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Lesson Plan Name Grades
"A Portrait of Success" Elementary Student Portfolio Building K to 4
Students use digital photography and appropriate software to record their work into a manageable portfolio to document personal progress.
Coasting our Way to Success 6 to 8
(0 stars, 1 ratings)
Students will learn about Newton's Three Laws of Motion which is essential for all physics courses as well as the general theory of relativity.
Commercial Success with Sensory Adjectives 3 to 5
(0 stars, 1 ratings)
Students will learn about sensory adjectives by using various modalities. They will create a 1 -2 minute commericial for a product using sensory adjectives in writing and in a presentation.
How To Be a Successful 8th Grade Student 7 to 8
(0 stars, 1 ratings)
My students will document the success and obstacles they experience throughout the year this year to be shared with next year's students. At the end of the year they will look back over their experiences and compile video instructing the up coming class on what actions they need to take for success in my class for the upcoming school year.
Students will utilize tablets to research S.T.E,M, topics to enhance their knowledge, achievement, success, and engagement in the classroom. 5 to 12
(0 stars, 1 ratings)
Student teams of three will select from a teacher prepared list of STEM topics. They will utilize a tablet to research, document and create a variety of presentations on their selected topic. Student teams will utilize a teacher prepared rubric to complete their assignment.
Succession in the Classroom 6 to 8
(0 stars, 2 ratings)
Students will observe and record with digital cameras the process of succession as it occurs in a 55 gallon tank that the students set up with soil from their own backyards.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
(0 stars, 1 ratings)
This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
The Robotics Obstacle Course Challenge 6 to 8
(0 stars, 1 ratings)
The Robotics Obstacle Course Challenge is a comprehensive instructional unit that exposes middle school students to various engineering domains/colleges, enhances student motivation and engagement, provides authentic avenues for research, and challenges all students to excel in a robotics obstacle course challenge.
A Ripple of Hope-Using History¡¦s Powerful Stories to Teach Tolerance 3 to 8
(0 stars, 5 ratings)
The overarching goal of this project is to develop conscious and responsible citizens of society.The culminating project will be a student created DVD. Students will select a role such as a journalist, history detective, or author and will record their reflections through genres such as poetry, interviews, stories, and plays. After obtaining parental approval for students to be videotaped, DVD copies of the student¡¦s performances will be shared with colleagues.
I See Lots Of People 10 to 12
Students take pictures of one another in the same space and then use Photoshop to create a "cloned picture" of their friends. I call it "Double Take."
Mock Congressional Hearings 6 to 8
(0 stars, 1 ratings)
Last year I was privileged to attend the James Madison Legacy Project that equip teachers with the skills to dynamically teach civic education. Groups of students, (size varies), research and report on Constitutional matters in a mock Congressional format after extensive research and refined communication skills.
"I Believe..." Podcast Style 10 to 11
(0 stars, 1 ratings)
Students will read John F Kennedy's speech "I Believe in an America Where the Separation of Church and State is Absolute" and Martin Luther King's speech "I have a Dream." After comparing both speeches students will write their own speech about their personal beliefs, podcast their work and present their speeches to our local veterans at our Veteran's Day Celebration.
"Let's Make Some Money" 4 to 6
(0 stars, 1 ratings)
The economic troubles of the past year prompted me to develop a project that would help my class understand economic concepts and the types of decisions made by consumers and business owners in our country. The students will study economics and then become entrepreneurs themselves. During the final activity they will pick a product, advertise, and then sell to our Kindergarten class.
"White on White" Photography 9 to 12
(0 stars, 2 ratings)
Using a variety of selected materials, students will create photographic compositions using white objects against a white background. This unit will emphasize the art elements of line, shape, texture, and value.
"Why College?" Commercial 9 to 9
(0 stars, 2 ratings)
Students will create a 30 second commercial advertisement for an audience of high school students. The commercial's message must center around why attending college is important.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
(PART 2) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for all following sections with the exception of Lesson Plan Description.
(PART 3) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for following sections with the exception of Lesson Plan Description.
1000 Paper Cranes for Japan 3 to 5
(0 stars, 1 ratings)
My students will be learning about the history, arts, and culture of Japan through an Origami project. I will use the document camera to demonstrate the origami process for my students.
30 Ways In 30 days 5 to 6
Learners are challenged with the essential question, "How can I make a significant difference in the world in just 30 days?" To highlight their experience, the learners must keep a log book, create a documentary, and publish an original book.
A Picture is Worth a Thousand Words 5 to 6
(0 stars, 2 ratings)
We currently have 7 display televisions on our campus. They run all day with a presentation created by me. The presentation includes quotes, vocabulary words, success stories... Last year was our first year for this project. All presentations were created by me. I would like to expand this to be student created. I would like to teach students how to created the presentations and have the televisions reflect student work rather than be teacher created.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
Advocate for Something! Flip Cam Media Advocacy Project 9 to 12
(0 stars, 1 ratings)
Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video.
All about "Me" autobiography!! 3 to 5
(0 stars, 1 ratings)
Student will make powerpoints and turn them into movies. These movies will be autobiographies about them!!
American Cities 7 to 8
(0 stars, 1 ratings)
In this lesson, groups of students will work collaboratively online to create informational worksheets about a major American city through the ages.
An Explorer's Virtual Sea Chest 6 to 8
(0 stars, 2 ratings)
Students will be assigned an Explorer to study. They will create a photo story depicting the voyage as a crewmember of a ship that belonged to a famous explorer. One aspect of the job required that they document the voyage and create a virtual sea chest to document the explorer’s findings in the new land.
Analyzing Motion of a Tossed Ball 10 to 12
(0 stars, 1 ratings)
Using digital cameras, students collect videos of their peers making basketball shots or tossing a ball in a parabolic arc. Using Vernier software, the students then analyze the motion of the object.
Animal Science Research Report 4 to 6
(0 stars, 1 ratings)
Students will visit Squam Lake Science Center, meet animals and scientists, take interview notes, photograph the animals and then return to school to complete a research report and post their data to our class blog.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
At the Movies 1 to 2
(0 stars, 1 ratings)
Students respond to books, poems and literary genres by using flip cameras to make movie trailers, "behind-the-scene-clips", never before seen footage, movie reviews and commercials as the use imagination, innovations and 21st century digital tools to show their understanding.
At the Movies 1 to 2
(0 stars, 1 ratings)
This lesson plan attempts at creating a framework for creativity, innovation and global collaboration while allowing students to create different movies as they respond to books and poems from different literary genres. The lesson plan allows for student-driven learning, with choices and project-based learning.
Back to School Writing 12 to 12
(0 stars, 1 ratings)
Seniors who are at-risk of not graduating need extra writing skills. By providing a camera and tools necessary to create their story of their senior year, I can encourage writing.
Banner Ad/Web Banner ... Internet Advertising - Copywriting 7 to 8
(0 stars, 1 ratings)
The students were asked to create banners of the standard size to advertise various products and/or promote causes and ask for donations.
Becoming Africa’s Wildlife 4 to 6
(0 stars, 1 ratings)
Each student becomes an expert on one of the animals native to Africa and contributes important information to a safari field guide. Each student investigates the natural history of the animal and learns about the animal’s habitat, ecological niche, interdependence, relative position in a food web, adaptive features and behaviors, and conservation. With their research behind them, each student “becomes” an animal and creates a poster presentation written primarily from the animal’s point of view.
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Biography Research Project 4 to 4
(0 stars, 1 ratings)
In this lesson the students work in groups to research a famous African American for Black History month. They did their research on a chrome books and everything was up loaded the their google classroom account. We used google slides to create a presentation that they shared with the class. This lasted two weeks and on the third week the students presented their google slides presentation. They also created a quit on the quizizz website that the other students could take after listening to each presentation.
Breaking News: Who Did It? 7 to 7
(0 stars, 1 ratings)
Students will summarize the work that they have been doing to solve a mystery in science class using genetics to find who contaminated a school nutrition source! In groups of 3 or 4, students will create a breaking news headline detailing the crime and the suspect including evidence using the Videolicious App on the iPad.
Building God’s House 4 to 6
(0 stars, 5 ratings)
This is fun, interesting project that gets the students excited about church.
Building Vocabulary with Digital Fotos. 8 to 12
Presents ways that students could use digital cameras to develop Spanish vocabulary.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Candidate Obama Support and President Obama's Agenda 7 to 8
(0 stars, 1 ratings)
Support letters via Microsoft Word for Candidate Obama ... sent to Obama Headquarters in Chicago [received Obama response] ... then PowerPoint presentations of President Obama's Agenda researched at www.whitehouse.gov ... sent as followup to the White House.
Career Creation 5 to 12
(0 stars, 1 ratings)
Students will do career investigations based upon personal interests, skills assessments, counselor recommendations, dreams, parental guidance, etc. and develop a "Build Your Own Destiny" Google Form. Included in the Form will be pictures, videos, and links.
Cat's Famous Cupcakes P-K to 12
(0 stars, 1 ratings)
Autistic students, along with other special education students, will use the computer lab, Polyvision Interactive Board to recreate a cupcake from an example given to earn points. The faster they are, the more points they earn.
Celebration of Cultures K to 5
In the CELEBRATION OF CULTURES unit, students study one country related to their family heritage and complete multiple assignments to illustrate their understanding of that culture. They also create "family legacy books" in which they put Family Trees, Interviews with relatives and personal "Snapshot" Writings about important incidents and remembrances in their own lives.
Cheesy Connections 9 to 12
(0 stars, 1 ratings)
Students plan, shoot, and create cheesy videos of their chosen SAT vocabulary word to help other students learn the meanings of the word.
Civilization Classroom 9 to 12
(0 stars, 1 ratings)
Civilization is an online game that lets you match wits with history's greatest leaders. You start at the dawn of recorded history 4,000 B.C. and the founding of the first cities then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive. Players learn to utilize workers, gain technologies and acquire knowledge in multiple subjects. The game presents cross curricular challenges in Language Arts, math, geography, economics and science.
Classical Greece: Magazine Project 5 to 7
(0 stars, 2 ratings)
Members will be creating a full magazine centered on the Grecian’s Golden Age. Issues will be celebrating either the 30th, 40th, or 50th anniversary of the Greeks victory over the Persians.
Clocking in and out for work 9 to 12
(0 stars, 1 ratings)
Student’s will use Time Station to log in and out daily for our job sites in order to help keep track of the number of hours worked toward the required hours set by the State of NC. Student's participate in multiple non-paid work based (community-based) activities to complete the 300, 240, and 360 hours required for the Occupational Course of Study.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Collecting, Organizing, and Displaying Data 6 to 6
(0 stars, 1 ratings)
Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Community Based Instruction P-K to 12
(0 stars, 1 ratings)
Community Based Instruction involves functional academics, independent living , self-help, interpersonal as well as speech and language development/skills. Most activities require the student to demonstrate learning through a hands on approach assessed with measurable goals in which a rubric or percentage is obtained. The best part of CBI is that the activities allow students with various abilities, skill levels, and various learning styles an opportunity to be successful.
Community Problem Solvers 6 to 6
(0 stars, 3 ratings)
Students collaborate in teams to conduct research and solve real community problems using science and engineering. This is applied to the ECybermission Challenge.
Compare/Contrast Animal Kingdom Characteristics from Informational Texts P-K to P-K
(0 stars, 1 ratings)
Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms.
Correlating Robotics to the Human Nervous System 7 to 9
(0 stars, 1 ratings)
The human nervous system is composed of three distinct types of neurons--sensory neurons, associative neurons and motor neurons. These specialized nerve cells correlate to the three categories of Cubelets--Sense, Think and Action. This lesson will provide students with anticipatory set when studying the nervous system.
Creating a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Digital Portfolios encourage students to showcase their accomplishments, works in progress, or personal history when applying for a job or for college entrance.
Creating a Realistic Fiction Story Using Google Classroom 7 to 8
(0 stars, 2 ratings)
Students create a Realistic Fiction Story on Google Classroom. As they are live typing I can give instant feedback to assist in the paper being the best that it can be.
Creating Our Own Newscast 6 to 8
(0 stars, 2 ratings)
Through effective delivery of the morning announcements, and adding creative visual headings for each, it is possible to share news on the school web page with students, staff, and parents, as well as archive the events of the year.
CSI: Chemistry Student Investigators 10 to 12
(0 stars, 1 ratings)
Students master scientific inquiry skills as they design investigations to solve mysteries based on scientific concepts, use hand held computers and digital cameras to capture data generated in their investigations, and use Tool Factory software to compile data and lab reports to create electronic lab journals.
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Differentiated Tea Party: Important Groups in Feudal Japan 7 to 12
(0 stars, 2 ratings)
This lesson teaches the students the important groups that made up Feudal Japan, and the very different views that they had. The point of this lesson is to show the students the many changes that took place in Japan following Prince Shotoku's desire to open Japan's borders to other Asian influences.
Digital Cameras 6 to 8
(0 stars, 1 ratings)
Performance Objective: Upon completion of this assignment, the students will be able to choose the right digital camera for the type of pictures they are going to take and successfully transfer images from the camera to their computer for editing.
Digital Devices in the classroom 2 to 12
(0 stars, 1 ratings)
The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Digital Dynamite 6 to 8
The primary purpose of this unit is to provide art students an opportunity to develop photography skills. Students will be able to apply the elements and principles of design as they take photographs and again as they choose which photos to print. and use.
Digital Parts of Speech 9 to 12
(0 stars, 1 ratings)
Enlgish Language Learners at the high school level will create iMovie projects with music, photo clips, and video clips to enhance learning & instruction of parts of speech.
Digital Portfolio and the Green School Act of Michigan 9 to 12
(0 stars, 1 ratings)
Students will be able to document "Project Green" for the life of the project in following their acceptance to becoming a Michigan Green School through a digital portfolio. They will be able to share this information in getting more schools on board by making powerpoints to ship or present to schools other local school districts.
Digital Research Animal Project 1 to 2
(0 stars, 1 ratings)
Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Science Fair P-K to P-K
(0 stars, 1 ratings)
Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
Digital Storytelling 5 to 12
Students write more when they are inspired either by the topic or by the process. Using Movie Maker, students bring their creative stories to life and have a Windows Media Player as their final version of their work.
Digital Storytelling - My Special Story 4 to 6
(0 stars, 1 ratings)
Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Documentary-Style Research Projects 4 to 6
(0 stars, 2 ratings)
Students will research a topic related to the social studies curriculum, and then create a report and a short documentary video using iMovie. Along the way, students will learn how to narrow topics, take notes, keep citations, and make editing choices. This is an ideal lesson for a computer lab setting.
Ecosystem Study 9 to 12
(0 stars, 2 ratings)
An indepth inquiry based study of an ecosystem and how humans impact over time.
Ecosystem Study Outdoor Lab 6 to 9
Students make careful observations of three different ecosystems on our school property (hopefully using digital cameras, to add to their data). They compare and contrast, in order to learn about interactions between living and non-living components of each.
Environmental Explorers 3 to 5
(0 stars, 2 ratings)
This project based learning challenges students to use higher level thinking along with technology to problem solve the challenge presented. The students must research, plan, design using a 3D/4D virtual program (and also create a model of their habitat), and then finally write an action plan for a new ecosystem in South Africa.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Exploring Climate Change Using the Eyes In the Sky 8 to 12
(0 stars, 1 ratings)
Using NEO (NASA Earth Observations) satellite images and NIH ImageJ to animate the images, students will explore various aspects of climate change. From the montage of images, students will write a report describing various areas of climate change. Grade level: secondary
Famous Americans 3 to 3
(0 stars, 1 ratings)
In this social studies lesson, students chose a famous American to study in order to create a research-based PowerPoint presentation using a template. Ultimately, students present their work to the class.
Farming and Economics Problem Based Learning Unit 3 to 5
(0 stars, 2 ratings)
Third graders will be introduced to basic economic principles through an assistance-seeking memo from the Future Farmers of America (FFA). Students will engage in this problem-based learning (PBL) unit for nine weeks and will be guided by mini-lessons throughout the unit that provide background knowledge and various examples of vocabulary and basic economic principles for students to extend to their products. Various technology is used throughout the unit.
Figurative Language 4 to 5
Students create a visual image using Kidpix of an example of hyperbole or personification.
Finding the Tipping Point 11 to 12
(0 stars, 2 ratings)
Students will read and analyze Malcolm Gladwell's Tipping Point and then apply their understanding of the book to their school.
Flip and Soar P-K to 3
(0 stars, 1 ratings)
My special education (Cognitively/Emotionally Impaired) classroom has incorporated the school-wide Positive Behavior Interventions and Support (PBIS) system. Our goal is to teach safe, respectful & responsible behavior in a variety of locations ( bathroom, lunchroom, classroom, playground,etc.). Most of our students have very poor body awareness and lack the ability to “see” themselves as others do. Video could be the perfect tool to ‘open their eyes’.
Flip Cameras and Puppet Shows Create Education 9 to 12
(0 stars, 1 ratings)
Students will create, film, download, and produce an educational video of a puppet show using a flip camera.
Flip into a Classroom Website K to 12
(0 stars, 1 ratings)
I have a classroom website where my videos I have created on my Flip Video Camera are an intregral part of the overall effectiveness for both student and family use.
Flipping for Force and Motion! 6 to 8
(0 stars, 1 ratings)
Students will go through many fun, hands-on experiences using the flip cams to document evidence of their learning.
Fluency with iTalk P-K to 3
(0 stars, 1 ratings)
This will be an ongoing lesson incorporated into our Reader's Workshop time. Students will record themselves reading using iTalk on the iPad.
Fossils P-K to P-K
(0 stars, 1 ratings)
Students will use technology to research fossils, participate in interactive activities and create and present a presentation about what they learned.
Four-part Photography Project 4 to 12
(0 stars, 2 ratings)
The students will be responsible for four shots by the end of this project~~ one "bug's eye view", one "bird's eye view", one architectural, and one landscape. They are graded on overall composition, perspective, and the "rule of thirds", as well as other criteria.
Frogs: ELA and Science 1st grade 1 to 2
(0 stars, 1 ratings)
This is a first grade ELA and science unit. This unit integrates technology and allows students to apply real world application with scientific inquiry, while critically analyzing literary and informational texts.
From Book to Script to Claymation 3 to 6
(0 stars, 1 ratings)
Guide to creating a Claymation movie from a children's book. More than LIGHTS, CAMERA, ACTION, it's writing, editing, designing, and building sets, creating characters, filming, recording voices, and oh yes save those out-takes.
From Floundering with Flaws to Flawlessly Fluent K to K
(0 stars, 1 ratings)
This lesson will demonstrate to our children the power of rereading. Students will compare before and after practice performances to demonstrate how important rereading is to becoming fluent readers.
Frontal Impact Safety Challenge 8 to 10
(0 stars, 1 ratings)
Design and construct a vehicle that will protect an egg if the vehicle is in a front end crash.
Fruit / Vegetable Jigsaw 10 to 12
A cooperative learning plan where students learn about categories of things relating to their curriculum, while creating a permanent learning, reviewing, reference, and assessment tool for future use. Using technology, research and "real life" experience students will collaborate to show and teach each other.
Get a Job! 6 to 12
(0 stars, 1 ratings)
Students will learn how to prepare now for a successful career and explore how to choose a career.
Get to know me 3 to 12
(0 stars, 2 ratings)
The beginning of the year is difficult for all levels of students. Using a free download, Windows Movie Maker, this lesson will allow students to each shine in a different way.
Going Green Collaboratively 9 to 12
(0 stars, 1 ratings)
A collaborative effort from Technology, Science and Art teachers to focus on the environment. Students capture images and process photographic and digital prints for display that depicts what the local community is doing toward saving the environment.
GPS Treasure Hunt for Knowledge 6 to 8
(0 stars, 1 ratings)
Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Grade 7 Science Vocabulary Building Through Visualization of Word Meanings To Make Digital Art 7 to 7
(0 stars, 1 ratings)
The meanings of Grade 7 Science words were visualized through acquisition of photo software skills to make digital art for retention of these word meanings.
Graphing the growth of our Garden Beans under different conditions K to 3
(0 stars, 2 ratings)
Children will use digital cameras to take picture of the growth of the same vegetable under different conditions, and then to graph it. The project will be made into an online book, using littlebirdtales.com
Great Depression Gallery Walk 9 to 12
(0 stars, 2 ratings)
Students will analyze the impact of the Great Depression on U.S. society and populations by analyzing primary source images from the Library of Congress website.
Growing STEM Minds Through the Growing Gardens 9 to 12
(0 stars, 2 ratings)
The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school.
Halloween Dramatic Reading Podcasts 4 to 12
(0 stars, 2 ratings)
Spanish students will create dramatic reading podcasts from elementary Halloween books and stories. The students will create both English and Spanish versions of the podcasts. The podcasts will be shared through the school website with local elementary schools.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Harlem Renaissance Research Project 9 to 12
(0 stars, 1 ratings)
Students will research an aspect of the 1920s and/or 1930s in order to gain an understanding of the setting in terms of the time and place of the novel, Their Eyes Were Watching God.
Heredity 7 to 12
(0 stars, 2 ratings)
Students will analyze their own understanding and mastery of heredity and punnett squares as we walk through an example as a class. Students will then use prior knowledge of heredity to complete a Heredity Game (Who’s You Daddy?), and reinforce the content knowledge we have covered.
How to "Write Right"! K to 1
(0 stars, 2 ratings)
One to two sentences will be written on the board with an appropriate/relevant illustration underneath. Students will be given the opportunity to review and practice their oral, reading and writing skills in this lesson.
I CAN DO IT: Shopping For Groceries 9 to 12
(0 stars, 1 ratings)
Students with severe mental, physical, and communication disabilities will learn to make grocery lists and shop for groceries with the aid of digital photos. To encourage independence, students with mental, physical, and communication disabilities will control the activity by directing an assistant to follow each step, a digital photo, which must be performed in the correct order to make a successful purchase.
I Have A Dream Too 5 to 7
(0 stars, 1 ratings)
In this lesson, students will practice writing persuasive speeches according to a rubric outline, learn about Martin Luther King Jr., and learn how to give an effective speech. They will have the opportunity to view themselves giving their speech, so that they can critique their ability to give speeches.
I Want To Be an Entrepreneur (Flip Camera Lesson Plan for Economics) 3 to 6
(0 stars, 2 ratings)
I Want To Be an Entrepreneur (Flip Camera Lesson Plan for Economics) Objective: The students will create and advertise a business while learning the meaning of the words entrepreneur, advertise, profit, and loss.
Iditarod 4 to 8
(0 stars, 2 ratings)
This lesson provides students with a point of view experience while tracking Iditarod mushers online live.
If Hornets Could Talk... 5 to 5
(0 stars, 2 ratings)
As a teacher, I find myself constantly challenged to integrate the state and parish standards, grade level expectations, ILEAP test preparation, and multi-disciplinary lessons, at the same time keeping my students engaged, excited, and learning. At times I find the students either bored or discouraged with basic assignments, in particular reading, writing, and researching. I find that no matter how important the components being taught, without a “catch” or “hook,” the students view the assignments as redundant and see no connection with real life. I’ve found a “hook!”
In the Days of our People: Shageluk, Alaska K to 12
Archiving Athabaskan Memories from Shageluk: Student projects
In Touch with Nature K to 5
(0 stars, 1 ratings)
Ipod touches will be used in conjunction with our Nature Space/Bird Habitat, on school grounds, community programs, local businesses, Cornell University, and volunteers. These members will aid in constructing a Bird Watch and Feeder program to collect data to be analyzed through the touches, student interaction, and Cornell Labs.
INCORPORATING TOOL FACTORY TO GIVE CHILDREN WITH SPECIAL NEEDS A VOICE P-K to P-K
(0 stars, 2 ratings)
Most children begin talking at the age of 2. My children are 4 and they still can’t talk!
Internal Combustion Engine 11 to 12
(0 stars, 1 ratings)
Students will work in small groups as part of an overall team effort to design an internal combustion engine. They will design, virtually test, and print 3-D parts to assmeble for testing.
Interview with an Explorer! 4 to 5
(0 stars, 1 ratings)
The students will research the explorers, then report about it in an "interview" setting. The final phase includes "writing about the project" in a newspaper. All information is included on my website.
Introduction into Graphic Design & Photography 5th Grade Edition 5 to 6
(0 stars, 2 ratings)
Essential Question: How will students apply their knowledge in art & technology through project based lessons that provides hands-on activites to create works of art that communicates ideas and information?
Introduction to Computer Science and Coding 5 to 5
(0 stars, 2 ratings)
Students will be introduced to computer science by learning the basics of coding. They will learn how to code robots to get them to complete a simple task.
Introduction to Stop Motion 2 to 12
(0 stars, 1 ratings)
This is basically accomplishing three things: teaching kids the process and technology involved with stop-motion animation, working on the editing side of making a movie, and creating two projects (one to practice application and one for synthesis).
Invasion of the Germs: We Fight Back! 3 to 4
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The news today can be scary for our children hearing the stories of the H1N1 virus. This unit will teach common, quality health practices to serve our community and remove fear and uncertainty out of this disease. Personal hygiene, scientific investigation and fun will mesh in this unit for 4th grade students entitled “Invasion of the Germ: We fight back”. The students will investigate hygiene and determine what habits will help their bodies fight infections. They will create clay animation videos with podcasts to teach younger students and our community how to fight germs and the H1N1 virus.
IPad Literacy: Engage and Enrich 21st Century Learners 2 to 3
Students will use the iPads as literature and reading response resources during partner or listen to reading. The teacher will use the iPad to formatively assess and keep track of student progress.
iZOO 3 to 5
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This is the cumlinating project for a unit on animal adaptations and habitats. Students will complete a WebQuest, create a slideshow or animated movie, and a podcast.
Job Transition--The Great Adventure 9 to 12
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Help your students go out into your community and prepare themselves for life after high school by supporting their learning of essential job skills. Use digital pictures and the students' writing to create portfolios of their adventure!
Jobs I Can Do : Electronic Portfolio 12 to 12
This lesson will explain how to use digital photos to create electronic portfolio when working with 19 to 21 year olds with cognitive deficits.
Language and Literacy Support through Photography K to 8
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This project provides ideas and activities for promoting development of oral language, literacy, and student identity through the use of photography-based Language Experience Approach lessons and books.
Learning About Migration Through Interviews 3 to 12
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Using Flip Videos, students will work together in partnerships to learn about why individuals migrate to the United States and hardships/obstacles a person may face. Students will also learn how to prepare questions, interview on film, use a Flip Video, make a movie of and interview.
Learning through online programs 9 to 12
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Need Study.com subscriptions which is an online program, that helps students learn.
Let’s Get Excited about Roller Coasters! 5 to 9
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An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Life Skill Communication K to 12
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Using digital camera to expand students with significant disabilities' communication methods.
Lights, Camera, Action! A Filmed Chemistry Demonstration. 10 to 12
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In this authentic high school chemistry assessment, students use FLIP cameras to write, film, and edit a chemical reaction demonstration. Students will practice using safe lab practices and include a discussion of the chemical reaction theory. This lesson is designed to take place during a 90-minute block period with the subsequent 45-minute period used to edit the films.
Making a Battery and Energy Transformations 7 to 7
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Students will use the inquiry process to build their own wet cell battery. Focus will be on students understanding that energy can be stored in one form and transformed into other forms.
Many Hands Make Miraculous Mechanisms 4 to 6
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e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Measuring our Bodies 2 to 3
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Students will be able to measure their bodies by using string and a ruler. They will be able to master understanding measurements.
Meeting a Real World Need: Textbooks 2 to 5
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This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Mitosis and Meiosis Field Project 9 to 12
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A Biology class composes a documentary on Mitosis and Meiosis using themselves (i.e., holding hands, creating a circle) to diagram and perform the different phases of cell reproduction. The students will then be able to evaluate their performance through watching themselves on the video.
Mrs. Valgos' Amazing Race 5 to 5
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In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
Multiplication and Division Strategy Podcast 3 to 5
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The students will draft, edit, and publish a podcast explaining their favorite strategy for solving multiplication and division word problems.
Multiplicity - Creating a photo composite in digital art P-K to P-K
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Students will create a multiplicity composite image of themselves in the same photo by using a tripod with a partner to control the location, lighting, shadows, and perspective. They will then upload their photos into photoshop and by layering the photos, composite the images together so that they are in the one photo, 5 times.
My Future-Handwriting Recognition 7 to 8
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Students will use Wacom Tablets to complete hand-type projects. They will write essays, short stories, and correct errors in their handwriting.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
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Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Order of Operations 9 to 12
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Assisting high school students who are in an MIID classroom the order of operations in solving algebraic equations.
Our Past is our Future: We will repeat it if we don't learn from it 8 to 12
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Purpose and Overview: Create a multimedia social science project where students collect the oral history from elder volunteers who live in the surrounding neighborhoods. The purpose is to prepare students with severe emotional and behavioral disabilities for transition into the community and work world after graduation from high school.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
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An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Penguin Pals 1 to 3
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Utilizing a cross curricular theme based lesson, this multi-sensory approach will allow my second grade struggling readers to experience activities in reading,writing,speaking,listening,science,technology, and integrated art.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Podcasting Challenge P-K to 8
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Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
Poetry Slam For a Cause! K to 5
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Problem Based Learning, Driving Question: How can we as poets and poet critics, create and design a Poetry Slam to make other students and parents more aware of (a topic or cause of student choice/interest.) Students will research a few local problems or topics of interest and decide on one of interest to their group. Then, they will find poems and write poems to bring to life for a Poetry Slam and the slam will be recorded in imovie!
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
Potlatch Weather Reporter 8 to 9
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Students will learn to collect weather data, interpret it and make three-day weather predictions. They will use their predictions to create video weather reports for the school digital bulletin board.
PreK Math Support P-K to P-K
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Osmo Sets with compatible devices will help students develop a concrete understanding of mathematical concepts. Timely feedback is critical to provide purposeful response to improve upon a student's learning and limit potential misconceptions.
Producing a Franchise to encourage global awareness, increased, informed decision making about health, peer relationships and education. 7 to 8
The students will determine categories of franchises from which to work out media productions for weekly broadcasts on our school news show.
Project: Mother’s Day Video P-K to 8
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Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Radio Station Podcasting Throughout History 3 to 12
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Using Podcasting as a radio station to engage students in Social Studies and improve their fluency.
Readers Theater In Action - Take 1 P-K to 3
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Students will be working in five groups of four to come up with their own Readers Theater. They will be designing their own backdrop, creating the script for the story, and filming the entire step from beginning to end of the production to be displayed on the class smartboard.
Reading Blog Log 6 to 12
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Students will create blogs in which they will share ideas about literature we are reading in class - kind of online Socratic seminars. In addition they will create podcasted informational reports, and then open the forum up to others in the library media center during celebrations of READING WEEK.
Resistance Movement During the Holocaust 9 to 10
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Students will work in small groups to create a podcast covering one of many examples of resistance that occurred during the Holocaust. Students will work on the computers for 2 days to collect information, and have 2 days to create a podcast on the Apple Laptops. Completed Podcasts will be emailed to the teacher.
Respect yourself and others! 2 to 2
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Students learn about cooperation and respect. Respecting yourself and others and why/how we do it.
S"Printing" into the Future 6 to 8
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The major objective the purchasing this 3-D printer and curriculum is to inform and our students for their future. After completing the curriculum, original printed object, and profession research, students will have better understanding of possible careers they may be interested in that involve coding and/or 3-D printing.
Save the Animals! 3 to 5
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Students research an endangered animal. They then develop a PowerPoint presentation (for their parents and peers) describing the animal, its habitat, its predators, its prey, and why it's endangered. Finally, students create a podcast for our class "Save the Animals!" series describing their plan to help these endangered species, as well as recruiting support.
Save the Rainforest in South America 6 to 8
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7th Graders: Geography affects the characteristics of a country. Natural resources can determine the success or failure of a country. Each country is rich in culture, even if they are a poor country. Each student will appreciate his or her life‐styles, and opportunities compared to poverty stricken countries. Global issues are complex, and the student will explain the challenges the rainforest ecosystem is facing, and will develop a plan of action they can do to help
Science of the snowflake 1 to 1
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I use this lesson to reinforce knowledge of the Caldecott awards and also to teach the children how to navigate their way around the Macbook touchpad as First Grade is their first formal introduction into the use of laptops.
Science Safety Bots 2 to 5
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Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
Sea Scallop Data Mining Research Project 10 to 12
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Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Self-Portrait 6 to 7
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For students in middle school, the self-portrait is timely, as it is during these years, between the ages of 11-14, that young people are immersed in “the self”-exploring identity, finding his or her place in the world, building perception of self in relation to others. In the lesson plan, students delve into these artistic qualities as they first explore famous artists’ portraits, which grounds them in a range of styles and art history, all of which students reflect on as they design their self-portraits, which they will create using Photoshop using both the standard desktop computer and the WACOM tablet to compare/contrast the impact of the different technologies on the design process and final product.
Selfie vs Self-portrait 9 to 12
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This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail.
Shark Tank: Industrial Revolution 5 to 6
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Students will read "Immigrant Kids" and create a business idea that they will each present in front of a group of "sharks" (teachers and parents). Students will present ideas using imovie and then make a commercial promoting their inventions.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Smart Board Challenge 5 to 6
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Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
Solving Systems of Linear Equations Using Substitution 7 to 12
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This Algebra I lesson uses SMART Board technology to provide students with a physical sense of the process of substitution and how it can be used in solving a system of linear equations.
Sonoran WebQuest 5 to 6
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Ultilizing some of the most advanced technology available today, you and your team of scientists will create a multi-media presentation to share with the world on the internet!
Stop Animation, Art history and Literacy 6 to 8
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Students work in teams of two to create a short Stop Animation Film for pre-K through 1st graders to learn about the Masters of Art History.
Student Solutions- Saving Our Surroundings 4 to 8
Students will investigate plants, animals and their habitats creating several products to educate and share their fellow classmates. During the process of research, students will also develop ideas to help solve the problem of endangered habitats, animals and plants.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Target the Question! Daily Math Problem Solving (Smartboard) 1 to 5
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Students utilize Smartboard software daily to experience, plan, strategize, communicate & evaluate applied math problem solving. Through integrated technology, students develop flexible & efficient math problem solving skills and make connections to their everyday world.
Teaching Digital Citizenship through Stories of Immigration and Diversity K to 2
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This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century.
Technology as a Tool of Science 9 to 12
Digital cameras and Tool Factory will be used in a variety of projects in several classes. The objective is to show students the tools that can assist them in the recording, cataloging and sharing of science information.
The Bird's Word Video Podcast K to 12
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Students collaborate in small groups to write a script which explains, demonstrates, and gives examples of a specific part of a large topic (for example, one part of the water cycle). Each group films themselves using Flip Video Cameras and then the parts are assembled into one video which explains the large topic.
The Emerald Ash is taking over! K to 6
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Students research the problem of the invasive Emerald Ash Borer and how it is impacting Vermont's environment. Students then design and engineer a solution that can stop the damage being done by the Emerald Ash Borer.
The Geometry Amazing Race for High School Students 8 to 12
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Students groups will be able to use digital cameras to site evidence of geometry work completed at different country location stations or tasks given by teachers. Students groups will apply properties of polygons, determine distances, points of concurrence, and justify answers. Integrated subjects of trigonometry and algebra will be visited.
The History of Daily Life in America: An Inquiry-based Unit Plan P-K to 8
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By completing an inquiry-based project, students will be able to compare the various ways people lived in the 1800’s to the way we live today. Students will learn how to form a good inquiry question, effectively search the web for answers and synthesize the information found to form a deep understanding of the topic. Students will prepare a Power Point presentation of their knowledge to share with the class. At the very end of this unit, students will take part in a living history lesson and act like people living in the 1800’s.
The Important Thing P-K to 7
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At the end of the school year, students create a movie using iMovie or Photostory with the theme of "The Important Thing About Fifth Grade." This movie is shared with incoming 5th graders the next year!
The Mini-Me People Iditarod 9 to 12
I work at Warren Project TEACH/TEC (Teen Education and Child Health/Transitional Education Center). We are an Alternative High School for Parenting and Pregnant Teenagers and Students at Risk.
The Original Photograph 8 to 8
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Using the medium of photography, students learn how to make ordinary subject matter "extraordinary" through the use of various photographic techniques, manual camera operations and iPhoto editing tools.
The Very Important Me Project K to 2
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First Grade Students will create a project using various computer applications to show their skills they have learned in first grade, including the use of Microsoft Word, Paint, and the Video Star App. They will be combining these skills with ones they are learning in the classroom including sentence structure, punctuation and capital letters.
Through Our Eyes 9 to 9
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“The House on Mango Street” by Sandra Cisneros is a novel that addresses many important themes, but none more important than poverty. But simply talking about a world problem does not teach my students as much as a hands-on problem solving project would! Upon completing the novel, my students will tackle the final project “Through Our Eyes.”
Title: Digital Photo Storytelling on Five Senses, a project based learning activity by Mary Gore P-K to 2
Learning about the five senses is a very exciting and fun experience that students in the primary grades are eager to engage in as well as share with others, in and out of the classroom. Through digital photo storytelling project learners are able to document their experiences and take on various roles as they create a presentation project.This is a project based learning activity.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
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Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Trees For Trout! 4 to 4
Classroom project that incorporates forestry and fish to investigate the lifecycle of trout and the effects of forest practices on them.
TRI-SCI 1 Video Launch K to 4
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Student(s) will construct and fly a model rocket with a video camera onboard. Video will alos be made of the construction and shared with other students/grades.
TV and Clickers to Increase Student Learning 9 to 12
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Using a classroom response system to check for understanding in real time throughout a class period and then adjust teaching as needed.
Twenty-First Century Social Skills Instruction 2 to 5
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This project uses video taped self modeling technique to help students learn and practice appropriate social behaviors.
Using Performance Assessments in the Technology Classroom 7 to 8
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Students will use Flip video cameras to take video of various technology activities that are to be evaluated. The performance based assessment is a way for students to explain themselves and what they learned.
Using Podcasts to teach about the Constitutional Convention 7 to 8
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Using Netbooks with webcams and a Smartboard to create and share Podcasts. Students will participate in discussions and the creation of Podcasts by taking advantage of the interactive nature of table Netbooks and a classroom Smartboard.
Using technology to engage students in science through inquiry research 11 to 12
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My students love to talk about the latest YouTube video so why not engage them through video based research projects? As a central part of an ethology (animal behavior) inquiry research project, my advanced biology students will be collecting data in small groups at a local zoo.
Virtual Dissection 11 to 12
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Through the aid of 4danatomy.com a virtual dissection program our students will further understand the structures of the human body
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary 4 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. As students share projects that are developed individually and through cooperative, small learning communities, they become both teacher and learner.
Vocabulary Building Through Visualization Of Word Meanings To Create Digital Art 7 to 8
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Vocabulary enhancement came to the forefront with acquired skills of manipulating photographs ... utilizing various tools and filters within the software … and this cognitive and creative process placed the students in a new environment of hands-on with photo software and the requirement of researching the "real" meanings of words, then translating these "realities" into "creative" ones through visualization.
Waltzing To The Civil War 5 to 6
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The Civil War Ball teaches students how people lived during the Civil War in the State of Alabama and Blount County. They experience history as acted out by local members of the historical society along with photographs, music and food sampling.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
We are the World 9 to 12
Creating a student lead Video and Podcast news organization.
Weather Watchers 2 to 5
Students will observe weather collecting data from hand made and scientific instruments and the internet weather resources. They will correspond with weather professionals and devise their own weather forecasting video using their knowledge and vocabulary.
Webquest - Westward Ho! 3 to 8
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Work as a group to investigate life on the trail using various resources and Internet links. As a result of the research, students will write an article.
Welcome to Our School ! 6 to 8
Overview - using a camera for an ongoing class project will allow students to capture on film any and all projects done in classes for the year, Teacher expectations, and how to get around at our school. The selected activities will be documented and used to make additions and subtractions in an effort to make all projects more student friendly, and to familiarize parents and students with their new school.
What Do You Put Stock Into? 6 to 8
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Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome.
Windsor Opposes Waste - WOW! 2 to 6
We propose a year-long, problem-based learning between grades 2 and 6. Teams of students will meet and discuss and identify the problem(s), brainstorm solutions, implement their solutions and throughout the year evaluate and reexamine their decisions and actions.
World Travelers K to 12
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Students in grades K-8 and Visual Art students would choose destinations to "visit" by grade levels, which would enable classroom teachers to use this project as a learning tool for many other subject areas. Classes would then photograph their ideas of locations, settings, places to visit, plant life, perhaps even life of that area to create a travel brochure for future visitors.
Writing Equivalent Expressions 9 to 12
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This involves writing equivalent expressions using area model and exploring difference of squares through an interactive activity.
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