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Lesson Plan Name Grades
Custodial Video Modeling 12 to 12
(0 stars, 2 ratings)
Utlizing video modeling for training students with cognitive impairments to learn how to be a successful custodian.
Smart Board Challenge 5 to 6
(0 stars, 1 ratings)
Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
"A Portrait of Success" Elementary Student Portfolio Building K to 4
Students use digital photography and appropriate software to record their work into a manageable portfolio to document personal progress.
"SMART" Science 7 to 7
(0 stars, 2 ratings)
The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts.
BDA Lesson PLan 7 to 12
(0 stars, 1 ratings)
A plan that introduces the entire Microsoft Office Suite. Allows students to see all the potential uses and what program to use when.
Biome Survivor 5 to 7
(0 stars, 1 ratings)
Students will learn how to survive in one of the world's Biomes. Students will collaborate on their experiences as they take on a job that will help educate them about their ecosystem.
Building Vocabulary with Digital Fotos. 8 to 12
Presents ways that students could use digital cameras to develop Spanish vocabulary.
Celebration of Cultures K to 5
In the CELEBRATION OF CULTURES unit, students study one country related to their family heritage and complete multiple assignments to illustrate their understanding of that culture. They also create "family legacy books" in which they put Family Trees, Interviews with relatives and personal "Snapshot" Writings about important incidents and remembrances in their own lives.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Community Based Instruction P-K to 12
(0 stars, 1 ratings)
Community Based Instruction involves functional academics, independent living , self-help, interpersonal as well as speech and language development/skills. Most activities require the student to demonstrate learning through a hands on approach assessed with measurable goals in which a rubric or percentage is obtained. The best part of CBI is that the activities allow students with various abilities, skill levels, and various learning styles an opportunity to be successful.
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Digital Dynamite 6 to 8
The primary purpose of this unit is to provide art students an opportunity to develop photography skills. Students will be able to apply the elements and principles of design as they take photographs and again as they choose which photos to print. and use.
Digital Storytelling: At-Risk Students Find Their Voices 9 to 12
Students will use technology and sound writing practices to relate personal narratives.
Digital Wildflower Collection 11 to 12
(0 stars, 1 ratings)
Students will learn how to use technology to communicate scientific information and explore. Students will become familiar with the diversity of native species without endangering the environment. Many rare and protected species will be able to be documented without harm.
eLeaders Technology (Students of the 21st Century) Program 4 to 12
(0 stars, 2 ratings)
With the new PILOT program of eLeaders, students are accepted that have an interest in technology, and volunteer their time, to troubleshoot technology, teach lessons to peers and teachers, and offer in-service presentations on staff Professional Development Days. Additionally, they assist with and participate in a (rotating) class of 60 students (changing every 2-4 weeks so all South Middle School population may participate) that create the SMS Video Productions (completely created by student body), our newly founded news source.
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Enhancing Social Skills and Vocabulary through Photography K to 5
Students with Autism Spectrum Disorders will use photography to visualize, practice and evaluate their communicative exchanges.Younger students will use pictures to build their vocabulary.
Fitness and Math - It All Adds Up 7 to 8
(0 stars, 1 ratings)
Combining principles of fitness and mathematics, students will see how math is used in the real world.
Get Certified 6 to 8
(0 stars, 1 ratings)
Students are enrolled in Computer Applications and are seeking MOS Industry Certifications.If exams are passed, Students will certifications in Microsoft Word, PowerPoint, and Outlook.
Giving a Voice to Literature 4 to 4
(0 stars, 2 ratings)
The students in my class have been working in reading groups called book clubs. This project will allow students to act out their favorite scene, give interviews as a character from the book, make a promotional commercial for the book, or give a book review as a famous reviewer.
How Does Your Garden Grow? 9 to 12
Students will design, plant, and maintain a native plant garden on campus. The garden will serve as an outdoor classroom for lessons in ecology, soil science, and botany.
Importance of Estimation 5 to 8
Students will make sense of big numbers in order to make reasonable estimates.
IMPROVING SUSTAINABILITY THROUGH THERMAL IMAGING 6 to 12
(0 stars, 2 ratings)
Students will use a thermal imaging camera and advance digital technology to analyze homes and business structures and provide them with an energy efficiency assessment. Students will also leave a dvd on how to do home energy improvements and follow up with a survey of property owners energy saving.
JOB POD Career Podcasting Project 7 to 12
(0 stars, 2 ratings)
The purpose of this project is to provide students with an opportunity to demonstrate the knowledge gained and maturity achieved during their high school career so far. This project gives students the chance to choose an area of study, to combine different disciplines, to satisfy specialized curiosity, and to utilize talents in a productive way. The project gives them the chance to make their high school experience a more meaningful and practical one.
Jobs I Can Do : Electronic Portfolio 12 to 12
This lesson will explain how to use digital photos to create electronic portfolio when working with 19 to 21 year olds with cognitive deficits.
Let's Talk! P-K to P-K
(0 stars, 1 ratings)
We will use photos taken with a digital camera to make communication boards that enable our non-verbal students to communicate with their peers and teachers.
Lincoln Bicentennial Celebration 5 to 12
(0 stars, 2 ratings)
Students will use a variety of primary sources to compose an informational video on Abraham Lincoln. Though this is written for Middle School, 5th grade to high school could actually use the same plans.
Memories To Treasure Forever! K to 12
(0 stars, 1 ratings)
To honor the grandparents of our students, we have an annual Grandparent's Day Event. My teacher created activity involved an interview with their grandparent (s). The students were givena list of 30 questions to choose to ask their grandparents and interview them with the flip video cameras. The grandparents could then flip it around and interview them. This was then turned into a keepsake DVD.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
(0 stars, 1 ratings)
An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Personal/ Global tutoring P-K to 12
(0 stars, 1 ratings)
In the wake of the pandemic, Pompano Beach High National Honor Society developed a personalized tutoring service to assist all students in need with online help from an NHS student in any subject. Students created a website with recordings in AP course assistance as well as a library of children's books recorded by high school students for elementary students.
School Commercial 7 to 8
(0 stars, 1 ratings)
Creating a commercial about Jewett Academy.
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
Signs Signs - Everywhere Signs 10 to 12
Outdoor advertising is everywhere and it is important to be able to understand what the advertisements mean. This will introduce students to visual advertisements in their communities and enhance their consumer awareness.
Smartphone Q & A Discussions, Polling and Quizzes 6 to 8
(0 stars, 1 ratings)
Using Smartphones, students will use the Edmodo application to have discussions with fellow students in their group and the teacher. There will be polling and quizzes in order to review topics learned in the classroom.
The Physics of Sports: An 8th Grade Physical Science Project P-K to P-K
(0 stars, 1 ratings)
Many physics concepts and principles of motion can be observed and studied through sporting events. This activity offers you the opportunity to examine these principles using sporting events as examples. For this activity, you may work alone or as a team of two people. We strongly encourage you to work with a partner due to video-recording and due to the amount of time and effort required to create an I-Movie.
Titanic Research Projects 7 to 7
(0 stars, 2 ratings)
In this lesson, students conduct research (CCSS W.7.7) on topics connected to a narrative nonfiction story from the reading basil, "Exploring the Titanic" by Robert Ballard. Students use iPads or Chromebooks to gather credible and relevant research on individually assigned topics and then present their findings to the class through use of an interactive presentation program such as Prezi, Emaze, or Google Slides.
To High School and Beyond 8 to 8
(0 stars, 1 ratings)
This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Virtual Museum of Musical Instruments 4 to 8
Students create and build their own musical instruments based on existing characteristics of the four families of the symphony orchestra. They will take photographs of their completed instruments, record the sounds and post them to an existing web site which showcases student work. They will also create their own web page which will be attached to the teacher web site.
Virtual Travel Plan 4 to 8
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This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
World Civilizations 7 to 8
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This project is an effort to incorporate interactive video games (Civilization 4) and collaborative internet tools (Google Docs and Wikispaces) with an understanding of historical knowledge and themes to better understand the interaction between culture, geography, government, and people over large periods of time. To do this, groups of students will play a networked version of Civilization 4, keep records of events which occur in this game, write a history of the nation created in the game, and publish the history online for others to use.
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