following sections with the exception of Lesson Plan Description.
1st Grade Shape Search K to 2
(0 stars, 1 ratings)
Students in 1st grade need to be able to recognize shapes. Each group of 2-3 students will share a FlipShare Cam. We will, as a class, walk around the inside and outside of our school to find shapes such as cirlce, rectangle, square, diamond, triangle, octagon, hexagon.
21st Century Picasso 2 to 6
(0 stars, 1 ratings)
Students will create their own Picasso inspired portraits using the different types of lines, angles, and geometric shapes they have already learned about. They will create these portraits using technology instead of paper and pencil.
4th Grade Double Digit Multiplication 4 to 4
(0 stars, 1 ratings)
How to multiply two 2-digit numbers using the window pane and butterfly methods.
6th grade-Greatest Common Factor 6 to 6
(0 stars, 1 ratings)
Introduction to Greatest Common Factor
A Year in Arizona 4 to 4
(0 stars, 1 ratings)
Students will choose a theme related to our state of Arizona and create calendars around that theme. Some examples of potential themes are: animals of Arizona, Arizona cactus and plant life, Arizona history, Arizona's geology, and Native American culture.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
Alternative Modes for Alternative Ed P-K to P-K
(0 stars, 1 ratings)
To provide media information in the form of a DVD library centrally located at Seminole County District Office in order to provide various learning formats for struggling and at risk incarcerated learnes.
Animal Science Research Report 4 to 6
(0 stars, 1 ratings)
Students will visit Squam Lake Science Center, meet animals and scientists, take interview notes, photograph the animals and then return to school to complete a research report and post their data to our class blog.
Animals of Florida K to 3
(0 stars, 1 ratings)
Journey with us as students discover Native Florida Wildlife.
Are You a Super Sign Speler or Speller? P-K to 6
(0 stars, 2 ratings)
Signs are EVERYWHERE! In today's society, there are many signs with a lot of misspellings! Can you pick out the word and spell it correctly?
Around the World in 180 Days P-K to 8
(0 stars, 4 ratings)
To kick-off our Global Cultures curriculum we are implementing a year-long interdisciplinary school project titled, Around the World in 180 Days. Teachers and students will use digital cameras, smart board technology, Web Cams, Kidspiration software, and partnerships with schools around the world.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Bilingual Books for Home and School K to 8
(0 stars, 2 ratings)
These lessons will allow students to create books that they can take home and share with their families. The books will integrate concepts in Language Arts with Science and Social Studies.
BLANKETING THE WORLD WITH LEARNING ANDLOVE K to 4
(0 stars, 1 ratings)
We used the Flip Camera to capture all classes' interpretations and lessons related to reading the Book "The Lady in the Box" by Anne McGovern. We compiled videos of 12 classes into a movie and culminated the project with a blanket drive.
Butterfly's Journey through Migration 1 to 3
(0 stars, 1 ratings)
While working on a butterfly theme and unit.Math, Science and Geography can be incorporated through literature and writing.
calendar skills P-K to 2
(0 stars, 1 ratings)
lesson about calendar skills
Cat's Famous Cupcakes P-K to 12
(0 stars, 1 ratings)
Autistic students, along with other special education students, will use the computer lab, Polyvision Interactive Board to recreate a cupcake from an example given to earn points. The faster they are, the more points they earn.
Christmas Around the World P-K to 2
(0 stars, 1 ratings)
Christmas Around the World
CO2 Dragster Challange 7 to 12
(0 stars, 1 ratings)
This is a new twist on an old unit. Many Technology Education teachers have been doing CO2 cars for several years now but this lesson will include creating pod-casts, video, and pictures to post and in a sense create an interactive data-bank!!
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Collaborative learning through technology assisted projects K to 6
(0 stars, 2 ratings)
My class is a computer literacy class at an arts integrated charter school. Elementary students form Kindergarden to 6th grade will learn computer skills and Google's collaborative tools through project based learning. Problem solving, teamwork and critical thinking skills will be required to complete projects successfully.
Collaborative Writing using Blogs Lesson Plan 1 to 6
(0 stars, 2 ratings)
Students will create a paragraph that shares details of our weekly classroom learning. They will illustrate their paragraph with one or two appropriate pictures or photos. Then it will be put into our classroom blog.
CSI - Crime School Investigation 5 to 5
(0 stars, 1 ratings)
Students use the fun, hands-on science skills of collecting, analyzing and matching evidence to solve a mystery. By teaching the unit holistically students benefit in reading, writing, math and science skills.
CSI: Native America 5 to 6
This is an interdisciplinary inquiry unit based on a true incident involving the death of the last Native American in an Indiana County. Students will use CSI problem solving skills to draw conclusions concerning the case.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Digital Cameras and Symmetry 3 to 5
(0 stars, 3 ratings)
Students use cameras to take pictures of things and then draw the rest of it to work on their symmetry.
Digital Devices in the classroom 2 to 12
(0 stars, 1 ratings)
The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Digital Doubles 1 to 2
(0 stars, 1 ratings)
Adding doubles is a great strategy for adding numbers and gaining number sense. First grade students will use virtual manipulatives to add doubles.
Digital Portfolio K to 6
Students in kindergarten and sixth grade will document their field trips using digital photography in order to share the experiences.
Digital Wildflower Collection 11 to 12
(0 stars, 1 ratings)
Students will learn how to use technology to communicate scientific information and explore. Students will become familiar with the diversity of native species without endangering the environment. Many rare and protected species will be able to be documented without harm.
DROP BY DROP WE CAN CHANGE THE WORLD 6 to 8
(0 stars, 2 ratings)
The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task.
Earth Day - 3rd Grade 3 to 3
(0 stars, 1 ratings)
Students will create videos utilizing Tool Factory's movie making software about pollution and how to protect the Earth.
Electronic Portfolio 3 to 5
(0 stars, 1 ratings)
Students will use Powerpoint to create a multimedia portfolio of work completed during the year. The presentation will also serve as a yearbook where students will be allowed to import pictures of family and friends as well as narrate descriptions of the contents.
Equations in Motion 8 to 11
(0 stars, 1 ratings)
Groups of two or three students will walk around the Block taping items in motion and then using the Vernier Video Physics App write equations for the motion they see. Tis will be a culminating activity for our unit on writing equations.
EXTRA! EXTRA! Hear all about it!! P-K to 5
(0 stars, 6 ratings)
Parents can now hear the excitement in their child's voice and see the smile on their child's face as their children share what they did throughout the week with this podcast newsletter.
Farm Animals P-K to P-K
(0 stars, 1 ratings)
Rodeo - Farm Animals Elementary Zone Grant
Favorite Holidays 2 to 6
(0 stars, 2 ratings)
The students will discuss their favorite holidays. Then they will take a class survey to determine which holiday; Halloween, Thanksgiving, Christmas, or Easter, the class liked best.
Flat Stanley Visits....Your Imagination in Claymation! 3 to 8
(0 stars, 2 ratings)
Students will enhance their literature experience by producing a Claymation movie starring Flat Stanley Goes to...their imagination!
Flip for Family History 8 to 12
(0 stars, 2 ratings)
Students would interview use the flip cameras in order to conduct oral family history interviews. The students would also create a short film about their experience in finding out their family history.
Flip into a Classroom Website K to 12
(0 stars, 1 ratings)
I have a classroom website where my videos I have created on my Flip Video Camera are an intregral part of the overall effectiveness for both student and family use.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Flip'n Over Shapes K to K
(0 stars, 1 ratings)
Studetns take pictures of shapes in their school and turn it into a class book.
Flippin for Valley View Scavenger Hunt K to 6
(0 stars, 1 ratings)
This is a lesson for including an outdoor nature preserve onsite at our school and using it to teach state standards while incorporating technology into a classroom where nature can't come inside.
Fractals in Nature P-K to P-K
(0 stars, 1 ratings)
Students will be introduced to the concept of fractals and look at examples of fractals, find fractals in nature, and create fractal cut outs.
Frontal Impact Safety Challenge 8 to 10
(0 stars, 1 ratings)
Design and construct a vehicle that will protect an egg if the vehicle is in a front end crash.
Game of Life Financial Literacy Lesson 8 to 8
(0 stars, 1 ratings)
The students will choose transportation and housing that will fit into their budget.
Get a Job! 6 to 12
(0 stars, 1 ratings)
Students will learn how to prepare now for a successful career and explore how to choose a career.
Google & Tablets for 1st Grade Reading And Response Program K to 3
(0 stars, 1 ratings)
"Interactive & Data-driven Planned Lessons" are being implemented in our 5 1st grade classes in a grant for 5 Nexus tablets to support a program integrating Lexia Reading, Google Apps and Promethean Response systems. This is a small southern NH farming town. Our students come mostly from lower to middle income families and had little technology integration before this past year. We are now bringing our students into the 21st century and exposing them to the different tools they will need to be successful in today's society. Many of these students struggle with reading and have learning weaknesses that greatly benefit from an interactive integrated program.
GPS Treasure Hunt for Knowledge 6 to 8
(0 stars, 1 ratings)
Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Growing a Garden 1 to 5
(0 stars, 1 ratings)
After learning about plants and sets of tens, we took what we learned to a STEM project.
Growing STEM Minds Through the Growing Gardens 9 to 12
(0 stars, 2 ratings)
The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Heredity 7 to 12
(0 stars, 2 ratings)
Students will analyze their own understanding and mastery of heredity and punnett squares as we walk through an example as a class. Students will then use prior knowledge of heredity to complete a Heredity Game (Who’s You Daddy?), and reinforce the content knowledge we have covered.
Hero Within 3 to 10
Students set on a year-long integrated heroes journey. They relate heroic efforts found in their studies to their own lives.
HMS Book Review Podcast 4 to 12
(0 stars, 1 ratings)
Students in 8th grade reading will create podcasts to recommend books for other students to read. The book is one that they really enjoyed during the semester in reading.
How Much does it Cost Project 7 to 9
(0 stars, 2 ratings)
In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
Importance of Estimation 5 to 8
Students will make sense of big numbers in order to make reasonable estimates.
In Touch with Nature K to 5
(0 stars, 1 ratings)
Ipod touches will be used in conjunction with our Nature Space/Bird Habitat, on school grounds, community programs, local businesses, Cornell University, and volunteers. These members will aid in constructing a Bird Watch and Feeder program to collect data to be analyzed through the touches, student interaction, and Cornell Labs.
Integrated Curriculum, student- led Environmental Project P-K to 12
(0 stars, 1 ratings)
A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world.
Integrating Technology for At-Risk Learners for the Pythagorean Theorem 8 to 8
(0 stars, 1 ratings)
This lesson plan was developed for at risk 8th Graders at a Title 1 school who exhibit deficiencies in geometry, specifically the Pythagorean Theorem.
Intro to Photography for Middle School 6 to 8
(0 stars, 1 ratings)
This is an entire curriculum, not just one lesson plan. Students will take a six week course that teaches them the fundamentals of camera operation and shot composition.
Invasion of the Germs: We Fight Back! 3 to 4
(0 stars, 2 ratings)
The news today can be scary for our children hearing the stories of the H1N1 virus. This unit will teach common, quality health practices to serve our community and remove fear and uncertainty out of this disease. Personal hygiene, scientific investigation and fun will mesh in this unit for 4th grade students entitled “Invasion of the Germ: We fight back”. The students will investigate hygiene and determine what habits will help their bodies fight infections. They will create clay animation videos with podcasts to teach younger students and our community how to fight germs and the H1N1 virus.
iPod review 7 to 12
(0 stars, 1 ratings)
By using iPods, students can review for tests at their own pace. Group work, review at home, auditory learning, individual pacing, all occur with the use of iPods.
It's Fun to Learn! K to 6
(0 stars, 2 ratings)
Learning should be fun, and nothing can be better than using Music and Technology together to enhance learning.
JUPITER 6 to 8
(0 stars, 2 ratings)
This lesson teaches students about Jupiter and Earth Science. It has been modified to accommodate students with various disabilities.
Kindergarten E-Pals and Measurement K to K
(0 stars, 1 ratings)
in this class, Kindergarten classes use questioning in mathematics, along with digital communication to figure out how to measure/compare with non-standard units.
Kindergarten Memories P-K to K
(0 stars, 2 ratings)
We will create a Kindergarten Memory Book. Each month we will create a monthly memory page regarding our experiences during the month and world happenings.
Land is On the Move! 4 to 6
(0 stars, 1 ratings)
Through time lapse video of several laboratory experiences with erosion, students will analyze how environmental factors influence landforms. Students will collect, analyze and interpret data for use in constructing arguments about scientific causes and effects.
Learning About Area and Microsoft Excel 3 to 3
(0 stars, 1 ratings)
Third grade students will enhance their knowledge of area and technology by creating a floor plan of their home using excel.
Lego Mindstorms Robotics 4 to 12
(0 stars, 1 ratings)
The 5th, 6th, and 7th grade students of St. Catherine of Siena participate in Lego Mindstorms Robotics Initiative. By designing, building, programming and documenting robot performance, students will use science, engineering technology, mathematics and writing skills in hands-on projects that reinforce their learning.
Lesson Plan Using iPads K to 5
(0 stars, 1 ratings)
Standards (Common Core): Read and write whole numbers and decimals; identify places in such numbers and the values of the digits in those places; use expanded notation to represent whole numbers and decimals.
Let the Sun Shine-Development of the Digital Negative/Cyanotype Printing 9 to 12
(0 stars, 2 ratings)
This lesson helps students understand the concept of what photography is and to learn alternative printing processes. Students use hands on traditional photo chemistry along with modern digital imaging techniques.
Let's Party like its 1849 4 to 6
(0 stars, 1 ratings)
This lesson puts student on the Oregon trail. Students write a daily diary and take pictures on the trail.
Letter Factory P-K to 1
(0 stars, 1 ratings)
The students will begin to identify beginning sounds and will show that they have an understanding of beginning sounds through a variety of methods. They will use the technology to begin to learn how to use technology as well as reinforce their learning.
Life Skill Communication K to 12
(0 stars, 1 ratings)
Using digital camera to expand students with significant disabilities' communication methods.
Lifecycle Learning K to 3
(0 stars, 1 ratings)
Classroom children can watch lifecycles by having a camera set on an egg or a seed planted and projected on a large screen. In return, they learn the sequence of each lifecycle by seeing it first hand.
Louisiana Graphs (Can be adapted) 2 to 3
Overview: We are studying Louisiana for the next 5-6 weeks. As part of our study, students will conduct surveys centered around Louisiana. We are also reviewing the parts of a graph and the steps in creating a graph.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Memory Book - A Cooperative Learning Experience 5 to 8
8th graders create a memory book that includes pictures and writing (English), their heritage (history), calculated growth patterns (math) and genetic heritage (science).
Meterologist/Journalist for a Day 4 to 4
(0 stars, 1 ratings)
This covers a wide range of skills that EVERY student can be succesful in doing. Each student has the opportunity to be Weather meteorologist or Journalist for the day!!
Middle Ages Cross Curriculum Project 6 to 8
This project incorporates all subject areas while students learn about the Middle Ages.
Minor League Baseball Stadium 5 to 12
(0 stars, 1 ratings)
Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Mitosis and Meiosis Field Project 9 to 12
(0 stars, 1 ratings)
A Biology class composes a documentary on Mitosis and Meiosis using themselves (i.e., holding hands, creating a circle) to diagram and perform the different phases of cell reproduction. The students will then be able to evaluate their performance through watching themselves on the video.
Movie Music 5 to 8
(0 stars, 1 ratings)
Students study music in movies and create a sequel to a popular childrens movie.
Multiplication and Division Strategy Podcast 3 to 5
(0 stars, 1 ratings)
The students will draft, edit, and publish a podcast explaining their favorite strategy for solving multiplication and division word problems.
Multiplying 2-digit Numbers 4 to 4
(0 stars, 1 ratings)
Students will use several strategies to multiply two-digit numbers by two-digit numbers. They will use area models, partial products, and the standard algorithm.
My trip to Spain 6 to 8
(0 stars, 1 ratings)
Using the Flip cameras during our trip to Spain, we are going to be able to show our experiences and blog about it.
Nutritional Tracker 6 to 12
(0 stars, 1 ratings)
Students will track their nutrient intake and compare it to the USDA recommendations for their age, height, gender and activity level.
One is a Snail, Ten is a Crab 2 to 3
(0 stars, 1 ratings)
In this activity students decompose numbers in order to create math pictures.
Parabolas in Flight 9 to 12
(0 stars, 2 ratings)
Students will film a trajectory then calculate the quadratic model for their trajectory. They will create a video to display online at teachertube.
Photo-Based Reading Projects K to 12
Special Education students use digital cameras and word processing software to enhance reading and writing skills.
Picture Perfect Parts of Speech 7 to 12
Using photography skills to enhance the process of learning parts of speech.
Picture This - Stars over Hoke /Imaginarse - Estrellas sobre de Hoke 5 to 12
(0 stars, 1 ratings)
My grant request is to enable my middle school ESL students to better communicate and participate in classes by using digital cameraas and software to publish their own personal bilingual dictionaries, story books and PowerPoint presentations for the SMARTboards in their classes.
Picture This: A Book Full of Patterns! P-K to 8
My students will use various hands-on manipulatives while making different types of patterns (ab, abc, aabb, aabbcc, etc.) Students will use the digital camera to take a picture and write what they did!
Planet Protectors 7 to 8
(0 stars, 1 ratings)
The goal of this project is bring awareness to how humans are impacting our planet. We can all make small changes in our every day lives that can have a huge impact on the environment. Every person truly has the power to make a difference, and help protect planet Earth.
Plant, Point and Record the Life Cycles of Plants 1 to 6
(0 stars, 1 ratings)
Students will photograph the life cycles of growing plants. Using continuous photographs, they will monitor the scientific data collection of their plants' growth for online photo journals that they will posted on their student-created website.
Podcasting About Our World 1 to 5
(0 stars, 1 ratings)
Students will combine learning about the world around them through our 21st Century lesson about Flat Stanley with technology to create podcasts about their flat adventures.
Podcasting Parabolas 7 to 12
(0 stars, 1 ratings)
After an introductory lesson on parabolas, students will research parabolas, the general equation of a parabola from three points and photograph pictures of parabolas found in everyday life. Students will then organize the data to create and publish a podcast to be share with their peers in the classroom, as well as, around the world. (This is a 3-day lesson for the block schedule)
PowerPoint Probability 6 to 6
Students conduct an independent probability experiment and film the scenario. The scene is imported into a PowerPoint presentation with frequency tables and graphs. Students create questions to ask other students about their probability movie.
Properties of Exponents and Square Roots 7 to 10
(0 stars, 1 ratings)
Students create Common Craft style videos using paper and Flip video cameras. Each video, 30-60 seconds long, reviews one property of exponents or square roots from Algebra 1.
Publishing With Photos! K to 5
Students will create their own books using photographs for illustrations.
Relevant, rigorous application practice and enrichment stations P-K to 5
(0 stars, 1 ratings)
This lesson management system covers any small group targeted instructional block of time such as ELA block, and math block periods. It allows the teacher to provide rigorous, differentiated, engaging, independent stations while he/she is teaching, remediating, enriching small groups of students through differentiated, targeted instruction driven by data.
Rocky Point Recycler's P-K to P-K
(0 stars, 2 ratings)
Our students will be learning about how to save and protect our Earth. Students will use ipad's to reseach and present information to the other grade levels in our district.
S.C.A.N.M.E. P-K to 12
(0 stars, 1 ratings)
Students Creating A New Method of Evaluation
Save Trees, Use the Mini to Complete Our Assignment! 2 to 2
(0 stars, 1 ratings)
Students will learn that by using technology in the classroom, they will be saving trees from destruction to create our textbooks and workbooks and how we can stop filling our landfills with mounds of paper. With our reading program online, students will have access to the program and will be able to complete assignments directed by the teacher and have immediate feedback on their performance.
Scale Model 7 to 7
(0 stars, 1 ratings)
Use of proportions and scale using Google Sketchup and building a model house. Students reflect on the use of scales and scale factors.
School Renovation -- What's Your Idea?! 5 to 8
Students visited area elementary schools to seek ideas for the renovation of their school. Presentations were made to architects and the school board.
School Spirit 9 to 12
(0 stars, 2 ratings)
In this lesson I teach students how to use design tools to create a school t-shirt. Then I teach them how to market their designs to the student body and the business marketing mix.
Science Claymation - Which Came First, the Chicken or the Egg? 3 to 6
(0 stars, 2 ratings)
Students in 3rd - 6th could use the Tool Factory Movie Maker, Stop Motion Pro Software to make Claymation videos about science topics such as life cycles, natural cycles, phyics, and space phenomena. These lesson plans are integrated cross-curricula and incorporate multiple 21st Century skills.
Shape all around 2 to 3
(0 stars, 1 ratings)
Students will understand and be able to classify solid shapes.
Show What You Know-Solving Subtraction Problems (K/1st Grade) P-K to 5
(0 stars, 1 ratings)
The purpose of this lesson is to help students understand the concept behind the abstract symbols used in subtraction. Specifically, Kindergarteners are still learning number symbols and alphabets as well as the plus sign so distinguishing symbols and what they represent when presented with them are extremely important. All students need concept development to retain such skills. This lesson will teach students a new strategy for solving subtraction as well as provide a pictorial representation of subtraction. Language development of vocabulary like minus, take away, less and fewer is also important for all students in math progression as these terms will be used in word problems and comparing amounts throughout school and in the real world. First graders will have a combination of addition and subtraction with subtraction word problems. Students will discuss these concepts, learn and practice a new strategy and then use the strategy that works best for them in their independent and partner tasks. Upon completion of tasks some students will interview each other to discuss which strategy they used and why and how they used it. Others will create an avatar cartoon video or a song to share their strategy for solving subtraction problems.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
(0 stars, 1 ratings)
Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Skittle it Up 6 to 8
(0 stars, 2 ratings)
Use skittles to teach students about using spreadsheets and creating graphs. Perfect for 6th grade students.
Smart Jeopardy Review 9 to 12
(0 stars, 1 ratings)
Using the Smart Board, students will play Jeopardy to review mathematical topics that they have learned.
Students Are the Best Teachers 4 to 12
Students will take an active role in the teaching and learning process by creating digital presentations that review basic concepts that are the foundations for all courses. These may include focused mini lessons on such areas as vocabulary, grammar, figures of speech, math problems and concepts, historical events, scientific elements, or technology operations.
Students will utilize tablets to research S.T.E,M, topics to enhance their knowledge, achievement, success, and engagement in the classroom. 5 to 12
(0 stars, 1 ratings)
Student teams of three will select from a teacher prepared list of STEM topics. They will utilize a tablet to research, document and create a variety of presentations on their selected topic. Student teams will utilize a teacher prepared rubric to complete their assignment.
Studio Photography 9 to 12
(0 stars, 1 ratings)
This project involves shooting long exposure photography in the school portrait lighting studio.
Super Hero High P-K to 9
(0 stars, 2 ratings)
To make a movie with special needs high school students (students have multiple disabilities) about "Super Heroes." Students will create characters for themselves and decide what "Super Powers," they have and how they would use them.
Super Sleuth K to 5
(0 stars, 1 ratings)
Students will explore the Fibonacci numbers in Nature by examining flowers, pine cones, tree trunks in our neighborhood park. They will record their "evidence" in pictures and will create a school wide exhibit.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
(0 stars, 1 ratings)
All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
Tablet use in Centers P-K to 9
(0 stars, 1 ratings)
Teacher will use a tablet in a center in order to focus student on quick activities centered on one concept. Students will cycle through the 6 centers in groups of 4.
Teaching and Learning: Using iPods in the Classroom P-K to 5
(0 stars, 2 ratings)
My students need an iPod touches, apps, and software so I can facilitate the implementation of activities that are in step with the 21st century classroom.
Teaching Digital Citizenship through Stories of Immigration and Diversity K to 2
(0 stars, 1 ratings)
This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century.
Technology Across the Curriculum K to 5
Students will be using digital cameras in Math, Language Arts, and Science. They will be producing symmetry pictures, a scrapbook, and learn how a camera and an eye are similar.
Technology for All Learners 4 to 4
(0 stars, 1 ratings)
Lesson objectives: 1) I can identify the parts of a fraction. 2) I can compare fractions with the same numerator or the same denominator.
Technology for All Learners 4 to 4
(0 stars, 2 ratings)
Lesson objectives: 1) I can identify the parts of a fraction. 2) I can compare fractions with the same numerator or the same denominator.
Teen, Drugs and Alcohol PSA 6 to 12
(0 stars, 1 ratings)
The Students will create an informative video on a health topic related to alcohol, tobacco and other drugs with a group of their peers.
The Amazing Race-Physical Science 9 to 12
(0 stars, 1 ratings)
The students will compete in a race around the school while reviewing physical science concepts.
The Battle of the Ancient Civilizations 6 to 8
(0 stars, 1 ratings)
Sixth grade students will create persuasive movie maker presentations on their Ancient Civilization and present them eighth graders who will choose their favorite. Students will use digital cameras, microphones, and computers to help them create the best power point.
The Five Senses K to K
(0 stars, 1 ratings)
•.This unit will focus on the use of the five senses to develop a heightened awareness of the world. Skill development is centered on observing, describing and classifying objects. Students will use their senses to describe objects and identify common properties. Students will develop more refined methods of observation, ability to make more detailed descriptions and an increasing ability to differentiate among similar objects on the basis of one, and then multiple, characteristics. Describing objects will involve making measurements of various properties and comparing them to other reference points (e.g., a color chart).
The Middle Ages Meet Modern Technology 11 to 11
(0 stars, 1 ratings)
Students will use mobile devices to go on a pilgrimage through the Middle Ages. Students will make stops throughout their journey to gather background information to provide a context for the reading of The Canterbury Tales.
The Mini-Me People Iditarod 9 to 12
I work at Warren Project TEACH/TEC (Teen Education and Child Health/Transitional Education Center). We are an Alternative High School for Parenting and Pregnant Teenagers and Students at Risk.
The Triple O 4 to 8
(0 stars, 1 ratings)
After completing an interactive technology based math lesson, students will create various movies showcasing their knowledge of the order of operations. Using movie making software, it will include a mathematical dance and various small group based presentations.
The Wonder of Seeing the Best in Ourselves- A+ Attitude 6 to 6
(0 stars, 1 ratings)
Students will read the novel Wonder by RJ Palacio, learn about theme, character, perspective and the steps of writing a research paper. The students will then create a research paper, an oral presentation and a citizenship project that promotes compassion.
The Year Is New, The Bugs Are Too! 3 to 5
The yearly theme for the elementary library is"Go Buggy For Books." This science theme is used to teach library skills.
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
(0 stars, 1 ratings)
The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Title: Digital Photo Storytelling on Five Senses, a project based learning activity by Mary Gore P-K to 2
Learning about the five senses is a very exciting and fun experience that students in the primary grades are eager to engage in as well as share with others, in and out of the classroom. Through digital photo storytelling project learners are able to document their experiences and take on various roles as they create a presentation project.This is a project based learning activity.
Toy Inventor’s Workshop 11 to 11
Students work in small groups to develop a toy for preschool age children.
TRI-SCI 1 Video Launch K to 4
(0 stars, 2 ratings)
Student(s) will construct and fly a model rocket with a video camera onboard. Video will alos be made of the construction and shared with other students/grades.
Tutorial Videos K to 5
(0 stars, 2 ratings)
Videos created for school and community access to impact student learning. Students use videos to review concepts, work at their own pace, and gain confidence.
Using Digital Photography in the Classroom K to K
Osolo Elementary School in Elkhart, IN is seeking a grant to incorporate digital photography in the classroom with the objective of helping all kindergarten students increase their math, science, language arts, and social studies skills. The objective is that by the end of the year students will have learned to use digital cameras to incorporate all the subject areas mentioned to increase their core skills.
Using Technology to Create a Portfolio, One Letter At a Time 4 to 4
(0 stars, 1 ratings)
Students will create a variety of written assignments, covering all subject areas, using Tool Factory Workshop. Throughout the year the students will write poems, essays, summaries, book reviews and they will create graphs, presentations, and spreadsheets to show their learning throughout the school year.
Video Modeling for Children with Autism 2 to 5
(0 stars, 4 ratings)
This lesson uses videos to teach children with autism. The current skill being worked on is playing a game.
Vocabulary Taboo Review 3 to 12
(0 stars, 1 ratings)
This lesson is a twist on the card game "Taboo", where people aim to describe a word at the top of the card, but are not allowed to use the "Taboo" words printed on the card in their description.
Want to Drag?! (: 6 to 8
(0 stars, 1 ratings)
This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Watt's Up with the Electricity Bill? 7 to 8
(0 stars, 1 ratings)
How students can learn to conserve energy by becoming informed consumers about energy usage.
Webquest - Westward Ho! 3 to 8
(0 stars, 1 ratings)
Work as a group to investigate life on the trail using various resources and Internet links. As a result of the research, students will write an article.
What are Numbers?: Learning to Add K to 1
Students explore digital camera use while learning basic math concepts and simple number identification.
What Do You Put Stock Into? 6 to 8
(0 stars, 2 ratings)
Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome.
Wheel of Fortune for Students with Multiple Disabilities 6 to 12
(0 stars, 1 ratings)
This lesson involves mimicking the "Wheel of Fortune" game for students with multiple disabilities. This enables the students to use their comprehension and literacy skills to figure out the puzzles with the help of technology.
Who Are QR? 3 to 7
(0 stars, 1 ratings)
Use your tablet to create a QR "Who Is" activity that allows self checking.
Who's Who in the Art World 2 to 5
(0 stars, 1 ratings)
Students study famous artist and their works, through Internet resource using social bookmarking. The create biographies and recreate famous works then create online portfolios of their final project.
Windsor Opposes Waste - WOW! 2 to 6
We propose a year-long, problem-based learning between grades 2 and 6. Teams of students will meet and discuss and identify the problem(s), brainstorm solutions, implement their solutions and throughout the year evaluate and reexamine their decisions and actions.
Wishing for Wells 2 to 2
Students of all ability levels will learn about the water crisis in Africa. They will use iPads to conduct research, make PSAs to broadcast on the morning announcements, and complete other technology-infused projects to raise awareness (such as an interactive QR code exhibit about a region in Africa). The unit will culminate in a fundraiser to try to fund the construction of a well in Africa.
World of Quadrilaterals 7 to 12
(0 stars, 2 ratings)
Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
World Travelers K to 12
(0 stars, 1 ratings)
Students in grades K-8 and Visual Art students would choose destinations to "visit" by grade levels, which would enable classroom teachers to use this project as a learning tool for many other subject areas. Classes would then photograph their ideas of locations, settings, places to visit, plant life, perhaps even life of that area to create a travel brochure for future visitors.
Write to Read 6 to 8
(0 stars, 1 ratings)
There is nothing more motivating than teaching to the interests of students, and what middle school students' interests revolve around themselves and their friends. Digital storytelling of the school year gives them a voice and leades to improved language arts skills.
Writing Equivalent Expressions 9 to 12
(0 stars, 1 ratings)
This involves writing equivalent expressions using area model and exploring difference of squares through an interactive activity.
You Can Do It: Creating How-To Videos P-K to P-K
(0 stars, 1 ratings)
Middle school students create instructional videos for other students using Flip video cameras and editing software. Students must brainstorm a topic, write an original script and create their film and audio narration, then edit and and create an original movie. Sample topics include "How to tie your shoes," "How to be organized for Middle School," and "The Water Cycle."
“Through the Eyes of a Child- Student Photography” Elementary Level – Visual Arts 2 to 5
(0 stars, 1 ratings)
Students will experience the beauty of literacy through the use of photography. Teacher guided photography instruction will focus on the subject areas of reading and writing skills to help students become better readers.
Browse Lesson Plans