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Lesson Plan Name Grades
Campus Media Team 5 to 6
(0 stars, 1 ratings)
The campus media team create biweekly news shows for the school. The videos are for the students and teachers to be kept informed, entertained and updated on the latest events happening at school.
Cubelet 6 Pre-K 4 Lesson Plan for Steam P-K to P-K
(0 stars, 1 ratings)
Using the children's book "Robo-Pete," preschool students participate in STEAM activities.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
Coasting our Way to Success 6 to 8
(0 stars, 1 ratings)
Students will learn about Newton's Three Laws of Motion which is essential for all physics courses as well as the general theory of relativity.
Early American Civilization 4 to 6
(0 stars, 1 ratings)
Students will create a skit using information about one early American civilization. The three options are Inca, Aztec, and Maya.
Follow the Drinking Gourd K to 12
(0 stars, 1 ratings)
Learn about the Underground Railroad, Harriett Tubman, Slavery, and what it takes to have a safe classroom all in the same lesson.
How Does Your Garden Grow? K to 4
With the help of technology the children will be amazed witnessing the school garden change before their eyes! The work and dedication put into a garden will surely pay off when the digital presentation is viewed.
Readers Theater In Action - Take 1 P-K to 3
(0 stars, 2 ratings)
Students will be working in five groups of four to come up with their own Readers Theater. They will be designing their own backdrop, creating the script for the story, and filming the entire step from beginning to end of the production to be displayed on the class smartboard.
The More You Know: Designing Creative Solutions for Waste Reduction and Recycling 2 to 6
(0 stars, 1 ratings)
This lesson outlines the conclusion of a larger unit plan based on the United Nations Sustainable Development Goals. Since these goals highlight global challenges that require innovative thinking and collaboration in order to develop possible solutions, the Design Process was also used to guide students throughout all aspects of the unit. Introductory lessons focused on the first two steps of this process: identify the problem and research possible solutions. Third grade is specifically working on Goal 12: Responsible Consumption and Production, so they began by making connections between this goal and their own lives. After identifying numerous problems related to Goal 12 within Montgomery Township, they ultimately agreed to concentrate their efforts on the waste and recycling management at MMR. Students then conducted an assessment of MMR’s waste stream in order to identify how much waste was being produced every day and how much of that waste could be recycled. Using the data collected, they moved on to the plan and create phase of the Design Process during which they developed proposals for a new system to manage the waste and recycling in the school cafeteria and within each classroom. As a whole class, we selected the best proposal to move further along in the Design Process. At this point, students are preparing to test & improve the decided upon plan before they conclude the unit using the school’s broadcast studio equipment to produce a Public Service Announcement (PSA) that will be aired for the entire student body. The PSA will allow students to communicate the results of their efforts, spread awareness about an important issue, and inform the school community on how we can work together show respect for the environment.
Voice of History 7 to 12
(0 stars, 2 ratings)
Radio programs dominated national consciousness from the beginning of the 1900s to the dawn of television, and they were known for their abundant creativity, their clever advertising, and their infinite reach. Recreate the joy and drama with quick research, a few voice recorders, and a solid editing program.
What did you build?" P-K to P-K
(0 stars, 1 ratings)
small group- working as team in building a structure.
The Robotics Obstacle Course Challenge 6 to 8
(0 stars, 1 ratings)
The Robotics Obstacle Course Challenge is a comprehensive instructional unit that exposes middle school students to various engineering domains/colleges, enhances student motivation and engagement, provides authentic avenues for research, and challenges all students to excel in a robotics obstacle course challenge.
You'll Flip Over Forces & Motion 6 to 8
(0 stars, 2 ratings)
This hands-on, culminating lesson engages learners and reinforces terminology related to forces and motion learned earlier during the intensive, week-long course.. Essentially, the scavenger hunt was used as a formative assessment to determine students' understanding in a creative and thought-provoking way.
I Have A Dream 2 to 5
(0 stars, 4 ratings)
Fourth Grade and Second Grade Buddies will collaborate to write "I Have A Dream" poetry and record their poetry to share on the Internet. They will use the videos to assess the content and presentation.
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"Marchen or Sagen" - A Digital Story Telling Experience 10 to 12
(0 stars, 2 ratings)
Storytelling is as old as time itself! Every culture that exists or has ever existed had a strong storytelling aspect. Stories are used for entertainment, teaching and passing on knowledge and wisdom. Each of us has a story and it has been said, "We are the stories that we tell about ourselves."
"Scientific Method Multimedia Project" 6 to 12
(0 stars, 1 ratings)
Student teams will develop a multimedia project utilizing Flip Video in conjunction with i-Movie. Teams will document from beginning to end their own journey through the steps of the scientific method as they design, carry out, analyze and troubleshoot an original experiment.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
'Student Teaching' 6 to 6
Students teamed up to teach a 20 minute mini-lesson. I used my Flip Video Camera and Tripod to record them.
(PART 3) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for following sections with the exception of Lesson Plan Description.
1950's Socio-Cultural Mini Documentary 9 to 12
(0 stars, 1 ratings)
Students researched, designed, and developed historical documentaries on different cultural aspects of the 1950's. They used flip video cameras to film them and then used IMovie to edit them.
21st Century Research: Kindergarten through 8th Grade K to 8
(0 stars, 2 ratings)
This unit plan is a scope and sequence for teaching research for students in grades K-8 and is based on the NETS-S. The unit is interdisciplinary -- could be used for math, science, language arts, social students, music, art (in whatever subject students do research) and uses technology throughout to build 21st century skills -- here is the link: http://sites.google.com/site/hazysummertech/
30 Ways In 30 days 5 to 6
Learners are challenged with the essential question, "How can I make a significant difference in the world in just 30 days?" To highlight their experience, the learners must keep a log book, create a documentary, and publish an original book.
8th Grade Science End of the Year Flip Video Review 6 to 8
(0 stars, 1 ratings)
Students will create a video segment that highlights a prior unit of study. They will include specific examples that demonstrate their understanding of the given objectives. Videos will be reviewed and rated by their peers.
9th Grade ELA Project-Based Learning 9 to 10
(0 stars, 1 ratings)
This is a project-based learning unit that I taught with one of our 9th grade teachers. Students learned different persuasive techniques as they developed their own charitable organization to fight child abuse.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
Adapting to Life by the Wild Myakka River 6 to 9
(0 stars, 2 ratings)
Students will use digital still and video cameras to capture organisms adaptations to their local environment while on a field trip to Myakka River State Park. Students will then use the captured media to create a digital interactive poster (Prezi) that they will present to the class.
Advertising 6 to 12
(0 stars, 2 ratings)
A brief introduction into advertising for middle school students.
Advocate for Something! Flip Cam Media Advocacy Project 9 to 12
(0 stars, 1 ratings)
Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video.
All about me 6 to 8
(0 stars, 2 ratings)
Getting to know all the students. An all about me project for grades 6-8.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
Ancient Chinese Inventions 6 to 12
(0 stars, 1 ratings)
Students will be selecting an ancient chinese invention and researching it. They will then create a marking campaign to market the product.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Animation Book Report 6 to 12
(0 stars, 1 ratings)
Students will read a non-fiction book of choice and express their understanding of the book through an animation project. Students may choose clay animation, white board animation, sticky note animation or human subject/stop animation.
Animation Station 4 to 6
(0 stars, 1 ratings)
Students create clay animated videos. These videos are based on idioms or short stories the students write.
Apparel Design technology. 11 to 12
(0 stars, 1 ratings)
Students in the 11th & 12th grade fashion class will be able to: 1. design a fashion apparel line using the ipad sketch, and textile design soft ware application.
Architecture: Re-Designing our School 9 to 12
(0 stars, 1 ratings)
Architecture is the catalyst for teaching students to be curious, informed, and empowered to positively impact the built environment around them. Our students have the unique opportunity to correspond with real architect mentors from across the nation to re-design an area of their school. We need Samsung Google Chromebooks and 3D printers to bring their projects to life.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Autobiographies 2 to 3
(0 stars, 2 ratings)
My kids will be creating Autobiographies or Biographies on a family member. They will be taking pictures that relate to different aspects of their life and writing about the photographs with paragraphs and captions.
BackYard 5 to 8
(0 stars, 1 ratings)
Interactive lesson that leads into student completion of a Backyard fencing task (including construction of the fencing, locating materials, etc).
Be Aware of Bullies! 5 to 5
(0 stars, 2 ratings)
This webquest is designed for 5th grade recess monitors. This teaching-to-learn webquest is intended to involve students in the examination of bullying behavior and how they can help younger students prevent it from happening.
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Benton Middle School News Cast 7 to 8
(0 stars, 1 ratings)
Using the digital wish grant Benton Middle School will be able to film a daily news broadcast for students to view.
Biome Survivor 5 to 7
(0 stars, 1 ratings)
Students will learn how to survive in one of the world's Biomes. Students will collaborate on their experiences as they take on a job that will help educate them about their ecosystem.
Body Language 9 to 12
(0 stars, 1 ratings)
This unit is designed as an introduction to digital photography. The students are divided into groups and assigned roles within those groups. The goal of the lesson is to guide the students to see each other in a creative and positive light while learning the basics of photography.
Breaking News: Who Did It? 7 to 7
(0 stars, 1 ratings)
Students will summarize the work that they have been doing to solve a mystery in science class using genetics to find who contaminated a school nutrition source! In groups of 3 or 4, students will create a breaking news headline detailing the crime and the suspect including evidence using the Videolicious App on the iPad.
Bringing Young Architects to Surface 6 to 8
(0 stars, 1 ratings)
The town of Gastonia is full of architectural history. Many students are unaware of all the architectural details in old buildings. The goal of this project is to introduce the students to past architectural design and have them bring some of these design elements into their own scale model buildings
Bubble, Bubble, Toil and Evaporate? 2 to 3
(0 stars, 2 ratings)
Using BBC Science Simulations 3, students will recognize that matter changes depending on the temperature applied to it by running a simulated experiment, observing the results, and analyzing the tables, graphs or charts generated by the program.
Cabezas Arriba! 11 to 12
(0 stars, 1 ratings)
Students will practice the preterite tense using Quizlet Live, then present short skits where they use the tense in conversation, and then students will play Cabezas Arriba (Heads Up) with a Google Doc that is displayed on the ITV. Students have to describe the words behind the student (can't see word) using the target language.
Can You Carry a Tune in a Bucket? 10 to 12
(0 stars, 1 ratings)
Students will examine the relationships between frequency, wavelength, and measurable parameters associated with test-tube "instruments" used to play a tune.
Canada Geography PowerPoint 5 to 12
Students will create a PowerPoint presentation about a geographic region or country. This project will take five 45 minute class periods.
Cells and Organelles 6 to 8
(0 stars, 1 ratings)
The students will learn about cells and cell parts. They will create 2-d or 3-d models of cell parts and use a flip video camera to create a "common craft" teaching video.
Chat it up! 6 to 9
Students use role play scenarios to work through various and potentially harmful cyber chat situations. Critically thinking about each scenario as a group, creating, and performing short skits to demonstrate how to handle these situations.
Claymation Metamorphosis in Butterflies 3 to 8
(0 stars, 1 ratings)
This Claymation project will show the Butterfly Life Cycle. Starting with a storyboard plan our students will build characters ( young larvae, mature larvae, butterfly) and film their actions one frame at a time with a digital camera.
Claymation Video Lessons 5 to 12
(0 stars, 1 ratings)
Students will create simple 3D oil-based clay characters, which will move through 2D student-created environments(stop-action videography). Students will narrate the stories thus created.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Coding in a Different Way! --Secret Code Messages 4 to 6
(0 stars, 1 ratings)
Students will be able to create a rolling robot that flashes the light cube in morse code, so as to communicate a brief message to the students on the other side of the classroom.
Collaborative learning through technology assisted projects K to 6
(0 stars, 2 ratings)
My class is a computer literacy class at an arts integrated charter school. Elementary students form Kindergarden to 6th grade will learn computer skills and Google's collaborative tools through project based learning. Problem solving, teamwork and critical thinking skills will be required to complete projects successfully.
Community Problem Solvers 6 to 6
(0 stars, 3 ratings)
Students collaborate in teams to conduct research and solve real community problems using science and engineering. This is applied to the ECybermission Challenge.
Computer History Jeopardy (Nonlinear PowerPoint) 10 to 12
Students use PowerPoint to learn about the history of computers. Digital cameras are used to take pictures of items which can be associated with their assigned topic.
Correlating Robotics to the Human Nervous System 7 to 9
(0 stars, 1 ratings)
The human nervous system is composed of three distinct types of neurons--sensory neurons, associative neurons and motor neurons. These specialized nerve cells correlate to the three categories of Cubelets--Sense, Think and Action. This lesson will provide students with anticipatory set when studying the nervous system.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Create Docents For 25 National Monuments For In Class Field Trip To DC 9 to 12
(0 stars, 1 ratings)
Students will each be assigned one of 25 national monuments to docent the class through a virtual field trip through Washington DC. The plan is to aid students in observing the historic changes in US monuments from "single man" to "multiple participant" or event depictions.
Creating a Digital Newspaper P-K to 5
(0 stars, 1 ratings)
Lesson plan for creating a digital school newspaper. This includes some modifications for students with disabilities.
Creating A School News Network 9 to 12
(0 stars, 1 ratings)
Students will create a TV Network where they will produce programming for the school and the school's website. This programming will include daily announcements, video shorts regarding special programs, projects, and events at the school.
Creating a TV Commercial to Air on Morning Announcements 6 to 12
(0 stars, 1 ratings)
Focused advertising is everywhere; and the goal is to make the student more aware of how they are targeted negatively and/or positively and the choices they have as consumers. Students learn about various types of media and advertising tactics, create their own commercial, and learn how they fit into our economy as consumers.
Creating Our Own Newscast 6 to 8
(0 stars, 2 ratings)
Through effective delivery of the morning announcements, and adding creative visual headings for each, it is possible to share news on the school web page with students, staff, and parents, as well as archive the events of the year.
Creation Stories 6 to 12
(0 stars, 1 ratings)
Provide an authentic approach to improve understanding the foundation of American Literature and improve literacy skills of all the students. This project will allow students to research, create, and demonstrate, via podcasts and discussion boards, their knowledge of the origins of American literature.
Crime Scene Documentation 7 to 8
My rookie crime scene investigators are hot on the trail of the suspect who left the science lab in a mess! Evidence will be photographed and documented for further analysis to determine "who dun it"!
CSI - Crime School Investigation 5 to 5
(0 stars, 1 ratings)
Students use the fun, hands-on science skills of collecting, analyzing and matching evidence to solve a mystery. By teaching the unit holistically students benefit in reading, writing, math and science skills.
CSI: Native America 5 to 6
This is an interdisciplinary inquiry unit based on a true incident involving the death of the last Native American in an Indiana County. Students will use CSI problem solving skills to draw conclusions concerning the case.
Culminating Alternative Energy project 9 to 12
(0 stars, 1 ratings)
Based on research from the Alternative Energy Unit, each team will decide upon the most appropriate alternative energy source that would "best" fit for their specific city with regards to advantages/disadvantages, location, and cost.
Daily Announcements Made Easy! 3 to 12
(0 stars, 1 ratings)
Students will create daily (or weekly) announcements for their school or classroom using a webcam.
Debating with Technology 3 to 12
(0 stars, 1 ratings)
Students will debate over a predetermined topic and use the technology located around them to back up their statements. They will also be using their smart phone apps to use their phones as "clickers" to complete an assessment.
Digital Citizenship unit 7 to 8
(0 stars, 1 ratings)
This wiki teaches 7th and 8th graders about Mike Ribble's 9 elements of Digital Citizenship -- using Internet links, online videos and podcasts. Digital Citizenship is one of ISTE's NETS-S.
Digital Dewey System 2 to 4
(0 stars, 1 ratings)
4th grade students created "How to" Flip video presentations. Video clips and photographs were created from the Flip video presentations and inserted into a Dewey Decimal Classification game that 2nd - 4th grade students played to learn the 10 Dewey Decimal classifications.
Digital Forensics 9 to 12
Students will understand and comprehend how to investigate a crime scene and the importance of crime scene photography.
Digital Science through Pod Casting 7 to 8
Middle school students will perform various science experiments that will be recorded and converted to Pod Casts. These pod casts will be utilized by elementary teacher to teach various science concepts in grades 1-6.
Documentary-Style Research Projects 4 to 6
(0 stars, 2 ratings)
Students will research a topic related to the social studies curriculum, and then create a report and a short documentary video using iMovie. Along the way, students will learn how to narrow topics, take notes, keep citations, and make editing choices. This is an ideal lesson for a computer lab setting.
DROP BY DROP WE CAN CHANGE THE WORLD 6 to 8
(0 stars, 2 ratings)
The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task.
ecology 6 to 8
(0 stars, 1 ratings)
Students will gain a lifelong love of nature by infusing the technology into what they are learning about ecology in a real way. Students will do this by creating PowerPoints of ecology concepts using photos/video of things found around them.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Element Advertisement! 6 to 8
Using digital voice recorders, students will create radio advertisements to inform their audience about the specifics of different elements found on the Periodic Table. The advertisements will then be uploaded to a class blog and presented to the class.
Energy Agents in Action K to 5
(0 stars, 2 ratings)
Students will learn through video how to conserve energy and protect their environment.
Enhancing Our Outdoor Classroom Studies through Technology K to 5
(0 stars, 2 ratings)
Students will make and collect scientific observations in our outdoor classroom. In addition to traditional observations, video recordings and digital photographic records will be collected as well.
Environmental Explorers 3 to 5
(0 stars, 2 ratings)
This project based learning challenges students to use higher level thinking along with technology to problem solve the challenge presented. The students must research, plan, design using a 3D/4D virtual program (and also create a model of their habitat), and then finally write an action plan for a new ecosystem in South Africa.
Exploring Climate Change 9 to 12
(0 stars, 1 ratings)
Students will research climate change and create a Glog of their findings. They will also debate climate change and publish as a podcast.
Exploring Climate Change Using the Eyes In the Sky 8 to 12
(0 stars, 1 ratings)
Using NEO (NASA Earth Observations) satellite images and NIH ImageJ to animate the images, students will explore various aspects of climate change. From the montage of images, students will write a report describing various areas of climate change. Grade level: secondary
Famous Classmates! K to 2
(0 stars, 1 ratings)
As a way to get to know each other, the children become reporters, photographers, and movie producers to interview each other as they become "Famous First Graders." Learning to work as a team to interview the famous person and then produce a short movie helps establish a cooperative climate in our classroom. I guide the children as they create the roles and then help them learn the skills needed for their job. Part of the classroom is set up to look like an arrival area for famous people, like movie stars or the President.
Flat Stanley Visits....Your Imagination in Claymation! 3 to 8
(0 stars, 2 ratings)
Students will enhance their literature experience by producing a Claymation movie starring Flat Stanley Goes to...their imagination!
Flip Cameras and Puppet Shows Create Education 9 to 12
(0 stars, 1 ratings)
Students will create, film, download, and produce an educational video of a puppet show using a flip camera.
FLIP, FLOP AND FLY YOUR WAY THROUGH ADJECTIVAL ENDINGS 9 to 12
A fun, yet creative way of learning the German adjectival endings adjecives following "the" and "a". Using a flip recorder, a group is selected to write and act out a skit designed specifically to teach the usually boring concept of adjectival endings.
FlipCam Field Trip - Habitat Exploration 7 to 12
(0 stars, 2 ratings)
Students will take a field trip to a local county park or nature preserve that has several distinct habitat types. Each team of students will document as many distinct habitats as they can and ultimately present their video products to the rest of the class.
Flippin' For CJH-A Video Presentation of Our Campus 6 to 8
(0 stars, 1 ratings)
The students use the Flip Video Cameras to learn the principles of multimedia production while producing a meaningful video tour of our campus product. This product will be used to introduce CJH to newcomers and the world wide web.
Flipping Out at the Peoples' Choice Ad Awards 9 to 12
(0 stars, 2 ratings)
A marketing lesson plan taking marketing basic concepts and applying them in a culminating project. This is a grouped project requiring the students to use technology creatively to attempt to produce a winning video commercial for a classroom award ceremony.
Flipping Over Our Weather Reports 2 to 6
(0 stars, 1 ratings)
Students will write and film a weather report.
Frontal Impact Safety Challenge 8 to 10
(0 stars, 1 ratings)
Design and construct a vehicle that will protect an egg if the vehicle is in a front end crash.
Get a Job! 6 to 12
(0 stars, 1 ratings)
Students will learn how to prepare now for a successful career and explore how to choose a career.
Going Green Collaboratively 9 to 12
(0 stars, 1 ratings)
A collaborative effort from Technology, Science and Art teachers to focus on the environment. Students capture images and process photographic and digital prints for display that depicts what the local community is doing toward saving the environment.
Google Calendar 6 to 8
(0 stars, 1 ratings)
Staying organized has become easier with the use of technology. With Google Calendar, the user can set up an event with one device (laptop, smartphone, tablet), and be able to view it or modify it with another.
Grandparents Day History Interviews 1 to 1
(0 stars, 1 ratings)
We will invite Grandparents to our class and interview them about how technology has changed since their childhood.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Heads or Tails? Studying Regeneration in Planaria 10 to 12
(0 stars, 1 ratings)
Students will brainstorm stem cells, help create a concept map, and view a video lecture or clip prior to performing an experiment (found at HHMI's Biointeractive site) in which they investigate regeneration in Planaria. They will relate this flatworm's ability to regenerate to stem cell study.
Health, Fitness and Technology 4 to 7
(0 stars, 1 ratings)
SWBT obtain accurate height and weight measurements, plot stature and weight percentiles on clinical charts, evaluate growth and fitness and identify methods of improving health and fitness. Students will use a variety of technology tools and resources to research, calculate,analyze and present their information.
Hear Ye! Hear Ye! 6 to 8
(0 stars, 1 ratings)
A team of students will create a documentary presented from the point of view of people and explorers who lived during the specific assigned historical event.
High School Energy Audit 9 to 12
You will take scientific measurements, question school staff, and obtain various kinds of information related to how your school uses energy. As you finish each investigation, you will write a scientific report with graphs and recommendations and present it to school officials.
Historical Scavenger Hunts 6 to 8
(0 stars, 2 ratings)
Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
Hopping Good Tales 4 to 5
(0 stars, 1 ratings)
After reading several fairy tales, students will write, edit and illustrate original fairy tales based on The Frog Prince. Using Tool Factory Slide Show students will plan and organize story events, edit and prepare a fairy tale to share with the class.
How to Be (Me!) Photo Book K to 2
(0 stars, 1 ratings)
Our objective is to engage our kindergartens’ interests in animals and tie these to emerging oral and written literacy skills in creating class photo books on an iPad application The first book will focus on team-work and on identifying characteristics of the pets and animals that we keep at our school, and the second book will focus on the students themselves, showcasing their individual characteristics and diversity.
How to be Safe in Cyber Space 4 to 5
(0 stars, 2 ratings)
Through discussion, 4th graders will reach the conclusions that cyber space can be a dangerous place if one is not careful about what is revealed on the net.
I Went Walking P-K to P-K
(0 stars, 1 ratings)
Kindergarten students take a walk through a Nature Trail to write a book that goes along with Sue William's book "I Went Walking."
Iditarod 4 to 8
(0 stars, 2 ratings)
This lesson provides students with a point of view experience while tracking Iditarod mushers online live.
IMPROVING SUSTAINABILITY THROUGH THERMAL IMAGING 6 to 12
(0 stars, 2 ratings)
Students will use a thermal imaging camera and advance digital technology to analyze homes and business structures and provide them with an energy efficiency assessment. Students will also leave a dvd on how to do home energy improvements and follow up with a survey of property owners energy saving.
Integrated Curriculum, student- led Environmental Project P-K to 12
(0 stars, 1 ratings)
A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world.
Internal Combustion Engine 11 to 12
(0 stars, 1 ratings)
Students will work in small groups as part of an overall team effort to design an internal combustion engine. They will design, virtually test, and print 3-D parts to assmeble for testing.
Intro to Marketing 9 to 12
(0 stars, 2 ratings)
Students will engage in an extensive market simulation covering material from chapters 1, 2, 3, 5, & 6. The simulation will include but not be limited to the 4 P¡¦s of Marketing, SWOT Analysis, Business Ethics, Global Marketing, and Maslow¡¦s Hierarchy of Needs.
Invasion of the Germs: We Fight Back! 3 to 4
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The news today can be scary for our children hearing the stories of the H1N1 virus. This unit will teach common, quality health practices to serve our community and remove fear and uncertainty out of this disease. Personal hygiene, scientific investigation and fun will mesh in this unit for 4th grade students entitled “Invasion of the Germ: We fight back”. The students will investigate hygiene and determine what habits will help their bodies fight infections. They will create clay animation videos with podcasts to teach younger students and our community how to fight germs and the H1N1 virus.
Invasive Species 9 to 12
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Invasive species can disrupt and use natural resources that are necessary for endemic species to survive. Students will conduct a field study of an invasive plant species to learn how their community and the endemic species have been affected.
iTeach iLearn 6 to 12
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The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
K'Nex Car Racing-STEM Activity K to 2
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Students will make their own race cars out of K'Nex building blocks. The students will then race the car to see which cars are faster.
Keep it Beautiful 2 to 5
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Students will learn different ways to keep the environment clean and conserve resources. They will use digital photography paired with writing to complete an Earth Day bulletin board.
Keyboarding Capers 6 to 8
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Using keyboarding software and productivity tools, students learn touch typing. Students will also be in teams and compete during timed keyboarding. Their records will be recorded in a spreadsheet and each month a "team of the month" will be chosen to recieve incentive rewards.
Learn and Serve Video 10 to 12
Students in my Multimedia class create a video on any topic related to the K-12 curriculum. They partner with a teacher in that subject / grade for ideas and then they script, video, edit, and publish a video that teaches the topic.
LEGO Learning Station K to 4
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I use technology at every center in my special education classroom and would like to add a lego education station for my students. They enjoy technology and this would add to their educational experience.
Lego Mindstorms Robotics 4 to 12
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The 5th, 6th, and 7th grade students of St. Catherine of Siena participate in Lego Mindstorms Robotics Initiative. By designing, building, programming and documenting robot performance, students will use science, engineering technology, mathematics and writing skills in hands-on projects that reinforce their learning.
Lets Go to Mars 12 to 12
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Students will be working in teams to designing and build a theoretical habitat for a research base on Mars.
Let’s Get Excited about Roller Coasters! 5 to 9
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An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
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An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Light Sport Aircraft Design Challenge 7 to 10
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Students in 7th grade Physical Science will be assigned the challenge to design a new Light Sport Aircraft or modify an existing one using aircraft design software to meet the demands of a customer.
Long Term Projects - Jobs in your future 8 to 12
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This lesson takes place over 4-5 weeks in the technology / computer lab. Students Explore productivity suite applications (like Microsoft Office, Open Office, Etc..) while opening or running a business that suits their interests.
Maui Podcast 6 to 12
Maui is an island under siege from invasive species and ecological damage brought upon by humans. Teach your students about Maui's beauty and the importance of conservation through this scientific activist podcast.
Meeting a Real World Need: Textbooks 2 to 5
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This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Memoirs of a Fifth Grader 5 to 5
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Fifth grade students will write an auto-biography and create a correlating video diary.
Meteorologist For a Day! 4 to 7
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Students will use their knowledge of meteorology, weather forecasting, and weather maps to become meteorologists for a day!
Minor League Baseball Stadium 5 to 12
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Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Mrs. Valgos' Amazing Race 5 to 5
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In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
My Art Teacher Ate... 4 to P-K
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This was an integrated lesson based on the book, "My Little Sister Ate One Hare" by Kevin Hawkes who was a visiting author at our school. Students created their own short stop motion animation movies that we put together to create one longer movie.
My Food Plate 9 to 12
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This lesson includes movement and activity. It helps the student learn the different foods and the groups they belong to.
Mystery Game P-K to 3
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Use a Karaoke Machine, a digital projector (or smart board technology), speakers, computer, document camera, Digital Microscope, Digital Camera to determine if an item is living or nonliving according to its physical characteristics.
Mythbusters - Don't FLIP Out! High School Isn't THAT Scary!! 9 to 12
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Students will be introduced to various activities surrounding the concept of digital video production. Students will use Flip™ Video cameras to produce a video that will be used during the high school orientation night for the county’s incoming 8th grade class.
New and Different Civilizations- A Claymation Dreamer's World 5 to 8
The book 'Westlandia' by Paul Fleischman is the inspiration for this claymation unit because the ultimate message is that it is o.k. to be different. In Art, I am an advocate for thinking outside the box and communicating what you are about through your art making experiences and explorations. With this in mind, I let Wesley's feelings and ideas be the seeds for our project. The only thing I change from the book is having students work in teams of 3 or 4 throughout this unit.
Newton's Laws for One and All! 8 to 10
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In this unit, students will create a digital portfolio of their learning. Students will collaborate on portions of this unit, while other parts are individual. This unit focuses on learning, applying, and working with Newton’s Laws of Motion. It is a layered curriculum unit which has students progressively building in their understanding and use of the laws.
Nintendo DS: Pictochat in the Classroom 1 to 3
Use the pictochat feature of handheld Nintendo DS portable gaming systems to practice spelling, sight words, and punctuation at literacy stations.
Now and Long Ago: Immigration and My Family 3 to 5
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This lesson introduces the concepts of immigration and family history. Through the exploration of immigration events and issues in American history, students will learn that all Americans are immigrants with cultural differences and that all have ancestors and a family story that is unique and of value to share.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
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Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Online - On Stage - and ACTION! P-K to 5
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This year-long 4th grade project integrates information literacy skills with the arts, character education, and social studies.
Our Family Histories 2 to 6
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Students will research their own histories by interviewing family members (their elders, and extended relatives), collect information, pictures, etc...The students will put their information together using creativity and technology and at the same time apply their knowledge of language arts, math, and social studies.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
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An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Parts of Speech Identification 6 to 7
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During this lesson, students will use technology to engage in grammar instruction while identifying various parts of speech.
Percents of Time 5 to 12
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Students will calculate various percents of time (50% of a minute, 20% of 3 minutes, etc...). They will then have assignments that require them to video a set of events (3 minute time frame: someone walking 20% of the time, running 50% of the time, and eating 30% of the time).
Personal PowerPoint 8 to 12
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Students will make a Personal PowerPoint and Present them in class. Students must fill out an outline and also present the powerpoint.
Personal/ Global tutoring P-K to 12
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In the wake of the pandemic, Pompano Beach High National Honor Society developed a personalized tutoring service to assist all students in need with online help from an NHS student in any subject. Students created a website with recordings in AP course assistance as well as a library of children's books recorded by high school students for elementary students.
Perspectives on a Shoe 4 to 8
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Students will photograph a shoe in various locations and then take the photo(s) to create a short story or poem from the perspective of their shoe
Persuasive Elements Commercials 6 to 8
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After studying ten primary persuasive elements, students were asked to brainstorm a known product and develop an angle. Then they drafted a 1-2 minute script and produced a commercial, including editing and post-production work.
persuasive writing FLIP style! 3 to 12
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Students produced a persuasive i-movie presentation on avoiding caffeine-includes the characteristics of persuasive writing, images, voiceovers, data, recommended solutions, and song remake of "Pants on the Ground."
Photography Portrait Art Mural 9 to 12
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Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Photojournalism: Documenting the Four Greatest Threats to Global Sustainability 9 to 12
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The environmental science students will engage in an inquiry type project by capturing photos of examples of overpopulation/economic stagnation, ecosystem degradation, atmospheric changes, and loss of biodiversity. They will compile a photojounalism portfolio and present this portfolio to the class in the form of a PowerPoint, Animoto, Prezi, or Glogster-type presentation.
Physical Education Deal or No Deal 9 to 12
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Students will demonstrate and be engaged in a variety of activities/exercises that contribute to improvement of overall fitness by playing a game show called Deal or No Deal.
Pictures of Health K to 12
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Taking pictures of health activities in our school nutrition clubs. Promoting Nutrition with pictures of students involved in activities.
Planets for Sale 3 to 3
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Students research information about the planets and write and shoot a 45 to 60 second commercial to "sell" the planet.
PLTW APP CREATOR 6 to 8
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Students will learn to code apps using Android Tablets. Using the knowledge of coding, students will create games and apps to submit to the Google Play Store.
Podcasting Challenge P-K to 8
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Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
PODCASTING IN THE CLASSROOM 6 to 8
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Podcasting in the classroom will empower students and challenge them to create projects as authentic assessments and as supplemental resources for other students
Podcasting with Jr. High 5 to 8
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Students will create a podcast that would reflect student learning and local area news
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Poetry and Photography 7 to 8
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Using a digital camera to help students understand poetry
Portrait of a Year 7 to 12
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Using the Internet, you will investigate a year of the twentieth century. After researching the year, you will create an electronic image commemorating that year. You will select images from the Internet representing your research. Using graphics software, you will modify those images and place them together into a single image representing all you have learned of that year.
Post Production -- Editing a Short Video 9 to 12
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Students (in teams) will edit a short film using Final Cut Pro.
Project-Based Learning...Town Planning Commission Proposing new Town on Base of M. Lassen 6 to 6
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This is a project in which students do research to help a planning commission decide the risk factors of building on a currently inactive volcano.
Project: Mother’s Day Video P-K to 8
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Preparing students for the workplace requires providing learning experiences that mimic or realistically replicate those found in the industry. In this project, students are responsible for putting together a Mother’s Day video of the kindergarten children talking about their mothers, singing songs and reading poems, to be viewed at the annual Kindergarten Mother’s Day Tea
Put the NEW in NEWBERY 4 to 6
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Every year since 1922, the Newbery Award has been presented to the book selected by librarians as the “most distinguished contribution to American literature for children”. Using current technology, a librarian and classroom teacher team teach students to research and then create a podcast “commercial” for an award winner.
Radio Griffin 87.9 FM K to 6
Fourth through sixth grade students of Arlington Classics Academy design, record, and mix their own weekly radio program as well as update their own website.
Reading Rainbow for Second Graders 2 to 2
Students will collaborate to develop a multimedia presentation based on a theme using a Reading Rainbow format consisting of book summaries, a team documentary, and original writing with illustrations. Teams of students with similar interests would be selected to work together on an eight to nine week project which will allow for differentiated learning opportunities.
Renaissance Digital Story Project 9 to 11
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Assignment: To produce a quality 2 minute speech and a quality 2 minute digital story that tells the tale of a Renaissance artist, inventor, or scientist.
Restoring Memories and Planning Autobiography 4 to 8
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This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
Robotics for KINDERGARTNERS K to 2
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LEGO Education WeDo Robotics kits are designed for students at the lower elementary level; These kits cover the STEM areas of science, technology, engineering, and math. Students will be provided the opportunity to design, build, program, and test robotic models.
Robotics Reading Hour - Robot Dog 9 to 12
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In this lesson plan, the teacher facilitates high school students reading aloud and demonstrating technology to pre-k and kindergarten aged students. The high school students benefit from building and programming the robot used in the demonstration and in learning to read and interact with younger students in an educational setting.
Save the Rainforest in South America 6 to 8
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7th Graders: Geography affects the characteristics of a country. Natural resources can determine the success or failure of a country. Each country is rich in culture, even if they are a poor country. Each student will appreciate his or her life‐styles, and opportunities compared to poverty stricken countries. Global issues are complex, and the student will explain the challenges the rainforest ecosystem is facing, and will develop a plan of action they can do to help
Scale Model 7 to 7
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Use of proportions and scale using Google Sketchup and building a model house. Students reflect on the use of scales and scale factors.
School Motto/School Expectations 3 to 5
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Students in GATE, grades 3-5, will teach and demonstrate the school rules and expectations to students in grade PreK-2. They will also, help model the expectations of our newly implemented school motto through the use of video and technology.
School Spirit 9 to 12
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In this lesson I teach students how to use design tools to create a school t-shirt. Then I teach them how to market their designs to the student body and the business marketing mix.
Science Claymation - Which Came First, the Chicken or the Egg? 3 to 6
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Students in 3rd - 6th could use the Tool Factory Movie Maker, Stop Motion Pro Software to make Claymation videos about science topics such as life cycles, natural cycles, phyics, and space phenomena. These lesson plans are integrated cross-curricula and incorporate multiple 21st Century skills.
Science Fair Preparation 5 to 9
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In this lesson plan,, students use Brain Pop resources to learn about planning science based projects when they create a science fair exhibit. Students will select a topic, explore the criteria for planning, and design a compelling and realistic experiment based on their research and topic choice.
Science Simulation Using BBC Science Simulations 3 3 to 6
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Students will be able to create virtual experiments in the classroom using the software and interactive whiteboard.
Sea Scallop Data Mining Research Project 10 to 12
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Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Second Grade Science Textbooks 2 to 2
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Second graders spend the year planning and making their own science textbooks. They are learning science as well as learning how to read and write nonfiction text.
Short Film Project: Architecture In My Community 11 to 12
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Students will create short videos featuring the unique architecture in Sacramento, CA. They will work in teams to write, film, and publish short films that will persuade people to visit buildings here in our own community.
Silent Films with a Flip Cam 4 to 12
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Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Smart Board Challenge 5 to 6
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Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
Smart Jeopardy Review 9 to 12
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Using the Smart Board, students will play Jeopardy to review mathematical topics that they have learned.
Smartphone Q & A Discussions, Polling and Quizzes 6 to 8
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Using Smartphones, students will use the Edmodo application to have discussions with fellow students in their group and the teacher. There will be polling and quizzes in order to review topics learned in the classroom.
Social "art"ivism - Computers in art to breed creativity and critical thinking 6 to 8
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Students will create websites that house their digital portfolios. Students will also use platforms in order to collaborate with other students, community members, and local and world wide artists.
Sonoran WebQuest 5 to 6
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Ultilizing some of the most advanced technology available today, you and your team of scientists will create a multi-media presentation to share with the world on the internet!
Sound Design 6 to 8
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Students will be able to manipulate soundtracks and sound effects into a soundscape that supports our theatrical productions.
Stacy Bodin's "Digesting a Story" Unit 1 to 5
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Digesting a Story (Written by Stacy Bodin, submitted by Schuyler Poche) Retired teacher (and current Dozier Tech Specialist/webmaster) Stacy Bodin wrote the and worked with this project several times during her teaching career. As librarian, I am submitting this with permission from Stacy Bodin.
Static Electricity Intro. 3 to 5
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This is an introductory science lesson on static electricity. By the end of this lesson students will be able to explain what static electricity is and describe static electricity through examples.
Statistics Newscast in Math Class 6 to 8
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This lesson incorporates video for students to create videos about the statistics data and sports information that have been analyzing.
Stone Soup--More than a Field Trip When it is a Video/Movie P-K to 8
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First grade students use digital storytelling techniques to create movies that extend the learning from field trips.
Stop Cyberbullying Today! 8 to 8
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Eighth grade students in my Computer 8 course will create a 60 second video about how to prevent Cyberbullying.
Students will utilize tablets to research S.T.E,M, topics to enhance their knowledge, achievement, success, and engagement in the classroom. 5 to 12
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Student teams of three will select from a teacher prepared list of STEM topics. They will utilize a tablet to research, document and create a variety of presentations on their selected topic. Student teams will utilize a teacher prepared rubric to complete their assignment.
Sustainability & Systems-Seven Generations 5 to 6
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This is a lesson meant to teach about sustainability while introducing students to a variety of new technologies. They will use Wordle, Google, and view You Tube video to help their understanding of the concept of sustainability
T-shirts build school and community pride 6 to 8
This lesson is designed to bring a sense of community to a very diverse team of students in a large, urban middle school. It is also designed to bring a sense of pride in a community struck down with poverty. In this lesson, students will go out into their community and homes and take pictures of what they most identify with to be eventually placed on a T-shirt.
Tech Savvy Naturalists P-K to 8
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While technology is the way of the future, the future of endangered plants and animals are our responsibility. Students will learn about ecology and biology of animals and plants in our community and create movies and picture books as their culminating projects.
Technology and the Environment 6 to 6
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Student teams will observe the effect of technology on the environment by constucting a grow column and planting grass seed. Teams will keep a jounral that records the growth and the effects on the grass of acid rain, salt and oil.
Technology as a Tool of Science 9 to 12
Digital cameras and Tool Factory will be used in a variety of projects in several classes. The objective is to show students the tools that can assist them in the recording, cataloging and sharing of science information.
Telling Time through Digital Devices and Photo Story Telling in the Classroom K to 5
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To engage learners physically, mentally, digitally and help them to develop the following time telling skills through an array of digital devices and human interactions
The "Important" Podcast 1 to 3
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Students will create a theme-based podcast to recap and detail what they have learned for that period. The podcasts will be used for younger students and for parents.
The Amazing Race-Physical Science 9 to 12
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The students will compete in a race around the school while reviewing physical science concepts.
The American Revolution: It Takes Two to Tangle, but Three to Decide a War! 5 to 12
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This unit on the American Revolution is designed to provide students with a deeper understanding of the complexities of war. The goal is for students to gain knowledge of history from several different points of view.
The Bird's Word Video Podcast K to 12
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Students collaborate in small groups to write a script which explains, demonstrates, and gives examples of a specific part of a large topic (for example, one part of the water cycle). Each group films themselves using Flip Video Cameras and then the parts are assembled into one video which explains the large topic.
The Clay's the Thing 12 to 12
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Senior Creative Writing students will learn about dramatic structure, create original scripts for claymation, produce a short film, then hold a school-wide The Clay's the Thing Film Festival
The Differences Among Us 5 to 8
In this beginning of the year activity, students will get to know each other by sharing cultural differences which make their families unique. Students will experience the personal stories of their peers, understand that all families are different, and accept that it's okay to be different.
The Emerald Ash is taking over! K to 6
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Students research the problem of the invasive Emerald Ash Borer and how it is impacting Vermont's environment. Students then design and engineer a solution that can stop the damage being done by the Emerald Ash Borer.
The Five Senses K to K
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•.This unit will focus on the use of the five senses to develop a heightened awareness of the world. Skill development is centered on observing, describing and classifying objects. Students will use their senses to describe objects and identify common properties. Students will develop more refined methods of observation, ability to make more detailed descriptions and an increasing ability to differentiate among similar objects on the basis of one, and then multiple, characteristics. Describing objects will involve making measurements of various properties and comparing them to other reference points (e.g., a color chart).
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
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This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
The History of Daily Life in America: An Inquiry-based Unit Plan P-K to 8
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By completing an inquiry-based project, students will be able to compare the various ways people lived in the 1800’s to the way we live today. Students will learn how to form a good inquiry question, effectively search the web for answers and synthesize the information found to form a deep understanding of the topic. Students will prepare a Power Point presentation of their knowledge to share with the class. At the very end of this unit, students will take part in a living history lesson and act like people living in the 1800’s.
The Important Thing P-K to 7
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At the end of the school year, students create a movie using iMovie or Photostory with the theme of "The Important Thing About Fifth Grade." This movie is shared with incoming 5th graders the next year!
The Mini-Me People Iditarod 9 to 12
I work at Warren Project TEACH/TEC (Teen Education and Child Health/Transitional Education Center). We are an Alternative High School for Parenting and Pregnant Teenagers and Students at Risk.
The Outsiders Unit Plan 7 to 9
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The students will read The Outsiders by S.E. Hinton and complete a digital-based lesson plan that incorporates the novel.
The Physics of Sports: An 8th Grade Physical Science Project P-K to P-K
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Many physics concepts and principles of motion can be observed and studied through sporting events. This activity offers you the opportunity to examine these principles using sporting events as examples. For this activity, you may work alone or as a team of two people. We strongly encourage you to work with a partner due to video-recording and due to the amount of time and effort required to create an I-Movie.
The PLEO Project: An Introduction to Computational Thinking and Programming 8 to 8
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This small group collaborative project introduces 8th grade students to programming with PLEO, a robotic baby Camarasaurus with a LifeOS. Students first get to know PLEO's personality by interacting with him to learn about his behaviors. They will then learn how to program him to perform their individually created original "skits".
The Science of Balls 3 to 5
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Lesson will have studnets examining why each sport requires a different ball. Measurement, science, math are incorporated.
The Triple O 4 to 8
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After completing an interactive technology based math lesson, students will create various movies showcasing their knowledge of the order of operations. Using movie making software, it will include a mathematical dance and various small group based presentations.
The Waning Moon 4 to 5
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Students will create a short claymation video to explain the phases of the moon and what we can learn from them.
This Is Our Town 10 to 12
Students document life in their small Iowa town by photographing, writing and creating art about the experiences and architecture of our community. These finished products will then be shared with the community.
Thorne Comm 6 to 8
Technology can help teachers communicate more effectively with parents. Photographic evidence of student's performance is very effective!
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
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The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Time Warp Interview 3 to 5
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With the aid of technology and a bit of creativity students will travel back in time and interview leaders of early America. Students will then be paired up to conduct interviews to portray the qualities of a great leader.
Titanic Research Projects 7 to 7
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In this lesson, students conduct research (CCSS W.7.7) on topics connected to a narrative nonfiction story from the reading basil, "Exploring the Titanic" by Robert Ballard. Students use iPads or Chromebooks to gather credible and relevant research on individually assigned topics and then present their findings to the class through use of an interactive presentation program such as Prezi, Emaze, or Google Slides.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Tour of African History 3 to 11
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Students will explore African history by taking a gallery walk through an interactive museum, exploring Africa's geography and taking a virtual field trip.
Traditional Tribal Homelands of Washington's Plateau Nations 6 to 12
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This WebQuest is the first part of a four part unit or can be used alone. It challenges students to think critically about the conflicts before, during, and after the Walla Walla Treaty Council of 1855.
Tree Trekkers 4 to 5
Students will photograph, identify, classify and write about trees in their school yard, the immediate neighborhood and in their own neighborhood. The will publish a booklet and/or a slide show about their trees.
Trees For Trout! 4 to 4
Classroom project that incorporates forestry and fish to investigate the lifecycle of trout and the effects of forest practices on them.
Using laptops to make short films 9 to 12
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My dream is for all students to have a laptop, in order to incorporate academic content through film creation. Computer resources used are FinalDraft and FinalCutPro.
Using Repeat Photography to Map Environmental Hazards 6 to 12
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Students will collect historical photos from libraries, newspapers and family collections for comparison to recent photos to be taken by the class. Students will compare photos to assess changes in landscape, industry and neighborhoods and blog their results.
V.I.P. Project K to 12
Students interview each other and practice social skills while practicing reading and writing activities.
Voice of Democracy 9 to 12
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Record your original 3 to 5 minute (+ or - 5 seconds) essay on a standard cassette tape or CD on the 2010-11 theme "Does My Generation Have a Role In America's Future" Label your cassette or CD and neatly typed essay with your name and completed entry form.
Want to Drag?! (: 6 to 8
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This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
Water Conservation Video Lab 8 to 12
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This lesson plan was created in an effort to have students become advocates for the world they live in. Students are asked to creating a Public Service Announcement Video for Water Conservation.
Water Unit 6 to 8
In this unit, students will learn about the essential and valuable properties of water. Students will learn through hands-on activities.
WCCS News 78 Investigative Report K to 8
Several television stations in the St. Louis metropolitan area feature a news investigative reporter who acts on tips received from local viewers. The West County Christian School seventh/eighth grade students will research/investigate a news tip, send their own news investigative team to the site to document digitally their findings, write the script to produce a news report, and then videotape that presentation.
We are the World 9 to 12
Creating a student lead Video and Podcast news organization.
We Have a Dream 2 to 4
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Students write their own "I Have a Dream" speech based on how they think they can make their world a better place.
We're going on an Animal Safari! 1 to 3
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Students will be creating podcasts on animals from Africa. Students will share research about an animal and their adventure on Safari.
Weather Watchers 2 to 5
Students will observe weather collecting data from hand made and scientific instruments and the internet weather resources. They will correspond with weather professionals and devise their own weather forecasting video using their knowledge and vocabulary.
Webquest - Westward Ho! 3 to 8
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Work as a group to investigate life on the trail using various resources and Internet links. As a result of the research, students will write an article.
Welcome Back To School -- You Map It 2 to 5
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As a welcome back-to-school project for your late elementary or early middle school math students, we will work on measurement, scale, and technology by measuring portions of the school and then using Tool Factory Math Draw to make a scale project with perimeter and area.
Welcome to Our School ! 6 to 8
Overview - using a camera for an ongoing class project will allow students to capture on film any and all projects done in classes for the year, Teacher expectations, and how to get around at our school. The selected activities will be documented and used to make additions and subtractions in an effort to make all projects more student friendly, and to familiarize parents and students with their new school.
What can we learn from a box of crayons? K to 5
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Working in groups of 3-4 students, students will collaboratively (using a storyboard to plan and organize) create a time lapse stop motion movie through iMotion that expresses one unique characteristic about each child.
What Firemen Read 9 to 12
Armed with digital cameras, iPods with recorders, and great attitutdes, students will interview community members and find out what their favorite books are and why. Students will compile the results in both print and web formats and share their findings with the world.
What is the FAFSA? 11 to 12
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Aim: The purpose of this lesson is… To familiarize students with what the FAFSA is and the steps to complete it. To familiarize students with what the CSS Profile is and the steps to complete it. To have Junior students submit their necessary materials, so they can be prepared for financial aid early. To have Senior students complete their FAFSA, so they can receive aid for school.
What's Living in the Water? 6 to 12
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Students assess water quality of a local pond through observation and testing. Students link changes in seasons to changes in water quality.
Where and When Was That? 6 to 8
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Students will utilize Google Applications to apply what they have learned about the civilizations of Egypt, China, India, Greece, and Rome. Students will gain more knowledge on the geography of these areas in Ancient Times.
Where in the USA? K to 5
The ultimate virtual Amazing Race is about to begin! Using the high-resolution aerial and satellite imagery of GoogleEarth and Microsoft Virtual Earth, and the Internet searching power of Google, students will research, write, read for detail, summarize information, and deposit their knowledge in a multi-media project. Where In the U.S.A. is a rigorous, academic interdisciplinary competition developed to intrigue students to use clues to navigate their home country.
Where We Come From—A Culturally Responsive Writing Lesson 4 to 5
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Goals: (1) Students will communicate and collaborate listing details that represent their learning group; (2) Students will write a “We Come From” poem that represents their learning group; (3) Students will create a Wordle that represents their learning group.
Who wants Pi? 9 to 12
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Pre-Algebra (special day class) Students discover the value of Pi the same way the Greeks did. They will measure the circumference and diameter of various circular objects around school such as trash can lids, wheels, trees, flagpoles, and whatever else they can find.
Who's the Man? Men of the French & Indian War and Road to the Revolution 5 to 6
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Who's the Man? Men of the French & Indian War and Road to the Revolution
Why teach Jet Toys? (Tool Factory Movie Maker ) 5 to 5
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Students will use what digital cameras to capture to importance of learning force and motion through Jet Toys.
Windsor Opposes Waste - WOW! 2 to 6
We propose a year-long, problem-based learning between grades 2 and 6. Teams of students will meet and discuss and identify the problem(s), brainstorm solutions, implement their solutions and throughout the year evaluate and reexamine their decisions and actions.
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
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At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
Writing Equivalent Expressions 9 to 12
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This involves writing equivalent expressions using area model and exploring difference of squares through an interactive activity.
You Can Do It: Creating How-To Videos P-K to P-K
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Middle school students create instructional videos for other students using Flip video cameras and editing software. Students must brainstorm a topic, write an original script and create their film and audio narration, then edit and and create an original movie. Sample topics include "How to tie your shoes," "How to be organized for Middle School," and "The Water Cycle."
You Were There! Art History Game 6 to 12
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Students will photograph themselves and then use software to add a painterly look to their photos. Then they will compete to use the software to place themselves as the subject of some of the masters' paintings by following clues.
Your Weekend Weather - on a Flip Camera 12 to 12
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Students in my senior elective, Atmospheric Science, research, write and produce a video weekend weather forecast for New York City and Los Angeles. Filmed on a Flip camera, the videos are posted on Youtube.
Zebra Broadcasting Network 6 to 7
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This lesson will have the student's creating and maintaining a TV news station to play for the school every other week.
“A Drop of Ink Makes A Million Think!” But... "A Design Can Change A Million Lives!" 6 to 8
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The Research Paper brought to Life.......The Tween Teen Journey in ELA Research! After students research the history and operation of a catapult, they will write an inquiry paper and design their very own catapult! Their research will be connected to all curriculums, as the end result will require building a catapult and synthesizing their outcomes, via comparisons and DATA analysis! Learning brought to life!
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