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Lesson Plan Name Grades
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Physical Education - Student Skill/Technique Self-evaluation Utilizing Video Feedback 3 to 6
(0 stars, 1 ratings)
Students will learn important elements of a skill in Physical Education. Then by using video feedback and peer conferencing, each student will apply what they have learned to evaluate and improve their skill.
Technique is the Key 3 to 6
(0 stars, 1 ratings)
The main focus of this lesson is improving students' keyboarding skills - specifically speed and accuracy. This lesson is taught at the beginning of the school year and is appropriate for 3rd-6th grade students.
Exploring the cellular basis of life using real life object for project 10 to 12
(0 stars, 1 ratings)
This lesson is intended to familiarize students with different categories of cells. Emphasis will be placed on the comparison and contrast of plant and animals cells and the structures within them. They will explore the real world of cells by exploring using the digital microscopy. This concept will integrate with technology based hands on with the students as they engage doing a cell project out of the real object.
Make a Digital Dance Textbook 9 to 12
(0 stars, 1 ratings)
Students will create a Wiki page/website that will be used as a dance textbook in class.
Reasons Why... 4 to 8
(0 stars, 2 ratings)
This English lesson will use flip cameras and persuasive techniques.
My Altered Life, Exploring Mixed Genre Writing 9 to 12
(0 stars, 1 ratings)
The purpose of this project is to present the students with a structured activity in which they are able to develop and enhance their reading fluency and comprehension skills in a fun and creative way. The mode of exploration will be that of mixed genre writing and altered books.
"Girls Only" Science Workshop 2 to 12
(0 stars, 4 ratings)
This workshop was created to give female students a chance to design and implement both scientific and engineering skills. Female students are sometimes discouraged from entering the fields of science and engineering so we developed this curriculum and hosted an All Girls Science Camp Weekend.
"Marchen or Sagen" - A Digital Story Telling Experience 10 to 12
(0 stars, 2 ratings)
Storytelling is as old as time itself! Every culture that exists or has ever existed had a strong storytelling aspect. Stories are used for entertainment, teaching and passing on knowledge and wisdom. Each of us has a story and it has been said, "We are the stories that we tell about ourselves."
"Scientific Method Multimedia Project" 6 to 12
(0 stars, 1 ratings)
Student teams will develop a multimedia project utilizing Flip Video in conjunction with i-Movie. Teams will document from beginning to end their own journey through the steps of the scientific method as they design, carry out, analyze and troubleshoot an original experiment.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"Why College?" Commercial 9 to 9
(0 stars, 2 ratings)
Students will create a 30 second commercial advertisement for an audience of high school students. The commercial's message must center around why attending college is important.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
1950's Dream Car 8 to 12
(0 stars, 2 ratings)
Students will create properly formatted and supported 1950's era automobile commercials using authentic video footage to simulate the impact of 1950's television. The ultimate goal is to illustrate how the automobile affected life in post-WWII America.
2D Project: Deep Space 10 to 12
(0 stars, 1 ratings)
In this project, the student will create a digital scene that creates the illusion of deep space. This artwork will recreate an event from the student's own everyday life using as many perspective techniques as possible.
3 Minutes of Fame 4 to 4
(0 stars, 2 ratings)
Students will create info-mercials (commercials) using video cameras and digital cameras to advertise eco-friendly products by explaining how other products deplete environmental resources (such as plastic and paper products).
9th Grade ELA Project-Based Learning 9 to 10
(0 stars, 1 ratings)
This is a project-based learning unit that I taught with one of our 9th grade teachers. Students learned different persuasive techniques as they developed their own charitable organization to fight child abuse.
A Picture of Dreams 11 to 12
(0 stars, 1 ratings)
Students will merge photography; gel transfer pictures, writing, and their plan for their future to result in a multi dimensional visual art project that supports digital skills, education and career development, and the arts, poetry and English language.
A tribute to Willis. 11 to 12
(0 stars, 1 ratings)
A culmination of a semester's worth of prep which includes, the history of stop motion animation, clay character design and production, writing story concepts, creating storyboards and building dioramas. All leading to the production of a digitally animated stop motion film.
Ad Logic #BestBuds 5 to 7
(0 stars, 2 ratings)
The learner will be able to recognize the importance of emotional appeal and how it relates to the advertising industry and the social networking world.
Adding Creativity to Science Inquiry 6 to 12
(0 stars, 2 ratings)
Students create flip videos that enhance scientific investigations performed in class by having students think metacognitively while fusing the fun of creativity with the science of analytical thinking.
Advertising in Action 9 to 12
(0 stars, 2 ratings)
Students create their own commercials for a product of their choice. They must utilize a variety of advertising techniques to sell their products.
Advocate for Something! Flip Cam Media Advocacy Project 9 to 12
(0 stars, 1 ratings)
Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video.
Alphabet Group Project 10 to 12
(0 stars, 1 ratings)
Students work in groups to locate alphabet letters in ordinary items and scenery. This is not a dictionary project, but rather an awareness of lines, shapes, angles, and level.
America's Generational Segments 9 to 12
(0 stars, 1 ratings)
After learning the different segments of America's Generations - students are to create a visual of the generation they have chosen to research and document via pictures.
Anatomy & Physiology/Healthcare Applied Therapeutic Services: "So Doc, what's the prognosis?" 9 to 12
(0 stars, 1 ratings)
Students will take on the role of a medical intern in a hospital cardiovascular rotation whose focus is to communicate through modeling the process of and treatment options for a specific cardiovascular related disease/disorder to a newly diagnosed patient. To assess their ability to communicate this knowledge, students will create a Flip Video presentation of their role play for which self and peer review commentary is provided.
Animal Trading Cards 2 to 4
(0 stars, 1 ratings)
This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Animation Festival 5 to 6
(0 stars, 1 ratings)
5th and 6th grade students will create claymation and object animation shorts to be produced as a short film festival. This lesson is actually a unit on animation comprised of several weeks of group work and filming.
AP Chemistry Video Lab Book 10 to 12
(0 stars, 1 ratings)
The AP Chemistry Test is quickly approaching! Students need to review laboratory techniques and descriptive chemistry. The "solution"? Go to our AP Chemistry wiki page that contains a video scrapbook of the labs we have done throughout the year.
Apparel Design technology. 11 to 12
(0 stars, 1 ratings)
Students in the 11th & 12th grade fashion class will be able to: 1. design a fashion apparel line using the ipad sketch, and textile design soft ware application.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
art tech club 5 to 7
(0 stars, 1 ratings)
Interested and motivated students in various grades join one of my Friday "art club" groups. At least one group spends their time making an animated movie.
Battleship 5 to 5
(0 stars, 1 ratings)
Our fifth grade students learn about the American Revolution. I had tried to incorporate learning Microsoft Excel by turning it into a fun game
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Beyond the Basic Research Paper 8 to 8
(0 stars, 2 ratings)
Students will use technology to demonstrate understanding of immigration and create unique technology enriched products of specific research topics.
Big Things-Small Packages 9 to 12
(0 stars, 1 ratings)
Every year, students enrolled in the media 3 & 4 program are required to create, for the purpose of public instruction, personal work experience, sales and marketing, a Portfolio Project using computers to edit, store digital video files, music and images. Those files will be used in a short film, documentary and the annual senior video-a video yearbook for the graduating class.
Biographical Timelines 2 to 3
(0 stars, 1 ratings)
Overview: Students will choose a biography or an autobiography to read and create a timeline on the person's life.
Birthdays, Everyone Has One! P-K to 3
(0 stars, 1 ratings)
Specific purpose/ objective The student will practice retelling and explaining to build social studies and vocabulary skills. The student will connect the information with prior experiences and insights to his or her own birthday.
Book Trailers 5 to 8
(0 stars, 3 ratings)
After reading a self selected text, students will plan and then use PhotoStory 3 to create book trailers which persuade an audience to read the highlighted texts in order to encourage and reinforce the practice of self selected reading by students.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Camera Settings 9 to 12
(0 stars, 1 ratings)
Students learn about the different settings on a DSLR camera. Technology students sharpen skills to help them take better pictures.
Can You Hear Me? 6 to 12
(0 stars, 1 ratings)
Humor in forms of nonverbal communication (political cartoons and comic strips) is often used in place of a narrative form of communication. This nonverbal form of communication provokes the reader to infer, use imagination, and prior knowledge to interpret the author’s purpose.
Cheesy Connections 9 to 12
(0 stars, 1 ratings)
Students plan, shoot, and create cheesy videos of their chosen SAT vocabulary word to help other students learn the meanings of the word.
Civil Engineering and Architecture 9 to 12
(0 stars, 1 ratings)
This lesson plan includes the Engineering Magnet students' use of 3-d CAD modelling software to design and create residential and commercial buildings. The goal is to get the students an Autodesk Revit certification.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Creating a school brochure 6 to 8
(0 stars, 1 ratings)
By creating a brochure of Picacho Middle School students will learn desktop publishing. Students will use the writing process to write three articles about our school. They will draft, revise, and edit your articles. Students will collaborate with their peers using the writing process to complete a final draft of their work. Students final presentation will be a culmination of text, pictures, and creative design layout to produce a six panel brochure.
CSI: Chemistry Student Investigators 10 to 12
(0 stars, 1 ratings)
Students master scientific inquiry skills as they design investigations to solve mysteries based on scientific concepts, use hand held computers and digital cameras to capture data generated in their investigations, and use Tool Factory software to compile data and lab reports to create electronic lab journals.
CSI: Native America 5 to 6
This is an interdisciplinary inquiry unit based on a true incident involving the death of the last Native American in an Indiana County. Students will use CSI problem solving skills to draw conclusions concerning the case.
Cultural Awareness in Omaha: Entering the Golden Door 6 to 8
(0 stars, 1 ratings)
The Jr. High students at Holy Name School will develop their cultural awareness through a technology project using tablet computers. The tablets will be used to record interviews with community members of a minimum of 8 different cultures and to develop an innovative presentation about their discoveries and incites based on those conversations.
Cultures and Cuisines WebQuest 9 to 12
(0 stars, 3 ratings)
Groups of Five are to select a country that they would like to learn more about. Research that country's environment, people, customs and characteristic foods. Prepare a report/display and present to the class.
Density- An Intrinsic Property K to 12
Students will use common lab equipment and materials to design an experiment to prove that density is an intrinsic property. They will use a digital point and shoot, a computer, a PowerPoint program and a digital projector to develop and present the procedures they create and perform in the lab.
Digital Cameras 6 to 8
(0 stars, 1 ratings)
Performance Objective: Upon completion of this assignment, the students will be able to choose the right digital camera for the type of pictures they are going to take and successfully transfer images from the camera to their computer for editing.
Digital Research Animal Project 1 to 2
(0 stars, 1 ratings)
Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Scratchboards 7 to 8
(0 stars, 1 ratings)
Students will learn a new art technique using digital software. Scratchboard procedures will be used to produce high contrast photographs.
Earth Day Movie Maker Documentary 9 to 12
(0 stars, 2 ratings)
This lesson, which spans over the course of about a week and a half, has students researching a particular animal and the ways in which it has been impacted by humans and the environment. Students will take a field trip to the zoo and use flip cams to videotape their animal. They will then choose a prompt from the list and create a documentary (using Tool Factory Movie Maker) about their animal.
Engaging Presentations of Research 3 to 4
(0 stars, 1 ratings)
Students will use a Z5 Hovercam Document Camera to help present information gathered through a research project on the American revolution. Presentations include recording an 'interview' with a Revolutionary patriot.
Fast Food Meal Planning for Early Childhood 9 to 12
(0 stars, 2 ratings)
Early childhood education students will use combined information on food and nutrition requirements for PreK age children to plan meals within the My Plate USDA guidelines and meeting case study criteria with fast food menus
Figurative Language 4 to 5
Students create a visual image using Kidpix of an example of hyperbole or personification.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Flip My Writing 3 to 4
(0 stars, 2 ratings)
Students will create their own video based on a book by creating a sequel to the book and acting it out for a video. Students will write a skit, film it and learn to import and create a video using a Flip Camera and Movie Maker.
Flip Out Over Weather 4 to 9
(0 stars, 2 ratings)
Students will investigate will be assigned aspects of weather study and write a report. They will use Flip Video cameras to film each other reading their report. Students will gather photos and video clips to use in a video project that utilizes their weather report. And finally, they will work in groups to create a video script derived from their report.
FlipVideo Poetry: Teaching Narrative Poems Through Community Service Learning 7 to 8
(0 stars, 3 ratings)
In order to promote literacy as part of our district improvement plan, 7th grade students will work in pairs to draft, write and illustrate a narrative poem to be presented on National Read Across America Day to primary school students as part of a 'Seussical". Performances will be videotaped so that teachers can show the presentations over and over to varied classes for instructional purposes.
From Athena to Zeus: Digital Stories Through the Eyes of Greek Gods and Goddesses 5 to 6
Students will use digital technology to create digital storybooks of a Greek God or Goddess.
Going Green Collaboratively 9 to 12
(0 stars, 1 ratings)
A collaborative effort from Technology, Science and Art teachers to focus on the environment. Students capture images and process photographic and digital prints for display that depicts what the local community is doing toward saving the environment.
Graphic Tablets for Real-World Experiences 9 to 12
(0 stars, 1 ratings)
The purpose of this unit is to incorporate the graphic tablet technology in my art classes. This will continue the develop of the students' drawing and layout skills while providing them with skills that relate to the illustration and graphic design industry.
Gumby Rules! 5 to 6
(0 stars, 2 ratings)
Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
How Women Changed the World 6 to 8
(0 stars, 1 ratings)
Students will investigate the roles women played in the development of technology and computers.
If Spielberg Can Do It, So Can I!! 6 to 8
(0 stars, 2 ratings)
Students learn to make a movie using digital video cameras and video editing technology.
Importance of Estimation 5 to 8
Students will make sense of big numbers in order to make reasonable estimates.
IMPROVING SUSTAINABILITY THROUGH THERMAL IMAGING 6 to 12
(0 stars, 2 ratings)
Students will use a thermal imaging camera and advance digital technology to analyze homes and business structures and provide them with an energy efficiency assessment. Students will also leave a dvd on how to do home energy improvements and follow up with a survey of property owners energy saving.
In Touch with Nature K to 5
(0 stars, 1 ratings)
Ipod touches will be used in conjunction with our Nature Space/Bird Habitat, on school grounds, community programs, local businesses, Cornell University, and volunteers. These members will aid in constructing a Bird Watch and Feeder program to collect data to be analyzed through the touches, student interaction, and Cornell Labs.
Incorporating Garage Band into General Music Class 6 to 8
(0 stars, 1 ratings)
Students will use all the keyboard techniques taught to compose their own song on the keyboard. Then, students will create background loops on a computer program, Garage Band, to incorporate into their keyboard composition. Students will choose Garage Band loops to incorporate into their original keyboard composition based on their individual and personal learning level, and loops that coordinate well with the keyboard composition they wrote.
INCORPORATING TOOL FACTORY TO GIVE CHILDREN WITH SPECIAL NEEDS A VOICE P-K to P-K
(0 stars, 2 ratings)
Most children begin talking at the age of 2. My children are 4 and they still can’t talk!
Interpret the equation 8 to 8
(0 stars, 1 ratings)
To interpret the equation of line, students will rotate through three stations. Each station will require the students to interpret the equation but using different techniques.
Intro to Photography for Middle School 6 to 8
(0 stars, 1 ratings)
This is an entire curriculum, not just one lesson plan. Students will take a six week course that teaches them the fundamentals of camera operation and shot composition.
Introduction to Stop Motion 2 to 12
(0 stars, 1 ratings)
This is basically accomplishing three things: teaching kids the process and technology involved with stop-motion animation, working on the editing side of making a movie, and creating two projects (one to practice application and one for synthesis).
Jones Soda Project- Photography as a Vehicle (for marketing) 9 to 12
(0 stars, 1 ratings)
Students will display their understanding of photographic composition, Photoshop skills, and photography as a vehicle for marketing in today's visual culture by taking interesting photographs and posting them on the Jones Soda Company website http://www.jonessoda.com in an effort to be published and distributed world-wide as Jones Soda Label Art.
Keynote Animated Storybook 6 to 8
(0 stars, 1 ratings)
Junior high students learn to use the Move, Magic Move and Scale animation tools of Apple Keynote presentation software to create an animated storybook. Finished projects to be shared with primary classes for viewing on SmartBoards.
Kids with Cameras make a difference 1 to 4
1-4th grade students create a photography exhibit titled "Sense of Place" about their community and then use the exhibit to collect donations to support international Kids with cameras programs.
Learn and Serve Video 10 to 12
Students in my Multimedia class create a video on any topic related to the K-12 curriculum. They partner with a teacher in that subject / grade for ideas and then they script, video, edit, and publish a video that teaches the topic.
Learning with Letters & Sounds P-K to P-K
(0 stars, 2 ratings)
Students will learn letters and sounds through working on the Letterland app. Students will use Chromebooks and headphones as they listen and work on the application. The app will allow students to each have an account. Students will focus on characters, letters, and sounds.
Let the Sun Shine-Development of the Digital Negative/Cyanotype Printing 9 to 12
(0 stars, 2 ratings)
This lesson helps students understand the concept of what photography is and to learn alternative printing processes. Students use hands on traditional photo chemistry along with modern digital imaging techniques.
Lights! Camera! Action! 5 to 12
(0 stars, 1 ratings)
In this lesson, students will use resources to explore the functions of digital cameras. Students will then use a digital camera to take photos which will utilize simple photography configuration principles. Students use their photos to share ideas and information in the community and with peers, both in person and online.
Lights, Camera, Action! A Filmed Chemistry Demonstration. 10 to 12
(0 stars, 1 ratings)
In this authentic high school chemistry assessment, students use FLIP cameras to write, film, and edit a chemical reaction demonstration. Students will practice using safe lab practices and include a discussion of the chemical reaction theory. This lesson is designed to take place during a 90-minute block period with the subsequent 45-minute period used to edit the films.
Middle School Masters of the Web - Video Newsletter 7 to 8
(0 stars, 1 ratings)
Students will interview, script, edit, and produce a web-based newsletter/ video newscast for school and district viewing.
Mixed Beasts 4 to 8
(0 stars, 1 ratings)
Goals: To show students how to modify images using Adobe Photoshop Objectives: Students will produce an image representing a “mixed beast” using two or more separate image files.
Modern Day Pen Pals, Connecting Our Art Room to the Rest of the World! P-K to 8
(0 stars, 1 ratings)
We have all heard of pen pals writing letters, but why not have “Modern Day Pen Pals” connect through the web using video streaming and pod casting technology!
Modern Indian Culture as "Scene" through Bollywood 9 to 12
(0 stars, 1 ratings)
Using Knowledge from Current Indian Culture (social organization, religion, government, language, arts and literature, customs and traditions, economy) students will be asked to collaboratively create, film, and edit a five minute scene in the true style of a Bollywood film.
Mondrian - Primary/Secondary Color Study 7 to 12
Students will use photoshop to create a painting similar to Mondrian's with primary and secondary colors. Students must create the secondary colors from the primary colors and not select them from the color palette
Motivating Readers through 21st Century Multiple Intelligences 9 to 12
(0 stars, 2 ratings)
Students will read books and use online tech tools to engage with and express their learning based on their identified learning style.
Movement Analysis 5 to 12
(0 stars, 1 ratings)
The video cameras will be used for video analysis assignments. The students will video tape themselves completing a task and then they will watch the video to determine what they need to work on to improve their skills.
Movie Music 5 to 8
(0 stars, 1 ratings)
Students study music in movies and create a sequel to a popular childrens movie.
Movies for Motivation: Encouraging Literacy Through Student-Created Films 9 to 12
Struggling readers enrolled in a Targeted Reading class will use Tool Factory Movie Maker to create videos advertising their favorite books. These videos will then be shown to the entire school as part of a school-wide literacy encouragement effort.
Mrs. Valgos' Amazing Race 5 to 5
(0 stars, 1 ratings)
In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
Multi Media: Television Show Production 10 to 12
(0 stars, 1 ratings)
OST class offered for students in grades 10-12. Introduction to multi-media production careers with partnership with local university students, radio station and cable TV.
My Art Teacher Ate... 4 to P-K
(0 stars, 1 ratings)
This was an integrated lesson based on the book, "My Little Sister Ate One Hare" by Kevin Hawkes who was a visiting author at our school. Students created their own short stop motion animation movies that we put together to create one longer movie.
My Digital Story 9 to 12
(0 stars, 1 ratings)
Digital storytelling is one of the most creative ways to encourage students to write narratives. The project allows students to use existing writing, photography and computer skills, and gives them a challenging platform to create more intense, interesting and personal stories.
Mythbusters - Don't FLIP Out! High School Isn't THAT Scary!! 9 to 12
(0 stars, 1 ratings)
Students will be introduced to various activities surrounding the concept of digital video production. Students will use Flip™ Video cameras to produce a video that will be used during the high school orientation night for the county’s incoming 8th grade class.
Name that Main Idea 3 to 5
(0 stars, 1 ratings)
This is an engaging lesson designed to introduce main idea to students, and then scaffold student understanding to be able to write topic sentences about the main idea utilizing a document camera. Students then critique and conduct peer evaluations on each other's products.
New and Different Civilizations- A Claymation Dreamer's World 5 to 8
The book 'Westlandia' by Paul Fleischman is the inspiration for this claymation unit because the ultimate message is that it is o.k. to be different. In Art, I am an advocate for thinking outside the box and communicating what you are about through your art making experiences and explorations. With this in mind, I let Wesley's feelings and ideas be the seeds for our project. The only thing I change from the book is having students work in teams of 3 or 4 throughout this unit.
Novel, Loser by Jerry Spinelli "Bullying" Commercials 4 to 12
(0 stars, 1 ratings)
After my class read the novel, Loser by Jerry Spinelli, they worked in cooperative groups to select one of the bullying scenes to act out in a commercial to be videoed with a Flip Camera. They wrote the script, designed the props, costumes, and had to become actors and actresses to perform the original scene from the book, as well as, how the incident could have been prevented.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
(0 stars, 2 ratings)
Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Owl Pellets Up Close And Personal 3 to 8
(0 stars, 1 ratings)
Students will explore the food chain, the concept of predation, and the hierarchy of species through a dissection of an owl pellet.
P & P- " Portraits and Persepctive" Digital Photography for Kids 2 to 3
(0 stars, 1 ratings)
Grade 2-3 students will be involved in a credential teacher led short term project that teaches the basic of digital photography using portraits and perspective practice lessons. Students will learn layout and design, captioning and title skills.
Parallel and Perpendicular lines in our world 9 to 11
(0 stars, 1 ratings)
The students will collect real world examples of parallel and perpendicular lines and take pictures of them. Then the students will add a coordinate grid to the pictures and calculate the equations of the lines. Finally, the students will put together a presentation of their pictures, equations, and explanation of how the lines are related.
Passport to Ancient Civilizations 3 to 6
This will be a collaborative project between the classroom teacher and the technology teacher, me. Students will create their own passports of the ancient places they visited virtually.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Persuade the PTO 4 to 12
(0 stars, 1 ratings)
Create a video to persuade your local PTO to fund a classroom need! It worked for us!
Persuasive Elements Commercials 6 to 8
(0 stars, 1 ratings)
After studying ten primary persuasive elements, students were asked to brainstorm a known product and develop an angle. Then they drafted a 1-2 minute script and produced a commercial, including editing and post-production work.
persuasive writing FLIP style! 3 to 12
(0 stars, 1 ratings)
Students produced a persuasive i-movie presentation on avoiding caffeine-includes the characteristics of persuasive writing, images, voiceovers, data, recommended solutions, and song remake of "Pants on the Ground."
Photo Transfer Mixed Media Collage 8 to 12
(0 stars, 1 ratings)
Students create a mixed media collage incorporating a digital image. Design must be created from a memory or tell a story about the students life. Composition must be created in layers. Students may create a background that is abstract or a background that emphasizes a message or story by use of imagery, pattern or words.
Photo-Documenting Earth Art K to 6
The students will create temporary, outdoor sculptures from found objects in nature. They will chronicle the creative process through sketches, journals, and photographs for use in a published class book.
Photographical Ecology 6 to 8
(0 stars, 2 ratings)
Students will photograph and understand differences in organisms and the roles they play in our environment.
Photography Portrait Art Mural 9 to 12
(0 stars, 1 ratings)
Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Poetry and Photography 7 to 8
(0 stars, 1 ratings)
Using a digital camera to help students understand poetry
POP ART Lesson Plan 5 to 6
(0 stars, 1 ratings)
Students will make computer generated art based on Andy Warhol's Pop art and use Pop culture imagery of today.
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
PRESCOTT, PHOTOGRAPH AND MODERN ART 9 to 12
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STUDENTS WILL LEARN ABOUT THE STYLES OF MODERN ART, THE WORKINGS OF A DIGITAL CAMERA AND THE TECHNIQUES AND SKILLS OF OIL PAINTING. THEY WILL ACHIEVE THIS BY BY USING A DIGITAL CAMERA TO CAPTURE A LOCAL LANDSCAPE BRINGING IT INTO THE CLASSROOM AND PAINT IT IN OILS.
Project: Mother’s Day Video P-K to 8
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Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Quadratics in Nature and Architecture 9 to 12
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Students will discover real-life applications of quadratic functions using video cameras. The students will learn how to write equations for the parabolas that they find in real-life.
Radio Station Podcasting Throughout History 3 to 12
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Using Podcasting as a radio station to engage students in Social Studies and improve their fluency.
Reading Interventions for Middle School Science 6 to 8
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Reading informational text and comprehending the science involved is difficult for most students. Chunking the material into smaller concept oriented blocks allow students to investigate content one concept at a time in order to focus on necessary vocabulary. Whole class reading allows for all students to hear and follow the information to be read. Students complete an accompanying activity allowing for reinforcement of the concept while working in collaborative groups for student to student support. Students will complete “reading labs” in assigned groups during science class. Topics will address concepts in Earth Science/Geosciences involving storms, earthquakes, volcanoes, biomes, ecosystems, and populations.
Ready, Aim, Focus! 1 to 5
Through a hands-on photography lesson, students will develop and enhance writing focus, including brainstorming ideas, topic selection, word choice, and use of descriptive words. Also, students will use the printed images to inspire additional writing strategies such as developing voice, organization, and editing.
Research Project 8 to 12
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This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Researching the Black Diaspora in Latin America 5 to 8
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Students will first research, and then create podcasts about the Black Diaspora in Latin America. Research topics can include historical themes such as the middle passage or the triangle trade, cultural themes such as the influence of African rhythms in Latin American music, or social themes such as the social stratification and racial vocabulary that existed within Latin America.
Rock Poetry 8 to 12
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Student use what they have learned about poetry and litery devices to analyze a song and then show that interpretation through visuals by creating a video.
Sea Scallop Data Mining Research Project 10 to 12
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Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Self Identity 9 to 12
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Students research into their experience, culture and life to create a self portrait learning facial proportions. Viewing a variety of artists with different interpretations of involving expression in their portraits.
Self Portrait 10 to 12
The students will create a self portrait within a masterpiece. The objectives are many. Students will learn new tools within the program, learn how to create a self portrait, and learn, in detail, about a masterpiece of art and the artist.
Self portrait in a masterpiece 10 to 12
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Students will create a self portrait using the wacom tablet and Adobe Photoshop. This portrait will incorporate a Masterpiece of art, where the Alternative high school student places themself in the picture. using the Wacom tablet the students will be able to recreate the texture and subtle line variations that the original artist has done.
Selfie vs Self-portrait 9 to 12
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This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail.
Shot Composition Video 9 to 12
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Students will introduce and demonstrate 22 camera shots, movements, and angles using a digital camera. They will edit their video using iMovie and add music using Garageband. Final projects will be posted on their own webpages.
Silent Films with a Flip Cam 4 to 12
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Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Song Creation: Of Mice and Men vs. The Greatest Game Ever Played 9 to 12
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After reading Of Mice and Men and watching The Greatest Game Ever Played, compare and contrast George Milton and Francis Ouimet and Lennie Small and Eddie Lowery in a song to be written and recorded.
SPARTACUS!!! Wait...what? 9 to 12
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The student will be able to create a Claymation version of their favorite movie using the skills that were learned in class. They will also create a stop motion version using their classmates as the objects.
Speaking Our Truths: Podcasts as Relevant Research 10 to 12
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Students are creating informational podcasts as an alternative to a traditional research project. Students will be able to show mastery of the skills required to do a traditional research paper but in a way that is relevant to their lives.
Stain Glass P-K to 12
This is 5 lesson plans in sequence from introduction through Glass History to the current methods applied in Glass Forms: lesson 1, stain glass history; lesson 2, community impressions; lesson 3, stain glass design; lesson 4, color theory; lesson 5, form and application. Wrap up includes reflection.
Stop Motion Animation with Photographs 5 to 12
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Have students move objects in a scene and take a series of photographs that create the illusion of movement of said objects. The students will then put the photos in a video editing program to make a short video of their characters in action.
Stop Motion to Jump Start Thinking! 3 to P-K
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For this project, students will be able to display their knowledge gained from an inquiry project or book reading using the stop motion techniques.
Student-created digital portfolios 6 to 8
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In this lesson, students will create a google site that will be their digital portfolio for the semester. They will learn how to upload images of their art, as well as write goals before they start their art and reflect after they are finished with their art, and collaborate with others inside and outside of the classroom.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Subtle Conversations 6 to 12
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Subtle Conversations is design to give 60 students an opportunity to research current events and teen issues. Students will select various news, entertainment, sports, or locate events and teen topics to research and create a weekly talk show. Each group will design a production company to write, video, edit and prepare for broadcast.
Take a Picture, It will last longer! 3 to 5
Begin a Camera Club after school hours that will enhance learning through cameras and technology. Students should be able to express themselves creatively with technology and gain a curiosity of the world around them through photography.
The Battle of the Ancient Civilizations 6 to 8
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Sixth grade students will create persuasive movie maker presentations on their Ancient Civilization and present them eighth graders who will choose their favorite. Students will use digital cameras, microphones, and computers to help them create the best power point.
The Butterfly Effect P-K to P-K
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After studying the rise of Hitler and the Nazi regime, students are asked to think about the "butterfly effect" regarding negative events that happened in various countries because Hitler was the Fuhrer. This project begins with research, includes history, contains digital tools, incorporates fiction, and ends with a classroom presentation.
The Original Photograph 8 to 8
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Using the medium of photography, students learn how to make ordinary subject matter "extraordinary" through the use of various photographic techniques, manual camera operations and iPhoto editing tools.
The Power of Images 9 to 12
A 2 minute Multi-media presentation using colors, textures,images,drawings, photographs, video clips, etc. To portray a political or social issue in the school, community or country.
Thomas Eakins: Scenes from Everyday Life 7 to 8
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This lesson will introduce Thomas Eakins as a photographer and painter. The students will apply Eakins' method of integrating photos into paintings
Through our eyes 4 to 8
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A guest speaker will introduce students to basic photography techniques and skills. Students will use cameras to capture the beauty of their lives. Each student will choose his or her favorite image to paint and to write a short descriptive essay.
Time Warp Interview 3 to 5
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With the aid of technology and a bit of creativity students will travel back in time and interview leaders of early America. Students will then be paired up to conduct interviews to portray the qualities of a great leader.
Tree Trekkers 4 to 5
Students will photograph, identify, classify and write about trees in their school yard, the immediate neighborhood and in their own neighborhood. The will publish a booklet and/or a slide show about their trees.
Virtual Book Talk K to 12
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Students present their oral book reports in a video format. They will work in partners or teams of three to plan, record, and edit their videos.
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary K to 12
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Students will create weekly presentations of their vocabulary words utilizing Flip Cameras, iMovie and Powerpoint. Computer generated, student driven learning always leads to life-long knowledge, but making videos to enact vocabulary words in context is fun.
Web 2.0 - Video Sharing 9 to 12
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Create a video to share on a Video Sharing Site (Youtube, Flickr, etc.). Through this lesson, the student will become proficient at sharing files online using the various Video Sharing Sites. Students will use Tool Factory Movie Maker to edit and produce the video.
What's in a Story--A Short Story/Film Unit 5 to 12
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Students analyze and evaluate "story" through both the written word of short story and the visual images of short film. The lesson/unit culminates in a production of a short film. This is run in a workshop format, with mini-lessons and some direct instruction/practice of skills as the project unfolds.
Who's Who in Hampton? 1 to 6
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Students use their interviews with our town's First Selectmen, Town Librarian, Town Clerk, Fire Chief, and Town Tax Collector, Town Assesor, Board of Education Chairperson, and School Superintendent/Principal to create a podcast. The interviews will be used
Why salt the roads? 10 to 12
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This lesson focuses on why states like Illinois must salt the roads during the winter. We will focus not only on the why but which type of salt is most efficient and safe for the environment.
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
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At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
Writing Equivalent Expressions 9 to 12
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This involves writing equivalent expressions using area model and exploring difference of squares through an interactive activity.
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