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Lesson Plan Name Grades
Adding Creativity to Science Inquiry 6 to 12
(0 stars, 2 ratings)
Students create flip videos that enhance scientific investigations performed in class by having students think metacognitively while fusing the fun of creativity with the science of analytical thinking.
Social "art"ivism - Computers in art to breed creativity and critical thinking 6 to 8
(0 stars, 2 ratings)
Students will create websites that house their digital portfolios. Students will also use platforms in order to collaborate with other students, community members, and local and world wide artists.
At the Movies 1 to 2
(0 stars, 1 ratings)
Students respond to books, poems and literary genres by using flip cameras to make movie trailers, "behind-the-scene-clips", never before seen footage, movie reviews and commercials as the use imagination, innovations and 21st century digital tools to show their understanding.
Bracket Madness! 9 to 12
(0 stars, 2 ratings)
Students will "compete" against each other by utilizing various forms of imagery to compliment their research-based presentations in an attempt to end up in the championship bracket. Although the original idea is for a "Most Courageous Person in History" presentation, it is a concept that is easily adapted to any classroom curriculum.
Career Creation 5 to 12
(0 stars, 1 ratings)
Students will do career investigations based upon personal interests, skills assessments, counselor recommendations, dreams, parental guidance, etc. and develop a "Build Your Own Destiny" Google Form. Included in the Form will be pictures, videos, and links.
Engineering Design of Thermal Home with Renewable Energy Source for specific Biomes of the world 6 to 8
(0 stars, 1 ratings)
Students will work together in families to discover one of Earth’s biomes. As a family, the students will focus their research on the climate, typical flora and fauna, and typical weather cycles of their biome. The family will then use their knowledge of thermal energy combined with their research data on their biome to design, construct and present their home design and reasoning to the class in a creative manner. Students will then do further research into weather patterns, statistical data of precipitation, temperature, hours of sunshine, etc and viable renewable energy possibilities so that families can then add to their homes a unique means to use the natural resources in their biome as a renewal resources to generate energy for their home.
Genius Hour Technology K to 5
(0 stars, 1 ratings)
Our K-5 Gifted classroom would like to have 4 iPads (with protective cases) and/or video cameras to aid with our project based instruction. This technology will allow our students to research multiple fields and present authentic products to an audience.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
More than a Game 3 to 5
(0 stars, 1 ratings)
Students will create a video game using what they know about narrative writing.
Podcasting Crusader's Style 7 to 8
(0 stars, 1 ratings)
Our 8th grade team is known as the Crusaders and our students enjoy making podcasts. We team up on an academic team and, as the science teacher and a lover of podcasting, I will be using podcast more frequently through lessons like this Biome Project.
Reasons Why... 4 to 8
(0 stars, 2 ratings)
This English lesson will use flip cameras and persuasive techniques.
Red Ribbon Week 4 to 8
(0 stars, 2 ratings)
During this week we will perform shows that teal with the topics of Bullying and Cyber-bullying. The students will write parts of the shows and they will be performed over three days for the entire school which has an enrollment of about 720 students.
Students Are the Best Teachers 4 to 12
Students will take an active role in the teaching and learning process by creating digital presentations that review basic concepts that are the foundations for all courses. These may include focused mini lessons on such areas as vocabulary, grammar, figures of speech, math problems and concepts, historical events, scientific elements, or technology operations.
The Year 2510 9 to 12
(0 stars, 2 ratings)
This is what I use as my first break the ice, interest development lesson in all of my technology classes. It helps in removine self imposed limits to creativity, and the innovation process.
My Altered Life, Exploring Mixed Genre Writing 9 to 12
(0 stars, 1 ratings)
The purpose of this project is to present the students with a structured activity in which they are able to develop and enhance their reading fluency and comprehension skills in a fun and creative way. The mode of exploration will be that of mixed genre writing and altered books.
"Know Your Rights" Bill of Rights- Stop Motion Video Project 8 to 8
(0 stars, 1 ratings)
Students will create a stop-motion video short based on one of the ten amendments in the U.S. Bill of Rights.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"To Be, or Not To Be, A Digital Citizen? That is the Question! 4 to 12
(0 stars, 1 ratings)
Students will become active participants in understanding what it means to be a digital citizen. The students will become aware of the importance of online responsibilities.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
(PART 2) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for all following sections with the exception of Lesson Plan Description.
A Day in the Life of ... 10 to 12
(0 stars, 1 ratings)
Overview: Evansville, IN offers many opportunities for students to experience high tech product creation.Students will video the life of a product being manufactured in Evansville at such companies like Mead Johnson Nutrition, Berry Plastics Corporation and AmeriQual Foods.
A Day in the Life of a World War II Soldier 7 to 12
(0 stars, 2 ratings)
Students complete a webquest where they look at first hand accounts of WWII soldiers and nurses.
A Hip New Twist on the Past! Creating Music Video Biographies 3 to 5
(0 stars, 2 ratings)
Student motivation is a huge challenge for teachers. Students today are surrounded by multimedia sources and technology. Why not bring that into the classroom? Technology is relevant to their lives and will keep them excited as they learn.
A Hip New Twist on the Past! Creating Music Video Biographies 3 to 6
(0 stars, 2 ratings)
Student motivation is a huge challenge for teachers. Students today are surrounded by multimedia sources and technology. Why not bring that into the classroom? Technology is relevant to their lives and will keep them excited as they learn.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A to Z photo project 9 to 12
(0 stars, 1 ratings)
This project is designed for technology students to get familiar with a DSLR digital camera. Students display "best of" around the school.
African Kaleidoscope Music Visions Project for GT Music Students 3 to 5
(0 stars, 1 ratings)
Students will explore the culture and music of an African country of their choice. They will present a short PowerPoint or Flipchart for the class, students could also use iPads to create iMovies. Students may choose to present it on a traditional poster. Students may wish to provide samples of African Tribal music. Students should also write a brief song in 4/4 meter and C pentatonic about African music.
African Kaleidoscope Music Visions Project for GT Music Students 3 to 5
(0 stars, 1 ratings)
Students will explore the culture and music of an African country of their choice. They will present a short PowerPoint or Flipchart for the class, students could also use iPads to create iMovies. Students may choose to present it on a traditional poster. Students may wish to provide samples of African Tribal music. Students should also write a brief song in 4/4 meter and C pentatonic about African music.
All about me 6 to 8
(0 stars, 2 ratings)
Getting to know all the students. An all about me project for grades 6-8.
Alphabet Group Project 10 to 12
(0 stars, 1 ratings)
Students work in groups to locate alphabet letters in ordinary items and scenery. This is not a dictionary project, but rather an awareness of lines, shapes, angles, and level.
An Explorer's Virtual Sea Chest 6 to 8
(0 stars, 2 ratings)
Students will be assigned an Explorer to study. They will create a photo story depicting the voyage as a crewmember of a ship that belonged to a famous explorer. One aspect of the job required that they document the voyage and create a virtual sea chest to document the explorer’s findings in the new land.
An Interview With the Past: Ancient Roman and US Government Leader 6 to 12
(0 stars, 4 ratings)
This is a project-based learning opportunity where students compare the government of ancient Rome to that of the United States. In this, students were placed into groups of three and given a political character from both sides. They must role-play an interview in a modern day television interview.
Animal Report K to 1
(0 stars, 1 ratings)
Throughout this project students will be researching an animal and organizing the information into a 30 Hands presentation. Students will pick an animal, research, find pictures, and demonstrate their knowledge of their animal through their completed project.
At the Movies 1 to 2
(0 stars, 1 ratings)
This lesson plan attempts at creating a framework for creativity, innovation and global collaboration while allowing students to create different movies as they respond to books and poems from different literary genres. The lesson plan allows for student-driven learning, with choices and project-based learning.
Be Aware of Bullies! 5 to 5
(0 stars, 2 ratings)
This webquest is designed for 5th grade recess monitors. This teaching-to-learn webquest is intended to involve students in the examination of bullying behavior and how they can help younger students prevent it from happening.
Behind the Mask P-K to 12
(0 stars, 1 ratings)
A mask has historically been a symbol to both represent and disguise a particular culture, individual, or even a corpse. We associate them with tribal and social celebrations or representations of those who have passed on. Students will create their own masks to represent their external and public persona, but underneath they will enclose a poem on the back that reveals what lies underneath.
Campaigning Kids! 5 to 6
(0 stars, 2 ratings)
Junior Student Government Association candidates use camcorders and digital cameras to create campaign videos that express their views on "school politics" and demonstrate why their peers should elect them into office.
Celebrations Summative Project - Kindergarten P-K to K
(0 stars, 1 ratings)
(8 week lesson)After studying the holidays and traditions of autumn and winter throughout the world, kindergarten students are challenged to create their own unique holiday. While presenting their holiday, students will be digitally recorded to assess their understanding of holidays as a summative assessment. *International Baccalaureate PYP*
Classroom Booklet Adapted from Brown Bear, Brown Bear, What Do You See K to K
Students will make pictures of animals using different colors as in the book mentioned. When they are finished, a photo will be taken of them and their picture.
Collaborative learning through technology assisted projects K to 6
(0 stars, 2 ratings)
My class is a computer literacy class at an arts integrated charter school. Elementary students form Kindergarden to 6th grade will learn computer skills and Google's collaborative tools through project based learning. Problem solving, teamwork and critical thinking skills will be required to complete projects successfully.
Computer and Technology Lab Projects 1 to 8
(0 stars, 1 ratings)
Students develop significant projects in our Computer and Technology Lab, and we require a safe, easily accessible repository of digital images and audio for student use. These various projects are theme related and correspond to specific grade levels.
Create a Mini Movie For Field Trips!!! 4 to 12
(0 stars, 1 ratings)
Students will use the Magisto- Magical Video Editor App on a smartphone/tablet to create movies from selected photos and videos on a field trip.
Creating a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Digital Portfolios encourage students to showcase their accomplishments, works in progress, or personal history when applying for a job or for college entrance.
Creating a Drama 9 to 9
(0 stars, 1 ratings)
The students will plan, direct, and record a scene from Romeo and Juliet.
Creating a TV Commercial to Air on Morning Announcements 6 to 12
(0 stars, 1 ratings)
Focused advertising is everywhere; and the goal is to make the student more aware of how they are targeted negatively and/or positively and the choices they have as consumers. Students learn about various types of media and advertising tactics, create their own commercial, and learn how they fit into our economy as consumers.
Daily Announcements Made Easy! 3 to 12
(0 stars, 1 ratings)
Students will create daily (or weekly) announcements for their school or classroom using a webcam.
Density- An Intrinsic Property K to 12
Students will use common lab equipment and materials to design an experiment to prove that density is an intrinsic property. They will use a digital point and shoot, a computer, a PowerPoint program and a digital projector to develop and present the procedures they create and perform in the lab.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Digital Art Show P-K to 12
(0 stars, 1 ratings)
Students will take pictures using digital cameras, download and print the pictures. The pictures will be displayed in an art show for people in the community to view at a local business.
Digital Citizenship unit 7 to 8
(0 stars, 1 ratings)
This wiki teaches 7th and 8th graders about Mike Ribble's 9 elements of Digital Citizenship -- using Internet links, online videos and podcasts. Digital Citizenship is one of ISTE's NETS-S.
Digital Storytelling 5 to 12
Students write more when they are inspired either by the topic or by the process. Using Movie Maker, students bring their creative stories to life and have a Windows Media Player as their final version of their work.
DROP BY DROP WE CAN CHANGE THE WORLD 6 to 8
(0 stars, 2 ratings)
The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task.
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals 6 to 12
(0 stars, 1 ratings)
Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment.
Finding Your NOOK (TM) in the Classroom 9 to 12
(0 stars, 2 ratings)
The Barnes and Noble's NOOK will allow students in my classroom to access e-books, digital resources, educational apps, and more. The sky is the limit!
Flat Stanley in the 21st Century 1 to 5
(0 stars, 1 ratings)
Students use the Jeff Brown story "Flat Stanley" as a bridge to learn about different geographic, cultural, and scientific features of communities around the state, country, and world. Letters and their "flat" person is emailed to friends and family, in order to learn about the world around them via email, websites and Skype conversations. and results are shared with the grade level.
Fredrick Douglass...A digital History 7 to 7
Using technology, the students will create projects that depicts the stuggles of slaves with a focus on Fredrick Douglass and his determination to abolish it.
From Athena to Zeus: Digital Stories Through the Eyes of Greek Gods and Goddesses 5 to 6
Students will use digital technology to create digital storybooks of a Greek God or Goddess.
Giving a Voice to Literature 4 to 4
(0 stars, 2 ratings)
The students in my class have been working in reading groups called book clubs. This project will allow students to act out their favorite scene, give interviews as a character from the book, make a promotional commercial for the book, or give a book review as a famous reviewer.
Grade 7 Science Vocabulary Building Through Visualization of Word Meanings To Make Digital Art 7 to 7
(0 stars, 1 ratings)
The meanings of Grade 7 Science words were visualized through acquisition of photo software skills to make digital art for retention of these word meanings.
Historical Scavenger Hunts 6 to 8
(0 stars, 2 ratings)
Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
How Much does it Cost Project 7 to 9
(0 stars, 2 ratings)
In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
How to Be (Me!) Photo Book K to 2
(0 stars, 1 ratings)
Our objective is to engage our kindergartens’ interests in animals and tie these to emerging oral and written literacy skills in creating class photo books on an iPad application The first book will focus on team-work and on identifying characteristics of the pets and animals that we keep at our school, and the second book will focus on the students themselves, showcasing their individual characteristics and diversity.
Human Impact Video Project 9 to 12
(0 stars, 2 ratings)
Using Flip cameras and Pinnacle video editing software, the student task was to create a 1-2 minutes video on human impact on the globe. The video was take the form of a news broadcast as if they were filming "on location".
I Spy Riddle 3 to 8
(0 stars, 1 ratings)
Students will create an I Spy Poster and riddle, and as an extension may also create the project electronically.
If a Picture is Worth a Thousand Words... 4 to 4
(0 stars, 1 ratings)
I will be using photography as a way to focus and enhance students' writing.
If I Were 100 Years Old... K to 3
(0 stars, 2 ratings)
For the 100th day of school, my first graders are asked to write about what they would and would not be able to do if they were 100 years old. To update this lesson, I would have them dress up as if they were 100 years old and record their thinking in a flip video.
Inspirational Essay: Video 6 to 8
(0 stars, 1 ratings)
Students will create an inspirational movie using both video and text. Partners will choose a famous person who has inspired them. Using quotes and filmed clips, students will create a video detailing how and why this person inspired them.
Internet Security Basics 9 to 12
(0 stars, 1 ratings)
The goal of the lesson is to educate the learners in the responsibilities of using the Internet's resources in a safe, secure, and ethical manner. In addition, students will be able to apply new knowledge to correct unsafe practices currently used by them on social networks and other Internet sites.
Interview with Benjamin Franklin 7 to 12
(0 stars, 1 ratings)
This is a cross curricular ELA / History lesson wherein students will create a mock-interview with Benjamin Franklin (and/or other historical figure from the American Revolution Era) and then post that podcast on to an established Google Classroom website.
Inventive Thinking - Future Inventions 4 to 12
(0 stars, 2 ratings)
The class does extensive research on the invention process. The students are then asked to create, make a prototype and market their invention/
It's Fun to Learn! K to 6
(0 stars, 2 ratings)
Learning should be fun, and nothing can be better than using Music and Technology together to enhance learning.
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
Jack and the Beanstalk 2 to 3
(0 stars, 1 ratings)
- Students will be able to demonstrate appropriate use of login procedures and network printing. - Students will be able to compose a document that applies intermediate formatting - Students will use digital creativity tools to create original works. - Students will use the Paint Application for designing
Laws of Motion Keynote Presentation 7 to 10
(0 stars, 1 ratings)
After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Learning "safety comes first" through video modeling opportunities. 5 to 12
(0 stars, 1 ratings)
What a great way to learn new skills while reinforcing important safety skills! This lesson will help students with Autism in learning appropriate and safe skills for transitioning in and around school. Kids will enjoy modeling, videotaping and watching their own videos.
Learning About Area and Microsoft Excel 3 to 3
(0 stars, 1 ratings)
Third grade students will enhance their knowledge of area and technology by creating a floor plan of their home using excel.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Life Map 11 to 12
(0 stars, 1 ratings)
This is a lesson plan that helps you to get to know your students and also helps you determine their computer/writing skills. For this lesson students use a computer that has Adobe Illustrator to design a life map. Then they need to submit a one page typed paper that explains their life map, I suggest using Microsoft Word.
Listening on the Go 6 to 8
(0 stars, 1 ratings)
To encourage students with Special Needs that they are able to enjoy reading and being read to with the latest technology. This technology does not have to look like the typical, Augmentative and Alternative Communication (AAC) devices or be software directly loaded onto a computer where they have to sit in a chair to access.
Making A Difference 9 to 12
(0 stars, 2 ratings)
Students from Tiffin Columbian High School’s Commercial Art class would like to make a difference by helping local business or organization prosper in this sluggish economy by offering free advertisement design. The students enrolled in commercial art, would like to lend their talents and creativity in designing products that company would find useful such as business cards, poster, flyers, etc.
Making Book Trailers 5 to 7
(0 stars, 2 ratings)
5th grade students will make short trailers for popular children's books using Windows Movie Maker.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Math All Around Us! 2 to 5
(0 stars, 1 ratings)
This is a great culminating math project that uses higher level thinking skills. Students will take photographs of "math" in their community. They will use digital cameras and digital voice recorders.
Math Vocab Videos 9 to 12
(0 stars, 1 ratings)
Students create short videos describing a vocabulary word or process from each unit. Students work in groups of 4 to film, edit and save or upload their videos to present to the class as a review before the unit test.
Meeting a Real World Need: Textbooks 2 to 5
(0 stars, 1 ratings)
This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Minor League Baseball Stadium 5 to 12
(0 stars, 1 ratings)
Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Mitosis 6 to 8
(0 stars, 2 ratings)
This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Movement across the Cell Membrane using Multimedia 6 to 8
(0 stars, 1 ratings)
Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Musical Instruments of the Orchestra 3 to 5
(0 stars, 1 ratings)
Students will explore the families of instruments online and create a digital media project that gives information about a particular instrument or family that they select.
My Digital Story 9 to 12
(0 stars, 1 ratings)
Digital storytelling is one of the most creative ways to encourage students to write narratives. The project allows students to use existing writing, photography and computer skills, and gives them a challenging platform to create more intense, interesting and personal stories.
Mystery Word Wall Vocabulary 9 to 12
(0 stars, 1 ratings)
This lesson will be used to introduce high students to new vocabulary and words commonly found on assessments (OGT, SAT, ACT). Students will learn and use the words in a fun and engaging way.
Mythbusters - Don't FLIP Out! High School Isn't THAT Scary!! 9 to 12
(0 stars, 1 ratings)
Students will be introduced to various activities surrounding the concept of digital video production. Students will use Flip™ Video cameras to produce a video that will be used during the high school orientation night for the county’s incoming 8th grade class.
New School Mural P-K to 12
Students will use digital images to create a mural for one of the walls next to the breezeway doors.
Once Upon Technology 4 to 8
(0 stars, 1 ratings)
Students re-write fairy tales adding current technology to change the ending. Then they make their new story into a movie to record and edit in class.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
(0 stars, 2 ratings)
Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Online - On Stage - and ACTION! P-K to 5
(0 stars, 1 ratings)
This year-long 4th grade project integrates information literacy skills with the arts, character education, and social studies.
Oral Tradition-- digital storytelling 6 to 8
(0 stars, 1 ratings)
Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Our Family Histories 2 to 6
(0 stars, 1 ratings)
Students will research their own histories by interviewing family members (their elders, and extended relatives), collect information, pictures, etc...The students will put their information together using creativity and technology and at the same time apply their knowledge of language arts, math, and social studies.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
(0 stars, 1 ratings)
An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Painting with Sound 3 to 8
(0 stars, 2 ratings)
Push student thinking on how they can use composition as well as their own creativity with this visual arts-crossover activity!
Passport to Ancient Civilizations 3 to 6
This will be a collaborative project between the classroom teacher and the technology teacher, me. Students will create their own passports of the ancient places they visited virtually.
PBL Dance Creation 6 to 12
(0 stars, 1 ratings)
Students will work in groups to choreograph/Create their own dance routine.
Personifying School Supplies 3 to 6
(0 stars, 2 ratings)
Students will personify an object and write a story as part of an online book or animated story. The story will use conflict, experiences, and situations to help the viewer imagine what it might be like to be a particular school supply object.
Persuade the PTO 4 to 12
(0 stars, 1 ratings)
Create a video to persuade your local PTO to fund a classroom need! It worked for us!
Persuasive Elements Commercials 6 to 8
(0 stars, 1 ratings)
After studying ten primary persuasive elements, students were asked to brainstorm a known product and develop an angle. Then they drafted a 1-2 minute script and produced a commercial, including editing and post-production work.
Pharmaceutical Commerical: Which drug is better? 11 to 12
(0 stars, 1 ratings)
Chemistry students will research a pharmaceutical drug (must be approved by the teacher). The students then will make a brochure and a video commercial to try to sell and promote the drug that they picked.
Photography Portrait Art Mural 9 to 12
(0 stars, 1 ratings)
Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Photography Presentation 6 to 8
(0 stars, 2 ratings)
Students will present a Power Point of their favorite thing using photography.
POETS ON THE PLAYGROUND 6 to 12
(0 stars, 1 ratings)
Jumpstarting creativity is one of the goals of Poets on the Playground. The idea is to help 6th graders use digital cameras and take pictures on the playground. Then students can use their own ideas and enthusiasm in a natural flow of self-expression and write poetry about their photographs.
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
Preserving History for Illuminating Today's Values and Traditions 5 to 12
Students will use the processes of oral history and the latest technology to engage in historical inquiry and the preservation of the past. They will work in cooperative work groups or individually to discover and capture the past by interviewing family members and people in the community about a variety of folk traditions and/or significant events that occurred in their past.
Projects with Pizazz 9 to 12
(0 stars, 2 ratings)
High School students make digital project presentations using Photo Story, Voicethreads, Animoto, Glogster, Windows Media Player and/or Quicktime
Research Project 8 to 8
This lesson gives the a overview of common source types and outlines a research project. I have adapted this in several ways to include book reports, and research projects of any kind.
Research Project 8 to 8
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This is a lesson that incorporates a research project and allows students to create a publish their research project.
School-wide Anti-bullying Campaign 5 to 8
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Creating anti-bullying messages that influence my peers. Creating a climate for anti-bullying.
Science Claymation - Which Came First, the Chicken or the Egg? 3 to 6
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Students in 3rd - 6th could use the Tool Factory Movie Maker, Stop Motion Pro Software to make Claymation videos about science topics such as life cycles, natural cycles, phyics, and space phenomena. These lesson plans are integrated cross-curricula and incorporate multiple 21st Century skills.
Science Simulation Using BBC Science Simulations 3 3 to 6
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Students will be able to create virtual experiments in the classroom using the software and interactive whiteboard.
Selfie vs Self-portrait 9 to 12
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This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail.
Shadow Hands 9 to 12
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Using Photoshop, Pictures taken of Shadow/Hand figures, and Pictures of students to create realistic images.
Sounds of ... Assignment 10 to 12
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This intermediate PodCasting assignment focuses and strengthens students' scriptwriting abilities by having them weave audio elements throughout their work. Sounds are no longer ancillary or used merely as aural illustrations; sounds are central and are enhanced by the script.
Stacy Bodin's "Digesting a Story" Unit 1 to 5
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Digesting a Story (Written by Stacy Bodin, submitted by Schuyler Poche) Retired teacher (and current Dozier Tech Specialist/webmaster) Stacy Bodin wrote the and worked with this project several times during her teaching career. As librarian, I am submitting this with permission from Stacy Bodin.
Stop Animation, Art history and Literacy 6 to 8
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Students work in teams of two to create a short Stop Animation Film for pre-K through 1st graders to learn about the Masters of Art History.
Stop Motion Animation with Photographs 5 to 12
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Have students move objects in a scene and take a series of photographs that create the illusion of movement of said objects. The students will then put the photos in a video editing program to make a short video of their characters in action.
Take a Picture, It will last longer! 3 to 5
Begin a Camera Club after school hours that will enhance learning through cameras and technology. Students should be able to express themselves creatively with technology and gain a curiosity of the world around them through photography.
Teach Me Math! 3 to 6
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After complete mastery from classroom instruction, students will create videos to teach math lessons that other students can view at home or school. Since mathematical concepts are mastered at different paces, it will allow all students to have a visual resource at their disposal, as they progress toward specific mathematical concept mastery. The videos can also be used by students when reviewing mathematical concepts.
The Art of Video 5 to 5
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After learning about post-modern dancer, choreographer, and film-maker Yvonne Raines, students will create an improvisational dance. They will enhance the meaning and effect of their 16 count movement phrase by videoing the dance at different camera angles.
The Autobiography of a Middle School 6 to 8
The multidisciplinary project would use the Olympus Digital Cameras and Tool Factory Software to help define and build school unity, self-esteem, and culture through student-made pictures, essays, biographies, and art. The final goal of this project will be an autobiographical photo-essay slide show that the student council will present to their peers, parents, faculty, and school board at their eighth grade graduation ceremony.
The Bird's Word Video Podcast K to 12
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Students collaborate in small groups to write a script which explains, demonstrates, and gives examples of a specific part of a large topic (for example, one part of the water cycle). Each group films themselves using Flip Video Cameras and then the parts are assembled into one video which explains the large topic.
The Greatest Generation Voice Thread 6 to 8
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After hearing a guest speaker(s) from the Greatest Generation, create Voice Threads that showcase their lives, and their contributions to America during WWII
The Outsiders Unit Plan 7 to 9
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The students will read The Outsiders by S.E. Hinton and complete a digital-based lesson plan that incorporates the novel.
The Pumpkin Patch P-K to 4
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Students use digital images and drawing software, in this case Kid Pix 4, to create a pumpkin patch illustration. Students use their product to write a paragraph on a writing prompt provided by the teacher.
The Soundtrack of Your Life 6 to 12
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Every sound tells a story. In this Language Arts lesson, students learn about poetic elements, tone, and personal connection by creating their own soundtrack of the major events, experiences, passions in their lives. The final product is a Glogster page.
The stoichiometry behind pollution 9 to 12
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In many grammar schools, students are made aware of the need to recycle and be earth conscious citizens. However, they have no concept of the amount of how much they save in their efforts. Through this lesson, students will be able to quantize the amount of pollution they are preventing through stoichiometry. Students will then create posterboards with their research to convince the school and local community that pollution is a problem and carpooling is a simple solution.
The Triple O 4 to 8
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After completing an interactive technology based math lesson, students will create various movies showcasing their knowledge of the order of operations. Using movie making software, it will include a mathematical dance and various small group based presentations.
Their Side Of The Story 3 to 5
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Students use Flip cameras as a way to look at and understand school life from others' point of view.
Think It, Write It, Create It, K to 5
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Students will author, illustrate, and create digital book collections to share with the school and to promote reading through the use of technology.
Through Our Eyes 9 to 9
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“The House on Mango Street” by Sandra Cisneros is a novel that addresses many important themes, but none more important than poverty. But simply talking about a world problem does not teach my students as much as a hands-on problem solving project would! Upon completing the novel, my students will tackle the final project “Through Our Eyes.”
Time Warp Interview 3 to 5
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With the aid of technology and a bit of creativity students will travel back in time and interview leaders of early America. Students will then be paired up to conduct interviews to portray the qualities of a great leader.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Understanding Idioms 6 to 8
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Students understand and explain literal and figurative meaning of common idioms.
Using Digital Photography in the Classroom K to K
Osolo Elementary School in Elkhart, IN is seeking a grant to incorporate digital photography in the classroom with the objective of helping all kindergarten students increase their math, science, language arts, and social studies skills. The objective is that by the end of the year students will have learned to use digital cameras to incorporate all the subject areas mentioned to increase their core skills.
Using Flipgrid to Teach Hamlet 10 to 10
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Students will use Flipgrid to demonstrate their understanding of each act of Shakespeare's Hamlet. They will create social media posts for characters and act out/modernize scenes.
Using Podcasts to teach about the Constitutional Convention 7 to 8
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Using Netbooks with webcams and a Smartboard to create and share Podcasts. Students will participate in discussions and the creation of Podcasts by taking advantage of the interactive nature of table Netbooks and a classroom Smartboard.
Virtual Museum of Musical Instruments 4 to 8
Students create and build their own musical instruments based on existing characteristics of the four families of the symphony orchestra. They will take photographs of their completed instruments, record the sounds and post them to an existing web site which showcases student work. They will also create their own web page which will be attached to the teacher web site.
Virtual Travel Plan 4 to 8
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This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vocabulary Building Through Visualization Of Word Meanings To Create Digital Art 7 to 8
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Vocabulary enhancement came to the forefront with acquired skills of manipulating photographs ... utilizing various tools and filters within the software … and this cognitive and creative process placed the students in a new environment of hands-on with photo software and the requirement of researching the "real" meanings of words, then translating these "realities" into "creative" ones through visualization.
Want to Drag?! (: 6 to 8
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This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Water Conservation Video Lab 8 to 12
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This lesson plan was created in an effort to have students become advocates for the world they live in. Students are asked to creating a Public Service Announcement Video for Water Conservation.
We have a dream.... 4 to 8
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Students will use the Flip ULTRA 120-minute Camcorders to recreate Martin Luther King Jr.'s famous "I have a dream..." speech with a little twist!
Weather Report 7 to 12
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Students create and film a weather report as seen on the evening news.
Welcome to Our School! 3 to 5
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This lesson plan is designed to teach students how to develop perspective, boost creativity, and promote communication and collaboration skills. Students will create a video about our school intended for new students to feel more comfortable and knowledgeable about our school before arriving on their first day.
What Makes a Great Plate? Nutrition for Today 4 to 5
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Students will make informational posters, focusing on the new “MyPlate” nutrition guidelines from the USDA. Using the Tool Factory Word Processor, students will design posters that will be displayed in the school cafeteria to encourage the student body to make wise choices within each food group.
Where We Come From—A Culturally Responsive Writing Lesson 4 to 5
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Goals: (1) Students will communicate and collaborate listing details that represent their learning group; (2) Students will write a “We Come From” poem that represents their learning group; (3) Students will create a Wordle that represents their learning group.
You Can Do It: Creating How-To Videos P-K to P-K
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Middle school students create instructional videos for other students using Flip video cameras and editing software. Students must brainstorm a topic, write an original script and create their film and audio narration, then edit and and create an original movie. Sample topics include "How to tie your shoes," "How to be organized for Middle School," and "The Water Cycle."
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