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Lesson Plan Name Grades
The Robotics Obstacle Course Challenge 6 to 8
(0 stars, 1 ratings)
The Robotics Obstacle Course Challenge is a comprehensive instructional unit that exposes middle school students to various engineering domains/colleges, enhances student motivation and engagement, provides authentic avenues for research, and challenges all students to excel in a robotics obstacle course challenge.
A Snap at Geometry 5 to 6
(0 stars, 4 ratings)
This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
My Altered Life, Exploring Mixed Genre Writing 9 to 12
(0 stars, 1 ratings)
The purpose of this project is to present the students with a structured activity in which they are able to develop and enhance their reading fluency and comprehension skills in a fun and creative way. The mode of exploration will be that of mixed genre writing and altered books.
"A Portrait of Success" Elementary Student Portfolio Building K to 4
Students use digital photography and appropriate software to record their work into a manageable portfolio to document personal progress.
"SMART" Science 7 to 7
(0 stars, 2 ratings)
The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts.
"White on White" Photography 9 to 12
(0 stars, 2 ratings)
Using a variety of selected materials, students will create photographic compositions using white objects against a white background. This unit will emphasize the art elements of line, shape, texture, and value.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
(PART 4) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for the following sections with the exception of Lesson Plan Description.
1 Picture = 1,000 Adjectives 6 to 8
(0 stars, 2 ratings)
When learning parts of speech, my students tend to have a difficult time thinking of powerful, creative adjectives, especially since I have a list of adjectives they are not allowed to use. The students groan when told to look at a thesaurus but having them complete an activity keeps them interested and actually causes them to ask for a thesaurus without being told.
26 Days/Weeks in Our World Writing Project 3 to 8
(0 stars, 1 ratings)
Students will each take one photo during their assigned week on a class digital camera. Students will share there photo and the class will write a descriptive journal entry about what they see in the photo.
6th grade-Greatest Common Factor 6 to 6
(0 stars, 1 ratings)
Introduction to Greatest Common Factor
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
Analyzing Motion of a Tossed Ball 10 to 12
(0 stars, 1 ratings)
Using digital cameras, students collect videos of their peers making basketball shots or tossing a ball in a parabolic arc. Using Vernier software, the students then analyze the motion of the object.
Ancient World Advertisement Videos 7 to 8
(0 stars, 1 ratings)
Students will use a video creation program to make and advertisement for an Ancient World civilization which they will share with their peers.
Animal Morphs 2 to 5
(0 stars, 1 ratings)
Students use photos (headshots) of themselves with the expression of an animal that they want to be. The photo sticker is placed on the paper, and the students add the rest of the body in its natural habitat. Information about the animal is written in the border of the picture.
Animal Science Research Report 4 to 6
(0 stars, 1 ratings)
Students will visit Squam Lake Science Center, meet animals and scientists, take interview notes, photograph the animals and then return to school to complete a research report and post their data to our class blog.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Annotating and Analyzing Readings with Tablets 9 to 12
(0 stars, 1 ratings)
This lesson plan shows how tablets and/or computers with internet access would be used in my ELA classroom to enhance engagement and independence reading and analyzing Common Core texts.
AP Biology & Inquiry-Based Labs 11 to 12
(0 stars, 1 ratings)
Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Assessing Reading Fluency using the Flip Video 1 to 12
(0 stars, 2 ratings)
Students will use the Flip video camera to record the reading of a peer’s previously introduced reading fluency story. Students will watch their recordings and complete a self-assessment of their reading fluency using the Dimensions of Reading Fluency rubric.
At the Movies 1 to 2
(0 stars, 1 ratings)
Students respond to books, poems and literary genres by using flip cameras to make movie trailers, "behind-the-scene-clips", never before seen footage, movie reviews and commercials as the use imagination, innovations and 21st century digital tools to show their understanding.
At the Movies 1 to 2
(0 stars, 1 ratings)
This lesson plan attempts at creating a framework for creativity, innovation and global collaboration while allowing students to create different movies as they respond to books and poems from different literary genres. The lesson plan allows for student-driven learning, with choices and project-based learning.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Becoming a Composer 9 to 12
(0 stars, 1 ratings)
Objective: Students will research different genres of music in heterogeneous groups and create their own musical piece in that style. Students will then present their piece to the class, explaining in detail how it fits into their musical genre.
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Boomwhacker Compositions 6 to 8
(0 stars, 1 ratings)
Students will create short compositions using the Chrome Music Lab software Song Maker. They will then play each composition in class as a group using boomwhackers.
Buffalo Soldiers Encampment 6 to 8
(0 stars, 1 ratings)
The students will go on a field trip to a Buffalo Soldier encampment, take pictures and notes, then produce a computer project centered on one of the displays.
Celebrations Summative Project - Kindergarten P-K to K
(0 stars, 1 ratings)
(8 week lesson)After studying the holidays and traditions of autumn and winter throughout the world, kindergarten students are challenged to create their own unique holiday. While presenting their holiday, students will be digitally recorded to assess their understanding of holidays as a summative assessment. *International Baccalaureate PYP*
Character Counts in Action! K to 12
(0 stars, 1 ratings)
Students will create documentaries based around the 6 Pillars of Character. Each group/individual, will highlight the pillars in a video that defines and provides examples of the pillar and problem solving solutions for difficult situations that arise in and around the school community.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Collaborative Story Writing with the Dell Venue Pro Smartphone 3 to 12
(0 stars, 2 ratings)
Students learn the writing strategy of rereading the text while collaborating on a story with their peers. The Dell Vanue Pro Smartphone is utilized as a word processor and assessment tool.
Collecting, Organizing, and Displaying Data 6 to 6
(0 stars, 1 ratings)
Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Compare/Contrast Animal Kingdom Characteristics from Informational Texts P-K to P-K
(0 stars, 1 ratings)
Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Cultures and Cuisines WebQuest 9 to 12
(0 stars, 3 ratings)
Groups of Five are to select a country that they would like to learn more about. Research that country's environment, people, customs and characteristic foods. Prepare a report/display and present to the class.
Cyber Safety 3 to 5
(0 stars, 1 ratings)
In this lesson, students discuss the dangers, as well as, the positive side of having internet and real life friends.
Cyber Safety 2 to 3
(0 stars, 2 ratings)
Second and third grade students will discuss rules for keeping safe online. Students will identify private information that should not be shared over the Internet (name, address, phone number, school name, etc.) without adult permission.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Data Collection Project 8 to 8
(0 stars, 2 ratings)
My students will create a survey and use data collection to showcase the results. Technology will be used to put it in a video format for the school to see the results.
Dazzling Digital Poem Project ¨C 7th grade 7 to 10
(0 stars, 1 ratings)
7th grade students will take one of their original poems and create a digital poem on PowerPoint. This poem will include a student narration of poem, a collage of pictures representing their poem's ideas and background music.
Differentiating Through Audiobooks 8 to 8
(0 stars, 1 ratings)
Advanced readers stage and record audio versions of novels for less-able readers, who will listen to audio recordings using MP3 players and listening stations.
Digital Citizenship and Safety K to 5
(0 stars, 1 ratings)
These are lessons that I do throughout the first few months of school as students come to the Media Center. I would love to get the grant for the kit to teach this as well.
Digital Forensics 9 to 12
Students will understand and comprehend how to investigate a crime scene and the importance of crime scene photography.
Dr. Seuss Unit 1 to 1
(0 stars, 1 ratings)
This is an integrated unit which includes reading skills and a theme for each day. Each day starts with a guest reader coming in to share a Dr. Seuss book. Then there are activities and lessons all focused on the theme/book of the day.
Economics: Products of South Louisiana 2 to 4
(0 stars, 1 ratings)
Economics: Products of South Louisiana: Students will learn how two products are part of South Louisiana's Economic Process.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Equations in Motion 8 to 11
(0 stars, 1 ratings)
Groups of two or three students will walk around the Block taping items in motion and then using the Vernier Video Physics App write equations for the motion they see. Tis will be a culminating activity for our unit on writing equations.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Facebook For Good! 9 to 12
(0 stars, 1 ratings)
This activity uses the popularity of Facebook to motivate the students to conduct an electronic campain for change in the school!
Farming and Economics Problem Based Learning Unit 3 to 5
(0 stars, 2 ratings)
Third graders will be introduced to basic economic principles through an assistance-seeking memo from the Future Farmers of America (FFA). Students will engage in this problem-based learning (PBL) unit for nine weeks and will be guided by mini-lessons throughout the unit that provide background knowledge and various examples of vocabulary and basic economic principles for students to extend to their products. Various technology is used throughout the unit.
Favorite Holidays 2 to 6
(0 stars, 2 ratings)
The students will discuss their favorite holidays. Then they will take a class survey to determine which holiday; Halloween, Thanksgiving, Christmas, or Easter, the class liked best.
FlipCam Field Trip - Habitat Exploration 7 to 12
(0 stars, 2 ratings)
Students will take a field trip to a local county park or nature preserve that has several distinct habitat types. Each team of students will document as many distinct habitats as they can and ultimately present their video products to the rest of the class.
Flipping for Math 7 to 7
(0 stars, 1 ratings)
Students will plan and develop a video over current topics taught in math for the semester using Flip Video cameras.
Flipping with Math 1 to 1
(0 stars, 4 ratings)
1st graders will write math sentences and model those with items. Using a flip camera or still camera, the students would model their own number sentences.
Fossils P-K to P-K
(0 stars, 1 ratings)
Students will use technology to research fossils, participate in interactive activities and create and present a presentation about what they learned.
Frogs: ELA and Science 1st grade 1 to 2
(0 stars, 1 ratings)
This is a first grade ELA and science unit. This unit integrates technology and allows students to apply real world application with scientific inquiry, while critically analyzing literary and informational texts.
Fun With Fractions 3 to 3
(0 stars, 1 ratings)
With a classroom set of i-pads all students will be 100% engaged as they are walked through an interactive lesson. This lesson focuses on unit fractions and their size, but I would be able to implement the technology used in this lesson in any other lesson. Currently the best interactive method I utilize is white boards and dry erase marker; however, dry erase markers run out fast and white boards are limited in their ability to be an interactive and collaborative tool.
Getting Techy With Insects 1 to 5
(0 stars, 1 ratings)
Students will engage in a variety of activities, including a WebQuest and Google Hangout with another classroom. The duration of this lesson is a 2-5 days, depending on the activities used.
GPS Treasure Hunt for Knowledge 6 to 8
(0 stars, 1 ratings)
Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Growing and Changing P-K to P-K
(0 stars, 1 ratings)
Students will interview friends and adults asking questions and taking pictures. With gathered information will make a school/class newspaper
Growing up in Las Vegas: Memories of Childhood in the Neon City 9 to 12
In this project students will use digital voice recorders to interview older members of the Las Vegas community who grew up here, students will then communicate their oral history interviews with the community through the use of blogs, websites, a book and a documentary movie.
Gumby Rules! 5 to 6
(0 stars, 2 ratings)
Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
How to be Safe in Cyber Space 4 to 5
(0 stars, 2 ratings)
Through discussion, 4th graders will reach the conclusions that cyber space can be a dangerous place if one is not careful about what is revealed on the net.
Hummingbird Robotics Introductory Lesson 3 to 8
(0 stars, 1 ratings)
This lesson plan introduces students to Hummingbird Robotics and Snap Programming. Students will learn about the difference between servo motors, vibration motors, regular motors and how each type of motor works.
I Spy Riddle 3 to 8
(0 stars, 1 ratings)
Students will create an I Spy Poster and riddle, and as an extension may also create the project electronically.
Immigration to U.S. P-K to P-K
(0 stars, 1 ratings)
Students analyze a photograph from the early part of the 20th century to find underlying ideas popular at that time regarding immigration to the U.S.
imovie-ski trip 4 to 12
(0 stars, 1 ratings)
Work in small groups and use imovie to create a movie of our class trip.
Inference and Theme Technology Lesson Plan 4 to 4
(0 stars, 1 ratings)
Students will incorporate technology to practice inference and theme skills in a reading workshop model. Students will begin their guided reading project using Tinkercad to create and design 3-D objects using Chromebooks.
Inspirational Essay: Video 6 to 8
(0 stars, 1 ratings)
Students will create an inspirational movie using both video and text. Partners will choose a famous person who has inspired them. Using quotes and filmed clips, students will create a video detailing how and why this person inspired them.
Integrated Curriculum, student- led Environmental Project P-K to 12
(0 stars, 1 ratings)
A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world.
Integrated Video Technology 9 to 12
(0 stars, 1 ratings)
Students will utilize camcorders, digital cameras, editing software, and different types of media to create a Mother's Day video. They will reinforce previously learned objectives.
Introduction to Fraction Frenzy K to 5
(0 stars, 2 ratings)
In this lesson, students will have a culminating project in which they will produce a skit, song, poem, writing piece, or ANYTHING with their group of 4-5 students using flip cams and flip cam stands to teach the class what they learned about fractions.
iTeach iLearn 6 to 12
(0 stars, 1 ratings)
The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
iZOO 3 to 5
(0 stars, 1 ratings)
This is the cumlinating project for a unit on animal adaptations and habitats. Students will complete a WebQuest, create a slideshow or animated movie, and a podcast.
JUPITER 6 to 8
(0 stars, 2 ratings)
This lesson teaches students about Jupiter and Earth Science. It has been modified to accommodate students with various disabilities.
Keeping an Inventory of Greenhouse Plants 9 to 12
(0 stars, 1 ratings)
Stores keep inventories to know what they have and use this to work with customers as well as know when to reorder. It is important to keep a good inventory of what you have in your greenhouse as well.
Kindergarten Animal Research Book Making Project P-K to P-K
(0 stars, 1 ratings)
This animal research project integrates writing, science, reading, and technology. Students are able to choose an animal to learn more about, document information using technology and print the project in color to share and keep.
Kindergarten E-Pals and Measurement K to K
(0 stars, 1 ratings)
in this class, Kindergarten classes use questioning in mathematics, along with digital communication to figure out how to measure/compare with non-standard units.
Learning About Migration Through Interviews 3 to 12
(0 stars, 1 ratings)
Using Flip Videos, students will work together in partnerships to learn about why individuals migrate to the United States and hardships/obstacles a person may face. Students will also learn how to prepare questions, interview on film, use a Flip Video, make a movie of and interview.
Lesson Plan Using iPads K to 5
(0 stars, 1 ratings)
Standards (Common Core): Read and write whole numbers and decimals; identify places in such numbers and the values of the digits in those places; use expanded notation to represent whole numbers and decimals.
Let's Collaborate! 5 to 8
(0 stars, 2 ratings)
Students will work in groups using the digital storyteller website, www.storybird.com, in order to collaboratively create a story that includes all story elements.
Let's Get Active 9 to 12
(0 stars, 1 ratings)
This lesson plan utilizes a variety of technology and collaborative activities to demonstrate the difference between active voice and passive voice. It is for an inclusion classroom using a complementary co-teaching strategy and differentiated process, content, and products.
Let's Talk! P-K to P-K
(0 stars, 1 ratings)
We will use photos taken with a digital camera to make communication boards that enable our non-verbal students to communicate with their peers and teachers.
Let's Write a Book About Trees K to 2
(0 stars, 1 ratings)
Kindergarten students have concluded learning about trees and seasons in science class. They will now work together in groups of 4 to write a book about what happens to trees throughout the seasons. Students will collaborate with their group to create this book using Storybird.com.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Lights, Camera, Action! A Filmed Chemistry Demonstration. 10 to 12
(0 stars, 1 ratings)
In this authentic high school chemistry assessment, students use FLIP cameras to write, film, and edit a chemical reaction demonstration. Students will practice using safe lab practices and include a discussion of the chemical reaction theory. This lesson is designed to take place during a 90-minute block period with the subsequent 45-minute period used to edit the films.
Literacy through Self-Ethnography 6 to 8
(0 stars, 1 ratings)
Linking photography to writing encourages the students to lead a writing life. They will begin to see that the things they come across each day are worth writing about.
Local Heroes 9 to 12
(0 stars, 2 ratings)
The students will use interview skills, digital photography, digital video and movie editing software to create a five-to-ten-minute video showcasing a local person who is a positive role model.
Magnificent Metamorphosis: A Podcasting Lesson P-K to 2
(0 stars, 1 ratings)
This lesson incorporates podcasting and the use of technology (iPads) to teach students about complete and incomplete metamorphosis. This lesson was designed for Kindergarten, but could be used with Pre-K-2.
Making Book Trailers 5 to 7
(0 stars, 2 ratings)
5th grade students will make short trailers for popular children's books using Windows Movie Maker.
Making Movies to Demonstrate a Process 4 to 5
(0 stars, 1 ratings)
Students demonstrate a process by using pictures and voice and compiling a movie on Windows Movie Maker
Man in Conflict - Vietnam and Literature 11 to 11
(0 stars, 1 ratings)
Plan designed to teach different forms of conflict found in American Literature. Students will be able to identify types of conflict found in various literary forms and compare/contrast using other media forms.
Math Game Video Tutorials 3 to 6
(0 stars, 1 ratings)
To facilitate increased family involvement and support of students' mathematics learning, students collaborated in small groups to create video tutorials for family members to watch and learn how to play the math games students play at school as part of their math lessons.
Meeting a Real World Need: Textbooks 2 to 5
(0 stars, 1 ratings)
This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Minor League Baseball Stadium 5 to 12
(0 stars, 1 ratings)
Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Mitosis 6 to 8
(0 stars, 2 ratings)
This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Modern Day Piracy 9 to 12
(0 stars, 1 ratings)
Students will lean about copyright laws and how use the internet legally and safely.
Mondrian - Primary/Secondary Color Study 7 to 12
Students will use photoshop to create a painting similar to Mondrian's with primary and secondary colors. Students must create the secondary colors from the primary colors and not select them from the color palette
Motivating Readers through 21st Century Multiple Intelligences 9 to 12
(0 stars, 2 ratings)
Students will read books and use online tech tools to engage with and express their learning based on their identified learning style.
Movie Music 5 to 8
(0 stars, 1 ratings)
Students study music in movies and create a sequel to a popular childrens movie.
Mrs. Valgos' Amazing Race 5 to 5
(0 stars, 1 ratings)
In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
Multiplication and Division Strategy Podcast 3 to 5
(0 stars, 1 ratings)
The students will draft, edit, and publish a podcast explaining their favorite strategy for solving multiplication and division word problems.
Music Video P-K to P-K
(0 stars, 1 ratings)
Students record their own voices using Garageband and karaoke songs purchased from itunes, and turn their song into a music video. They create a storyboard, shoot, edit, and mix the video with the audio track and burn it to a DVD to be viewed.
Mystery Word Wall Vocabulary 9 to 12
(0 stars, 1 ratings)
This lesson will be used to introduce high students to new vocabulary and words commonly found on assessments (OGT, SAT, ACT). Students will learn and use the words in a fun and engaging way.
Newspaper for Inner City School K to K
The project is to promote fluency both oral and written 2 languages.
Our Past is our Future: We will repeat it if we don't learn from it 8 to 12
(0 stars, 1 ratings)
Purpose and Overview: Create a multimedia social science project where students collect the oral history from elder volunteers who live in the surrounding neighborhoods. The purpose is to prepare students with severe emotional and behavioral disabilities for transition into the community and work world after graduation from high school.
Paint the States - 50 & D.C. 3 to 12
Help the students learn about each state by painting a large scale (or small scale, your choice) of the United States.
Pair Ideas:Parody 6 to 12
(0 stars, 1 ratings)
After studying a poem, play, or novel considered to be a "literary canon," students will write and videotape a parody of it utilizing live musical or acting performances, LEGO animation, or puppet theater to share with peers and then serve as mentors for middle school students to recreate this process. All videos will be accessible on a web blog site or through a Google Drive or dropbox.
Penguin Pals 1 to 3
(0 stars, 2 ratings)
Utilizing a cross curricular theme based lesson, this multi-sensory approach will allow my second grade struggling readers to experience activities in reading,writing,speaking,listening,science,technology, and integrated art.
Persistence of Vision/Thaumatrope and Flip Book 9 to 12
(0 stars, 1 ratings)
Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Persuasive Essay Powerpoints 9 to 10
(0 stars, 1 ratings)
Students will use digital cameras to document campus problems at our school and compile them into a PowerPoint presentation along with a persuasive letter to our school faculty, administration, superintendent, or school board.
Photography Portrait Art Mural 9 to 12
(0 stars, 1 ratings)
Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Place Value and Decimals 5 to 5
(0 stars, 1 ratings)
In this lesson plan unit, students will experience a blended learning experience. Half of the instruction is self-monitored and self-guided in a course I created on Canvas. The other half of instruction is problem-solving and intervention activities as needed.
Planet Protectors 7 to 8
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The goal of this project is bring awareness to how humans are impacting our planet. We can all make small changes in our every day lives that can have a huge impact on the environment. Every person truly has the power to make a difference, and help protect planet Earth.
Podcasting Challenge P-K to 8
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Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
Podcasting for Reading Fluency 1 to 5
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Students will podcast weekly a short high interest piece of literature. They will save these podcasts as part of their digital portfolio for the year. One student will be selected each week as the "Featured Reader" of the week to have their podcast featured on the class website.
POP ART Lesson Plan 5 to 6
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Students will make computer generated art based on Andy Warhol's Pop art and use Pop culture imagery of today.
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
Poverty Point Native Americans 2 to 3
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Poverty Point Native Americans and Landmark in Louisiana (Rotation Day 1 with Centers)
PreK Math Support P-K to P-K
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Osmo Sets with compatible devices will help students develop a concrete understanding of mathematical concepts. Timely feedback is critical to provide purposeful response to improve upon a student's learning and limit potential misconceptions.
Presentation Blogs P-K to P-K
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Create a series of audio/video blog entries in the target language as a means of assessing progress and skill/content acquisition throughout the course of language learning.
Preserving Living Legacies 9 to 12
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This is an oral history lesson which engages students to research a top of United States History as related to the actual life experience of a senior member of our town community. Students will research, prepare interview questions, interview a senior, videotape their interview, and publish their findings in book form.
Quadratics in Nature and Architecture 9 to 12
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Students will discover real-life applications of quadratic functions using video cameras. The students will learn how to write equations for the parabolas that they find in real-life.
Reading Rainbow for Second Graders 2 to 2
Students will collaborate to develop a multimedia presentation based on a theme using a Reading Rainbow format consisting of book summaries, a team documentary, and original writing with illustrations. Teams of students with similar interests would be selected to work together on an eight to nine week project which will allow for differentiated learning opportunities.
Reading to Haiti 3 to 6
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Students in the U.S. will practice fluency by reading Haitian picture books in English, creating short videos after book selection and practice, and saving them on flash drives. Students in Haiti will use their One Laptop Per Child laptops, and their own copies of the books to read along with the children in the videos.
Research Project 8 to 12
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This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Resizing Pictures 6 to 8
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A lesson that teaches students how to resize computer picture files.
Restoring Memories and Planning Autobiography 4 to 8
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This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
safety on the internet 3 to 6
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this lesson explores the security of real friends vs the online "friends"
Save Trees, Use the Mini to Complete Our Assignment! 2 to 2
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Students will learn that by using technology in the classroom, they will be saving trees from destruction to create our textbooks and workbooks and how we can stop filling our landfills with mounds of paper. With our reading program online, students will have access to the program and will be able to complete assignments directed by the teacher and have immediate feedback on their performance.
School Spirit 9 to 12
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In this lesson I teach students how to use design tools to create a school t-shirt. Then I teach them how to market their designs to the student body and the business marketing mix.
School Yearbook P-K to P-K
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Student centered school yearbook. Using digital photography and technology, students will document activities throughout the year and publish them into a final bound project.
Science Olympics K to 12
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Science Olympics will actively involve the chemistry and ELL science students at Reynolds High School with science education in one the district’s elementary schools heavily populated with ELL children. The high school chemistry and ELL students will be taught how to present and involve the grade school kids in a variety of hands-on science activities covering all seven of the Common Curriculum Goals and will be encouraged to think creatively and plan how to get these basic science concepts across to children in grades K-5. By doing so both the high school students and the K-5th graders will experience science as fun, rewarding, interactive, engaging, and memorable.
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
Seeing Math Everywhere We Look 9 to 9
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Through an exploration and photographic capture of parabolas throughout our environment. students will move from the “When am I ever going to use this?” to “I see it being used” stage in math class – specifically for quadratic equations. They will then research the related jobs necessary to "bring the parabola to life."
Shake it up…Cisne! 3 to 5
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Fifth grade students will give an earthquake broadcast. Students become cameramen, meteorologists, reporters, eyewitnesses, and anchor people describing the effects of recent earthquakes.
Showcase Your Talent K to 5
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The Students will submit a talent for approval. Students will sign up for a time to use a FLIP Video Camera, to record themselves performing said talent.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Smart Board Challenge 5 to 6
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Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
Solar system patterns and movement 6 to 8
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In this lesson, students will learn about the solar system's movements and patterns. They will explore the inner and outer planets, explore deep space, determine how planets move around the sun, describe the necessity for the movement of the planets and the sun, and learn facts about each planet.
Song Creation: Of Mice and Men vs. The Greatest Game Ever Played 9 to 12
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After reading Of Mice and Men and watching The Greatest Game Ever Played, compare and contrast George Milton and Francis Ouimet and Lennie Small and Eddie Lowery in a song to be written and recorded.
Speaking Our Truths: Podcasts as Relevant Research 10 to 12
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Students are creating informational podcasts as an alternative to a traditional research project. Students will be able to show mastery of the skills required to do a traditional research paper but in a way that is relevant to their lives.
Star Reading 4 to 12
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Students will understand the importance of fluency and become fully engaged in the process. The teacher will act as a facilitator while students perform the tasks. Students will become motivated to become more fluent readers as they view and graph their scores. They also learn to critique their own reading and that of their peers. They will begin to fully understand what fluency is and sounds like through the process.
Statistics Newscast in Math Class 6 to 8
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This lesson incorporates video for students to create videos about the statistics data and sports information that have been analyzing.
Stock Market Project 7 to 9
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In this activity, you and/or a small group will invest $10,000 in four different companies and then track the stock market price of those companies over a period of time.
Story Telling through Photography 4 to 9
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Students will use photographs to form the basis for a narrative story. This is lesson will be part of a series of lessons that will lead to a book of stories and student created images.
Student Created Power Point 3 to 5
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Student will learn to use the tools in Power Point to create a Power Point project to introduce themselves.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Super Hero High P-K to 9
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To make a movie with special needs high school students (students have multiple disabilities) about "Super Heroes." Students will create characters for themselves and decide what "Super Powers," they have and how they would use them.
T-shirts build school and community pride 6 to 8
This lesson is designed to bring a sense of community to a very diverse team of students in a large, urban middle school. It is also designed to bring a sense of pride in a community struck down with poverty. In this lesson, students will go out into their community and homes and take pictures of what they most identify with to be eventually placed on a T-shirt.
Technology as a Tool of Science 9 to 12
Digital cameras and Tool Factory will be used in a variety of projects in several classes. The objective is to show students the tools that can assist them in the recording, cataloging and sharing of science information.
Technology for the Likes of Shakespeare and Poe 7 to 12
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Digital Storytelling, a wonderful way to incorporate technology and other disciplines into the Language Arts classroom, despite endorsement from the National Council of Teachers of English (NCTE), is not a priority for most schools. I believe that to incorporate digital storytelling, you must have the technology necessary to enable the teacher to adjust her pedagogy and see her role as story coach instead of technology teacher, allowing digital storytelling to enable students to represent their voices in a manner rarely addressed by state and district curriculum while practicing the digital literacy skills that will be important to their 21st century futures while supporting whole language literacy practices. .
The ABC's of Winter K to 4
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Students will use a tablet to take photos of objects in the school that are ABC related. These will be photos of winter or winter-related themes.
The Amazing Race-Physical Science 9 to 12
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The students will compete in a race around the school while reviewing physical science concepts.
The Family Tree 6 to 8
Families are a wonderful resource of support, traditions, and stories. In this unit, my students will write a series of essays about their families that will be put together in a book that can serve a record that can be shared with family now and in the future.
The Secret Stairway 3 to 5
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This is a lesson that continues work on the recorder by providing music projection to allow hand-free music reading, composing opportunities and interactive music collaboration.
The Soundtrack of Your Life 6 to 12
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Every sound tells a story. In this Language Arts lesson, students learn about poetic elements, tone, and personal connection by creating their own soundtrack of the major events, experiences, passions in their lives. The final product is a Glogster page.
The stoichiometry behind pollution 9 to 12
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In many grammar schools, students are made aware of the need to recycle and be earth conscious citizens. However, they have no concept of the amount of how much they save in their efforts. Through this lesson, students will be able to quantize the amount of pollution they are preventing through stoichiometry. Students will then create posterboards with their research to convince the school and local community that pollution is a problem and carpooling is a simple solution.
Thorne Comm 6 to 8
Technology can help teachers communicate more effectively with parents. Photographic evidence of student's performance is very effective!
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
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The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Tour of African History 3 to 11
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Students will explore African history by taking a gallery walk through an interactive museum, exploring Africa's geography and taking a virtual field trip.
Using Podcasts to teach about the Constitutional Convention 7 to 8
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Using Netbooks with webcams and a Smartboard to create and share Podcasts. Students will participate in discussions and the creation of Podcasts by taking advantage of the interactive nature of table Netbooks and a classroom Smartboard.
Using Tablets for Project Based Learning in Science 6 to 6
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Students will be able to use net books, laptops, and digital cameras to successfully complete learning projects that meet expectations in our new CCSS as well as the forthcoming Next Generation Science Standards. Tablets will enable students to conduct necessary research as well as produce digital presentations that they will share with their classmates.
Video Self-Modeling (Social Skills) 9 to 12
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High school students with autism will help create a video aimed at improving social skills. Targeted social skills (ie-introducing yourself to others) will be recorded, edited, and viewed regularly to model appropriate social skills.
View, Review, & Replicate: Using Graphics and Humor for Vocabulary Acquisition 9 to 12
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Students will recognize and review frequently tested ACT/SAT vocabulary words through the use of word/ graphic associations and humorous content videos.
Vintage Photography 9 to 12
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Learn about Photography and Art in the turn of the century. Use costumes and props from the 1900s and create the mood of that time era in a Photograph.
Virtual Travel Plan 4 to 8
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This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
Voice of Democracy 9 to 12
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Record your original 3 to 5 minute (+ or - 5 seconds) essay on a standard cassette tape or CD on the 2010-11 theme "Does My Generation Have a Role In America's Future" Label your cassette or CD and neatly typed essay with your name and completed entry form.
Voice of History 7 to 12
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Radio programs dominated national consciousness from the beginning of the 1900s to the dawn of television, and they were known for their abundant creativity, their clever advertising, and their infinite reach. Recreate the joy and drama with quick research, a few voice recorders, and a solid editing program.
Wacky Vocabulary 6 to 12
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Students will seek out or create silly situations that illustrate their vocabulary words.
Welcome to Our School ! 6 to 8
Overview - using a camera for an ongoing class project will allow students to capture on film any and all projects done in classes for the year, Teacher expectations, and how to get around at our school. The selected activities will be documented and used to make additions and subtractions in an effort to make all projects more student friendly, and to familiarize parents and students with their new school.
Welcome to Our School! 3 to 5
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This lesson plan is designed to teach students how to develop perspective, boost creativity, and promote communication and collaboration skills. Students will create a video about our school intended for new students to feel more comfortable and knowledgeable about our school before arriving on their first day.
What are Numbers?: Learning to Add K to 1
Students explore digital camera use while learning basic math concepts and simple number identification.
What Firemen Read 9 to 12
Armed with digital cameras, iPods with recorders, and great attitutdes, students will interview community members and find out what their favorite books are and why. Students will compile the results in both print and web formats and share their findings with the world.
What I Like About My School 5 to 12
The objective of this activity is to introduce students to digital photography and Windows Movie Maker. Students will take various pictures of activities that they enjoy and then we will download them into the computer and make a mini movie.
What in the World..?!? 3 to 5
You don't need to be able to read to love science, computers, and photography. My special education students will use these materials to create their own photographic "I Spy" books during our What in the World..?!? photo project. Using picture symbol software and photographs, students can address all content areas including math, reading, writing, technology, and science.
What will I be when I grow up? 9 to 12
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Students will research various careers of interest to them using different modes of learning. Students will utilize the library, internet, college tours, guest speakers, college and career center, and classroom materials.
What's Living in the Water? 6 to 12
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Students assess water quality of a local pond through observation and testing. Students link changes in seasons to changes in water quality.
What's the Matter? 1 to 5
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Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
Where is home? (Basic intro to home row finger placement.) K to 2
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Younger students learn the proper finger placement for the home keys using the tune "Where is Thumbkin".
Wiki Jisho 8 to 12
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This is a student-created and student maintained thematic Japanese-English dictionary.
Wishing for Wells 2 to 2
Students of all ability levels will learn about the water crisis in Africa. They will use iPads to conduct research, make PSAs to broadcast on the morning announcements, and complete other technology-infused projects to raise awareness (such as an interactive QR code exhibit about a region in Africa). The unit will culminate in a fundraiser to try to fund the construction of a well in Africa.
Word Processing 6 to 8
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A lesson that teaches students how to use a word processor
World of Quadrilaterals 7 to 12
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Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
World Traveller 6 to 12
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Students groups will research various countries of their choice, create artifacts reflect culture and monuments from their researched nation, and students will take "tourist" photos of themselves in front of their artifacts and monuments. Photos will be complied in a "World Traveler Gallery" on our class website
Write My Name P-K to P-K
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In this lesson, students take pictures and use a computer with iMovie to make a digital story of a slowmotion video of how to write their name, so they can practice independently.
You Were There! Art History Game 6 to 12
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Students will photograph themselves and then use software to add a painterly look to their photos. Then they will compete to use the software to place themselves as the subject of some of the masters' paintings by following clues.
“A Drop of Ink Makes A Million Think!” But... "A Design Can Change A Million Lives!" 6 to 8
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The Research Paper brought to Life.......The Tween Teen Journey in ELA Research! After students research the history and operation of a catapult, they will write an inquiry paper and design their very own catapult! Their research will be connected to all curriculums, as the end result will require building a catapult and synthesizing their outcomes, via comparisons and DATA analysis! Learning brought to life!
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