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Search results for ipads:
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Lesson Plan Name Grades
Lesson Plan Using iPads K to 5
(0 stars, 1 ratings)
Standards (Common Core): Read and write whole numbers and decimals; identify places in such numbers and the values of the digits in those places; use expanded notation to represent whole numbers and decimals.
Sight Words and iPads K to K
(0 stars, 1 ratings)
In this lesson, students will use iPads to listen to, read, and practice writing sight words. Students will use the Kids Learn Sight Words application to complete this activity.
Technology and your Future: Using SmartPhones and IPads in the classroom 4 to 5
(0 stars, 3 ratings)
Using research from the internet, via Smart Phone or I Pads, studnets will "open their eyes" as to what they will need to do and have in order to attain the life they desire for their future.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Book Report 1 to 1
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The Kids Book Report App will allow students to create their own book reports by filling in information on the IPad. Students can print their book reports on a wireless printer and staple them together to keep.
Digitally Concerned Citizens 5 to 5
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Students need to learn relevant technology skills to succeed in the modern workforce. This lesson allows students to master skills with an inquiry based investigation on how humans contribute to changes in ecosystems. With a better understanding of issues facing our planet, students increase their ability to voice their concerns and facilitate change.
Harriet Tubman and the Underground Railroad 2 to 6
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Students work in small groups. They will use IPads to complete graphic organizers with an app called Skaffl. The teacher can assess one group on her account while sitting with another group.
iMake It Interactive 3 to 5
(0 stars, 1 ratings)
Students will use iPads and QR codes to bring the traditional print textbook into the 21st Century. Students will research information found in text books to create QR code to link to articles, video, online game or picture that will enhance the flat print textbook.
Incorporating Garage Band into General Music Class 6 to 8
(0 stars, 1 ratings)
Students will use all the keyboard techniques taught to compose their own song on the keyboard. Then, students will create background loops on a computer program, Garage Band, to incorporate into their keyboard composition. Students will choose Garage Band loops to incorporate into their original keyboard composition based on their individual and personal learning level, and loops that coordinate well with the keyboard composition they wrote.
Relevant, rigorous application practice and enrichment stations P-K to 5
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This lesson management system covers any small group targeted instructional block of time such as ELA block, and math block periods. It allows the teacher to provide rigorous, differentiated, engaging, independent stations while he/she is teaching, remediating, enriching small groups of students through differentiated, targeted instruction driven by data.
Save Trees, Use the Mini to Complete Our Assignment! 2 to 2
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Students will learn that by using technology in the classroom, they will be saving trees from destruction to create our textbooks and workbooks and how we can stop filling our landfills with mounds of paper. With our reading program online, students will have access to the program and will be able to complete assignments directed by the teacher and have immediate feedback on their performance.
Animal Report K to 1
(0 stars, 1 ratings)
Throughout this project students will be researching an animal and organizing the information into a 30 Hands presentation. Students will pick an animal, research, find pictures, and demonstrate their knowledge of their animal through their completed project.
Animals and Algorithms K to 2
(0 stars, 2 ratings)
Students will develop the ability to design simple algorithms and implement them digitally on an ipad. Students will consider why humans make things with technology as well as how humans control computers. Students will work in small groups to design and program a simple digital animation about an animal in its habitat.
Breaking News: Who Did It? 7 to 7
(0 stars, 1 ratings)
Students will summarize the work that they have been doing to solve a mystery in science class using genetics to find who contaminated a school nutrition source! In groups of 3 or 4, students will create a breaking news headline detailing the crime and the suspect including evidence using the Videolicious App on the iPad.
Building cross cultural learning through technology 3 to 3
(0 stars, 1 ratings)
Students will conduct research and create a PowerPoint presentation on an animal. Students will then showcase their PowerPoint to families and Skype presentations to pen pals in Japan.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Coding Made Fun! P-K to 12
(0 stars, 1 ratings)
We will need iPads to be able to program the Hackaballs. They teach student coding through creative play. Hackaball is a computer in a ball that students can program using an app on an iPad. We have received the hackaballs and now we are in need of a way to run the program.
Community Outings 6 to 12
(0 stars, 2 ratings)
Our non-verbal students go on Community outings every day. These young inviduals experience shopping in a grocery store, ordering food at local restaurants and attending community functions.
Compare/Contrast Animal Kingdom Characteristics from Informational Texts P-K to P-K
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Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms.
Crawling, Walking, Talking, and QR Codes 9 to 12
(0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Create a descriptive writing piece using descriptive words 2 to 2
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In the first part of the lesson we will use Kahoot to make sure all students know what adjectives and adverbs are. The second part will involve researching an animal and coming up with a one paragraph writing to describe how the animal moves and looks.
Digital Pen Pal K to 8
(0 stars, 2 ratings)
Partnering with Spanish students in our local area, the students at my school will be exchanging video messages, emails, and performances with each other to create a language learning community.
Digital Research Animal Project 1 to 2
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Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Storytelling - My Special Story 4 to 6
(0 stars, 1 ratings)
Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Dot and Dash Global Ambassadors 3 to 6
(0 stars, 1 ratings)
Combining communication , collaboration, critical thinking , computer coding, real world writing, geography, research skills and creativity.
Eccentricity of Conic Sections 9 to 12
(0 stars, 1 ratings)
Students will practice their skills calculating the eccentricity of different conic sections.
Explain Everything 5 to 5
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Through an interactive white board, my students will be able to communicate information they know with a deeper understanding.
Five Themes of Geography 7 to 12
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This is an assessment tool for the Five Themes of Geography. Students will research the five themes of Geography for the assigned Canadian Province and make a “Doodlecast Pro.”, or another presentation app, make a presentation. This could be an individual or group project. . This could be a group on individual project..
Fractions in Action 5 to 5
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We will learn fraction using the Blended Classroom method and kicking them off with an Engaged Learning Unit. Students will learn to add and subtract fraction with unlike denominators.
Fractions in the Real World 2 to 2
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Students will use their iPads to find examples of fractions in the real world. They will take pictures of the objects that represent the fractions. They will use educreations to explain their reasoning for selecting that object and label the fractional parts.
Getting Techy With Insects 1 to 5
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Students will engage in a variety of activities, including a WebQuest and Google Hangout with another classroom. The duration of this lesson is a 2-5 days, depending on the activities used.
Getting to Know the Characters in The Tempest P-K to P-K
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This lesson is about characterization and Shakespear's play, The Tempest
Heredity 7 to 12
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Students will analyze their own understanding and mastery of heredity and punnett squares as we walk through an example as a class. Students will then use prior knowledge of heredity to complete a Heredity Game (Who’s You Daddy?), and reinforce the content knowledge we have covered.
Inference and Theme Technology Lesson Plan 4 to 4
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Students will incorporate technology to practice inference and theme skills in a reading workshop model. Students will begin their guided reading project using Tinkercad to create and design 3-D objects using Chromebooks.
Integrating Technology for At-Risk Learners for the Pythagorean Theorem 8 to 8
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This lesson plan was developed for at risk 8th Graders at a Title 1 school who exhibit deficiencies in geometry, specifically the Pythagorean Theorem.
Interview with Benjamin Franklin 7 to 12
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This is a cross curricular ELA / History lesson wherein students will create a mock-interview with Benjamin Franklin (and/or other historical figure from the American Revolution Era) and then post that podcast on to an established Google Classroom website.
iPad Ecology 9 to 12
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This "iPad Ecology" lesson will incorporate pressing ecological issues that students will investigate through an ecology app, watch a video on how people are "up-cycling" used items, blog about local environmental issues, and read and take a short quiz on an online current issue article.
IPAD Lesson on Nouns 1 to 3
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The students will use the application "Story Kit" to write a short story about nouns. They will take a picture of a noun, label it, and record themselves talking about what the noun is and why they know it is a noun. Students will then share different pages of their stories with the rest of the class via the projector.
IPad Literacy: Engage and Enrich 21st Century Learners 2 to 3
Students will use the iPads as literature and reading response resources during partner or listen to reading. The teacher will use the iPad to formatively assess and keep track of student progress.
Jigsaw Listener 1 to 5
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The students will be asked to read a story and then recreate it using sequencing on an ipad.
Lattice Multiplication using ShowMe App 3 to 6
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Students will use the iPad app ShowMe to solve one of the following multiplication problems below using the lattice method. As students solve the problems, students will explain what steps that are taking and why. While the iPad app ShowMe is recommended, any screen casting application can be used.
Let's Write a Book About Trees K to 2
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Kindergarten students have concluded learning about trees and seasons in science class. They will now work together in groups of 4 to write a book about what happens to trees throughout the seasons. Students will collaborate with their group to create this book using Storybird.com.
Lifecycle Learning K to 3
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Classroom children can watch lifecycles by having a camera set on an egg or a seed planted and projected on a large screen. In return, they learn the sequence of each lifecycle by seeing it first hand.
Meeting a Real World Need: Textbooks 2 to 5
(0 stars, 1 ratings)
This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Outdoor Learning 6 to 8
(0 stars, 1 ratings)
School Forest Digital Learning Project
Physical Descriptions - World Languages P-K to P-K
(0 stars, 1 ratings)
To practice parts of the body leading to physical descriptions. Novice mid level.
Piet Mondrian Unit K to 2
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A four day art unit dedicated to exploring the concept of modern art. Includes lessons in artist appreciation, art appreciation, problem solving, collaboration, technology, and creation.
Planets in Our Solar System P-K to 8
(0 stars, 1 ratings)
Students will be able to use technology to visit space in a virtual reality Students will be able to observe the planets in our solar system up close and learn information about them to create a project.
PODCASTING IN THE CLASSROOM 6 to 8
(0 stars, 1 ratings)
Podcasting in the classroom will empower students and challenge them to create projects as authentic assessments and as supplemental resources for other students
POP ART Lesson Plan 5 to 6
(0 stars, 1 ratings)
Students will make computer generated art based on Andy Warhol's Pop art and use Pop culture imagery of today.
Read With Me 3 to 12
(0 stars, 1 ratings)
Students from a Elementary School has a peer reading buddy (a high school student) to reading and discuss age appropriate materials and lessons using technology Skype, Thinglink, Email.
Reading Stations 1 to 1
(0 stars, 2 ratings)
During Reader's Workshop, the students will be rotating through four different learning stations, completing one station a day for a week. The purpose of this is to incorporate more activities using technology into their everyday independent practice.
Restoring Memories and Planning Autobiography 4 to 8
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This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
Shark Tank: Industrial Revolution 5 to 6
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Students will read "Immigrant Kids" and create a business idea that they will each present in front of a group of "sharks" (teachers and parents). Students will present ideas using imovie and then make a commercial promoting their inventions.
Sketchnotes Reading Comprehension P-K to 6
(0 stars, 1 ratings)
Students use ipads to sketch drawings they think of while reading a text. This helps with reading comprehension.
Small Reading Groups P-K to 5
Using iPads during small reading groups allows teachers to pull up numerous texts, assess students immediately after, and be more environmentally friendly by not printing out the texts for students to read.
Technology with nouns 1 to 2
(0 stars, 1 ratings)
A Lesson on using technology and nouns to bring interest and engagement to a lesson.
Text and Technology Based Literacy 3 to 3
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Students will demonstrate understanding of character traits, central message, and how chapters build on one another in the book The Stories Julian Tells. This will be accomplished through Learnzillion.com, the use of collaborative groups, independent reading, and teacher scaffolding.
Third Grade Fractions with iPad 2 to 6
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Third graders will work to understand and identify fractions, equivalent fractions, compare fractions, order fractions, and add fractions with like denominators using a variety of applications on the iPad.
Titanic Research Projects 7 to 7
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In this lesson, students conduct research (CCSS W.7.7) on topics connected to a narrative nonfiction story from the reading basil, "Exploring the Titanic" by Robert Ballard. Students use iPads or Chromebooks to gather credible and relevant research on individually assigned topics and then present their findings to the class through use of an interactive presentation program such as Prezi, Emaze, or Google Slides.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
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Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Unit: Introduction to Coding Lesson: Code K to K
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Students will discuss the idea of a "code" and use the terms sequence, command, and algorithm while working to build a code. Students will use a variety of devices to learn about code including an iPad, the Daisy the Dinosaur app, task cards, legos, and coding block cards. Students will work independently and in small groups for this lesson.
What can we learn from a box of crayons? K to 5
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Working in groups of 3-4 students, students will collaboratively (using a storyboard to plan and organize) create a time lapse stop motion movie through iMotion that expresses one unique characteristic about each child.
Who cares? 8 to 12
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Everybody says, "don't talk about religion or politics" but this is what we do in Civics. Apathy is our number one problem in this country, the antiserum is activity.
Wishing for Wells 2 to 2
Students of all ability levels will learn about the water crisis in Africa. They will use iPads to conduct research, make PSAs to broadcast on the morning announcements, and complete other technology-infused projects to raise awareness (such as an interactive QR code exhibit about a region in Africa). The unit will culminate in a fundraiser to try to fund the construction of a well in Africa.
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