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Lesson Plan Name Grades
Ad Logic #BestBuds 5 to 7
(0 stars, 2 ratings)
The learner will be able to recognize the importance of emotional appeal and how it relates to the advertising industry and the social networking world.
Aiming High with OSMO P-K to 2
(0 stars, 1 ratings)
Every student should be given the opportunity to be successful. The goal of this project is to provide computer science resources to all students, giving them the opportunity to build their problem solving and logic skills.
Voice of Democracy 9 to 12
(0 stars, 2 ratings)
Record your original 3 to 5 minute (+ or - 5 seconds) essay on a standard cassette tape or CD on the 2010-11 theme "Does My Generation Have a Role In America's Future" Label your cassette or CD and neatly typed essay with your name and completed entry form.
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"SMART" Science 7 to 7
(0 stars, 2 ratings)
The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"Why College?" Commercial 9 to 9
(0 stars, 2 ratings)
Students will create a 30 second commercial advertisement for an audience of high school students. The commercial's message must center around why attending college is important.
1950's Dream Car 8 to 12
(0 stars, 2 ratings)
Students will create properly formatted and supported 1950's era automobile commercials using authentic video footage to simulate the impact of 1950's television. The ultimate goal is to illustrate how the automobile affected life in post-WWII America.
9th Grade ELA Project-Based Learning 9 to 10
(0 stars, 1 ratings)
This is a project-based learning unit that I taught with one of our 9th grade teachers. Students learned different persuasive techniques as they developed their own charitable organization to fight child abuse.
A Picture of Dreams 11 to 12
(0 stars, 1 ratings)
Students will merge photography; gel transfer pictures, writing, and their plan for their future to result in a multi dimensional visual art project that supports digital skills, education and career development, and the arts, poetry and English language.
Access to Technology P-K to K
(0 stars, 1 ratings)
Students will have access to our mandatory I-Ready software for our math program in order to build their Number and Operations, Geometry, and through the reading program in order to help in letters and sounds, reading comprehension during our differentiated instruction every single day.
Adapting to Life by the Wild Myakka River 6 to 9
(0 stars, 2 ratings)
Students will use digital still and video cameras to capture organisms adaptations to their local environment while on a field trip to Myakka River State Park. Students will then use the captured media to create a digital interactive poster (Prezi) that they will present to the class.
All About Me! K to 1
(0 stars, 2 ratings)
Writing stories "All About Me"
Alternative Energy 6 to 8
(0 stars, 2 ratings)
Integrating technology for hands-on instruction to give students a better understanding of renewable energy, how electricity can be produced, and the relationship between wind speed and voltage.
An Explorer's Virtual Sea Chest 6 to 8
(0 stars, 2 ratings)
Students will be assigned an Explorer to study. They will create a photo story depicting the voyage as a crewmember of a ship that belonged to a famous explorer. One aspect of the job required that they document the voyage and create a virtual sea chest to document the explorer’s findings in the new land.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
Animals and Algorithms K to 2
(0 stars, 2 ratings)
Students will develop the ability to design simple algorithms and implement them digitally on an ipad. Students will consider why humans make things with technology as well as how humans control computers. Students will work in small groups to design and program a simple digital animation about an animal in its habitat.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Becoming Africa’s Wildlife 4 to 6
(0 stars, 1 ratings)
Each student becomes an expert on one of the animals native to Africa and contributes important information to a safari field guide. Each student investigates the natural history of the animal and learns about the animal’s habitat, ecological niche, interdependence, relative position in a food web, adaptive features and behaviors, and conservation. With their research behind them, each student “becomes” an animal and creates a poster presentation written primarily from the animal’s point of view.
Blogging Books 5 to 12
(0 stars, 1 ratings)
Students would create a "blog" through Google sites where they would establish their theme. Each week they would write about their reading based on the lessons learned and current weekly lessons.
Blogging in the Classroom 10 to 12
(0 stars, 1 ratings)
Students will use laptops/chromebooks to create their own student blogs, where they will respond to literature, evaluate media, and collaborate with their classmates.
Body Tissues and Membranes 9 to 12
(0 stars, 1 ratings)
The document camera will be used to project an image to demonstrate proper dissection of a rat and display body tissues/membranes during lab time.
Cabezas Arriba! 11 to 12
(0 stars, 1 ratings)
Students will practice the preterite tense using Quizlet Live, then present short skits where they use the tense in conversation, and then students will play Cabezas Arriba (Heads Up) with a Google Doc that is displayed on the ITV. Students have to describe the words behind the student (can't see word) using the target language.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Celebration of Cultures K to 5
In the CELEBRATION OF CULTURES unit, students study one country related to their family heritage and complete multiple assignments to illustrate their understanding of that culture. They also create "family legacy books" in which they put Family Trees, Interviews with relatives and personal "Snapshot" Writings about important incidents and remembrances in their own lives.
Character Counts in Action! K to 12
(0 stars, 1 ratings)
Students will create documentaries based around the 6 Pillars of Character. Each group/individual, will highlight the pillars in a video that defines and provides examples of the pillar and problem solving solutions for difficult situations that arise in and around the school community.
Character Education Podcasts 4 to 6
(0 stars, 1 ratings)
Each month a different character trait will be focused on. Students will create and record a podcast highlighting the character trait.
Clubhouse design 5 to 5
(0 stars, 2 ratings)
Students design a clubhouse floor plan to scale with blue prints and outside views. The winning design is then developed into a 3D scale model.
CO2 Dragster Challange 7 to 12
(0 stars, 1 ratings)
This is a new twist on an old unit. Many Technology Education teachers have been doing CO2 cars for several years now but this lesson will include creating pod-casts, video, and pictures to post and in a sense create an interactive data-bank!!
Collaborative Story Writing with the Dell Venue Pro Smartphone 3 to 12
(0 stars, 2 ratings)
Students learn the writing strategy of rereading the text while collaborating on a story with their peers. The Dell Vanue Pro Smartphone is utilized as a word processor and assessment tool.
Colonial America 4 to 6
(0 stars, 1 ratings)
Fifth Graders are researching information on a variety of topics dealing with Colonial America in preparation for Colonial Day that the school holds every other year. They will be taking their research and creating a power Point presentation which needs to include an audio piece.
Commonwealth Connections 9 to 12
(0 stars, 1 ratings)
Students will make historical connections with Famous African-Americans from Virginia by learning and teaching others through this hands-on project. Students will research, write, film, edit, and publish videos about these important historical figures in order to promote tourism in Virginia.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Creating Online Science Lab Notebooks 7 to 12
(0 stars, 1 ratings)
Students will complete an in-class lab and record their results online using a variety of online resources to create a rich, multimedia-rich end product.
Creating Online Science Lab Notebooks 7 to 12
(0 stars, 2 ratings)
Students will complete an in-class lab and record their results online using a variety of online resources to create a rich, multimedia-rich end product.
CSI Podcasts P-K to P-K
(0 stars, 3 ratings)
Students will create a reference library of podcasts to help them solve crime scenes and later review for tests.
Cubelets Challenge Beginner P-K to 5
(0 stars, 1 ratings)
The challenges are aimed at thinking about building something to meet a need, solve a problem or make something that that can help us to understand or do something.
Debating with Technology 3 to 12
(0 stars, 1 ratings)
Students will debate over a predetermined topic and use the technology located around them to back up their statements. They will also be using their smart phone apps to use their phones as "clickers" to complete an assessment.
Digital Portfolio and the Green School Act of Michigan 9 to 12
(0 stars, 1 ratings)
Students will be able to document "Project Green" for the life of the project in following their acceptance to becoming a Michigan Green School through a digital portfolio. They will be able to share this information in getting more schools on board by making powerpoints to ship or present to schools other local school districts.
Dissection Scramble 7 to 12
(0 stars, 1 ratings)
Use digital cameras to take pictures of a dissection in progress and download to laptops. Then have the students create a game using the pictures in order to have the other students label structures on the pictures.
Don't be a Bully, Be a Star 6 to 8
(0 stars, 2 ratings)
Students will develop a podcast featuring a bullying situation at school with two different outcomes, a negative one and a positivie one. Students will lsiten to the podcast and share their opinions about the events that occurred.
Don't Just Do It - Talk About it! 3 to 5
(0 stars, 2 ratings)
A hands - on science class provides student with the opportunity to experience learning rather than just hear about it. Combine that with a Flipcam and you have a winning combination. Students using hands-on activities for direct experience and video to help students explain and internalize their learning.
DROP BY DROP WE CAN CHANGE THE WORLD 6 to 8
(0 stars, 2 ratings)
The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task.
Earth Editing: Increasing Environmental Awareness with Student Created Public Service Announcements 3 to 12
(0 stars, 1 ratings)
Students create a Public Service Announcement video on issues concerning the environment, which will “air” on the school website and at an Earth Day Assembly. Each video will focus on a single strategy that students and community members can do to help protect our planet Earth.
Ecosystem Study Outdoor Lab 6 to 9
Students make careful observations of three different ecosystems on our school property (hopefully using digital cameras, to add to their data). They compare and contrast, in order to learn about interactions between living and non-living components of each.
Electronic Poetry Project 6 to 12
(0 stars, 2 ratings)
Students will utilize digital technology to create a presentation of a chosen or original poem. The project will include creating photos/videos, voice overs, original background music, and character generation to interpret a poem for classroom and podcast presentation.
Exploring Climate Change Using the Eyes In the Sky 8 to 12
(0 stars, 1 ratings)
Using NEO (NASA Earth Observations) satellite images and NIH ImageJ to animate the images, students will explore various aspects of climate change. From the montage of images, students will write a report describing various areas of climate change. Grade level: secondary
Family Artifact Research Project 6 to 8
(0 stars, 1 ratings)
The Family Artifact project is an introductory project for sixth graders to begin their life long journey of research, writing and presentation. The students will evaluate the differences between primary and secondary sources in both documents and artifacts.
Famous Americans 3 to 3
(0 stars, 1 ratings)
In this social studies lesson, students chose a famous American to study in order to create a research-based PowerPoint presentation using a template. Ultimately, students present their work to the class.
Film Legends 6 to 12
(0 stars, 1 ratings)
Students utilize the internet to research/respond to topics/questions related to films they view. I found this lesson particularly engaging for my ELL students. Student presentations could definitely expand, if our digital equipment was increased!
Flat Stanley 1 to 2
(0 stars, 1 ratings)
Students will read the book Flat Stanley, take him home for a week and write and film their adventures with Flat Stanley at home and report back what they did with him to the class.
Flat Stanley in the 21st Century 1 to 5
(0 stars, 1 ratings)
Students use the Jeff Brown story "Flat Stanley" as a bridge to learn about different geographic, cultural, and scientific features of communities around the state, country, and world. Letters and their "flat" person is emailed to friends and family, in order to learn about the world around them via email, websites and Skype conversations. and results are shared with the grade level.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Flip Out Over Weather 4 to 9
(0 stars, 2 ratings)
Students will investigate will be assigned aspects of weather study and write a report. They will use Flip Video cameras to film each other reading their report. Students will gather photos and video clips to use in a video project that utilizes their weather report. And finally, they will work in groups to create a video script derived from their report.
Flip Video Cultural Exchange between students in Texas and New Zealand 6 to 8
(0 stars, 1 ratings)
Students create a class YouTube video comparing the differences/similarities between the Hurricane Ike disaster in Houston, TX to the earthquake in Christchurch, New Zealand. The video was sent to all schools in Christchurch, New Zealand - expanding students' world view to include more than just their immediate concerns.
FLIP, FLOP AND FLY YOUR WAY THROUGH ADJECTIVAL ENDINGS 9 to 12
A fun, yet creative way of learning the German adjectival endings adjecives following "the" and "a". Using a flip recorder, a group is selected to write and act out a skit designed specifically to teach the usually boring concept of adjectival endings.
FlippEd Geo Buddies 3 to 6
(0 stars, 1 ratings)
Students will create videos that incorporate geometric shapes in the real world. They will also collaborate with other classrooms in a social network, uploading and commenting on each others videos using Edmodo.com.
Flipping the Science Classroom: iEnergy 4 to 5
(0 stars, 2 ratings)
What if homework was done in the classroom and the teacher lesson was watched at home? With the help of this grant I plan to flip my classroom as I engage students in creativity and interactive learning.
From Flannel Board to Interactive Board P-K to 2
(0 stars, 1 ratings)
It is so simple, even a "techno- phob" can use this! Use "good ole" flannel board stories in a new and exciting way. Keep digital kids engaged telling stories using an interactive board.
Genius Hour Technology K to 5
(0 stars, 1 ratings)
Our K-5 Gifted classroom would like to have 4 iPads (with protective cases) and/or video cameras to aid with our project based instruction. This technology will allow our students to research multiple fields and present authentic products to an audience.
GPS Treasure Hunt for Knowledge 6 to 8
(0 stars, 1 ratings)
Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Greek Mythology Movies 6 to 6
Students will learn about Greek myths. Then, students create a script based off of a Greek myth, film, and edit their movies.
Growing up in Las Vegas: Memories of Childhood in the Neon City 9 to 12
In this project students will use digital voice recorders to interview older members of the Las Vegas community who grew up here, students will then communicate their oral history interviews with the community through the use of blogs, websites, a book and a documentary movie.
Gumby Rules! 5 to 6
(0 stars, 2 ratings)
Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
High School Students Meet Veterans 9 to 12
The goal of this lesson is for the students to come away with a better understanding of who veterans are and what their life was/is like.
HMS Book Review Podcast 4 to 12
(0 stars, 1 ratings)
Students in 8th grade reading will create podcasts to recommend books for other students to read. The book is one that they really enjoyed during the semester in reading.
I am a Research Scientist! 6 to 8
(0 stars, 1 ratings)
Students will become the research scientist as they observe, record, and analyze data on a journey that lets them explore Entomology, Oceanography, Stream Ecology, Biology, Cartography, Botany, and Meteorology.
In Touch with Nature K to 5
(0 stars, 1 ratings)
Ipod touches will be used in conjunction with our Nature Space/Bird Habitat, on school grounds, community programs, local businesses, Cornell University, and volunteers. These members will aid in constructing a Bird Watch and Feeder program to collect data to be analyzed through the touches, student interaction, and Cornell Labs.
Inspiring Change in Our World: One Photograph at a Time 9 to 12
Students will experience the power of images created by great photographers in history. They will document the destruction of their environment and communicate their values and beliefs with a community photography show at a local gallery.
Invasion of the Germs: We Fight Back! 3 to 4
(0 stars, 2 ratings)
The news today can be scary for our children hearing the stories of the H1N1 virus. This unit will teach common, quality health practices to serve our community and remove fear and uncertainty out of this disease. Personal hygiene, scientific investigation and fun will mesh in this unit for 4th grade students entitled “Invasion of the Germ: We fight back”. The students will investigate hygiene and determine what habits will help their bodies fight infections. They will create clay animation videos with podcasts to teach younger students and our community how to fight germs and the H1N1 virus.
iPad Ecology 9 to 12
(0 stars, 1 ratings)
This "iPad Ecology" lesson will incorporate pressing ecological issues that students will investigate through an ecology app, watch a video on how people are "up-cycling" used items, blog about local environmental issues, and read and take a short quiz on an online current issue article.
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
JOB POD Career Podcasting Project 7 to 12
(0 stars, 2 ratings)
The purpose of this project is to provide students with an opportunity to demonstrate the knowledge gained and maturity achieved during their high school career so far. This project gives students the chance to choose an area of study, to combine different disciplines, to satisfy specialized curiosity, and to utilize talents in a productive way. The project gives them the chance to make their high school experience a more meaningful and practical one.
Let's Collaborate! 5 to 8
(0 stars, 2 ratings)
Students will work in groups using the digital storyteller website, www.storybird.com, in order to collaboratively create a story that includes all story elements.
Listening on the Go 6 to 8
(0 stars, 1 ratings)
To encourage students with Special Needs that they are able to enjoy reading and being read to with the latest technology. This technology does not have to look like the typical, Augmentative and Alternative Communication (AAC) devices or be software directly loaded onto a computer where they have to sit in a chair to access.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Map the Civil War 7 to 12
(0 stars, 1 ratings)
This lesson asks students to describe, locate, and plan a trip to important battlefields of the American Civil War. Using Google My Maps, students can map out a journey that takes them through the events of important Civil War battles.
Maui Podcast 6 to 12
Maui is an island under siege from invasive species and ecological damage brought upon by humans. Teach your students about Maui's beauty and the importance of conservation through this scientific activist podcast.
Mitchell Road Investigation 7 to 7
(0 stars, 1 ratings)
Students study the potential ecological impact of a developing 4 lane road through an open space near the middle school.
More than Just an Essay... 5 to 12
(0 stars, 1 ratings)
Students write essays, we grade them, and when returned these essays either get trashed or buried in a back pack never to be seen again. By turning an essay into a PODCAST and uploading it to a class website, students take ownership of their work.
Motivating Readers through 21st Century Multiple Intelligences 9 to 12
(0 stars, 2 ratings)
Students will read books and use online tech tools to engage with and express their learning based on their identified learning style.
Movie Maker: Retelling a story 3 to 6
(0 stars, 1 ratings)
6th grade students will use FlipVideo to retell the story they read, using beginning, middle, and ending. It would need a title page and credits. Objective: Reading Comprehension, Writing, Planning, Application of technology.
Multiplying 2-digit Numbers 4 to 4
(0 stars, 1 ratings)
Students will use several strategies to multiply two-digit numbers by two-digit numbers. They will use area models, partial products, and the standard algorithm.
Nature Inspired Digital Alphabet 2 to 5
Through digital photography and basic computer skills students create their own nature inspired digital alphabet. Students find letters of the alphabet in objects made from nature, for example: ground erosion makes the letter “y,” or the veins of a leaf make the “A.”
Ocean's 4 4 to 6
(0 stars, 2 ratings)
Integrating technology in the curriculum is vital for the students to learn 21st century skills. By collaborating with the fourth grade classroom teacher and combining science in the computer class the students can learn subject matter in an interactive, self-directed method.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
(0 stars, 2 ratings)
Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Passport to Ancient Civilizations 3 to 6
This will be a collaborative project between the classroom teacher and the technology teacher, me. Students will create their own passports of the ancient places they visited virtually.
Peeps Project for Watership Down 9 to 12
(0 stars, 1 ratings)
Students create a video of key scenes in the novel Watership Down. Student first create a storyboard timeline of the key scenes by using skills they have learned for determining importance and sequence of events and then they choose one to recreate using Peeps marshmallow treats.
Persistence of Vision/Thaumatrope and Flip Book 9 to 12
(0 stars, 1 ratings)
Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
Physical Descriptions - World Languages P-K to P-K
(0 stars, 1 ratings)
To practice parts of the body leading to physical descriptions. Novice mid level.
PLTW APP CREATOR 6 to 8
(0 stars, 1 ratings)
Students will learn to code apps using Android Tablets. Using the knowledge of coding, students will create games and apps to submit to the Google Play Store.
Pod Cast for Veterans Day 3 to 12
(0 stars, 1 ratings)
Students will pod cast an interview of a person who lived or served during a wartime. Some students may role play a war hero in a pod cast.
Podcast for the Environment 6 to 8
(0 stars, 1 ratings)
Students will improve comprehension skills and access prior knowledge by researching an enviromental issue and creating a podcast on the issue.
PODCASTING 7 to 8
(0 stars, 1 ratings)
Students wrote plays with historical settings or events and recorded them on a podcast using the 30 day free trial of Tool Factory.
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Political Campaign Commercial Project 9 to 12
(0 stars, 1 ratings)
Standards 6d. The student will demonstrate knowledge of State and Local elections by analyzing the influence of mass media and campaign advertisements and public opinion polls. Purpose: The purpose of this lesson is to introduce students to political advertisements and help them understand how those advertisements influence the issues and candidates in campaigns.
Project: Mother’s Day Video P-K to 8
(0 stars, 1 ratings)
Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Rainforest: Creating Globally Conscious Students 2 to 2
(0 stars, 1 ratings)
Students will be able to apply their knowledge of the rainforest ecosystem to create peer interviews with Flipcams. These interviews will be edited and posted on our district website as well as sites such as www.teachertube.com for students to convey their understanding of: • The various strata of the rainforest, and the role that each plays in the overall health of the ecosystem. • The interdependence humans have with the rainforest for health needs. • The great diversity of the animal kingdom that resides in the rainforest as well as the effect deforestation has on these species. • How our actions can directly impact the rainforests. Students should be able to persuade others to take simple steps to protect these regions of the world.
Read and Review K to 4
(0 stars, 1 ratings)
Beginning with third grade students (hoping to expand to the entire school population), students will select, read and synopsize a book of their choice. In giving their presentation, they will be videotaped by other students and the resulting "Book Talk Report" will be broadcast on the school's daily morning news show, WLDC.
Research Project 8 to 12
(0 stars, 1 ratings)
This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Restoring Memories and Planning Autobiography 4 to 8
(0 stars, 1 ratings)
This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
Rhetorical Analysis of Popular Media 9 to 12
(0 stars, 1 ratings)
Students are to analyze the rhetorical appeals, strategies and devices found in popular media. Students assess how effective the media is at trying to persuade consumers.
River Reflections 3 to 11
(0 stars, 1 ratings)
Students have been conducting river studies for over five years in 6th grade. A true reflection of the experience is necessary for true learning. Writing advocacy projects and sharing them through podcasting helps to reflect on the experience.
Rock Cycle Lab 5 to 8
(0 stars, 1 ratings)
Students will create each type of rock (Igneous,sedimentary,metamorphic), complete a lab sheet and then write a short essay describing about the rock cycle. This will then be presented to the class via song, video, power point etc. This project will be done in groups of 3.
S.C.A.N.M.E. P-K to 12
(0 stars, 1 ratings)
Students Creating A New Method of Evaluation
Save the Rainforest in South America 6 to 8
(0 stars, 1 ratings)
7th Graders: Geography affects the characteristics of a country. Natural resources can determine the success or failure of a country. Each country is rich in culture, even if they are a poor country. Each student will appreciate his or her life‐styles, and opportunities compared to poverty stricken countries. Global issues are complex, and the student will explain the challenges the rainforest ecosystem is facing, and will develop a plan of action they can do to help
Science of the snowflake 1 to 1
(0 stars, 1 ratings)
I use this lesson to reinforce knowledge of the Caldecott awards and also to teach the children how to navigate their way around the Macbook touchpad as First Grade is their first formal introduction into the use of laptops.
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
Sea Scallop Data Mining Research Project 10 to 12
(0 stars, 1 ratings)
Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Self-Portrait 6 to 7
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For students in middle school, the self-portrait is timely, as it is during these years, between the ages of 11-14, that young people are immersed in “the self”-exploring identity, finding his or her place in the world, building perception of self in relation to others. In the lesson plan, students delve into these artistic qualities as they first explore famous artists’ portraits, which grounds them in a range of styles and art history, all of which students reflect on as they design their self-portraits, which they will create using Photoshop using both the standard desktop computer and the WACOM tablet to compare/contrast the impact of the different technologies on the design process and final product.
Sharing Your Voice 9 to 12
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The purpose is to provide students an opportunity to raise awareness and explore topics such as inequity, social issues, and personal struggles. They will be exploring and sharing their work through the art form of photography and digitally altering photos. Sharing about topics such as these can help with using social media to raise awareness about social issues, personal struggles and inequity.
Song Creation: Of Mice and Men vs. The Greatest Game Ever Played 9 to 12
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After reading Of Mice and Men and watching The Greatest Game Ever Played, compare and contrast George Milton and Francis Ouimet and Lennie Small and Eddie Lowery in a song to be written and recorded.
Spanish I Going Places and Invitations 10 to 12
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This lesson plan is multifaceted and provides a week of introduction, modeling, practice and review before the actual video cameras are put into use. Day five begins our video camera use with the students creating clips to be used with an interactive white board in order to play a vocabulary game featuring the students. The end of the unit culminates in a Multimedia project where students will divide into groups to create and perform dialogues and rap videos with the assistance of props also created by the students.
Stop Motion Animation with Photographs 5 to 12
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Have students move objects in a scene and take a series of photographs that create the illusion of movement of said objects. The students will then put the photos in a video editing program to make a short video of their characters in action.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Teaching Digital Citizenship through Stories of Immigration and Diversity K to 2
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This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century.
Technology Rich Romeo and Juliet Lesson Plan 9 to 10
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The students will understand Romeo and Juliet and as a result will produce and present a Storyboard that demonstrates a scene’s importance.
Technology social studies reading and language arts to special needs students using technology K to 5
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This lesson will use our wishlists mimioboard bundle with voting system to help students gain knowledge in reading comprehension
The "FLIP IT" Experience 9 to 12
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This lesson uses technology, multimedia, business, and journalism skills in a real-life application to produce a high school yearbook. Journalism is a class that captures memories for historical reference. It requires many academic and social skills in collaboration for the preservation of intangible treasures.
The Family Tree 6 to 8
Families are a wonderful resource of support, traditions, and stories. In this unit, my students will write a series of essays about their families that will be put together in a book that can serve a record that can be shared with family now and in the future.
The stoichiometry behind pollution 9 to 12
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In many grammar schools, students are made aware of the need to recycle and be earth conscious citizens. However, they have no concept of the amount of how much they save in their efforts. Through this lesson, students will be able to quantize the amount of pollution they are preventing through stoichiometry. Students will then create posterboards with their research to convince the school and local community that pollution is a problem and carpooling is a simple solution.
Their Side Of The Story 3 to 5
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Students use Flip cameras as a way to look at and understand school life from others' point of view.
Title: Digital Photo Storytelling on Five Senses, a project based learning activity by Mary Gore P-K to 2
Learning about the five senses is a very exciting and fun experience that students in the primary grades are eager to engage in as well as share with others, in and out of the classroom. Through digital photo storytelling project learners are able to document their experiences and take on various roles as they create a presentation project.This is a project based learning activity.
Understanding Interactions Among Local Species and the Local Environment 11 to 12
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Students will use digital cameras to observe and investigate a variety of species in the schoolyard ecosystem. Students will research the species and construct food chains and food webs from their photos. Students will use their observations to write hypothesis and develop experiments.
Using Podcasts to teach about the Constitutional Convention 7 to 8
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Using Netbooks with webcams and a Smartboard to create and share Podcasts. Students will participate in discussions and the creation of Podcasts by taking advantage of the interactive nature of table Netbooks and a classroom Smartboard.
Video Buddies K to 8
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Hamden elementary students and Beijing elementary students will correspond with each other through technology which includes use of the Flip Video Camera. Students will use the video camera to introduce family members, pets, and record important events such as birthdays and holiday celebrations.
Virtual Travel Plan 4 to 8
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This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
Voice of History 7 to 12
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Radio programs dominated national consciousness from the beginning of the 1900s to the dawn of television, and they were known for their abundant creativity, their clever advertising, and their infinite reach. Recreate the joy and drama with quick research, a few voice recorders, and a solid editing program.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
Web 2.0 - Video Sharing 9 to 12
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Create a video to share on a Video Sharing Site (Youtube, Flickr, etc.). Through this lesson, the student will become proficient at sharing files online using the various Video Sharing Sites. Students will use Tool Factory Movie Maker to edit and produce the video.
What The Giver Society is Missing 6 to 12
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Student will create a slideshow about The Giver by Lois Lowry. They will show why some of the rules in that community are actually not beneficial and are quite harmful.
World of Quadrilaterals 7 to 12
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Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
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At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
Written in Bones 6 to 8
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Students will read literary and informational texts about the stories of our past to understand how different texts offer unique historical perspectives and how authors sometimes alter details of history to serve a purpose. Students will express their understanding by corroborating details of the past, deciphering an author’s purpose, and writing their own fictionalized version of a historical account.
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