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Lesson Plan Name Grades
1st Grade Shape Search K to 2
(0 stars, 1 ratings)
Students in 1st grade need to be able to recognize shapes. Each group of 2-3 students will share a FlipShare Cam. We will, as a class, walk around the inside and outside of our school to find shapes such as cirlce, rectangle, square, diamond, triangle, octagon, hexagon.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Flip'n Over Shapes K to K
(0 stars, 1 ratings)
Studetns take pictures of shapes in their school and turn it into a class book.
Shape all around 2 to 3
(0 stars, 1 ratings)
Students will understand and be able to classify solid shapes.
Shape Hunt 2 to 4
(0 stars, 2 ratings)
Using digital cameras, students will go on a shape hunt. They will walk around the school looking for two and three dimensional shapes. We will then upload the pictures and show them in a video to review our shapes!
Shape poems 7 to 8
(0 stars, 1 ratings)
Students will write and present shape poems on a document camera
Shapes in Art, Shapes in Body P-K to 1
(0 stars, 2 ratings)
Students learn how to distinguish shapes through dance and music.
Students use Geometer’s Sketchpad here to construct geometric shapes 7 to 8
(0 stars, 1 ratings)
The students will use Geometer’s Sketchpad to construct geometric shapes.
Symmetrical Shapes K to K
(0 stars, 1 ratings)
Students will use computers to create symmetrical shapes.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
(0 stars, 1 ratings)
All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
The Shape of Disaster - Current Event - Swine flu/Hurricanes/tornadoes/Wild Fire K to 2
(0 stars, 1 ratings)
This lesson involes using Kidspiration to enable non-readers to understand the importance of disaster preparation. Using kidspiration the students will develop a book that shows their understanding of emergency preparation for both natural disasters and pandemics
The Shape of Things K to 3
The students will use digital cameras to find examples of circle, squares, and triangles around them.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
Alphabet Group Project 10 to 12
(0 stars, 1 ratings)
Students work in groups to locate alphabet letters in ordinary items and scenery. This is not a dictionary project, but rather an awareness of lines, shapes, angles, and level.
Geometry Film Makers 3 to 5
(0 stars, 1 ratings)
Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
Grade K Learns About Robots - Ozobots! K to 1
(0 stars, 2 ratings)
My Grade K Technology students will use the Ozobots to learn about Robotics! They will draw shapes, and then use the Ozobots to show the coding of the colors used.
A Snap at Geometry 5 to 6
(0 stars, 4 ratings)
This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
"FLIP-iT" - Where Do I Go From Here? 12 to 12
(0 stars, 2 ratings)
Graduating seniors find themselves at a pivotal point in their lives. By doing four Flip Camera interviews of themselves, on a series of topics, they will take a closer look at their values and goals, and gain potentially insightful reflections for the future as they prepare for the next step. We will burn all four videos to disk and they will also have a nice souvenir for their Senior year.
"Geotown" Scrapbook 3 to 5
(0 stars, 2 ratings)
Students will use digital cameras to take photos of architecture and nature that represent geometric concepts. The photos will be used to create a digital scrapbook for the fictional town of "Geotown".
"I am" Identity Oral History Project 6 to 8
(0 stars, 1 ratings)
This lesson teaches students the basics of formulating and asking pertinent questions to collect information for an oral history project that involves the use of interviewing family members and using Flip camera technology.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"White on White" Photography 9 to 12
(0 stars, 2 ratings)
Using a variety of selected materials, students will create photographic compositions using white objects against a white background. This unit will emphasize the art elements of line, shape, texture, and value.
1000 Paper Cranes for Japan 3 to 5
(0 stars, 1 ratings)
My students will be learning about the history, arts, and culture of Japan through an Origami project. I will use the document camera to demonstrate the origami process for my students.
21st Century Picasso 2 to 6
(0 stars, 1 ratings)
Students will create their own Picasso inspired portraits using the different types of lines, angles, and geometric shapes they have already learned about. They will create these portraits using technology instead of paper and pencil.
3D models and Volume 7 to 8
(0 stars, 1 ratings)
Students will create 3D models of cylinders, cones, and spheres to hold specific amounts of water.
3D printing for Math and for projects 6 to 12
(0 stars, 1 ratings)
The ability to figure out the equations necessary to print basic shapes and the ability to print useful items needed for robotics, drama productions, math/history/geography/all subjects demonstrations would be amazing!!
3D Printing in Algebra Class? P-K to 8
(0 stars, 2 ratings)
As a math teacher, one of the most common questions that students have is "Why do we have to learn this?" When students realize that they will need to apply algebraic reasoning to design and print something in 3D, their motivation and interest in mathematics will increase exponentially.
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
A Day in the Life of a World War II Soldier 7 to 12
(0 stars, 2 ratings)
Students complete a webquest where they look at first hand accounts of WWII soldiers and nurses.
A Tree for all Seasons K to K
(0 stars, 3 ratings)
Using digital photography and a slideshow program, Kindergarten students observe, document, and represent data of a tree’s seasonal changes.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
And Today's Guest Star Is... 9 to 12
(0 stars, 2 ratings)
Students photograph each other using appropriate behaviors in classroom, whole -school, and community environments for social stories.
Animal Morphs 2 to 5
(0 stars, 1 ratings)
Students use photos (headshots) of themselves with the expression of an animal that they want to be. The photo sticker is placed on the paper, and the students add the rest of the body in its natural habitat. Information about the animal is written in the border of the picture.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Array Intro to Multiplication 2 to 2
(0 stars, 1 ratings)
Students will read a story problem and show four ways array, repeated addition, commutative property, and drawing to solve the problem using a chart they created.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
Autism help through PowerPoint 6 to 12
(0 stars, 1 ratings)
Students will create advanced PowerPoint lessons that have people choose something from a field of three. Our hope is to help children with special needs grow while my middle school students learn advanced PowerPoint and learn to understand other people.
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Behind the Mask P-K to 12
(0 stars, 1 ratings)
A mask has historically been a symbol to both represent and disguise a particular culture, individual, or even a corpse. We associate them with tribal and social celebrations or representations of those who have passed on. Students will create their own masks to represent their external and public persona, but underneath they will enclose a poem on the back that reveals what lies underneath.
Blogging in the Classroom 10 to 12
(0 stars, 1 ratings)
Students will use laptops/chromebooks to create their own student blogs, where they will respond to literature, evaluate media, and collaborate with their classmates.
Bringing STEM to the Elementary Classroom Through 3D Printing 4 to 5
(0 stars, 1 ratings)
Utilize a project based approach to STEM by providing students an education in CAD software and 3D printing. The software utilized will be Google SketchUp
Captured at the Farm K to 2
(0 stars, 1 ratings)
Kindergarten students will capture digital photos and/or video while visiting a local farm to represent "life" (animals, gardens, milk, butter, etc.). Students will collaborate with a second grade class to create a multimedia digital storybook about their field experience.
CO2 Dragster Challange 7 to 12
(0 stars, 1 ratings)
This is a new twist on an old unit. Many Technology Education teachers have been doing CO2 cars for several years now but this lesson will include creating pod-casts, video, and pictures to post and in a sense create an interactive data-bank!!
Compare/Contrast Three Native American Leaders 4 to 6
(0 stars, 1 ratings)
Students read three articles from PebbleGo : Sitting Bull, Chief Joseph, and Crazy Horse. Then, they will compare and contrast the three Native Americans by creating a triple Venn Diagram.
Create A Keychain using 3D design P-K to 9
(0 stars, 2 ratings)
In this lesson my students will be able to utilize online 3D software to create a "marketable" keychain and print it out on a 3D printer. This will let students take ownership of this process by making it their own and understanding how to begin an entrepreneurship.
Creating an Effective Ad Campaign 10 to 12
(0 stars, 2 ratings)
The student will create an ad using technology tools to promote membership in FBLA (Future Business Leaders of America).
Cubelet 6 Pre-K 4 Lesson Plan for Steam P-K to P-K
(0 stars, 1 ratings)
Using the children's book "Robo-Pete," preschool students participate in STEAM activities.
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Density 4 to 5
(0 stars, 1 ratings)
Using a SMART board, density is taught using definitions, SMART board interactive slides, experimentation, and video support.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Digital Biography Project for African American History 3 to 5
(0 stars, 1 ratings)
Students will answer questions on an important person during African American History month. They will type, voice record, and upload photographs/drawings to create a biographical digital story about their person.
Digital Cameras and Symmetry 3 to 5
(0 stars, 3 ratings)
Students use cameras to take pictures of things and then draw the rest of it to work on their symmetry.
Digital Nature Journaling P-K to K
(0 stars, 1 ratings)
Use digital camera and microscope to create a digital nature journal. Students will investigate different natural living/non-living items on school grounds.
Digital Portfolio K to 6
Students in kindergarten and sixth grade will document their field trips using digital photography in order to share the experiences.
Drawing Pictures K to 6
(0 stars, 1 ratings)
You will learn how to use a computer program to draw pictures. You will draw your house using the drawing program tools.
Ecosystem Study Outdoor Lab 6 to 9
Students make careful observations of three different ecosystems on our school property (hopefully using digital cameras, to add to their data). They compare and contrast, in order to learn about interactions between living and non-living components of each.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Elementary Zone - Computer Drawing K to 5
(0 stars, 1 ratings)
You will learn how to use a computer program to draw pictures. You will draw your house using the drawing program tools.
Exploring the Solar System K to 1
(0 stars, 1 ratings)
Students will use Smartphones, VR headsets and space app to explore the planets in the solar system.
Falling in Love with Close Reading 6 to 8
(0 stars, 2 ratings)
Students will learn how the academic exercise of close reading is applicable to their real lives. They will apply classroom skills to their real lives and become lifelong close readers of the people and things around them.
Finding Letters in Nature 3 to 8
(0 stars, 1 ratings)
Take a second look at the natural world. Can you spot alphabet letters in nature?
Fitness and Math - It All Adds Up 7 to 8
(0 stars, 1 ratings)
Combining principles of fitness and mathematics, students will see how math is used in the real world.
FlippEd Geo Buddies 3 to 6
(0 stars, 1 ratings)
Students will create videos that incorporate geometric shapes in the real world. They will also collaborate with other classrooms in a social network, uploading and commenting on each others videos using Edmodo.com.
Fossils P-K to P-K
(0 stars, 1 ratings)
Students will use technology to research fossils, participate in interactive activities and create and present a presentation about what they learned.
From Flannel Board to Interactive Board P-K to 2
(0 stars, 1 ratings)
It is so simple, even a "techno- phob" can use this! Use "good ole" flannel board stories in a new and exciting way. Keep digital kids engaged telling stories using an interactive board.
Geography of Our School K to K
(0 stars, 1 ratings)
Students will work in groups to video interviews about the important locations in their school. The videos will be embedded into a class-made map of the school to share with the class as well as future Kindergarten students.
Geometry Hunters 3 to 5
(0 stars, 1 ratings)
Students will review basic two dimensional geometric terms as they complete a digital scavenger hunt by snapping photos on the smartphone. Students will present their findings to the class in a googledocs slide show.
Geometry in Our World 6 to 7
(0 stars, 1 ratings)
Find geometric properities in objects inside and ouside of the classroom and building.
Geometry Task Rotation 2 to 2
(0 stars, 1 ratings)
Students will circulate around the room completing geometry tasks displayed on posters. At each question will be a tablet to scan a QR code to instantly check their work.
Geometry with Dash 3 to 5
(0 stars, 1 ratings)
This lesson will have students interact with Dash & Dot robots and programming to support geometry lessons in identifying, classifying, describing, and finding the perimeter of quadrilaterals. Students will also produce quadrilaterals by building a pen attachment for Dash and using loops and angles.
Getting to Know the Characters in The Tempest P-K to P-K
(0 stars, 1 ratings)
This lesson is about characterization and Shakespear's play, The Tempest
Growing STEM Minds Through the Growing Gardens 9 to 12
(0 stars, 2 ratings)
The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school.
Hands on learning through OSMO P-K to 4
(0 stars, 1 ratings)
Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Hey! How'd you get so big? ( The Story of Mitosis) 9 to 10
(0 stars, 1 ratings)
How do we grow from the size of an egg to the size the average human reaches at adulthood? The student will investigate this question through several different sources: hands on, use of technology and research.
How to "Write Right"! K to 1
(0 stars, 2 ratings)
One to two sentences will be written on the board with an appropriate/relevant illustration underneath. Students will be given the opportunity to review and practice their oral, reading and writing skills in this lesson.
I Spy 9 to 12
(0 stars, 1 ratings)
Students use digital cameras to find objects in and around school that have the shape of various functions, conics, and graphs that they have learned. Students will also write an equation that could represent the shape.
If Spielberg Can Do It, So Can I!! 6 to 8
(0 stars, 2 ratings)
Students learn to make a movie using digital video cameras and video editing technology.
Inquiry Center New England Colonies 7 to 7
(0 stars, 2 ratings)
Students worked in pairs and shared a computer to analyze primary sources about New England, for lower leveled students, they watched a video and had to take notes.
Integrating Technology into our 1st grade classroom. K to 1
(0 stars, 2 ratings)
I have different activities for the students to accomplish by using technology.
Introduction to Dash & Dot P-K to 12
(0 stars, 1 ratings)
In this lesson, the students will be introduced to Dash & Dot, the robots. This is only the beginning of the coding that they will be able to do with Dash & Dot.
Introduction to Fraction Frenzy K to 5
(0 stars, 2 ratings)
In this lesson, students will have a culminating project in which they will produce a skit, song, poem, writing piece, or ANYTHING with their group of 4-5 students using flip cams and flip cam stands to teach the class what they learned about fractions.
iPad for assisted communication! P-K to P-K
(0 stars, 1 ratings)
Would like to incorporate an iPad and the app Communication by Gus to my classroom to assist and provide communication as well as support making choices for my students with Autism Spectrum Disorders.
It's a Buggy Bug World 1 to 1
(0 stars, 1 ratings)
Students will read text and watch videos to learn about insect characteristics. Students will compare and contrast different insects by their characteristics.
JOB POD Career Podcasting Project 7 to 12
(0 stars, 2 ratings)
The purpose of this project is to provide students with an opportunity to demonstrate the knowledge gained and maturity achieved during their high school career so far. This project gives students the chance to choose an area of study, to combine different disciplines, to satisfy specialized curiosity, and to utilize talents in a productive way. The project gives them the chance to make their high school experience a more meaningful and practical one.
Kandinsky on Computers 6 to 12
(0 stars, 1 ratings)
This lesson explores the Expressionist art style, specifically, the works of Wassily Kandinsky. Students listen to music and then create a poster expressing the mood oe feelings of the music.
Laws of Motion Keynote Presentation 7 to 10
(0 stars, 1 ratings)
After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Leaf Scavenger Hunt 6 to 7
(0 stars, 1 ratings)
The students will be going on a learning excursion to Mandalay Trail National Wildlife refuge to collect leaf samples for their leaf scrapbook using digital cameras. Upon returning to school the students will be using the digital camera pictures to compose a power point presentation, and they will create data tables to compare the pH levels of the water quality samples.
Lesson Plan: Us and Them 10 to 12
(0 stars, 2 ratings)
Students will conduct exercises using cell phones, online applications, and word processing software to study and report on some of the dynamics of societal grouping, with a focus on inclusion/exclusion based on group identity.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Living and Nonliving Things P-K to 5
(0 stars, 2 ratings)
Students will use digital technology to compare size, shape, structure, and basic needs of living things.
Making Butter- From a Liquid to a Solid 1 to 3
(0 stars, 1 ratings)
Students will make butter and design/engineer hands-free butter-shaking apparatus. Students will record and graph the length of time of the butter changing process (change of state of matter).
Math All Around Us! 2 to 5
(0 stars, 1 ratings)
This is a great culminating math project that uses higher level thinking skills. Students will take photographs of "math" in their community. They will use digital cameras and digital voice recorders.
Math Technology Lesson 7 to 8
(0 stars, 1 ratings)
Using technology and gathered photos, calculate fractions, decimals, and percents; analyze angles, triangles, and quadrilaterals; and find length and area of objects in and out of school.
Matter in this World: Video Presentation 6 to 8
(0 stars, 1 ratings)
Students in groups of 3-4 will create a video presentation (following the rubric below) representing their knowledge of understanding of energy and matter, such as physical and chemical properties and it’s changes.
Me and My Shadow 1 to 2
(0 stars, 1 ratings)
The student groups will make and observe their shadows at different times during the day. The groups will use a flip video camera to record the making of their shadows and the changes of their shadow and then answer, on camera, some of the lesson questions.
Mitosis 6 to 8
(0 stars, 2 ratings)
This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Mondrian - Primary/Secondary Color Study 7 to 12
Students will use photoshop to create a painting similar to Mondrian's with primary and secondary colors. Students must create the secondary colors from the primary colors and not select them from the color palette
MOON PHASE 3 to 5
(0 stars, 1 ratings)
What role has NASA played in space exploration? What role has the Moon played in human history?
Nature Inspired Digital Alphabet 2 to 5
Through digital photography and basic computer skills students create their own nature inspired digital alphabet. Students find letters of the alphabet in objects made from nature, for example: ground erosion makes the letter “y,” or the veins of a leaf make the “A.”
Painting with Sound 3 to 8
(0 stars, 2 ratings)
Push student thinking on how they can use composition as well as their own creativity with this visual arts-crossover activity!
Parent Functions in the School 9 to 12
(0 stars, 5 ratings)
Mathematical Shapes are everywhere. This activity will help students to open up their eyes to the math that is all around them.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Photo Transfer Mixed Media Collage 8 to 12
(0 stars, 1 ratings)
Students create a mixed media collage incorporating a digital image. Design must be created from a memory or tell a story about the students life. Composition must be created in layers. Students may create a background that is abstract or a background that emphasizes a message or story by use of imagery, pattern or words.
Photographing touch 5 to 12
(0 stars, 2 ratings)
Blind students can do photography too! Students will locate natural material (plants or animals) by touch, and take a photo of what they feel.
Piet Mondrian Unit K to 2
(0 stars, 1 ratings)
A four day art unit dedicated to exploring the concept of modern art. Includes lessons in artist appreciation, art appreciation, problem solving, collaboration, technology, and creation.
Podcasting Parabolas 7 to 12
(0 stars, 1 ratings)
After an introductory lesson on parabolas, students will research parabolas, the general equation of a parabola from three points and photograph pictures of parabolas found in everyday life. Students will then organize the data to create and publish a podcast to be share with their peers in the classroom, as well as, around the world. (This is a 3-day lesson for the block schedule)
Postcards from Somewhere 6 to 12
The students will learn about another culture and the region of the world where their e-pal is located. They will then create a postcard with a picture from that region. They will also research and get details about our region of the country and create a postcard to send to their e-pal.
Quadratic Equations in Action 9 to 12
(0 stars, 1 ratings)
Students will video and analyze real-life situations that produce a parabolic curve.
Quadrilateral Scavenger Hunt 6 to 12
(0 stars, 1 ratings)
Students explore the school for various quadrilaterals. Once they find them, they record themselves using a Flip camera describing the various characteristics of each one.
Quilting Through the Civil War and Underground Railroad 5 to 6
This lesson involves American History (Civil War), Mathematics, Reading, and Writing. Students will research freedom quilts from the Civil War/Underground Railroad and then make their own.
Ready, Aim, Focus! 1 to 5
Through a hands-on photography lesson, students will develop and enhance writing focus, including brainstorming ideas, topic selection, word choice, and use of descriptive words. Also, students will use the printed images to inspire additional writing strategies such as developing voice, organization, and editing.
Real World Equations! 9 to 12
(0 stars, 1 ratings)
Students will use digital cameras to take photos of items or situations that can be modeled using algebraic equations.
S"Printing" into the Future 6 to 8
(0 stars, 1 ratings)
The major objective the purchasing this 3-D printer and curriculum is to inform and our students for their future. After completing the curriculum, original printed object, and profession research, students will have better understanding of possible careers they may be interested in that involve coding and/or 3-D printing.
Science Circles Podcast 5 to 12
(0 stars, 3 ratings)
Science Circles Podcasts will feature small groups of 3 to 4 students holding round table discussions on weekly science topics. Students will prepare statements presenting their ideas about the topic. A student facilitator will direct the flow of an open, round table discussion after opening ideas are presented.
Science Safety Bots 2 to 5
(0 stars, 1 ratings)
Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
Seeing Math Everywhere We Look 9 to 9
(0 stars, 2 ratings)
Through an exploration and photographic capture of parabolas throughout our environment. students will move from the “When am I ever going to use this?” to “I see it being used” stage in math class – specifically for quadratic equations. They will then research the related jobs necessary to "bring the parabola to life."
Self Identity 9 to 12
(0 stars, 1 ratings)
Students research into their experience, culture and life to create a self portrait learning facial proportions. Viewing a variety of artists with different interpretations of involving expression in their portraits.
Self-Portraits: Photography and Memoirs 6 to 8
(0 stars, 2 ratings)
Students will read a collection of memoirs, short-stories and personal reflections about being a preteen or teenager and will write their own creative non-fiction piece about being 13 years old. This will be paired with a photography unit in which students will learn the guidelines for better photography and create self-portraits to accompany their creative writing.
Shadow Play K to 2
(0 stars, 1 ratings)
Shadow Play is an integration of science, technology, and social studies. Students in K-2 discuss the significance of February 2nd; listen to a story about “Groundhog Day”, and create a shadow matching worksheet using word processing tools.
Silent Films with a Flip Cam 4 to 12
(0 stars, 1 ratings)
Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
(0 stars, 1 ratings)
Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Stain Glass P-K to 12
This is 5 lesson plans in sequence from introduction through Glass History to the current methods applied in Glass Forms: lesson 1, stain glass history; lesson 2, community impressions; lesson 3, stain glass design; lesson 4, color theory; lesson 5, form and application. Wrap up includes reflection.
Story Telling through Photography 4 to 9
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Students will use photographs to form the basis for a narrative story. This is lesson will be part of a series of lessons that will lead to a book of stories and student created images.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Succession in the Classroom 6 to 8
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Students will observe and record with digital cameras the process of succession as it occurs in a 55 gallon tank that the students set up with soil from their own backyards.
Symmetry in Nature 6 to 12
Symmetry and Fibonacci series in nature, explored with photography and photo manipulation.
Tablet use in Centers P-K to 9
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Teacher will use a tablet in a center in order to focus student on quick activities centered on one concept. Students will cycle through the 6 centers in groups of 4.
Technology and Visual Arts: Symmetry Portraits 1 to 6
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The students will understand the definition of symmetry and the beauty of symmetry by using graphic arts computer software to create the reflection of their face from the line of symmetry taken from a photograph.
THE LONG AND SHORT OF IT - SHADOWS K to 2
Kindergarten through Second Grade students will explore light and shadows in science.
The Outsiders Unit Plan 7 to 9
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The students will read The Outsiders by S.E. Hinton and complete a digital-based lesson plan that incorporates the novel.
The Science of Balls 3 to 5
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Lesson will have studnets examining why each sport requires a different ball. Measurement, science, math are incorporated.
The Tales of Nerdy Norm 8 to 12
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In this lesson, students will create a stop motion video that showcases the transformations of quadratic functions by creating a clay model of "Nerdy Norm the Normal Parabola." Students will add audio to their movie to tell the tale of how a shift in Nerdy Norm's "mood" changes his graph!
The Waning Moon 4 to 5
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Students will create a short claymation video to explain the phases of the moon and what we can learn from them.
The Year 2510 9 to 12
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This is what I use as my first break the ice, interest development lesson in all of my technology classes. It helps in removine self imposed limits to creativity, and the innovation process.
The Year Is New, The Bugs Are Too! 3 to 5
The yearly theme for the elementary library is"Go Buggy For Books." This science theme is used to teach library skills.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Trigonometry in Right Triangles 9 to 10
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This lesson plan is being submitted for the IPEVO Mirror-Cam Grant.
Ummm Pizza! Give Me a Half P-K to 3
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This lesson is about making a "whole" putting two "halves" together.
Using Flipgrid to Teach Hamlet 10 to 10
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Students will use Flipgrid to demonstrate their understanding of each act of Shakespeare's Hamlet. They will create social media posts for characters and act out/modernize scenes.
Van Gogh Self-Portrait 7 to 10
Students will create a self-portrait in the style of Van Gogh.
Virtual Math Portfolio 7 to 9
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Students will create a customized web page to post a series of unit-based math projects. They will keep a copy of the web page as a virtual portfolio of their exciting math year.
Vocabulary Puzzle P-K to 12
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My students need lots of opportunities to learn new vocabulary. Making puzzles with the vocabulary words and definitions gives students opportunities to use hands-one activities to learn the new words.
Want to Drag?! (: 6 to 8
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This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Weathering Project 6 to 6
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After studying weathering in class student will demonstrate their knowledge of weathering by creating a digital project.
Welcome Back To School -- You Map It 2 to 5
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As a welcome back-to-school project for your late elementary or early middle school math students, we will work on measurement, scale, and technology by measuring portions of the school and then using Tool Factory Math Draw to make a scale project with perimeter and area.
Welcome to Kindergarten Scavenger Hunt K to K
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I invite the parent and students into the classroom to complete a classroom scavenger hunt prior to the first day of school so students can become comfortable in their new surroundings. After the hunt I allow them to do a craft and play with some of the toys in the classroom.
What are Numbers?: Learning to Add K to 1
Students explore digital camera use while learning basic math concepts and simple number identification.
What We Don't See 2 to 4
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This lesson integrates science and technology in an effort to illustrate the parts of a plant that we do not see. Students will use a digital microscope to create still images of plant parts, then create slideshow presentations to demonstrate their findings.
When I Grow Up P-K to 1
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You often hear young children say, "When I grow up I wanna be a__." Here is a meaningful story prompt and a great opportuntiy to teach community helpers.
Who's Who in the Art World 2 to 5
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Students study famous artist and their works, through Internet resource using social bookmarking. The create biographies and recreate famous works then create online portfolios of their final project.
Will it Sink or Float? K to 2
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Students will compare and observe objects that sink or float. They will learn that size and weight do not always determine which objects sink or float and conclude that shape and material of an object affect whether an object sinks or floats.
World Civilizations 7 to 8
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This project is an effort to incorporate interactive video games (Civilization 4) and collaborative internet tools (Google Docs and Wikispaces) with an understanding of historical knowledge and themes to better understand the interaction between culture, geography, government, and people over large periods of time. To do this, groups of students will play a networked version of Civilization 4, keep records of events which occur in this game, write a history of the nation created in the game, and publish the history online for others to use.
World of Quadrilaterals 7 to 12
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Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
World Traveller 6 to 12
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Students groups will research various countries of their choice, create artifacts reflect culture and monuments from their researched nation, and students will take "tourist" photos of themselves in front of their artifacts and monuments. Photos will be complied in a "World Traveler Gallery" on our class website
Writing and Illustrating a Digital Children's Picture Book 6 to 8
Students will use digital cameras and Photoshop to create the pictures for a children's picture book which will be made into a hand bound book.
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